adjust green poison counter to only display when player poisoned.

This commit is contained in:
omegablast2002@yahoo.com
2010-08-26 06:19:36 +00:00
parent e644aaae3a
commit 20e563e5ed

View File

@@ -98,6 +98,7 @@ void GuiAvatar::Render()
}
//poison
char poison[5];
if(poisonCount > 0){
sprintf(poison, "%i",poisonCount);
switch (corner)
{
@@ -112,6 +113,7 @@ void GuiAvatar::Render()
}
PlayGuiObject::Render();
}
}
ostream& GuiAvatar::toString(ostream& out) const
{