Commit Graph

6557 Commits

Author SHA1 Message Date
omegablast2002@yahoo.com 498967ec66 added virulent sliver 2010-08-31 17:41:08 +00:00
omegablast2002@yahoo.com e49ec7e61c forced to change "poisondamage" to "poisontoxic" also poisontwotoxic, poisonthreetoxic 2010-08-31 17:40:44 +00:00
omegablast2002@yahoo.com 527eb9d8f1 Chainer,Dementia Master added 2010-08-31 01:46:15 +00:00
omegablast2002@yahoo.com 0b4dde558b added support for alternative casting cost, evoke, added support for phantom cycle,hydras, added support for exile/bounce as casting cost 2010-08-30 18:45:38 +00:00
omegablast2002@yahoo.com e6769fcfe9 fixed a error in plumes_of_peace_i260.txt it was missing a "choice 1" to select the tap function. 2010-08-30 07:42:17 +00:00
solo81@web.de 327b43d209 Added the 3 missing tests from last revision. 2010-08-29 15:08:05 +00:00
solo81@web.de 4dc2e4c401 1) Added 76 successfully tested cards based on rev2220.
Card list --> first comment


2) Added 3 tests for "PREVENT:*number*".


3) Fixed issue403.
2010-08-29 15:06:39 +00:00
omegablast2002@yahoo.com 3a40050794 remade daily buid/eboot 2010-08-29 00:25:02 +00:00
omegablast2002@yahoo.com feaa0e0963 tweaks to prevent next damage code 2010-08-28 23:17:13 +00:00
solo81@web.de d67701a3b0 Added 7 successfully tested cards based on rev2209 (bloodthirst).
Added 1 test for creatures with Bloodthirst.

Removed 1 test (Tolsimir Wolfblood: This was related to a Voja workaround, which does not exist anymore!).
2010-08-28 22:11:57 +00:00
omegablast2002@yahoo.com 282e1f5ce4 tweaked prevent next damage 2010-08-28 20:55:14 +00:00
omegablast2002@yahoo.com 5f27b749ac daily eboot/templete 2010-08-28 20:20:03 +00:00
omegablast2002@yahoo.com 98d908f403 added support for "prevent next [number] damage" to player/creature. 2010-08-28 19:50:26 +00:00
wagic.jeck 33d0577366 Jeck - Removed redundant Jade theme. To use Jade, select Gemstones and set style to Jade instead of Dynamic. 2010-08-28 11:03:24 +00:00
wagic.jeck 8114944db9 Jeck - Added theme substyles, which are chosen dynamically based on the player's deck composition. Also added lazy unit test for booster packs, though there should be a better way to framework this. 2010-08-28 10:51:38 +00:00
omegablast2002@yahoo.com 3ad28096b1 removed an unrefferenced variable 2010-08-27 17:40:44 +00:00
omegablast2002@yahoo.com 24ae404c3a player requested "bazaar trader" allow yourself as a target also. 2010-08-27 13:27:02 +00:00
omegablast2002@yahoo.com cff4009d2b new PSP Eboot in daily build, cant update the templete tho, users complain it doesnt work for them when i do it. 2010-08-27 12:57:32 +00:00
omegablast2002@yahoo.com 15f2dd99d9 Corrected a bug i created in guiavatar. was using an incorrect method to alpha green letters, Fixed now. 2010-08-27 12:49:14 +00:00
omegablast2002@yahoo.com 3bda949ad5 fixed all "cohort" creatures, they were giving thier bonus "for each" colored creature matching the aslongas. 2010-08-27 11:22:48 +00:00
omegablast2002@yahoo.com fd8b1788f0 removed a little peice of another project that snuck into bloddthirst patch. 2010-08-27 11:04:58 +00:00
solo81@web.de a856d2908e Added 4 cards based on rev2206.
Fixed several card bugs.

Added some missing info to some sets.
2010-08-26 23:11:13 +00:00
wagic.jeck 7af251ba12 Jeck - Resolved (hopefully) issue 383. The problem was faulty "optimization" for PSP. One of the symptoms of this was that, if a set had no mythic cards, and the player succeeded on the 1:8 chance of drawing a mythic, instead of falling back to rares it fell straight to uncommons. 2010-08-26 18:56:02 +00:00
omegablast2002@yahoo.com aef30e6e0d added bloodthirst:number ability 2010-08-26 16:05:48 +00:00
omegablast2002@yahoo.com 3b9b79bb6e fixed an issue where Ai was able to target you when you had shroud. thanks mnguyen! 2010-08-26 10:57:48 +00:00
omegablast2002@yahoo.com 20e563e5ed adjust green poison counter to only display when player poisoned. 2010-08-26 06:19:36 +00:00
omegablast2002@yahoo.com e644aaae3a added poison support, guicounter, "infect" ability, poisonous ability. 2010-08-25 18:56:34 +00:00
omegablast2002@yahoo.com a9850317ff added leyline of meek, Anticipation. [token] WORKS!!! ive mentioned before. 2010-08-24 01:44:53 +00:00
solo81@web.de e59b883011 Added 8 cards based on the last 2 revisions.
Added 4 additional successfully tested cards.


