Added 51 successfully tested cards. Most of these cards profit from the latest additions. Card list --> first comment

This commit is contained in:
solo81@web.de
2010-08-21 21:33:58 +00:00
parent 69cd29e2c4
commit a28b3fd708
3 changed files with 585 additions and 638 deletions

View File

@@ -618,15 +618,6 @@ power=1+*
toughness=1+*
[/card]
[card]
name=Alloy Golem
text=As Alloy Golem enters the battlefield, choose a color. -- Alloy Golem is the chosen color. (It's still an artifact.)
mana={6}
type=Artifact Creature
subtype=Golem
power=4
toughness=4
[/card]
[card]
name=Alluring Scent
text=All creatures able to block target creature this turn do so.
mana={1}{G}{G}
@@ -1525,12 +1516,6 @@ type=Instant
[/card]
[card]
name=Astrolabe
auto={1}{T}{S}: add {G}{G}
auto={1}{T}{S}: add {R}{R}
auto={1}{T}{S}: add {W}{W}
auto={1}{T}{S}: add {B}{B}
auto={1}{T}{S}: add {U}{U}
auto=@movedTo(this|graveyard) from(myBattlefield):draw:1 #Could be seen as borderline and added
text={1}, {T}, Sacrifice Astrolabe: Add two mana of any one color to your mana pool. Draw a card at the beginning of the next turn's upkeep.
mana={3}
type=Artifact
@@ -5177,15 +5162,6 @@ power=2
toughness=2
[/card]
[card]
name=Chlorophant
text=At the beginning of your upkeep, you may put a +1/+1 counter on Chlorophant. -- Threshold - As long as seven or more cards are in your graveyard, Chlorophant has "At the beginning of your upkeep, you may put another +1/+1 counter on Chlorophant."
mana={G}{G}{G}
type=Creature
subtype=Elemental
power=1
toughness=1
[/card]
[card]
name=Cho-Arrim Alchemist
text={1}{W}{W}, {T}, Discard a card: The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way.
mana={W}
@@ -7129,37 +7105,18 @@ mana={B}
type=Instant
[/card]
[card]
name=Darkest Hour
text=All creatures are black.
mana={B}
type=Enchantment
[/card]
[card]
name=Darkpact
text=Remove Darkpact from your deck before playing if you're not playing for ante. -- You own target card in the ante. Exchange that card with the top card of your library.
mana={B}{B}{B}
type=Sorcery
[/card]
[card]
name=Darksteel Garrison
text=Fortified land is indestructible. -- Whenever fortified land becomes tapped, target creature gets +1/+1 until end of turn. -- Fortify {3} ({3}: Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.)
mana={2}
type=Artifact
subtype=Fortification
[/card]
[card]
name=Darksteel Pendant
text=Darksteel Pendant is indestructible. ("Destroy" effects and lethal damage don't destroy it.) -- {1}, {T}: Look at the top card of your library. You may put that card on the bottom of your library.
mana={2}
type=Artifact
[/card]
[card]
name=Darksteel Reactor
text=Darksteel Reactor is indestructible. ("Destroy" effects and lethal damage don't destroy it.) -- At the beginning of your upkeep, you may put a charge counter on Darksteel Reactor. -- When Darksteel Reactor has twenty or more charge counters on it, you win the game.
mana={2}
type=Artifact
[/card]
[card]
name=Daru Healer
text={T}: Prevent the next 1 damage that would be dealt to target creature or player this turn. -- Morph {W} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
mana={2}{W}
@@ -7798,18 +7755,6 @@ power=3
toughness=3
[/card]
[card]
name=Demigod of Revenge
abilities=flying,haste
auto=moveTo(myinplay) all(Demigod of Revenge|mygraveyard)
#This card has been reported to crash the game when played from a graveyard. Let's test it
text=Flying, haste -- When you cast Demigod of Revenge, return all cards named Demigod of Revenge from your graveyard to the battlefield.
mana={BR}{BR}{BR}{BR}{BR}
type=Creature
subtype=Spirit Avatar
power=5
toughness=4
[/card]
[card]
name=Demon's Herald
text={2}{B}, {T}, Sacrifice a blue creature, a black creature, and a red creature: Search your library for a card named Prince of Thralls and put it onto the battlefield. Then shuffle your library.
mana={B}
@@ -9896,12 +9841,6 @@ mana={2}{B}
type=Enchantment
[/card]
[card]
name=Engulfing Flames
text=Engulfing Flames deals 1 damage to target creature. It can't be regenerated this turn. -- Flashback {3}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
mana={R}
type=Instant
[/card]
[card]
name=Enigma Eidolon
text={U}, Sacrifice Enigma Eidolon: Target player puts the top three cards of his or her library into his or her graveyard. -- Whenever you cast a multicolored spell, you may return Enigma Eidolon from your graveyard to your hand.
mana={3}{U}
@@ -11923,12 +11862,6 @@ type=Enchantment
subtype=Aura
[/card]
[card]
name=Fool's Tome
text={2}, {T}: Draw a card. Activate this ability only if you have no cards in hand.
mana={4}
type=Artifact
[/card]
[card]
name=Footbottom Feast
text=Put any number of target creature cards from your graveyard on top of your library. -- Draw a card.
mana={2}{B}
@@ -12830,15 +12763,6 @@ mana={W}{B}
type=Sorcery
[/card]
[card]
name=Ghastlord of Fugue
text=Ghastlord of Fugue is unblockable. -- Whenever Ghastlord of Fugue deals combat damage to a player, that player reveals his or her hand. You choose a card from it. That player exiles that card.
mana={UB}{UB}{UB}{UB}{UB}
type=Creature
subtype=Spirit Avatar
power=4
toughness=4
[/card]
[card]
name=Ghastly Demise
text=Destroy target nonblack creature if its toughness is less than or equal to the number of cards in your graveyard.
mana={B}
@@ -13262,12 +13186,6 @@ power=2
toughness=1
[/card]
[card]
name=Glasses of Urza
text={T}: Look at target player's hand.
mana={1}
type=Artifact
[/card]
[card]
name=Gleancrawler
text=({(b/g)} can be paid with either {B} or {G}.) -- Trample -- At the beginning of your end step, return to your hand all creature cards in your graveyard that were put there from the battlefield this turn.
mana={3}{BG}{BG}{BG}
@@ -13950,19 +13868,6 @@ power=1
toughness=1
[/card]
[card]
name=Gorilla Titan
abilities=trample
auto=aslongas(*|mygraveyard) 4/4 <1
####
####"<" doesn't work for now!
text=Trample -- Gorilla Titan gets +4/+4 as long as there are no cards in your graveyard.
mana={3}{G}{G}
type=Creature
subtype=Ape
power=4
toughness=4
[/card]
[card]
name=Gorilla War Cry
text=Cast Gorilla War Cry only during combat before blockers are declared. -- Attacking creatures can't be blocked this turn except by two or more creatures. -- Draw a card at the beginning of the next turn's upkeep.
mana={1}{R}
@@ -16930,12 +16835,6 @@ power=2
toughness=2
[/card]
[card]
name=Iron Maiden
text=At the beginning of each opponent's upkeep, Iron Maiden deals X damage to that player, where X is the number of cards in his or her hand minus 4.
mana={3}
type=Artifact
[/card]
[card]
name=Iron-Heart Chimera
text=Vigilance -- Sacrifice Iron-Heart Chimera: Put a +2/+2 counter on target Chimera creature. It gains vigilance. (This effect lasts indefinitely.)
mana={4}
@@ -18699,17 +18598,6 @@ power=1
toughness=1
[/card]
[card]
#"prevent from target" does not work in Wagic 0.11
name=Lady Evangela
auto={W}{B}{T}:preventAllCombatDamage from target(creature) ueot
text={W}{B}, {T}: Prevent all combat damage that would be dealt by target creature this turn.
mana={W}{U}{B}
type=Legendary Creature
subtype=Human Cleric
power=1
toughness=2
[/card]
[card]
name=Lairwatch Giant
text=Lairwatch Giant can block an additional creature. -- Whenever Lairwatch Giant blocks two or more creatures, it gains first strike until end of turn.
mana={5}{W}
@@ -18839,12 +18727,6 @@ mana={R}{R}
type=Sorcery
[/card]
[card]
name=Last Laugh
text=Whenever a permanent other than Last Laugh is put into a graveyard from the battlefield, Last Laugh deals 1 damage to each creature and each player. -- When no creatures are on the battlefield, sacrifice Last Laugh.
mana={2}{B}{B}
type=Enchantment
[/card]
[card]
name=Last Rites
text=Discard any number of cards. Target player reveals his or her hand, then you choose a nonland card from it for each card discarded this way. That player discards those cards.
mana={2}{B}
@@ -18918,12 +18800,6 @@ text=Lavaclaw Reaches enters the battlefield tapped. -- {T}: Add {B} or {R} to y
type=Land
[/card]
[card]
name=Lavalanche
text=Lavalanche deals X damage to target player and each creature he or she controls.
mana={X}{B}{R}{G}
type=Sorcery
[/card]
[card]
name=Lavamancer's Skill
text=Enchant creature -- Enchanted creature has "{T}: This creature deals 1 damage to target creature." -- If enchanted creature is a Wizard, it has "{T}: This creature deals 2 damage to target creature."
mana={1}{R}
@@ -20121,15 +19997,6 @@ mana={1}{R}
type=Instant
[/card]
[card]
name=Magma Sliver
text=All Slivers have "{T}: Target Sliver creature gets +X/+0 until end of turn, where X is the number of Slivers on the battlefield."
mana={3}{R}
type=Creature
subtype=Sliver
power=3
toughness=3
[/card]
[card]
name=Magma Spray
text=Magma Spray deals 2 damage to target creature. If that creature would be put into a graveyard this turn, exile it instead.
mana={R}
@@ -20451,13 +20318,6 @@ subtype=Elemental Shaman
power=1
toughness=1
[/card]
[card]
name=Manamorphose
text=Add two mana in any combination of colors to your mana pool. -- Draw a card.
mana={1}{RG}
type=Instant
[/card]
[card]
name=Manaplasm
text=Whenever you cast a spell, Manaplasm gets +X/+X until end of turn, where X is that spell's converted mana cost.
mana={2}{G}
@@ -21535,15 +21395,6 @@ power=0
toughness=0
[/card]
[card]
name=Mindwhip Sliver
text=All Slivers have "{2}, Sacrifice this permanent: Target player discards a card at random. Activate this ability only any time you could cast a sorcery."
