From 20e563e5ed2f7a25733c75eee361235f4c4cd696 Mon Sep 17 00:00:00 2001 From: "omegablast2002@yahoo.com" Date: Thu, 26 Aug 2010 06:19:36 +0000 Subject: [PATCH] adjust green poison counter to only display when player poisoned. --- projects/mtg/src/GuiStatic.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/projects/mtg/src/GuiStatic.cpp b/projects/mtg/src/GuiStatic.cpp index 0f99b7bd7..749d46cca 100644 --- a/projects/mtg/src/GuiStatic.cpp +++ b/projects/mtg/src/GuiStatic.cpp @@ -98,6 +98,7 @@ void GuiAvatar::Render() } //poison char poison[5]; + if(poisonCount > 0){ sprintf(poison, "%i",poisonCount); switch (corner) { @@ -112,6 +113,7 @@ void GuiAvatar::Render() } PlayGuiObject::Render(); } +} ostream& GuiAvatar::toString(ostream& out) const {