Card list --> first comment
2010-08-23 23:06:44 +00:00
omegablast2002@yahoo.com 1e4b5b356f added support for player shroud using subtype. 2010-08-22 20:17:43 +00:00
omegablast2002@yahoo.com 140200246e tweaked leylines 2010-08-22 18:23:46 +00:00
omegablast2002@yahoo.com aa1521b613 added support for cards like leyline using subtype=leyline 2010-08-22 17:09:37 +00:00
omegablast2002@yahoo.com d31a7f74d4 fixed identity crisis 2010-08-22 11:18:33 +00:00
omegablast2002@yahoo.com 70ec1d4c8c added turnabout, with the new parser tools its 100% now. 2010-08-21 22:40:10 +00:00
omegablast2002@yahoo.com d111614a41 optimized a few cards to use name(..i hate ability ability ability as menus D: 2010-08-21 22:34:49 +00:00
solo81@web.de a28b3fd708 Added 51 successfully tested cards. Most of these cards profit from the latest additions. Card list --> first comment 2010-08-21 21:33:58 +00:00
omegablast2002@yahoo.com 69cd29e2c4 added set color artifact to the list of color you can set 2010-08-20 01:46:26 +00:00
omegablast2002@yahoo.com 6ce502f88c misinformations 3'rd return was missing a type= 2010-08-20 00:11:30 +00:00
omegablast2002@yahoo.com 0f34b88d08 added card Ashnod's Transmogrant 2010-08-19 11:10:25 +00:00
omegablast2002@yahoo.com 3f1bc8a90e myhopes to condense the transforms code was not successful, altho test suite passed all test. 2010-08-19 11:02:36 +00:00
omegablast2002@yahoo.com e0c523d07f rewrote transformsFOREVER to be better handled and condense previous code. 2010-08-19 01:00:03 +00:00
omegablast2002@yahoo.com 19e07a649f added support for transfroming after being moved. ie:card"raise from the grave" 2010-08-18 23:13:43 +00:00
omegablast2002@yahoo.com 5ef6091ca6 corrected an issue with types when not assigning colors using transforms 2010-08-18 13:57:56 +00:00
omegablast2002@yahoo.com eac8afbfb8 corrected typo in card-Memnarch 2010-08-18 10:28:37 +00:00
omegablast2002@yahoo.com af048ca230 slight tweaks to transforms( 2010-08-18 01:47:10 +00:00
solo81@web.de 704a3018fa Added 23 cards based on rev2185. (Card list ---> first comment)
Added tests for manacost changers and TRANSFORM.
2010-08-17 23:22:00 +00:00
omegablast2002@yahoo.com 251684136c daily build/included daily build eboot 2010-08-17 20:12:38 +00:00
omegablast2002@yahoo.com 8a11d818cb modified transforms( ability. mods in first comment. 2010-08-17 19:41:23 +00:00
solo81@web.de 5d42bfa88f 1) Added a support for MANACOST CHANGING cards. (by Zethfox)
Two example codes:

[card]
name=Alabaster Leech
auto=lord(*[white]|myhand) white:+1
autoexile=all(*|myhand) resetcost
autograveyard=all(*|myhand) resetcost
autohand=all(*|myhand) resetcost
autolibrary=all(*|myhand) resetcost
text=White spells you cast cost {W} more to cast.
mana={W}
type=Creature
subtype=Leech
power=1
toughness=3
[/card]

[card]
name=Helm of Awakening
auto=lord(*|myhand) colorless:-1
auto=lord(*|opponenthand) colorless:-1
autoexile=all(*|myhand) resetcost
autograveyard=all(*|myhand) resetcost
autohand=all(*|myhand) resetcost
autolibrary=all(*|myhand) resetcost
text=Spells cost {1} less to cast.
mana={2}
type=Artifact
[/card]

autoexile=all(*|myhand) resetcost
autograveyard=all(*|myhand) resetcost
autohand=all(*|myhand) resetcost
autolibrary=all(*|myhand) resetcost

----> This code section is necessary, because manacost altering cards will keep their effect even when they have left the battlefield. RESETCOST erases all alterations which have no existing source on the battlefield anymore.


2) Added the new keyword TRANSFORM, which is similar to BECOMES. The main difference is that you can change single parameters of a permanent (color,type,...).

Example codes:

[card]
name=Memnarch
auto={1}{U}{U}:target(*) transforms(artifact)
auto={3}{U}:moveTo(myBattlefield) target(arifact)
text={1}{U}{U}: Target permanent becomes an artifact in addition to its other types. (This effect lasts indefinitely.) -- {3}{U}: Gain control of target artifact. (This effect lasts indefinitely.)
mana={7}
type=Legendary Artifact Creature
subtype=Wizard
power=4
toughness=5
[/card]

[card]
name=Dralnu's Crusade
auto=lord(goblin) 1/1
auto=lord(goblin) transforms(zombie,black)
text=Goblin creatures get +1/+1. -- All Goblins are black and are Zombies in addition to their other creature types.
mana={1}{B}{R}
type=Enchantment
[/card]

Important notes concerning TRANSFORM:
- IF YOU TARGET A CREATURE THE EFFECT IS PERMINENT.
- IF YOU TARGET THE SOURCE THE EFFECT IS UNTIL END OF TURN. 
- IF YOU USE LORD THE EFFECT LAST TIL PERMINENT SOURCE LEAVES PLAY.

These restrictions will probably be changed in the near future!


3) Added 57 successfully tested cards.
Card list ---> first comment


4) Changed the name of several tokens: "()" used to cuase crashes when used in the name-line.


5) Added the new keyword NONBATTLEZONE for leaves play trigger optimizing. It can be used to replace the phrase "EXILE,GRAVEYARD,HAND,LIBRARY".

I will add tests for test suite in one of the next revisions!!



####### TEST SUITE PROVEN ########
2010-08-17 00:23:48 +00:00
omegablast2002@yahoo.com 667df139ed increase menutext char array from 25 -> 50. 2010-08-15 13:37:34 +00:00