mana={2}{B}
type=Creature
subtype=Sliver
power=2
toughness=2
[/card]
[card]
name=Mine Excavation
text=Return target artifact or enchantment card in a graveyard to its owner's hand. -- Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)
mana={1}{W}
@@ -22562,15 +22413,6 @@ mana={6}
type=Artifact
[/card]
[card]
name=Myr Landshaper
text={T}: Target land becomes an artifact in addition to its other types until end of turn.
mana={3}
type=Artifact Creature
subtype=Myr
power=1
toughness=1
[/card]
[card]
name=Myr Mindservant
text={2}, {T}: Shuffle your library.
mana={1}
@@ -24585,12 +24427,6 @@ mana={5}{G}{G}
type=Sorcery
[/card]
[card]
name=Overwhelming Forces
text=Destroy all creatures target opponent controls. Draw a card for each creature destroyed this way.
mana={6}{B}{B}
type=Sorcery
[/card]
[card]
name=Overwhelming Instinct
text=Whenever you attack with three or more creatures, draw a card.
mana={2}{G}
@@ -24862,15 +24698,6 @@ mana={1}{W}
type=Enchantment
[/card]
[card]
name=Pardic Arsonist
text=Threshold - As long as seven or more cards are in your graveyard, Pardic Arsonist has "When Pardic Arsonist enters the battlefield, it deals 3 damage to target creature or player."
mana={2}{R}{R}
type=Creature
subtype=Human Barbarian
power=3
toughness=3
[/card]
[card]
name=Pardic Dragon
text=Flying -- {R}: Pardic Dragon gets +1/+0 until end of turn. -- Suspend 2 - {R}{R} (Rather than cast this card from your hand, you may pay {R}{R} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) -- Whenever an opponent casts a spell, if Pardic Dragon is suspended, that player may put a time counter on Pardic Dragon.
mana={4}{R}{R}
@@ -25703,15 +25530,6 @@ mana={U}
type=Instant
[/card]
[card]
name=Pit Keeper
text=When Pit Keeper enters the battlefield, if you have four or more creature cards in your graveyard, you may return target creature card from your graveyard to your hand.
mana={1}{B}
type=Creature
subtype=Human Wizard
power=2
toughness=1
[/card]
[card]
name=Pit Scorpion
text=Whenever Pit Scorpion deals damage to a player, that player gets a poison counter. (A player with ten or more poison counters loses the game.)
mana={2}{B}
@@ -25991,42 +25809,6 @@ mana={U}
type=Sorcery
[/card]
[card]
name=Possessed Aven
text=Flying -- Threshold - As long as seven or more cards are in your graveyard, Possessed Aven gets +1/+1, is black, and has "{2}{B}, {T}: Destroy target blue creature."
mana={2}{U}{U}
type=Creature
subtype=Bird Soldier Horror
power=3
toughness=3
[/card]
[card]
name=Possessed Barbarian
text=First strike -- Threshold - As long as seven or more cards are in your graveyard, Possessed Barbarian gets +1/+1, is black, and has "{2}{B}, {T}: Destroy target red creature."
mana={2}{R}{R}
type=Creature
subtype=Human Barbarian Horror
power=3
toughness=3
[/card]
[card]
name=Possessed Centaur
text=Trample -- Threshold - As long as seven or more cards are in your graveyard, Possessed Centaur gets +1/+1, is black, and has "{2}{B}, {T}: Destroy target green creature."
mana={2}{G}{G}
type=Creature
subtype=Centaur Horror
power=3
toughness=3
[/card]
[card]
name=Possessed Nomad
text=Vigilance -- Threshold - As long as seven or more cards are in your graveyard, Possessed Nomad gets +1/+1, is black, and has "{2}{B}, {T}: Destroy target white creature."
mana={2}{W}{W}
type=Creature
subtype=Human Nomad Horror
power=3
toughness=3
[/card]
[card]
name=Possessed Portal
text=If a player would draw a card, that player skips that draw instead. -- At the beginning of each end step, each player sacrifices a permanent unless he or she discards a card.
mana={8}
@@ -26388,12 +26170,6 @@ mana={2}{W}
type=Enchantment
[/card]
[card]
name=Prismatic Omen
text=Lands you control are every basic land type in addition to their other types.
mana={1}{G}
type=Enchantment
[/card]
[card]
name=Prismatic Strands
text=Prevent all damage that sources of the color of your choice would deal this turn. -- Flashback - Tap an untapped white creature you control. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
mana={2}{W}
@@ -27046,12 +26822,6 @@ mana={R}
type=Enchantment
[/card]
[card]
name=Quest for Renewal
text=Whenever a creature you control becomes tapped, you may put a quest counter on Quest for Renewal. -- As long as there are four or more quest counters on Quest for Renewal, untap all creatures you control during each other player's untap step.
mana={1}{G}
type=Enchantment
[/card]
[card]
name=Quest for Ula's Temple
text=At the beginning of your upkeep, you may look at the top card of your library. If it's a creature card, you may reveal it and put a quest counter on Quest for Ula's Temple. -- At the beginning of each end step, if there are three or more quest counters on Quest for Ula's Temple, you may put a Kraken, Leviathan, Octopus, or Serpent creature card from your hand onto the battlefield.
mana={U}
@@ -27208,15 +26978,6 @@ power=1
toughness=1
[/card]
[card]
name=Quirion Sentinel
text=When Quirion Sentinel enters the battlefield, add one mana of any color to your mana pool.
mana={1}{G}
type=Creature
subtype=Elf Druid
power=2
toughness=1
[/card]
[card]
name=Qumulox
text=Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) -- Flying
mana={6}{U}{U}
@@ -29276,15 +29037,6 @@ power=1
toughness=1
[/card]
[card]
name=Ruinous Minotaur
text=Whenever Ruinous Minotaur deals damage to an opponent, sacrifice a land.
mana={1}{R}{R}
type=Creature
subtype=Minotaur Warrior
power=5
toughness=2
[/card]
[card]
name=Rukh Egg
text=When Rukh Egg is put into a graveyard from the battlefield, put a 4/4 red Bird creature token with flying onto the battlefield at the beginning of the next end step.
mana={3}{R}
@@ -29611,14 +29363,6 @@ mana={2}{W}
type=Instant
[/card]
[card]
#"prevent from target" does not work in Wagic 0.11
name=Safeguard
auto={2}{W}:preventAllCombatDamage from target(creature) ueot
text={2}{W}: Prevent all combat damage that would be dealt by target creature this turn.
mana={3}{W}{W}
type=Enchantment
[/card]
[card]
name=Safehold Sentry
text={2}{W}, {Q}: Safehold Sentry gets +0/+2 until end of turn. ({Q} is the untap symbol.)
mana={1}{W}
@@ -31009,15 +30753,6 @@ mana={2}{B}{B}
type=Instant
[/card]
[card]
name=Servant of Volrath
text=When Servant of Volrath leaves the battlefield, sacrifice a creature.
mana={2}{B}
type=Creature
subtype=Minion
power=3
toughness=3
[/card]
[card]
name=Seton's Desire
text=Enchant creature -- Enchanted creature gets +2/+2. -- Threshold - As long as seven or more cards are in your graveyard, all creatures able to block enchanted creature do so.
mana={2}{G}
@@ -31261,18 +30996,6 @@ text=Hideaway (This land enters the battlefield tapped. When it does, look at th
type=Land
[/card]
[card]
name=Shelter
text=Target creature you control gains protection from the color of your choice until end of turn. -- Draw a card.
mana={1}{W}
type=Instant
[/card]
[card]
name=Sheltered Valley
auto={T}: add {1}
text=If Sheltered Valley would enter the battlefield, instead sacrifice each other permanent named Sheltered Valley you control, then put Sheltered Valley onto the battlefield. -- At the beginning of your upkeep, if you control three or fewer lands, you gain 1 life. -- {T}: Add {1} to your mana pool.
type=Land
[/card]
[card]
name=Shield Bearer
abilities=banding
text=Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
@@ -31353,12 +31076,6 @@ type=Instant
subtype=Arcane
[/card]
[card]
name=Shifting Sky
text=As Shifting Sky enters the battlefield, choose a color. -- All nonland permanents are the chosen color.
mana={2}{U}
type=Enchantment
[/card]
[card]
name=Shifty Doppelganger
text={3}{U}, Exile Shifty Doppelganger: You may put a creature card from your hand onto the battlefield. If you do, that creature gains haste until end of turn. At the beginning of the next end step, sacrifice that creature. If you do, return Shifty Doppelganger to the battlefield.
mana={2}{U}
@@ -31713,13 +31430,6 @@ type=Artifact
subtype=Equipment
[/card]
[card]
name=Sigil of Sleep
text=Enchant creature -- Whenever enchanted creature deals damage to a player, return target creature that player controls to its owner's hand.
mana={U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Sigil of the New Dawn
text=Whenever a creature is put into your graveyard from the battlefield, you may pay {1}{W}. If you do, return that card to your hand.
mana={3}{W}
@@ -31884,13 +31594,6 @@ power=0
toughness=3
[/card]
[card]
name=Sinister Strength
text=Enchant creature -- Enchanted creature gets +3/+1 and is black.
mana={1}{B}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Sink into Takenuma
text=Sweep - Return any number of Swamps you control to their owner's hand. Target player discards a card for each Swamp returned this way.
mana={3}{B}
@@ -32398,16 +32101,6 @@ power=1
toughness=1
[/card]
[card]
name=Sliver Legion
auto=lord(sliver) foreach(sliver)1/1 other
text=All Sliver creatures get +1/+1 for each other Sliver on the battlefield.
mana={W}{U}{B}{R}{G}
type=Legendary Creature
subtype=Sliver
power=7
toughness=7
[/card]
[card]
name=Slow Motion
text=Enchant creature -- At the beginning of the upkeep of enchanted creature's controller, that player sacrifices that creature unless he or she pays {2}. -- When Slow Motion is put into a graveyard from the battlefield, return Slow Motion to its owner's hand.
mana={2}{U}
@@ -32719,17 +32412,6 @@ mana={1}{G}
type=Enchantment
[/card]
[card]
#"prevent from target" does not work in Wagic 0.11
name=Songstitcher
auto={1}{W}:preventAllCombatDamage from target(creature[attacking;flying]) ueot
text={1}{W}: Prevent all combat damage that would be dealt this turn by target attacking creature with flying.
