small fixes for primitives
This commit is contained in:
@@ -10233,7 +10233,7 @@ type=Instant
|
||||
[/card]
|
||||
[card]
|
||||
name=Bedlam Reveler
|
||||
autohand=affinity(instant,sorcery|mygraveyard) reduce({1})
|
||||
anyzone=foreach(instant,sorcery|mygraveyard) changecost(colorless:-1) forcedalive
|
||||
auto=@movedTo(*[-creature]|mystack):1/1 ueot
|
||||
auto=reject all(*|myhand) && draw:3
|
||||
text=Bedlam Reveler costs {1} less to cast for each instant and sorcery card in your graveyard. -- Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -- When Bedlam Reveler enters the battlefield, discard your hand, then draw three cards.
|
||||
@@ -11325,7 +11325,7 @@ type=Enchantment
|
||||
[card]
|
||||
name=Blasphemous Act
|
||||
auto=damage:13 all(creature)
|
||||
autohand=affinity(creature|battlefield) reduce({1})
|
||||
anyzone=foreach(creature|battlefield) changecost(colorless:-1) forcedalive
|
||||
text=Blasphemous Act costs 1 less to cast for each creature on the battlefield. -- Blasphemous Act deals 13 damage to each creature.
|
||||
mana={8}{R}
|
||||
type=Sorcery
|
||||
@@ -35600,7 +35600,7 @@ type=Instant
|
||||
[card]
|
||||
name=Emeria Angel
|
||||
abilities=flying
|
||||
auto=@movedTo(land|myBattlefield):may token(Bird,creature bird, 1/1,flying white)
|
||||
auto=@movedTo(land|myBattlefield):may token(Bird,creature bird, 1/1,flying,white)
|
||||
text=Flying -- Landfall - Whenever a land enters the battlefield under your control, you may put a 1/1 white Bird creature token with flying onto the battlefield.
|
||||
mana={2}{W}{W}
|
||||
type=Creature
|
||||
@@ -42425,7 +42425,7 @@ type=Sorcery
|
||||
[/card]
|
||||
[card]
|
||||
name=Flurry of Wings
|
||||
auto=foreach(creature[attacking]) token(Bird Soldier,Creature Bird Soldier,1/1,white flying)
|
||||
auto=foreach(creature[attacking]) token(Bird Soldier,Creature Bird Soldier,1/1,white,flying)
|
||||
text=Put X 1/1 white Bird Soldier creature tokens with flying onto the battlefield, where X is the number of attacking creatures.
|
||||
mana={G}{W}{U}
|
||||
type=Instant
|
||||
@@ -46208,7 +46208,7 @@ toughness=4
|
||||
[/card]
|
||||
[card]
|
||||
name=Ghoultree
|
||||
autohand=affinity(creature|mygraveyard) reduce({1})
|
||||
anyzone=foreach(creature|mygraveyard) changecost(colorless:-1) forcedalive
|
||||
text=Ghoultree cost {1} less to cast for each creature card in your graveyard.
|
||||
mana={7}{G}
|
||||
type=Creature
|
||||
@@ -60796,7 +60796,7 @@ toughness=3
|
||||
[card]
|
||||
name=Jotun Owl Keeper
|
||||
auto=cumulativeupcost[{WU}] sacrifice
|
||||
auto=@movedTo(this|graveyard) from(battlefield):thisforeach(counter{0/0.1.Age}) token(Bird,Creature Bird,1/1,white flying)
|
||||
auto=@movedTo(this|graveyard) from(battlefield):thisforeach(counter{0/0.1.Age}) token(Bird,Creature Bird,1/1,white,flying)
|
||||
text=Cumulative upkeep {W} or {U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- When Jotun Owl Keeper dies, put a 1/1 white Bird creature token with flying onto the battlefield for each age counter on it.
|
||||
mana={2}{W}
|
||||
type=Creature
|
||||
@@ -83412,11 +83412,11 @@ toughness=2
|
||||
[/card]
|
||||
[card]
|
||||
name=Ordered Migration
|
||||
auto=aslongas(forest|myBattlefield) token(Bird,Creature Bird,1/1,blue flying)
|
||||
auto=aslongas(mountain|myBattlefield) token(Bird,Creature Bird,1/1,blue flying)
|
||||
auto=aslongas(island|myBattlefield) token(Bird,Creature Bird,1/1,blue flying)
|
||||
auto=aslongas(swamp|myBattlefield) token(Bird,Creature Bird,1/1,blue flying)
|
||||
auto=aslongas(plains|myBattlefield) token(Bird,Creature Bird,1/1,blue flying)
|
||||
auto=aslongas(forest|myBattlefield) token(Bird,Creature Bird,1/1,blue,flying)
|
||||
auto=aslongas(mountain|myBattlefield) token(Bird,Creature Bird,1/1,blue,flying)
|
||||
auto=aslongas(island|myBattlefield) token(Bird,Creature Bird,1/1,blue,flying)
|
||||
auto=aslongas(swamp|myBattlefield) token(Bird,Creature Bird,1/1,blue,flying)
|
||||
auto=aslongas(plains|myBattlefield) token(Bird,Creature Bird,1/1,blue,flying)
|
||||
text=Domain - Put a 1/1 blue Bird creature token with flying onto the battlefield for each basic land type among lands you control.
|
||||
mana={3}{W}{U}
|
||||
type=Sorcery
|
||||
@@ -114073,7 +114073,7 @@ toughness=2
|
||||
[/card]
|
||||
[card]
|
||||
name=Stone Idol Trap
|
||||
autohand=affinity(creature[attacking]|battlefield) reduce({1})
|
||||
anyzone=foreach(creature[attacking]|battlefield) changecost(colorless:-1) forcedalive
|
||||
auto=token(Construct,Artifact Creature Construct,6/12,trample) and!( transforms((,newability[@next endofturn:moveTo(exile)])) forever )!
|
||||
text=Stone Idol Trap costs {1} less to cast for each attacking creature. -- Put a 6/12 colorless Construct artifact creature token with trample onto the battlefield. Exile it at the beginning of your next end step.
|
||||
mana={5}{R}
|
||||
|
||||
Reference in New Issue
Block a user