Added the 3 missing tests from last revision.
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#Testing prevent:*number* keyword.
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#Prevent the next 2 damage that would be dealt to you this turn.
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[INIT]
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FIRSTMAIN
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[PLAYER1]
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hand:Lightning Bolt
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manapool:{3}{R}
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inplay:conservator
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[PLAYER2]
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[DO]
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conservator
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p1
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lightning bolt
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p1
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[ASSERT]
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FIRSTMAIN
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[PLAYER1]
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life:19
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inplay:conservator
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graveyard:Lightning Bolt
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[PLAYER2]
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life:20
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[END]
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#Testing prevent:*number* keyword.
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#Prevent all damage that would be dealt to you and creatures you control this turn.
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[INIT]
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FIRSTMAIN
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[PLAYER1]
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hand:lightning bolt,safe passage,pyroclasm
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manapool:{3}{R}{R}{W}
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inplay:grizzly bears,runeclaw bears,barbary apes
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[PLAYER2]
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inplay:headless horseman
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[DO]
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safe passage
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pyroclasm
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lightning bolt
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p1
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[ASSERT]
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FIRSTMAIN
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[PLAYER1]
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life:20
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inplay:grizzly bears,runeclaw bears,barbary apes
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graveyard:lightning bolt,safe passage,pyroclasm
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[PLAYER2]
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graveyard:headless horseman
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life:20
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[END]
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@@ -0,0 +1,33 @@
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#Testing prevent:*number* keyword.
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[INIT]
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FIRSTMAIN
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[PLAYER1]
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hand:Shock
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manapool:{R}
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inplay:grizzly bears,samite healer
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[PLAYER2]
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[DO]
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samite healer
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grizzly bears
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shock
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grizzly bears
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next
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#begin
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next
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#attackers
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grizzly bears
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next
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#blockers
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next
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#damage
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next
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#end combat
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[ASSERT]
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COMBATEND
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[PLAYER1]
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life:20
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inplay:grizzly bears,samite healer
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graveyard:shock
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[PLAYER2]
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life:18
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[END]
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