mana={W}
type=Creature
subtype=Human Cleric
power=1
toughness=1
[/card]
[card]
name=Sonic Burst
target=creature,player
auto=damage:4
@@ -33095,15 +32777,6 @@ power=1
toughness=1
[/card]
[card]
name=Spawnwrithe
text=Trample -- Whenever Spawnwrithe deals combat damage to a player, put a token that's a copy of Spawnwrithe onto the battlefield.
mana={2}{G}
type=Creature
subtype=Elemental
power=2
toughness=2
[/card]
[card]
name=Specter's Shroud
text=Equipped creature gets +1/+0. -- Whenever equipped creature deals combat damage to a player, that player discards a card. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
mana={2}
@@ -34039,12 +33712,6 @@ type=Enchantment
subtype=Aura
[/card]
[card]
name=Steeling Stance
text=Creatures you control get +1/+1 until end of turn. -- Forecast - {W}, Reveal Steeling Stance from your hand: Target creature gets +1/+1 until end of turn. (Activate this ability only during your upkeep and only once each turn.)
mana={1}{W}{W}
type=Instant
[/card]
[card]
name=Steely Resolve
text=As Steely Resolve enters the battlefield, choose a creature type. -- Creatures of the chosen type have shroud. (They can't be the targets of spells or abilities.)
mana={1}{G}
@@ -34251,17 +33918,7 @@ power=1
toughness=1
[/card]
[card]
name=Storm World
text=At the beginning of each player's upkeep, Storm World deals X damage to that player, where X is 4 minus the number of cards in his or her hand.
mana={R}
type=World Enchantment
[/card]
[card]
name=Stormbind
auto=aslongas(*|myHand){2}:damage:2 target(creature,player) && discard:1 controller
####
####Aslongas-lines with activation costs don't work yet!! (0.9.1)
####
text={2}, Discard a card at random: Stormbind deals 2 damage to target creature or player.
mana={1}{R}{G}
type=Enchantment
@@ -35673,15 +35330,6 @@ power=2
toughness=2
[/card]
[card]
name=Teroh's Vanguard
text=Flash -- Threshold - As long as seven or more cards are in your graveyard, Teroh's Vanguard has "When Teroh's Vanguard enters the battlefield, creatures you control gain protection from black until end of turn."
mana={3}{W}
type=Creature
subtype=Human Nomad
power=2
toughness=3
[/card]
[card]
name=Terraformer
text={1}: Choose a basic land type. Each land you control becomes that type until end of turn.
mana={2}{U}
@@ -36249,22 +35897,6 @@ mana={5}
type=Legendary Artifact
[/card]
[card]
name=Thumbscrews
auto=aslongas(*|myhand) damage:1 opponent >4
text=At the beginning of your upkeep, if you have five or more cards in hand, Thumbscrews deals 1 damage to target opponent.
mana={2}
type=Artifact
[/card]
[card]
name=Thunder-Thrash Elder
text=Devour 3 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with three times that many +1/+1 counters on it.)
mana={2}{R}
type=Creature
subtype=Viashino Warrior
power=1
toughness=1
[/card]
[card]
name=Thunderblade Charge
text=Thunderblade Charge deals 3 damage to target creature or player. -- Whenever one or more creatures you control deal combat damage to a player, if Thunderblade Charge is in your graveyard, you may pay {2}{R}{R}{R}. If you do, you may cast it without paying its mana cost.
mana={1}{R}{R}
@@ -36590,12 +36222,6 @@ power=5
toughness=5
[/card]
[card]
name=Tombstone Stairwell
text=Cumulative upkeep {1}{B} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- At the beginning of each upkeep, if Tombstone Stairwell is on the battlefield, each player puts a 2/2 black Zombie creature token with haste named Tombspawn onto the battlefield for each creature card in his or her graveyard. -- At the beginning of each end step or when Tombstone Stairwell leaves the battlefield, destroy all tokens put onto the battlefield with Tombstone Stairwell. They can't be regenerated.
mana={2}{B}{B}
type=World Enchantment
[/card]
[card]
name=Tomorrow, Azami's Familiar
text=If you would draw a card, look at the top three cards of your library instead. Put one of those cards into your hand and the rest on the bottom of your library in any order.
mana={5}{U}
@@ -39202,15 +38828,6 @@ power=2
toughness=2
[/card]
[card]
name=Wayward Angel
text=Flying, vigilance -- Threshold - As long as seven or more cards are in your graveyard, Wayward Angel gets +3/+3, is black, has trample, and has "At the beginning of your upkeep, sacrifice a creature."
mana={4}{W}{W}
type=Creature
subtype=Angel Horror
power=4
toughness=4
[/card]
[card]
name=Wear Away
text=Destroy target artifact or enchantment. -- Splice onto Arcane {3}{G} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
mana={G}{G}
@@ -39346,12 +38963,6 @@ type=Enchantment
subtype=Aura
[/card]
[card]
name=Wheel of Torture
text=At the beginning of each opponent's upkeep, Wheel of Torture deals X damage to that player, where X is 3 minus the number of cards in his or her hand.
mana={3}
type=Artifact
[/card]
[card]
name=Whetwheel
text={X}{X}, {T}: Target player puts the top X cards of his or her library into his or her graveyard. -- Morph {3} (You may cast this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
mana={4}
@@ -40111,7 +39722,6 @@ type=Sorcery
[/card]
[card]
name=Worldslayer
text=Whenever equipped creature deals combat damage to a player, destroy all permanents other than Worldslayer. -- Equip {5} ({5}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
mana={5}
type=Artifact
subtype=Equipment

View File

@@ -980,6 +980,20 @@ mana={4}{U}
type=Sorcery
[/card]
[card]
name=Alloy Golem
auto=choice name(white) && transforms(,white)
auto=choice name(blue) && transforms(,blue)
auto=choice name(black) && transforms(,black)
auto=choice name(red) && transforms(,red)
auto=choice name(green) && transforms(,green)
text=As Alloy Golem enters the battlefield, choose a color. -- Alloy Golem is the chosen color. (It's still an artifact.)
mana={6}
type=Artifact Creature
subtype=Golem
power=4
toughness=4
[/card]
[card]
name=Alluring Siren
auto={T}:mustattack target(creature|opponentinplay)
text={T}: Target creature an opponent controls attacks you this turn if able.
@@ -6779,8 +6793,8 @@ type=Sorcery
[/card]
[card]
name=Call the Skybreaker
auto=token(Elemental,creature elemental, 5/5,flying red,blue)
autograveyard={5}{UR}{UR}{S(land|myhand)}:token(Elemental,creature elemental, 5/5,flying red,blue) asSorcery
auto=token(Elemental,creature elemental, 5/5,flying, redblue)
autograveyard={5}{UR}{UR}{S(land|myhand)}:token(Elemental,creature elemental, 5/5,flying, redblue) asSorcery
text=Put a 5/5 blue and red Elemental creature token with flying onto the battlefield. -- Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
mana={5}{UR}{UR}
type=Sorcery
@@ -8120,6 +8134,16 @@ mana={4}
type=Artifact
[/card]
[card]
name=Chlorophant
auto=@each myupkeep:may counter(1/1,1) && aslongas(*|myhand) counter(1/1,1) >6
text=At the beginning of your upkeep, you may put a +1/+1 counter on Chlorophant. -- Threshold - As long as seven or more cards are in your graveyard, Chlorophant has "At the beginning of your upkeep, you may put another +1/+1 counter on Chlorophant."
mana={G}{G}{G}
type=Creature
subtype=Elemental
power=1
toughness=1
[/card]
[card]
name=Cho-Manno, Revolutionary
auto=preventAllCombatDamage to(this)
text=Prevent all damage that would be dealt to Cho-Manno, Revolutionary.
@@ -10659,6 +10683,13 @@ mana={2}{R}
type=Instant
[/card]
[card]
name=Darkest Hour
auto=lord(creature) transforms(,black)
text=All creatures are black.
mana={B}
type=Enchantment
[/card]
[card]
name=Darkheart Sliver
auto=lord(sliver) {S}:life:3
text=All Slivers have "Sacrifice this permanent: You gain 3 life."
@@ -10741,6 +10772,16 @@ power=3
toughness=3
[/card]
[card]
name=Darksteel Garrison
auto={3}:equip target(land|mybattlefield)
auto=indestructible
auto=@tapped(mytgt):1/1 target(creature|battlefield)
text=Fortified land is indestructible. Whenever fortified land becomes tapped, target creature gets +1/+1 until end of turn. -- Fortify ({3}: Attach to target land you control. Fortify only as a sorcery. This card comes into play unattached and stays in play if the land leaves play.)
mana={2}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Darksteel Ingot
abilities=indestructible
auto={T}:add{G}
@@ -10753,6 +10794,14 @@ mana={3}
type=Artifact
[/card]
[card]
name=Darksteel Reactor
abilities=indestructible
auto=@each myupkeep:counter(0/0,1,charge) all(this) && this(counter{0/0.20.charge})>=wingame
text=Darksteel Reactor is indestructible. ("Destroy" effects and lethal damage don't destroy it.) At the beginning of your upkeep, you may put a charge counter on Darksteel Reactor. When Darksteel Reactor has twenty or more charge counters on it, you win the game.
mana={4}
type=Artifact
[/card]
[card]
name=Darkwatch Elves
abilities=protection from black
autohand={2}:cycling
@@ -11550,6 +11599,17 @@ mana={3}{U}
type=Sorcery
[/card]
[card]
name=Demigod of Revenge
abilities=flying,haste
autostack=moveTo(mybattlefield) all(demigod of revenge|mygraveyard)
text=Flying, haste -- When you cast Demigod of Revenge, return all cards named Demigod of Revenge from your graveyard to the battlefield.
mana={BR}{BR}{BR}{BR}{BR}
type=Creature
subtype=Spirit Avatar
power=5
toughness=4
[/card]
[card]
name=Demolish
target=artifact,land
auto=destroy
@@ -12945,7 +13005,7 @@ type=Artifact
[card]
name=Dredge
target=creature,land|mybattlefield
auto=bury
auto=moveTo(mygraveyard)
auto=draw:1 controller
text=Sacrifice a creature or land. -- Draw a card.
