Commit Graph

3174 Commits

Author SHA1 Message Date
Eduardo 3d9526a1dd Commander Anthology (CMA) Correction 2019-05-08 16:37:47 -05:00
Eduardo 8d20fd6483 Fixes to primitives 2019-05-05 21:17:15 -05:00
Eduardo 66741957c3 Revert "Fixes to primitives"
This reverts commit eb7d8850f4.
2019-05-05 21:14:27 -05:00
Eduardo eb7d8850f4 Fixes to primitives 2019-05-05 21:13:48 -05:00
Eduardo MG 0af443b753 Commander's Arsenal (CM1)
Commander's Arsenal (CM1) had the wrong name, this is the correct name and set code.
2019-05-04 15:53:57 -05:00
Eduardo MG 41e160ae34 War of the Spark _cards.dat 2019-05-01 17:57:12 -05:00
Eduardo 8b620627d9 Major Corrections to WAR and removing crashing cards
Cards that check the colors of mana that lands on the opponent battlefield crashes the game, hard to reproduce but happens often enought that I decided to remove them.

Minor fixes in set and Major fixes in WAR primitives
2019-05-01 17:19:01 -05:00
Eduardo d943778309 Double face cards should be marked as tokens 2019-05-01 17:09:27 -05:00
Eduardo 06cb835a5b Teaching AI proliferate and shocklands
Some minor changes, corrections to XLN and C17, changing name of game mode from horde to tribal wars
2019-05-01 17:00:48 -05:00
Eduardo f1a529576e Preparing for a release, bug fixes and adjustments to game modes
Updating macros and new cards marked as borderline
2019-04-25 18:03:41 -05:00
Eduardo MG 1af3cff419 Uploading sets since Amonkhet until War of the spark
These are graded as borderline, each set has it's individual txt file, not integrated to the main mtg.txt to make them easier to manage, with the appropiate tools and more testing the files can be integrated. 

Includes standard sets(expansions) and supplemental products(masters sets, commander) since Amonkhet.
2019-04-25 17:53:49 -05:00
Eduardo 5db6b807ba Set limited game mode, AI changes, primitives and _cards.dat corrections
New set limited ,where you get a deck two random sets.

Still playing with the AI values and hueristics.

Cards fixes. Masters Edition should be named ME1 and the Mythic Edition is MED, the cards multiverse ids are still the same so the decks and references should not change.
2019-04-20 15:51:52 -05:00
Eduardo MG 1c6b0bdfd5 New game modes
Rules for several new game modes and rules

horde, get a random tribe and summon a creature from your deck each turn
paradise, lands tap for all mana
false god, exchange permanents at upkeep
morinfen, lose 1 life for every permanent you control at upkeep, starts at 50 life
2019-04-20 12:25:58 -05:00
Eduardo 3dfcc65fa6 Bug fix for the biggest crash and fixes to the primitives
I figured a while ago that the cause of the crash was a rendering issue, not an engine issue, since you could copy spells in the stack if you didn't targeted them. The crash was most likely in ActionStack, just had to follow the trace. It doesn't affect anithing else, that line was trying to render something in the stack that's a permanent but it always had bad ptrs.
2019-04-17 20:28:43 -05:00
Eduardo c3937ce517 Fixing primitives and mayor bugs report
Game crashes when AI plays a card with cost {X} and that targets a player, this cards can be coded around that restriction and still work as per the rules.

The BIGGEST BUG the game has now is that crashes occur when a PERMANENT TARGETS A SPELL IN THE STACK, sometimes the AI can make this cards work (WTH!?) but never the player.

Effects like mirari and similar could be coded so that you don't target the spell but trigger and copy the source of the trigger, look at the code of mirari for this to be more clear.

This effect used to work for many many years I remember  Glen Elendra Archmage being one of my favorite cards back in the day. This bug has been present since god knows when, as early as october 2016: https://wololo.net/forum/viewtopic.php?f=4&t=66296&start=150#p98160

Also freaking Lemures caused the AI to just keep repeating the effect so I put a limit on activations on them.
2019-04-14 21:56:20 -05:00
Eduardo ab1fbaa806 New game modes, bug fixes in primitives, improving AI, new planeswalkers type rule
New rules based on vanguard, 3 new random game modes, one is tribal and one uses any card in the game.

Several corrections and bugs fixes. Cards with x in their cost and that can target any player used to crash the game.

Teaching AI new things and changing values of efficiency.

You can have multiple "Jace" planeswalkers, you can't have two of the exact same name (no two Jace, the mind sculptor).
2019-04-14 19:57:01 -05:00
Eduardo 6eca5bea2f Last March Update
Some bug fixing to the primitives, the fetchlands are so buggy that I restored to a simple version

Some minor UI improvements
2019-03-31 20:53:13 -06:00
Eduardo MG d2b44e652b Uploading a couple of years of sets
RNA Guild Kit		Set Code: GK2
Ravnica Allegiance	Set Code: RNA
Ultimate Box Topper Set Code: PUMA
Ultimate Masters	Set Code: UMA
GRN Guild Kit		Set Code: GK1
Guilds of Ravnica	Set Code: GRN
Commander 2018	Set Code: C18
Core Set 2019		Set Code: M19
Signature 
Spellbook: Jace	Set Code: SS1
Battlebond 		Set Code: BBD
Commander Anthology 
Volume II			Set Code: CM2
Dominaria		Set Code: DOM
Duel Decks: Elves 	
vs. Inventors		Set Code: DDU
Masters 25 		Set Code: A25
Rivals of Ixalan	Set Code: RIX
Unstable			Set Code: UST
Explorers of Ixalan   Set Code: E02
From the Vault: 
Transform		Set Code: V17
Iconic Masters		Set Code: IMA
Duel Decks: Merfolk
vs. Goblins		Set Code: DDT
Ixalan			Set Code: XLN
Commander 2017	Set Code: C17
Hour of Devastation Set Code: HOU
Archenemy: Nicol 
Bolas			Set Code: E01
Commander Anthology	Set Code: CMA
Amonkhet			Set Code: AKH
Amonkhet 
Invocations			Set Code: MP2
Duel Decks: Mind 
vs. Might			        Set Code: DDS
Modern Masters 2017	Set Code: MM3
2019-03-26 20:35:45 -06:00
Eduardo 1ce3b469e7 Update primitives
Added the supertype Legendary to Planeswalkers.

