Commit Graph

237 Commits

Author SHA1 Message Date
Anthony Calosa 2e525dfdcc exclude card that copied a token.
I added a new search for tokens just below this
2016-08-12 07:44:59 +08:00
Anthony Calosa 51016f9258 revised AACopier 2016-08-11 18:52:18 +08:00
Anthony Calosa 151905c5f3 Transform Trigger, Turnlimit for TrCardAddedtoZone
Cleaned primitives, and fix SOI cards (remove workarounds) todo(recheck
BFZ and OGW)
2016-08-10 01:54:24 +08:00
Anthony Calosa eafb2558c2 adjust rendered card 2016-08-09 00:38:33 +08:00
Anthony Calosa b20fb61e1c border & mask
add border to alternate render, fix mask shadow
2016-08-08 18:13:00 +08:00
Anthony Calosa 807874ce5d add andAbility support for AACopier
the granted ability must exists only if you copy a card, if you don't
copy any card, the source doesn't have any granted abillities.
2016-08-07 10:15:11 +08:00
Anthony Calosa d43693fef0 when ingame, try finding the quad
for copier/cloner when copying token generated cards...
2016-08-06 19:41:34 +08:00
Anthony Calosa be98e0b543 Update CardGui.cpp
Disabled temporary...
2016-08-06 01:40:21 -05:00
Anthony Calosa dae1b10de1 Copied Token Image
If the image is not found, try finding the token counterpart by Id
2016-08-05 21:52:46 +08:00
Anthony Calosa 98de361bf4 change comment
enable the indicator at all modes...
2016-08-01 22:34:28 +08:00
Anthony Calosa c1df10e064 Minor Proportioning 2016-08-01 22:17:53 +08:00
Anthony Calosa b90dfbe3b0 Centered P/T inside P/T box 2016-07-30 15:04:34 +08:00
Anthony Calosa 1039815017 small adjustment
meld card have a little space between. reduce render big display.
2016-07-30 10:21:39 +08:00
Anthony Calosa 4aa6ad3203 small scale 2016-07-30 08:13:30 +08:00
Anthony Calosa ffdc8cd9ff meld card size 2016-07-30 03:05:24 +08:00
Anthony Calosa a56e77310d Border Corrections
Removed other border render, and use the one in cardgui::drawcard...
2016-07-29 23:10:01 +08:00
Anthony Calosa 1d2abeb20b Minor Border changes
Also added copier values if it has copied a token or not...
2016-07-29 18:37:03 +08:00
Anthony Calosa 068b03a0bb Alpha-Beta small inner border 2016-07-27 17:12:11 +08:00
Anthony Calosa f960cdea9b A little border adjustment
no more very thin borders on awards and in game...
2016-07-24 20:25:20 +08:00
Anthony Calosa 3282848631 Normalized Big Quad Border
Hopefully all Big Quads have identical border sizes: In Game, Deck
Editor Carousel and Trophies .
2016-07-24 13:12:40 +08:00
zethfoxster ca395492d5 added meld(cardname)
added meldfrom(cardname|cardname) helper class.