mana={B}
@@ -13885,6 +13945,17 @@ power=2
toughness=2
[/card]
[card]
name=Eldrazi Monument
auto=lord(creature|myBattlefield) 1/1
auto=lord(creature|mybattlefield) flying
auto=lord(creature|mybattlefield) indestructible
auto=@each myupkeep:moveTo(mygraveyard) target(creature|mybattlefield)
auto=@each myupkeep:aslongas(creature|mybattlefield) moveto(mygraveyard) <1
text=Creatures you control get +1/+1, have flying, and are indestructible. -- At the beginning of your upkeep, sacrifice a creature. If you can't, sacrifice Eldrazi Monument.
mana={5}
type=Artifact
[/card]
[card]
name=Eldrazi Spawn
type=Creature
subtype=Eldrazi Spawn
@@ -14709,6 +14780,14 @@ type=Enchantment
subtype=Aura
[/card]
[card]
name=Engulfing Flames
auto=damage:1 target(creature) && cantregenerate
autograveyard={3}{R}:copy(this) && moveTo(mystack)
text=Engulfing Flames deals 1 damage to target creature. It can't be regenerated this turn. -- Flashback {3}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
mana={R}
type=Instant
[/card]
[card]
name=Enormous Baloth
mana={6}{G}
type=Creature
@@ -15815,6 +15894,14 @@ type=Enchantment
subtype=Aura
[/card]
[card]
name=Feast of Blood
auto=choice name(2/2 black Zombie creature token) && token(Zombie,Creature Zombie,2/2,black)
auto=choice name(bury target nonblack, nonartifact creature) bury target(creature[-black;-artifact])
text=Choose one — Put a 2/2 black Zombie creature token onto the battlefield; or destroy target nonblack, nonartifact creature and it can't be regenerated.
mana={3}{B}
type=Instant
[/card]
[card]
name=Feast of Flesh
target=creature
auto=damage:1
@@ -15838,7 +15925,7 @@ subtype=Aura
[/card]
[card]
name=Feast or Famine
auto=choice token(Zombie,Creature Zombie,2/2,black)
auto=choice name(2/2 black Zombie creature token) && token(Zombie,Creature Zombie,2/2,black)
auto=aslongas(creature[-black;-artifact]|battlefield) choice bury target(creature[-black;-artifact])
text=Choose one - Put a 2/2 black Zombie creature token onto the battlefield; or destroy target nonblack, nonartifact creature and it can't be regenerated.
mana={3}{B}
@@ -17233,6 +17320,13 @@ mana={4}
type=Artifact
[/card]
[card]
name=Fool's Tome
auto=aslongas(*|myhand) {2}{T}:draw:1 <1
text={2}, {T}: Draw a card. Activate this ability only if you have no cards in hand.
mana={4}
type=Artifact
[/card]
[card]
name=Foot Soldiers
mana={3}{W}
type=Creature
@@ -18298,6 +18392,17 @@ power=4
toughness=4
[/card]
[card]
name=Ghastlord of Fugue
auto=unblockable
auto=@damaged(player) from(this):moveTo(myexile) target(*|opponenthand)
text=Ghastlord of Fugue is unblockable. -- Whenever Ghastlord of Fugue deals combat damage to a player, that player reveals his or her hand. You choose a card from it. That player exiles that card.
mana={UB}{UB}{UB}{UB}{UB}
type=Creature
subtype=Spirit Avatar
power=4
toughness=4
[/card]
[card]
name=Ghitu Encampment
auto=tap
auto={T}:Add{R}
@@ -18716,6 +18821,13 @@ power=3
toughness=4
[/card]
[card]
name=Glasses of Urza
auto={T}:name(look at opponents hand) target(*|opponenthand)
text={T}:Look at target player's hand.
mana={1}
type=Artifact
[/card]
[card]
name=Glaze Fiend
abilities=flying
auto=@movedTo(other artifact|myBattlefield):2/2 ueot
@@ -19902,6 +20014,17 @@ power=3
toughness=3
[/card]
[card]
name=Gorilla Titan
abilities=trample
auto=aslongas(*|mygraveyard) 4/4 <1
text=Trample -- Gorilla Titan gets +4/+4 as long as there are no cards in your graveyard.
mana={3}{G}{G}
type=Creature
subtype=Ape
power=4
toughness=4
[/card]
[card]
name=Gorilla Warrior
mana={2}{G}
type=Creature
@@ -21365,9 +21488,10 @@ type=Artifact
[/card]
[card]
name=Heart of Yavimaya
auto=moveTo(graveyard) notatarget(this|myBattlefield)
auto=moveTo(graveyard) notatarget(forest[-tapped]|myBattlefield)
auto=@movedTo(forest[-tapped]|mygraveyard) from(myBattlefield):lord(this|myBattlefield) {T}:Add{G} && lord(this|myBattlefield) {T}:1/1 target(creature)
auto=aslongas(forest|mybattlefield) moveto(myhand) notatarget(forest|mybattlefield) oneshot && counter(0/0,-1,payment)
auto=moveto(mygraveyard) target(this|mybattlefield)
auto=this(counter{0/0.1.payment}<1) {T}:Add{G}
auto=this(counter{0/0.1.payment}<1) {T}:1/1 target(creature)
text=If Heart of Yavimaya would enter the battlefield, sacrifice a Forest instead. If you do, put Heart of Yavimaya onto the battlefield. If you don't, put it into its owner's graveyard. -- {T}: Add {G} to your mana pool. -- {T}: Target creature gets +1/+1 until end of turn.
type=Land
[/card]
@@ -21521,6 +21645,15 @@ power=0
toughness=2
[/card]
[card]
name=Hedron Matrix
auto=manacost/manacost
auto={4}:equip
text=Equipped creature gets +X/+X, where X is its converted mana cost. -- Equip {4}
mana={4}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Hedron Rover
auto=@movedTo(land|myBattlefield):2/2 ueot
text=Landfall - Whenever a land enters the battlefield under your control, Hedron Rover gets +2/+2 until end of turn.
@@ -23649,6 +23782,13 @@ mana={2}
type=Artifact
[/card]
[card]
name=Iron Maiden
auto=@each opponentupkeep:foreach(*|opponenthand) damage:1 opponent >4
text=At the beginning of each opponent's upkeep, Iron Maiden deals X damage to that player, where X is the number of cards in his or her hand minus 4.
mana={3}
type=Artifact
[/card]
[card]
name=Iron Myr
auto={T}:Add {R}
text={T}: Add {R} to your mana pool.
@@ -25936,9 +26076,10 @@ toughness=2
[/card]
[card]
name=Kjeldoran Outpost
auto=moveTo(graveyard) notatarget(this|myBattlefield)
auto=moveTo(graveyard) notatarget(plains[-tapped]|myBattlefield)
auto=@movedTo(plains[-tapped]|mygraveyard) from(myBattlefield):lord(this|myBattlefield) {T}:Add{W} && lord(this|myBattlefield) {1}{W}{T}:token(Soldier,creature soldier, 1/1,white)
auto=aslongas(plains|mybattlefield) moveto(myhand) notatarget(plains|mybattlefield) oneshot && counter(0/0,-1,payment)
auto=moveto(mygraveyard) target(this|mybattlefield)
auto=this(counter{0/0.1.payment}<1) {T}:Add{W}
auto=this(counter{0/0.1.payment}<1) {T}:{1}{W}{T}:token(Soldier,creature soldier, 1/1,white)
text=If Kjeldoran Outpost would enter the battlefield, sacrifice a Plains instead. If you do, put Kjeldoran Outpost onto the battlefield. If you don't, put it into its owner's graveyard. -- {T}: Add {W} to your mana pool. -- {1}{W}, {T}: Put a 1/1 white Soldier creature token onto the battlefield.
type=Land
[/card]
@@ -26685,6 +26826,16 @@ power=3
toughness=6
[/card]
[card]
name=Lady Evangela
auto={W}{B}{T}:name(prevent all combat damage from target creature) && 0/0 target(creature) && fog from(mytgt) oneshot
text={W}{B}, {T}: Prevent all combat damage that would be dealt by target creature this turn.
mana={W}{U}{B}
type=Legendary Creature
subtype=Human Cleric
power=1
toughness=2
[/card]
[card]
name=Lady Orca
mana={5}{B}{R}
type=Legendary Creature
@@ -26723,9 +26874,10 @@ toughness=3
[/card]
[card]
name=Lake of the Dead
auto=moveTo(graveyard) notatarget(this|myBattlefield)
auto=moveTo(graveyard) notatarget(swamp|myBattlefield)
auto=@movedTo(swamp|mygraveyard) from(myBattlefield):lord(this|myBattlefield) {T}:Add{B} && lord(this|myBattlefield) {T}{S(swamp|myBattlefield)}:Add{B}{B}{B}{B}
auto=aslongas(swamp|mybattlefield) moveto(myhand) target(swamp|mybattlefield) oneshot && counter(0/0,-1,payment)
auto=moveto(mygraveyard) target(this|mybattlefield)
auto=this(counter{0/0.1.payment}<1) {T}:Add{B}
auto=this(counter{0/0.1.payment}<1) {T}{S(swamp|myBattlefield)}:Add{B}{B}{B}{B}
text=If Lake of the Dead would enter the battlefield, sacrifice a Swamp instead. If you do, put Lake of the Dead onto the battlefield. If you don't, put it into its owner's graveyard. -- {T}: Add {B} to your mana pool. -- {T}, Sacrifice a Swamp: Add {B}{B}{B}{B} to your mana pool.
type=Land
[/card]
@@ -26812,6 +26964,15 @@ mana={2}{B}
type=Instant
[/card]
[card]
name=Last Laugh
auto=@movedto(other enchantment,creature,land,artifact|graveyard) from(battlefield):Damage:1 all(creature,player)
auto=aslongas(creature|battlefield) lord(this) bury <1
auto=@movedto(other enchantment,creature,land,artifact|graveyard) from(battlefield):aslongas(creature|battlefield) lord(this) bury <1
text=Whenever a permanent other than Last Laugh is put into a graveyard from the battlefield, Last Laugh deals 1 damage to each creature and each player. -- When no creatures are on the battlefield, sacrifice Last Laugh.
mana={2}{B}{B}
type=Enchantment
[/card]
[card]
name=Last Stand
target=creature
auto=foreach(swamp|myBattlefield) life:-2 opponent
@@ -26948,6 +27109,14 @@ power=5
toughness=3
[/card]
[card]
name=Lavalanche
auto=choice name(deal X damage to opponent and to each creature he controls) && damage:X opponent && damage:X all(creature|opponentbattlefield)
auto=choice name(deal X damage to you and to each creature you control) && damage:X controller && damage:X all(creature|mybattlefield)
text=Lavalanche deals X damage to target player and each creature he or she controls.
mana={X}{B}{R}{G}
type=Sorcery
[/card]
[card]
name=Lavafume Invoker
auto={8}:3/0 all(creature|myBattlefield)
text={8}: Creatures you control get +3/+0 until end of turn.
