I just found this out....

Make the indicator for classic game type. Maybe there is another way to
produce cards by using the function from castcard...
This commit is contained in:
Anthony Calosa
2015-09-20 19:53:49 +08:00
parent 0517a73bfe
commit 9bf329bd17

View File

@@ -310,7 +310,7 @@ void CardGui::Render()
if(!card->isToken && card->isACopier)
buff = "C";
if(!alternate && buff != "")
if(!alternate && buff != "" && game->gameType() == GAME_TYPE_CLASSIC)//it seems that other game modes makes cards as tokens!!! hmmm...
{
mFont->SetScale(DEFAULT_MAIN_FONT_SCALE);
char buffer[200];