When you pay life the code should be {L:1}  not just {L} or else the cards ave very buggy.

Several bug fixes, card corrections and typos.
2019-03-26 16:50:34 -06:00
Anthony Calosa 85231cda01 Fix Nissa's Chosen
Code seems workaround, it needs hardcoded...
2017-08-05 22:09:49 +08:00
Anthony Calosa 9f58ef9916 small fixes for primitives 2017-08-05 18:16:47 +08:00
Anthony Calosa 0c053c713a fix morbid
also added zerodead restriction - returns true if you dont have any
creature that died this turn
2017-08-03 18:27:45 +08:00
Anthony Calosa 6bd09e42e0 Add support for Amonkhet Mechanics
and fix some cards.
Added exerted trigger, event and add removemc keyword inside transforms
ability so we can soft code Embalm and Eternalize...
2017-08-03 09:49:37 +08:00
punkeduard c805a58fb0 Update unsuported cards, set a condition for showing poison counters and energy counter, added tribal al card type check, show the amount o 2017-08-02 18:42:52 -05:00
Anthony Calosa 7a3a6c04a6 readded fixes by punkeduard 2017-05-09 12:28:07 +08:00
punkeduard 87aba86fa8 Revert "Fixing bugs in the primitives"
This reverts commit 665f8ce755.
2017-05-08 22:17:27 -05:00
Anthony Calosa 44304ee5b3 minor corrections 2017-05-08 11:41:00 +08:00
punkeduard 665f8ce755 Fixing bugs in the primitives
Daring Sleuth was crashing the game in the collection
2017-05-03 14:42:10 -05:00
Anthony Calosa eb8370b86b add some cards
also added countb() - countedbamount..
2017-03-19 21:57:59 +08:00
Anthony Calosa d4e1d809f3 Bushido & Modular
add Bushido and Modular points
2017-03-16 16:58:56 +08:00
Anthony Calosa 44cb0d995e support some cards discarded by opponent 2017-03-16 10:58:27 +08:00
Anthony Calosa cb173b7bf9 update unsupported 2017-03-15 11:46:47 +08:00
punkeduard 8596443da5 Fixing card primitives
Add flying to an angel and corrected some values on mana costs
2017-03-14 12:53:29 -06:00
Anthony Calosa 0778b13e2b Totem Armor 2017-03-14 03:40:29 +08:00
Anthony Calosa bef1f6d8b8 aura parent 2017-03-13 18:16:22 +08:00
Anthony Calosa d6a0b04930 Partial fix for Cards with Bestow
missing was to seperate the mode as aura enchantment or enchantment
creature when cast and update the cost
2017-03-13 13:32:43 +08:00
Anthony Calosa 4ed44c638f Update Rules
Also fix stack display and removed unnecessary code (border for card is
targetted/targetter since we used forcedborder in actionstack). Also
fixed some cards
2017-03-12 10:53:39 +08:00
Anthony Calosa 5f2fbb370c fix 2017-03-11 07:57:54 +08:00
Anthony Calosa d9bd6bbb32 cascade, cascade 2017-03-10 19:25:54 +08:00
Anthony Calosa 37642c1f78 rageform
rageform, lightform & cloudform support. withenchant is for only these
cards...
2017-03-10 14:14:02 +08:00
Anthony Calosa 44926393ac Ripple cards 2017-03-10 07:19:29 +08:00
Anthony Calosa b01c1455f5 Provoke
also add aicode for Amplify cards
2017-03-09 18:37:55 +08:00
Anthony Calosa 53f0c2421d manifest support
also fix guiplay
2017-03-09 07:44:06 +08:00
Anthony Calosa 57f55e4270 corrections 2017-03-08 22:44:34 +08:00
Anthony Calosa 030dca051a support for wish cards and deck sideboard 2017-03-07 23:42:34 +08:00
Anthony Calosa 38e97aa79f fix etched affinity stalling the game
add an alias for glimmervoid and removed the hold combo hint for
glimmervoid, just tried etched affinity vs etched affinity on demo for
50 games... it doesn't stall anymore. it seems there's a conflict
somewhere parsing hint combo? not really sure... also in momir the ai
don't click choose a color command, noticed on lotus cobra so i changed
the chooseacolor to abilty$! add{mana} ...
2017-03-06 17:52:44 +08:00
Anthony Calosa f205de7205 minor fix 2017-03-04 09:15:50 +08:00
Anthony Calosa 3b58790c96 Add files via upload 2017-03-04 02:34:33 +08:00
Anthony Calosa 21b0b4c524 Play the Top Card of Library 2017-03-03 18:49:36 +08:00
punkeduard df07b6dc9e Corrected some text on cards primitives 2017-03-02 20:34:30 -06:00