@@ -28528,6 +28697,16 @@ mana={2}{R}{s;notatarget(land|mybattlefield)}
type=Sorcery
[/card]
[card]
name=Magma Sliver
auto=lord(sliver) {T}:foreach(sliver|battlefield) 1/0 target(creature[sliver]) ueot
text=All Slivers have "{T}: Target Sliver creature gets +X/+0 until end of turn, where X is the number of Slivers on the battlefield."
mana={3}{R}
type=Creature
subtype=Sliver
power=3
toughness=3
[/card]
[card]
name=Magma Vein
auto={R}{S(land|myBattlefield)}:damage:1 all(creature[-flying])
text={R}, Sacrifice a land: Magma Vein deals 1 damage to each creature without flying.
@@ -28813,6 +28992,29 @@ mana={G}
type=Enchantment
[/card]
[card]
name=Manamorphose
auto=choice Add{W}{W}
auto=choice Add{U}{U}
auto=choice Add{B}{B}
auto=choice Add{R}{R}
auto=choice Add{G}{G}
auto=choice Add{U}{W}
auto=choice Add{B}{U}
auto=choice Add{B}{R}
auto=choice Add{R}{G}
auto=choice Add{G}{W}
auto=choice Add{R}{W}
auto=choice Add{B}{W}
auto=choice Add{U}{R}
auto=choice Add{B}{G}
auto=choice Add{U}{G}
auto=draw:1 controller
text=Add two mana in any combination of colors to your mana pool. -- Draw a card.
mana={1}{RG}
type=Instant
[/card]
[card]
[card]
name=Manacles of Decay
target=creature
auto=cantattack
@@ -30016,6 +30218,16 @@ power=4
toughness=3
[/card]
[card]
name=Mindwhip Sliver
auto=lord(sliver) {2}{S}:discard:1 target(player) asSorcery
text=All Slivers have "{2}, Sacrifice this permanent: Target player discards a card at random. Activate this ability only any time you could cast a sorcery."
mana={2}{B}
type=Creature
subtype=Sliver
power=2
toughness=2
[/card]
[card]
name=Mindwrack Liege
auto=lord(creature[blue]|myBattlefield) 1/1 other
auto=lord(creature[red]|myBattlefield) 1/1 other
@@ -30271,7 +30483,6 @@ auto=counter(0/0,1,Misinformation)
auto=@movedTo(*|opponentLibrary) from(opponentgraveyard):thisforeach(counter{0/0.1.Misinformation}>0) may moveTo(opponentLibrary) target(*|opponentgraveyard) && counter(0/0,-1,Misinformation) && counter(0/0,1,Bury)
auto=thisforeach(counter{0/0.1.Bury}>0) bury
id=-1111131
type=nothing
[/card]
[card]
name=Misshapen Fiend
@@ -31409,6 +31620,16 @@ power=3
toughness=3
[/card]
[card]
name=Myr Landshaper
auto={T}:transforms(artifact) target(land) ueot
text={T}: Target land becomes an artifact in addition to its other types until end of turn.
mana={3}
type=Artifact Creature
subtype=Myr
power=1
toughness=1
[/card]
[card]
name=Myr Matrix
abilities=indestructible
auto=lord(Myr)1/1
@@ -31419,7 +31640,7 @@ type=Artifact
[/card]
[card]
name=Myr Moonvessel
auto=@movedto(this|graveyard):add {1}
auto=@movedto(this|graveyard):add{1}
text=When Myr Moonvessel is put into a graveyard from the battlefield, add {1} to your mana pool.
mana={1}
type=Artifact Creature
@@ -33758,6 +33979,14 @@ power=5
toughness=5
[/card]
[card]
name=Overwhelming Forces
auto=@movedto(creature|graveyard):draw:1
auto=destroy all(creature|opponentbattlefield)
text=Destroy all creatures target opponent controls. Draw a card for each creature destroyed this way.
mana={6}{B}{B}
type=Sorcery
[/card]
[card]
name=Overwhelming Intellect
target=creature|stack
auto=fizzle
@@ -34059,6 +34288,16 @@ mana={1}{R}
type=Instant
[/card]
[card]
name=Pardic Arsonist
auto=aslongas(*|mygraveyard) damage:3 target(creature,player) >6 oneshot
text=Threshold - As long as seven or more cards are in your graveyard, Pardic Arsonist has "When Pardic Arsonist enters the battlefield, it deals 3 damage to target creature or player."
mana={2}{R}{R}
type=Creature
subtype=Human Barbarian
power=3
toughness=3
[/card]
[card]
name=Pardic Collaborator
abilities=first strike
auto={B}:1/1
@@ -34991,6 +35230,16 @@ power=0
toughness=1
[/card]
[card]
name=Pit Keeper
auto=aslongas(creature|mygraveyard) moveTo(ownerhand) target(creature|mygraveyard)) >3 oneshot
text=When Pit Keeper enters the battlefield, if you have four or more creature cards in your graveyard, you may return target creature card from your graveyard to your hand.
mana={1}{B}
type=Creature
subtype=Human Wizard
power=2
toughness=1
[/card]
[card]
name=Pit Raptor
abilities=flying,first strike
auto=upcost[{2}{B}{B}] moveTo(graveyard)
@@ -35383,6 +35632,58 @@ type=Enchantment
subtype=Aura
[/card]
[card]
name=Possessed Aven
abilities=flying
auto=aslongas(*|mygraveyard) 1/1 >6
auto=aslongas(*|mygraveyard) transforms(,black) >6
auto=aslongas(*|mygraveyard) {2}{B}{T}:destroy target(creature[blue]) >6
text=Flying -- Threshold - As long as seven or more cards are in your graveyard, Possessed Aven gets +1/+1, is black, and has "{2}{B}, {T}: Destroy target blue creature."
mana={2}{U}{U}
type=Creature
subtype=Bird Soldier Horror
power=3
toughness=3
[/card]
[card]
name=Possessed Barbarian
abilities=first strike
auto=aslongas(*|mygraveyard) 1/1 >6
auto=aslongas(*|mygraveyard) transforms(,black) >6
auto=aslongas(*|mygraveyard) {2}{B}{T}:destroy target(creature[red]) >6
text=First strike -- Threshold - As long as seven or more cards are in your graveyard, Possessed Barbarian gets +1/+1, is black, and has "{2}{B}, {T}: Destroy target red creature."
mana={2}{R}{R}
type=Creature
subtype=Human Barbarian Horror
power=3
toughness=3
[/card]
[card]
name=Possessed Centaur
abilities=trample
auto=aslongas(*|mygraveyard) 1/1 >6
auto=aslongas(*|mygraveyard) transforms(,black) >6
auto=aslongas(*|mygraveyard) {2}{B}{T}:destroy target(creature[green]) >6
text=Trample -- Threshold - As long as seven or more cards are in your graveyard, Possessed Centaur gets +1/+1, is black, and has "{2}{B}, {T}: Destroy target green creature."
mana={2}{G}{G}
type=Creature
subtype=Centaur Horror
power=3
toughness=3
[/card]
[card]
name=Possessed Nomad
abilities=vigilance
auto=aslongas(*|mygraveyard) 1/1 >6
auto=aslongas(*|mygraveyard) transforms(,black) >6
auto=aslongas(*|mygraveyard) {2}{B}{T}:destroy target(creature[white]) >6
text=Vigilance -- Threshold - As long as seven or more cards are in your graveyard, Possessed Nomad gets +1/+1, is black, and has "{2}{B}, {T}: Destroy target white creature."
mana={2}{W}{W}
type=Creature
subtype=Human Nomad Horror
power=3
toughness=3
[/card]
[card]
name=Poultice Sliver
auto=lord(sliver) {T}:regenerate target(sliver)
text=All Slivers have "{2}, {T}: Regenerate target Sliver."
@@ -35536,7 +35837,7 @@ toughness=1
name=Pride of the Clouds
abilities=flying
auto=foreach(other creature[flying]) 1/1
autohand={2}{W}{U}:token(Bird,Creature Bird,1/1,blue,white flying) limit:1 myUpkeepOnly
autohand={2}{W}{U}:token(Bird,Creature Bird,1/1,bluewhite, flying) limit:1 myUpkeepOnly
text=Flying -- Pride of the Clouds gets +1/+1 for each other creature with flying on the battlefield. -- Forecast - {2}{W}{U}, Reveal Pride of the Clouds from your hand: Put a 1/1 white and blue Bird creature token with flying onto the battlefield. (Activate this ability only during your upkeep and only once each turn.)
mana={W}{U}
type=Creature
@@ -35681,6 +35982,22 @@ mana={2}
type=Artifact
[/card]
[card]
name=Prismatic Omen
auto=lord(land[-plains]|myBattlefield) transforms(plains)
auto=lord(land[-plains]|myBattlefield) {T}:Add{W}
auto=lord(land[-island]|myBattlefield) transforms(island)
auto=lord(land[-island]|myBattlefield) {T}:Add{U}
auto=lord(land[-swamp]|myBattlefield) transforms(swamp)
auto=lord(land[-swamp]|myBattlefield) {T}:Add{B}
auto=lord(land[-mountain]|myBattlefield) transforms(mountain)
auto=lord(land[-mountain]|myBattlefield) {T}:Add{R}
auto=lord(land[-forest]|myBattlefield) transforms(forest)
auto=lord(land[-forest]|myBattlefield) {T}:Add{G}
text=Lands you control are every basic land type in addition to their other types.
mana={1}{G}
type=Enchantment
[/card]
[card]
name=Prismwake Merrow
abilities=flash
auto=choice name(target permanent becomes white ueot) && transforms(,white) target(*) ueot
@@ -36265,6 +36582,14 @@ mana={B}
type=Enchantment
[/card]
[card]
name=Quest for Renewal
auto=@tapped(creature|mybattlefield):counter(0/0,1,Quest) all(this)
auto=@each opponent untap:this(counter{0/0.3.quest}>) untap all(creature|mybattlefield)
text=Whenever a creature you control becomes tapped, you may put a quest counter on Quest for Renewal. -- As long as there are four or more quest counters on Quest for Renewal, untap all creatures you control during each other player's untap step.
mana={1}{G}
type=Enchantment
[/card]
[card]
name=Questing Phelddagrif
auto={G}:1/1 && token(Hippo,Creature Token Hippo,1/1,green) && moveTo(opponentBattlefield) all(hippo[token]|myBattlefield)
auto={W}:protection from black && protection from red && life:2 opponent
@@ -36376,6 +36701,20 @@ power=1
toughness=1
[/card]
[card]
name=Quirion Sentinel
auto=choice add{W}
auto=choice add{U}
auto=choice add{B}
auto=choice add{R}
auto=choice add{G}
text=When Quirion Sentinel enters the battlefield, add one mana of any color to your mana pool.
mana={1}{G}
type=Creature
subtype=Elf Druid
power=2
toughness=1
[/card]
[card]
name=Quirion Trailblazer
auto=may moveTo(myBattlefield) target(land[basic]|mylibrary) && tap
text=When Quirion Trailblazer enters the battlefield, you may search your library for a basic land card and put that card onto the battlefield tapped. If you do, shuffle your library.