auto={0}:target(arbor colossus|mybattlefield) meld(Arc Runner)
auto=meldfrom(arbor elf|Arbor Colossus)
2016-07-21 20:46:53 -04:00
Anthony Calosa 1d80d97d22 Shackled highlight border 2016-07-06 07:55:10 +08:00
Anthony Calosa d4cc7ca232 removed alias that display chosen color 2016-07-06 06:21:45 +08:00
Anthony Calosa e15734d17e White border for Deckmaster Set 2016-07-06 04:24:07 +08:00
Anthony Calosa 2f277171d1 Soulbond Pair Indicator
Border Indicator for Paired Cards
2016-07-01 03:05:27 +08:00
Anthony Calosa a6a5cf8755 Card Id Indicator
Indicates Card Id, Useful for cards/tokens to determine their correct Id
in the primitives. Its much easier to fix missing images. Update your
modrules.xml
2016-06-26 07:56:07 +08:00
Anthony Calosa d7fd36ddeb Indicator
Green border indicator for pay zero, can play from exile or can play
from graveyard cards...
2016-05-29 14:29:34 +08:00
Anthony Calosa cccc21c035 changed alias 2015-11-13 05:45:17 +08:00
Anthony Calosa cd1b629191 Fix Segmentation Fault & Formatting 2015-11-10 11:58:36 +08:00
Anthony Calosa a22991758f mana producer for lands you/opponent could produce
reflecting pool, exotic orchard...
2015-11-08 18:18:33 +08:00
Anthony Calosa 7303c7c253 chooseacolor indicator on some cards
alias = 0000 plus chooseacolor ability...
2015-11-02 00:15:58 +08:00
Anthony Calosa f4bdfa43ca Copied Morphed card 2015-10-16 18:50:05 +08:00
Anthony Calosa c7b9e6f9b8 fix avatar scaling on guicombat, border on combat 2015-10-11 23:04:28 +08:00
Anthony Calosa 52803cf57c fix crash bug when buying a card pack
This fixes the shop crashing the game when you buy a card packs in the
shop. The targeting indicator looks at the stack so it needs to be
enabled only when you're in the "game"...
2015-10-10 04:59:22 +08:00
Anthony Calosa 5cc2f5b645 border p/t 2015-10-08 09:51:52 +08:00
Anthony Calosa 6a64b09452 replaced fillroundrect border 2015-10-07 18:08:00 +08:00
Anthony Calosa c2c9e180ea code cleanup 2015-10-07 11:06:59 +08:00
Anthony Calosa 45b570b6f7 border highlighter 2015-10-07 10:53:11 +08:00
Anthony Calosa b750cf1f33 fix alpha/transparency on rendered border 2015-10-06 10:47:08 +08:00
Anthony Calosa 664589c642 Visual Targeting Indicator, Borders 2015-10-05 22:03:30 +08:00
Anthony Calosa 9bf329bd17 I just found this out....
Make the indicator for classic game type. Maybe there is another way to
produce cards by using the function from castcard...
2015-09-20 19:53:49 +08:00
Anthony Calosa 18f09ab2ef %c to %s 2015-09-20 14:26:40 +08:00
Anthony Calosa 5985c518f6 buff.c_str() 2015-09-20 14:17:43 +08:00
Anthony Calosa 0e90426cff Support for Silumgar Assassin, Minor PT color and Token, Clone Indicators
When a creature is damaged and has critical life, PT turns to
red(critical life is 2 and below), if a card has a powered down status
like from -1/-1 counter, the PT turns to thistle, if powered up above 4,
the PT turns into yellow, default is white. legendary eldrazi pt is
violet. Token Indicator is T, and C for cards with copy abilities(so we
can differentiate them from originals), TC for both token and copy cat
cards.
2015-09-20 13:19:03 +08:00
Anthony Calosa c372ffa111 Switching PT, Token Indicator
Added Switching PT like Layer 7e, Token Indicator for cloned Cards
2015-09-19 23:25:33 +08:00
Anthony Calosa e25b78953c other indicators must be somewhere else 2015-09-19 10:29:02 +08:00
Anthony Calosa 81f0c916f5 readjustment 2015-09-19 08:04:26 +08:00
Anthony Calosa ef690f6438 update pt colors 2015-09-19 07:50:04 +08:00
Anthony Calosa 11124205e5 basic color code on PT
if a creature was damaged or has a negative toughness bonus, the pt
changes to crimson red, if the creature was not damaged and has power
buff, the color changes to spring green, normal was default white.
2015-09-18 20:16:28 +08:00
Anthony Calosa b2b54b7c5b attribute -multicolor will return single colored cards
use iscolorless to find colorless... :)
2015-08-31 22:03:41 +08:00