@@ -36611,6 +36950,18 @@ power=3
toughness=3
[/card]
[card]
name=Raging Ravine
auto=tap
auto={T}:Add{R}
auto={T}:Add{G}
auto={2}{R}{G}:name(becomes a 3/3 Elemental Creature) && transforms(Elemental Creature,red,green) ueot
auto=@each my blockers:counter(1/1,1) all(Raging Ravine[attacking]|mybattlefield) && counter(1/1,-1) all(other Raging Ravine[attacking]|mybattlefield)
text=Raging Ravine enters the battlefield tapped. -- {T}: Add {R} or {G} to your mana pool. -- {2}{R}{G}: Until end of turn, Raging Ravine becomes a 3/3 red and green Elemental creature with "Whenever this creature attacks, put a +1/+1 counter on it." It's still a land.
type=Land
power=3
toughness=3
[/card]
[card]
name=Ragnar
auto={W}{U}{G}{T}:regenerate target(creature)
text={G}{W}{U}, {T}: Regenerate target creature.
@@ -38743,11 +39094,11 @@ type=Enchantment
[/card]
[card]
name=Root Greevil
auto={2}{G}{T}{S}:destroy all(enchantment[white])
auto={2}{G}{T}{S}:destroy all(enchantment[blue])
auto={2}{G}{T}{S}:destroy all(enchantment[black])
auto={2}{G}{T}{S}:destroy all(enchantment[red])
auto={2}{G}{T}{S}:destroy all(enchantment[green])
auto={2}{G}{T}{S}:name(destroy all white enchantments) && destroy all(enchantment[white])
auto={2}{G}{T}{S}:name(destroy all blue enchantments) && destroy all(enchantment[blue])
auto={2}{G}{T}{S}:name(destroy all black enchantments) && destroy all(enchantment[black])
auto={2}{G}{T}{S}:name(destroy all red enchantments) && destroy all(enchantment[red])
auto={2}{G}{T}{S}:name(destroy all green enchantments) && destroy all(enchantment[green])
text={2}{G}, {T}, Sacrifice Root Greevil: Destroy all enchantments of the color of your choice.
mana={3}{G}
type=Creature
@@ -39019,6 +39370,16 @@ mana={3}{R}
type=Sorcery
[/card]
[card]
name=Ruinous Minotaur
auto=@damaged(player) from(this):moveto(graveyard) target(land|mybattlefield)
text=Whenever Ruinous Minotaur deals damage to an opponent, sacrifice a land.
mana={1}{R}{R}
type=Creature
subtype=Minotaur Warrior
power=5
toughness=2
[/card]
[card]
name=Ruins of Trokair
auto=tap
auto={T}:Add {W}
@@ -39301,6 +39662,13 @@ type=Enchantment
subtype=Aura
[/card]
[card]
name=Safeguard
auto={2}{W}:name(prevent all combat damage from target creature) && 0/0 target(creature) && fog from(mytgt) oneshot
text={2}{W}: Prevent all combat damage that would be dealt by target creature this turn.
mana={3}{W}{W}
type=Enchantment
[/card]
[card]
name=Safehold Duo
auto=@movedTo(*[green]|mystack):1/1 ueot
auto=@movedTo(*[white]|mystack):vigilance ueot
@@ -41089,6 +41457,16 @@ mana={3}
type=Artifact
[/card]
[card]
name=Servant of Volrath
auto=@movedTo(this|nonbattlezone) from(battlefield):moveTo(mygraveyard) notatarget(creature|myBattlefield)
text=When Servant of Volrath leaves the battlefield, sacrifice a creature.
mana={2}{B}
type=Creature
subtype=Minion
power=3
toughness=3
[/card]
[card]
name=Seshiro the Anointed
auto=lord(snake|myBattlefield) 2/2 other
auto=@damaged(player) from(snake|myBattlefield):may draw:1 controller
@@ -41408,6 +41786,27 @@ power=3
toughness=2
[/card]
[card]
name=Shelter
target=creature
auto=choice protection from white
auto=choice protection from blue
auto=choice protection from black
auto=choice protection from red
auto=choice protection from green
auto=draw:1 controller
text=Target creature you control gains protection from the color of your choice until end of turn. -- Draw a card.
mana={1}{W}
type=Instant
[/card]
[card]
name=Sheltered Valley
auto=moveto(ownergraveyard) all(other sheltered valley|mybattlefield)
auto={T}:Add{1}
auto=@each my upkeep:aslongas(land|mybattlefield) life:1 <4
text=If Sheltered Valley would enter the battlefield, instead sacrifice each other permanent named Sheltered Valley you control, then put Sheltered Valley onto the battlefield. -- At the beginning of your upkeep, if you control three or fewer lands, you gain 1 life. -- {T}: Add {1} to your mana pool.
type=Land
[/card]
[card]
name=Sheltering Ancient
abilities=trample
auto=@each my upkeep:thisforeach(counter{0/0.1.Age}) counter(1/1) target(creature|opponentBattlefield)
@@ -41517,6 +41916,17 @@ power=2
toughness=2
[/card]
[card]
name=Shifting Sky
auto=choice name(all nonland become white) && transforms(,white) all(*[-land])
auto=choice name(all nonland become blue) && transforms(,blue) all(*[-land])
auto=choice name(all nonland become black) && transforms(,black) all(*[-land])
auto=choice name(all nonland become red) && transforms(,red) ueot
auto=choice name(all nonland become green) && transforms(,green) all(*[-land])
text=As Shifting Sky enters the battlefield, choose a color. -- All nonland permanents are the chosen color.
mana={2}{U}
type=Enchantment
[/card]
[card]
name=Shifting Wall
abilities=defender
auto=counter(1/1,X)
@@ -42052,6 +42462,15 @@ power=3
toughness=3
[/card]
[card]
name=Sigil of Sleep
target=creature
auto=@damaged(player) from(mytgt):moveto(ownerhand) target(creature|opponentbattlefield)
text=Enchant creature -- Whenever enchanted creature deals damage to a player, return target creature that player controls to its owner's hand.
mana={U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Sigil of the Empty Throne
auto=@movedTo(enchantment|mystack):token(Angel,Creature Angel,4/4,white flying)
text=Whenever you cast an enchantment spell, put a 4/4 white Angel creature token with flying onto the battlefield.
@@ -42423,6 +42842,16 @@ mana={R}
type=Instant
[/card]
[card]
name=Sinister Strength
target=creature
auto=3/1
auto=transforms(,black)
text=Enchant creature -- Enchanted creature gets +3/+1 and is black.
mana={1}{B}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Sinkhole
target=land
auto=destroy
@@ -43313,6 +43742,16 @@ power=0
toughness=1
[/card]
[card]
name=Sliver Legion
auto=lord(sliver) foreach(other sliver|battlefield) 1/1
text=All Sliver creatures get +1/+1 for each other Sliver on the battlefield.
mana={W}{U}{B}{R}{G}
type=Legendary Creature
subtype=Sliver
power=7
toughness=7
[/card]
[card]
name=Sliver Overlord
auto={3}:moveto(hand) target(sliver|myLibrary)
auto={3}:moveto(myBattlefield) target(sliver|battlefield)
@@ -43847,6 +44286,16 @@ mana={B}
type=Instant
[/card]
[card]
name=Songstitcher
auto={1}{W}:0/0 target(creature[attacking;flying]) && fog from(mytgt) oneshot
text={1}{W}: Prevent all combat damage that would be dealt this turn by target attacking creature with flying.
mana={W}
type=Creature
subtype=Human Cleric
power=1
toughness=1
[/card]
[card]
name=Soot Imp
abilities=flying
auto=@movedTo(*[-black]|mystack):life:-1 controller
@@ -44277,6 +44726,17 @@ power=2
toughness=2
[/card]
[card]
name=Spawnwrithe
abilities=trample
auto=@damaged(player) from(this):token(158687)
text=Trample -- Whenever Spawnwrithe deals combat damage to a player, put a token that's a copy of Spawnwrithe onto the battlefield.
mana={2}{G}
type=Creature
subtype=Elemental
power=2
toughness=2
[/card]
[card]
name=Spawning Breath
target=creature,player
auto=damage:1
@@ -45568,6 +46028,14 @@ power=4
toughness=5
[/card]
[card]
name=Steeling Stance
auto=lord(creature|mybattlefield) 1/1 ueot
autohand={W}:1/1 target(creature) limit:1 myUpkeepOnly
text=Creatures you control get +1/+1 until end of turn. -- Forecast - {W}, Reveal Steeling Stance from your hand: Target creature gets +1/+1 until end of turn. (Activate this ability only during your upkeep and only once each turn.)
mana={1}{W}{W}
type=Instant
[/card]
[card]
name=Steelshaper Apprentice
auto={W}{T}:moveTo(ownerhand) all(this) && moveTo(myhand) target(equipment|mylibrary)
text={W}, {T}, Return Steelshaper Apprentice to its owner's hand: Search your library for an Equipment card, reveal that card, and put it into your hand. Then shuffle your library.
@@ -45989,6 +46457,15 @@ power=3
toughness=3
[/card]
[card]
name=Storm World
auto=@each opponentupkeep:foreach(*|opponenthand) damage:1 opponent <4
auto=@each myupkeep:foreach(*|myhand) damage:1 opponent <4
auto=@movedTo(enchantment[world]|battlefield):bury
text=At the beginning of each player's upkeep, Storm World deals X damage to that player, where X is 4 minus the number of cards in his or her hand.
mana={R}
type=World Enchantment
[/card]
[card]
name=Stormcloud Djinn
abilities=flying,cloud
auto={R}{R}:2/0 && damage:1 controller
@@ -48031,6 +48508,17 @@ power=1
toughness=4
[/card]
[card]
name=Teroh's Vanguard
abilities=flash
auto=aslongas(*|mygraveyard) protection from black all(creature|myBattlefield) >6 oneshot
text=Flash -- Threshold - As long as seven or more cards are in your graveyard, Teroh's Vanguard has "When Teroh's Vanguard enters the battlefield, creatures you control gain protection from black until end of turn."
mana={3}{W}
type=Creature
subtype=Human Nomad
power=2
toughness=3
[/card]
[card]
name=Terra Eternal
auto=lord(land) indestructible
text=All lands are indestructible.
@@ -48741,6 +49229,13 @@ type=Enchantment
subtype=Aura
[/card]
[card]
name=Thumbscrews
auto=aslongas(*|myhand) damage:1 opponent >4
text=At the beginning of your upkeep, if you have five or more cards in hand, Thumbscrews deals 1 damage to target opponent.
mana={2}
type=Artifact
[/card]
[card]
name=Thunder Dragon
abilities=flying
auto=damage:3 all(creature[-flying])
@@ -48981,10 +49476,10 @@ type=Nothing
[card]
name=Tidal Visionary
auto={T}:name(target creature becomes white ueot) && transforms(,white) target(creature) ueot
auto={T}:name(target creature becomes becomes blue ueot) && transforms(,blue) target(creature) ueot
auto={T}:name(target creature becomes becomes black ueot) && transforms(,black) target(creature) ueot
auto={T}:name(target creature becomes becomes red ueot) && transforms(,red) target(creature) ueot
auto={T}:name(target creature becomes becomes green ueot) && transforms(,green) target(creature) ueot
auto={T}:name(target creature becomes blue ueot) && transforms(,blue) target(creature) ueot
auto={T}:name(target creature becomes black ueot) && transforms(,black) target(creature) ueot
auto={T}:name(target creature becomes red ueot) && transforms(,red) target(creature) ueot
auto={T}:name(target creature becomes green ueot) && transforms(,green) target(creature) ueot
text={T}: Target creature becomes the color of your choice until end of turn.
mana={U}
type=Creature
@@ -49390,7 +49885,7 @@ toughness=7
name=Tolsimir Wolfblood
auto=lord(creature[green]|myBattlefield) 1/1 other
auto=lord(creature[white]|myBattlefield) 1/1 other
auto={T}:token(-89110)
auto={T}:token(voja,legendary creature wolf,2/2,greenwhite)
text=Other green creatures you control get +1/+1. -- Other white creatures you control get +1/+1. -- {T}: Put a legendary 2/2 green and white Wolf creature token named Voja onto the battlefield.
mana={4}{G}{W}
type=Legendary Creature
@@ -49399,15 +49894,6 @@ power=3
toughness=4
[/card]
[card]
name=Voja
id=-89110
mana={G}{W}
type=Legendary Creature
subtype=Wolf
power=2
toughness=2
[/card]
[card]
name=Tomb of Urami
auto={T}:add{B} && aslongas(ogre|myBattlefield) damage:1 controller <1
auto={2}{B}{B}{T}:moveTo(mygraveyard) all(land|myBattlefield) && token(-74492)
@@ -49425,6 +49911,40 @@ toughness=5
color=black
[/card]
[card]
name=Tombstone Stairwell
auto=@each my upkeep:counter(0/0,1,Age)
auto=thisforeach(counter{0/0.1.Age}) upcost[{1}{B}] moveTo(graveyard)
auto=@each upkeep:foreach(creature|mygraveyard) token(-12253) && foreach(creature|opponentgraveyard) token(-12254)
auto=@movedto(this|graveyard,exile):bury all(Tombspawn)
auto=@movedTo(enchantment[world]|battlefield):bury
text=Cumulative upkeep {1}{B} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- At the beginning of each upkeep, if Tombstone Stairwell is on the battlefield, each player puts a 2/2 black Zombie creature token with haste named Tombspawn onto the battlefield for each creature card in his or her graveyard. -- At the beginning of each end step or when Tombstone Stairwell leaves the battlefield, destroy all tokens put onto the battlefield with Tombstone Stairwell. They can't be regenerated.
mana={2}{B}{B}
type=World Enchantment
[/card]
[card]
name=Tombspawn
power=2
toughness=2
type=Creature
subtype=Zombie Tombspawn
abilities=haste
auto=@each endofturn:destroy all(this)
color=black
id=-12253
[/card]
[card]
name=Tombspawn
auto=moveto(opponentbattlefield)
power=2
toughness=2
type=Creature
subtype=Zombie Tombspawn
abilities=haste
auto=@each endofturn:destroy all(this)
color=black
id=-12254
[/card]
[card]
name=Tome Scour
target=player
auto=deplete:5
@@ -53770,6 +54290,20 @@ mana={2}{W}
type=Instant
[/card]
[card]
name=Wayward Angel
abilities=flying,vigilance
auto=aslongas(*|mygraveyard) trample >6
auto=aslongas(*|mygraveyard) 3/3 >6
auto=aslongas(*|mygraveyard) transforms(,black) >6
auto=@each my upkeep:aslongas(*|mygraveyard) upcost[{S(creature|myBattlefield)}] moveTo(mygraveyard) >6
text=Flying, vigilance -- Threshold - As long as seven or more cards are in your graveyard, Wayward Angel gets +3/+3, is black, has trample, and has "At the beginning of your upkeep, sacrifice a creature."
mana={4}{W}{W}
type=Creature
subtype=Angel Horror
power=4
toughness=4
[/card]
[card]
name=Wayward Soul
abilities=flying
auto={U}:moveTo(ownerLibrary)
@@ -54028,6 +54562,13 @@ mana={2}{R}
type=Sorcery
[/card]
[card]
name=Wheel of Torture
auto=@each opponentupkeep:foreach(*|opponenthand) damage:1 opponent <3
text=At the beginning of each opponent's upkeep, Wheel of Torture deals X damage to that player, where X is 3 minus the number of cards in his or her hand.
type=artifact
mana={3}
[/card]
[card]
name=Where Ancients Tread
auto=@movedTo(creature[power>=5]|myBattlefield):may damage:5 target(creature,player)
text=Whenever a creature with power 5 or greater enters the battlefield under your control, you may have Where Ancients Tread deal 5 damage to target creature or player.
@@ -55062,6 +55603,15 @@ power=2
toughness=2
[/card]
[card]
name=Worldslayer
auto=@damaged(player) from(mytgt[attacking]):moveto(graveyard) all(other *[-worldslayer]|battlefield)
auto={5}:equip
mana={5}
text=Whenever equipped creature deals combat damage to a player, destroy all permanents other than Worldslayer. -- Equip {5} ({5}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
type=Artifact
subtype=Equipment
[/card]
[card]
name=Worm Harvest
auto=foreach(land|mygraveyard) token(Worm,creature worm, 1/1, black,green)
autograveyard={2}{BG}{BG}{BG}{S(land|myhand)}:foreach(land|mygraveyard) token(Worm,creature worm, 1/1, black,green) asSorcery

View File

@@ -101,24 +101,6 @@ type=nothing
id=-99775523
[/card]
[card]
name=Demigod of Revenge
auto=kicker token(-99775513)*3
text=When you cast Demigod of Revenge, return all cards named Demigod of Revenge from your graveyard to the battlefield.
mana={BR}{BR}{BR}{BR}{BR}
kicker={0}
power=5
toughness=4
type=creature
subtype=spirit avatar
abilities=flying, haste
[/card]
[card]
name=demigodcasteffect
auto=moveto(battlefield) all(Demigod of Revenge|mygraveyard) && bury all(this)
type=nothing
id=-99775513
[/card]
[card]
name=Myojin of Life's Web
auto=kicker token(-99774213)
auto=counter(0/0,0,Divinity)
@@ -214,16 +196,6 @@ type=Enchantment
mana={2}{G}{G}
[/card]
[card]
name=Sliver Legion
auto=lord(sliver) foreach(other sliver|battlefield) 1/1
text=All Sliver creatures get +1/+1 for each other Sliver on the battlefield.
mana={W}{U}{B}{R}{G}
type=Legendary Creature
subtype=Sliver
power=7
toughness=7
[/card]
[card]
name=Allosaurus Rider
autohand={0}: token(-39888377) asSorcery
mana={g}{g}{5}
@@ -783,16 +755,6 @@ id=-77006658
type=nothing
[/card]
[card]
name=Darksteel Garrison
text=Fortified land is indestructible. Whenever fortified land becomes tapped, target creature gets +1/+1 until end of turn. Fortify ({3}: Attach to target land you control. Fortify only as a sorcery. This card comes into play unattached and stays in play if the land leaves play.)
auto={3}: equip target(land|mybattlefield)
auto=indestructible
auto=@tapped(mytgt): 1/1 target(creature|battlefield)
mana={2}
type=artifact
subtype=equipment
[/card]
[card]
name=Akroma, Angel of Fury
autohand={3}:token(16655333) asSorcery && moveto(exile) target(Akroma, Angel of Fury|myhand)
auto={r}:1/0 ueot
@@ -2592,14 +2554,6 @@ type=artifact
mana={2}
[/card]
[card]
name=Darksteel Reactor
auto=@each myupkeep:counter(0/0,1,charge) all(this) && this(counter{0/0.20.charge})>=wingame
text=Darksteel Reactor is indestructible. ("Destroy" effects and lethal damage don't destroy it.) At the beginning of your upkeep, you may put a charge counter on Darksteel Reactor. When Darksteel Reactor has twenty or more charge counters on it, you win the game.
abilities=indestructible
type=artifact
mana={4}
[/card]
[card]
name=Disrupting Scepter
auto={3}{t}:target(player) discard:1 myturnonly
text={3}{t} Target player discards a card. Activate this ability only during your turn.
@@ -2607,17 +2561,6 @@ type=artifact
mana={3}
[/card]
[card]
name=Eldrazi Monument
auto=lord(creature|myBattlefield) 1/1
auto=lord(creature|mybattlefield) flying
auto=lord(creature|mybattlefield) indestructible
auto=@each myupkeep:moveTo(mygraveyard) target(creature|mybattlefield)
auto=@each myupkeep:aslongas(creature|mybattlefield) moveto(mygraveyard) <1
text=Creatures you control get +1/+1, have flying, and are indestructible. -- At the beginning of your upkeep, sacrifice a creature. If you can't, sacrifice Eldrazi Monument.
mana={5}
type=Artifact
[/card]
[card]
name=Energy Chamber
auto=@each myupkeep:may token(-78690)
text=during each of your upkeeps you may add a +1/+1 or charge counter to a perminant or add a charge counter to a perminant.
@@ -2878,13 +2821,6 @@ id=-13115
type=nothing
[/card]
[card]
name=Glasses of Urza
auto={t}: counter(0/0,1,mycard) all(*|myhand) && moveto(myhand) all(*|opponenthand) && token(-40578)
text=: {t}:Look at target player's hand.
type=artifact
mana={1}
[/card]
[card]
name=choose one card
auto=counter(0/0,1,closer inspection) target(*[-counter{0/0.1.mycard}]|myhand)
auto=@movedto(this|exile):token(-40580)
@@ -2911,29 +2847,6 @@ subtype=equipment
mana={2}
[/card]
[card]
name=Hedron Matrix
auto=manacost/manacost
auto={4}:equip
text=Equipped creature gets +X/+X, where X is its converted mana cost.
type=artifact
subtype=equipment
mana={4}
[/card]
[card]
name=Iron Maiden
auto=@each opponentupkeep:foreach(*|opponenthand) damage:1 opponent >4
text=At the beginning of each opponent's upkeep, Iron Maiden deals X damage to that player, where X is the number of cards in his or her hand minus 4.
type=artifact
mana={3}
[/card]
[card]
name=Wheel of Torture
auto=@each opponentupkeep:foreach(*|opponenthand) damage:1 opponent <3
text=At the beginning of each opponent's upkeep, Wheel of Torture deals X damage to that player, where X is 3 minus the number of cards in his or her hand.
type=artifact
mana={3}
[/card]
[card]
name=Jester's Cap
auto={2}{T}{s}:token(-792312 )
text={2},{t} , Sacrifice Jester's Cap: Search target player's library for three cards and exile them. Then that player shuffles his or her library.
@@ -3036,17 +2949,6 @@ id=-98738
type=nothing
[/card]
[card]
name=Lodestone Myr
auto={0}:tap target(artifact[-tapped]|mybattlefield) && 1/1 all(this)
text=Trample. Tap an untapped artifact you control: Lodestone Myr gets +1/+1 until end of turn.
type=artifact creature
subtype=myr
power=2
toughness=2
abilities=trample
mana={4}
[/card]
[card]
name=Mask of Memory
auto=@damaged(player) from(mytgt):may draw:2 controller && token(-91111)
text=Whenever equipped creature deals combat damage to a player, you may draw two cards. If you do, discard a card.
@@ -3214,13 +3116,6 @@ type=artifact
mana={3}
[/card]
[card]
name=Thumbscrews
auto=@each Myupkeep:aslongas(*|myhand) damage:1 opponent >4
text=At the beginning of your upkeep, if you have five or more cards in hand, Thumbscrews deals 1 damage to target opponent.
type=artifact
mana={2}
[/card]
[card]
name=Vibrating Sphere
auto=counter(0/0,1,myturn)
auto=@each Myuntap: counter(0/0,1,myturn) all(this)
@@ -3232,15 +3127,6 @@ type=artifact
mana={4}
[/card]
[card]
name=Worldslayer
auto=@damaged(player) from(mytgt[attacking]):moveto(graveyard) all(other *[-worldslayer]|battlefield)
auto={5}:equip
text=At the beginning of your upkeep, if you have five or more cards in hand, Thumbscrews deals 1 damage to target opponent.
type=artifact
subtype=equipment
mana={5}
[/card]
[card]
name=Lightning Reaver
auto=@damaged(player) from(this): counter(0/0,1,charge) all(this)
auto=@each my endofturn: thisforeach(counter{0/0.1.charge}) token(-12020)
@@ -4674,15 +4560,6 @@ toughness=2
mana={3){g}
[/card]
[card]
name=Chlorophant
auto=@each myupkeep:may counter(1/1,1) && aslongas(*|myhand) counter(1/1,1) >6
type=creature
subtype=elemental
power=1
toughness=1
mana={G}{G}{G}
[/card]
[card]
name=Crovax the Cursed
auto=counter(1/1,4)
auto=@each myupkeep: token(-12190)
@@ -4963,26 +4840,6 @@ type=nothing
id=-12227
[/card]
[card]
name=Magma Sliver
auto=lord(sliver) {t}:foreach(sliver|battlefield) 1/0 target(creature[sliver]) ueot
text=All Slivers have ": Target Sliver creature gets +X/+0 until end of turn, where X is the number of Slivers on the battlefield."
type=creature
subtype=sliver
power=3
toughness=3
mana={3}{r}
[/card]
[card]
name=Mindwhip Sliver
auto=lord(sliver) {2}{s}:discard:1 target(player) asSorcery
text=All Slivers have ", Sacrifice this permanent: Target player discards a card at random. Activate this ability only any time you could cast a sorcery."
type=creature
subtype=sliver
power=2
toughness=2
mana={2}{B}
[/card]
[card]
name=Mindlash Sliver
auto=lord(sliver) {1}{s}:token(-12230)
text=All Slivers have ", Sacrifice this permanent: Each player discards a card."
@@ -5159,14 +5016,6 @@ auto=moveto(graveyard) target(creature|mybattlefield)
auto=moveto(exile) all(this)
[/card]
[card]
name=Quest for Renewal
auto=@tapped(creature|mybattlefield):counter(0/0,1,Quest) all(this)
auto=@each opponent untap:this(counter{0/0.3.quest}>) untap all(creature|mybattlefield)
text=Whenever a creature you control becomes tapped, you may put a quest counter on Quest for Renewal. As long as there are four or more quest counters on Quest for Renewal, untap all creatures you control during each other player's untap step.
type=enchantment
mana={1}{G}
[/card]
[card]
name=Quest for the Nihil Stone
auto=@movedto(*|graveyard) from(opponenthand):counter(0/0,1,Quest) all(this)
auto=@each opponentupkeep:this(counter{0/0.1.quest}>) aslongas(*|opponenthand) <1 token(-12241)
@@ -5255,40 +5104,6 @@ auto=may moveto(mybattlefield) target(creature[manacost<=1]|mylibrary)
auto=@movedto(creature): moveto(exile) all(this)
[/card]
[card]
name=Tombstone Stairwell
auto=@each my upkeep:counter(0/0,1,Age)
auto=thisforeach(counter{0/0.1.Age}) upcost[{1}{B}] moveTo(graveyard)
auto=@each upkeep:foreach(creature|mygraveyard) token(-12253) && foreach(creature|opponentgraveyard) token(-12254)
auto=@movedto(this|graveyard,exile):bury all(Tombspawn)
text=Cumulative upkeep {1}{b} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) At the beginning of each upkeep, if Tombstone Stairwell is on the battlefield, each player puts a 2/2 black Zombie creature token with haste named Tombspawn onto the battlefield for each creature card in his or her graveyard. At the beginning of each end step or when Tombstone Stairwell leaves the battlefield, destroy all tokens put onto the battlefield with Tombstone Stairwell. They can't be regenerated.
auto=@movedTo(enchantment[world]|battlefield):bury
type=World enchantment
mana={2}{B}{B}
[/card]
[card]
name=Tombspawn
power=2
toughness=2
type=creature
subtype=zombie tombspawn
abilities=haste
auto=@each endofturn:destroy all(this)
color=black
id=-12253
[/card]
[card]
name=Tombspawn
auto=moveto(opponentbattlefield)
power=2
toughness=2
type=creature
subtype=zombie tombspawn
abilities=haste
auto=@each endofturn:destroy all(this)
color=black
id=-12254
[/card]
[card]
name=Yawgmoth Demon
auto=upcost[{S(creature|mybattlefield)}] token(-12255)
text=Flying (This creature can't be blocked except by creatures with flying or reach.) First strike (This creature deals combat damage before creatures without first strike.) At the beginning of your upkeep, you may sacrifice an artifact. If you don't, tap Yawgmoth Demon and it deals 2 damage to you.
@@ -5320,16 +5135,6 @@ mana={1}{b}{B}{B}
[/card]
#before you question this one, the rulings on this card state that all you get is a spawnwrithe no adjusted P/t or abilities, the only way it would be different is by the use of a single card that i dont think wagic would ever support "Mirrorweave" and the chances that the mirrorweave ability would be coded in before more obvious things like life checking skills or a conservator ability upgrade are VERY slim.
[card]
name=Spawnwrithe
auto=@damaged(player) from(this):token(158687)
type=creature
subtype=elemental
abilities=trample
power=2
toughness=2
mana={G}{2}
[/card]
[card]
name=Stronghold Rats
auto=@damaged(player) from(this):token(-12230)
type=creature
@@ -5340,24 +5145,6 @@ toughness=1
mana={2}{b}
[/card]
[card]
name=Storm World
auto=@each opponentupkeep:foreach(*|opponenthand) damage:1 opponent <4
auto=@each myupkeep:foreach(*|myhand) damage:1 opponent <4
text=At the beginning of each player's upkeep, Storm World deals X damage to that player, where X is 4 minus the number of cards in his or her hand.
auto=@movedTo(enchantment[world]|battlefield):bury
type=world enchantment
mana={R}
[/card]
[card]
name=Sigil of Sleep
target=creature
auto=@damaged(player) from(mytgt):moveto(ownerhand) target(creature|opponentbattlefield)
text=Whenever enchanted creature deals damage to a player, return target creature that player controls to its owner's hand.
type=enchantment
subtype=aura
mana={u}
[/card]
[card]
name=Simic Basilisk
auto=counter(1/1,3)
auto=@movedto(creature|battlefield):may this(counter{1/1}) all(trigger) counter(1/1) && this(counter{1/1}) counter(1/1,-1)