Commit Graph

2462 Commits

Author SHA1 Message Date
Anthony Calosa
807874ce5d add andAbility support for AACopier
the granted ability must exists only if you copy a card, if you don't
copy any card, the source doesn't have any granted abillities.
2016-08-07 10:15:11 +08:00
punkeduard
213d11c8e9 Changes to primitives
name=Ojutai, Soul of Winter
name=Atarka, World Render
name=Kolaghan, the Storm's Fury
name=Savageborn Hydra
2016-08-06 21:03:23 -05:00
Anthony Calosa
dfd0761506 Corrected cards reported from forums 2016-08-07 09:59:59 +08:00
Anthony Calosa
8afeef568f update ability
prowess +1/+1 is ueot
2016-08-04 20:55:36 +08:00
Anthony Calosa
1ab88940f9 add nonCombatDamage count 2016-08-04 09:56:53 +08:00
Anthony Calosa
5f276f6b22 blockcost and attackcost
counter{1%1} -> value
2016-08-04 05:46:23 +08:00
Anthony Calosa
c45b5751af cantattack
change some cards since -cantattack overrides cantattack. If there is an
effect that makes creatures can't attack, you can just activate the
ability to remove -cantattack...
2016-08-04 05:41:22 +08:00
Anthony Calosa
be899159f3 correction 2016-08-03 23:03:32 +08:00
Anthony Calosa
56a8011b78 revert 2016-08-03 18:44:41 +08:00
Anthony Calosa
1c63c1937a Update some cards 2016-08-03 16:28:49 +08:00
Anthony Calosa
4753f7bb51 andAbility on ATokenCreator, Extend AAFlip, 2016-08-03 16:10:53 +08:00
Anthony Calosa
223e2e04b0 Correction 2016-08-01 11:44:07 +08:00
Anthony Calosa
71a9ef00ee Support transforms for nonpermanent
fix startled awake to persistent nightmare
2016-08-01 03:52:10 +08:00
Anthony Calosa
2f7d2873f7 @at to @each 2016-07-31 13:28:55 +08:00
Anthony Calosa
a971576de0 Fix Chandra, Cryptolith Rite 2016-07-31 08:16:25 +08:00
Anthony Calosa
9722f7b71e Added Eternal Masters 2016-07-31 08:06:53 +08:00
Anthony Calosa
45d8413d59 Revert Stormtide Leviathan code 2016-07-31 07:58:26 +08:00
Anthony Calosa
96b4f024b4 Update test and Corrected Graf Mole 2016-07-28 19:34:50 +08:00
zethfoxster
afb98a374c updated codes for changes 2016-07-27 19:58:32 -04:00
Anthony Calosa
eebcc9c925 Fix CDAACTIVE & transformed card colors
cdaactive has its own computation, so exclude it on flip/transform cards
ability
2016-07-27 06:31:03 +08:00
Anthony Calosa
e855ca72aa Fix Mirror Gallery & enters "tapped" cards
If Mirror Gallery leaves play, you must check for legendary status.
Fix some cards that enters tapped.
2016-07-27 01:44:18 +08:00
Anthony Calosa
ae33977e10 Add Snapcaster Mage Ability
tempflashback - flashback using manacost
2016-07-26 09:56:13 +08:00
Anthony Calosa
cc5d8940bf Clue tokens 2016-07-26 07:43:13 +08:00
Anthony Calosa
26c85fd18a added Eldritch Moon 2016-07-25 06:32:49 +08:00
Anthony Calosa
c0e9800179 added scalpelexis, sphinx's tutelage, grindstone, primal surge 2016-07-24 12:31:16 +08:00
Anthony Calosa
fe577d9dd0 fix flying and multiple moat in play
putrid imp that gains temporary flying cant attack if the opponent has
multiple moat in play, this should fix it.
2016-07-23 09:45:12 +08:00
Anthony Calosa
6d72753216 OK quad and COMBATTOUGHNESS for attackers/blockers
support doubled res for OK quad, AI should consider toughness as power
if it has COMBATTOUGHNESS ability
2016-07-22 15:38:38 +08:00
Anthony Calosa
774b79f07e seperated backdrop and backdropframe 2016-07-17 14:44:37 +08:00
Anthony Calosa
ab75c1d5e2 adjust simple menu
adjust simple menu and fix some cards
2016-07-13 11:43:00 +08:00
Anthony Calosa
3c4f3146c4 fix cards that move on top of library
seems when you search your library, after you put it on top, it shuffles
also the chosen card.
2016-07-11 18:39:21 +08:00
Anthony Calosa
248e8e6beb Added some missing Devoid cards 2016-07-11 10:49:43 +08:00
Anthony Calosa
8c2ce43053 Cleaned Unsupported 2016-07-10 17:04:04 +08:00
Anthony Calosa
34b33798a7 Corrected some card names 2016-07-10 16:44:39 +08:00
Anthony Calosa
adbef081d0 Update primitives
forcedalive now means forcedalive even when the cards is not in play.
Cloudshift ability is move to exile and move to your battlefield, blink
cannot be used since it moves to exile and then moves to owner
battlefield...
2016-07-10 15:42:36 +08:00
zethfoxster
8b70f5a114 added isochron and spell binder 2016-07-09 20:21:40 -04:00
zethfox
78e4407c71 Revert "edge case fix, the issue arises from castcard but I'm fixing it at a higher level since init to zone should always have a valid "player 1" in its first constructor."
This reverts commit d247c53136.
2016-07-09 18:21:52 -04:00
zethfoxster
d247c53136 edge case fix, the issue arises from castcard but I'm fixing it at a higher level since init to zone should always have a valid "player 1" in its first constructor. 2016-07-09 17:55:08 -04:00
Anthony Calosa
3aa64697d2 "previousbattlefield" for mover 2016-07-08 17:39:47 +08:00
Anthony Calosa
366de00950 Softcoded some card alias 2016-07-08 15:32:13 +08:00
Anthony Calosa
d34ecff3aa Updated Primitives
for cards that use tap(noevent)
2016-07-08 10:02:54 +08:00
Anthony Calosa
c544206437 Sorted Primitives 2016-07-07 13:10:30 +08:00
zethfoxster
5cdcf47994 merged my changes to the base 2016-07-06 18:08:33 -04:00
zethfoxster
a748e0337d trying to get my commit in 2016-07-06 17:56:17 -04:00
zethfoxster
2ca7b2310b trying to manuelly add changes 2016-07-06 00:43:11 -04:00
zethfoxster
4e048f775d Merge pull request #8 from WagicProject/master
getting master
2016-07-05 18:37:14 -04:00
Anthony Calosa
f8b5519ced Added some reveal cards 2016-07-05 15:13:19 +08:00
Anthony Calosa
9847edbce1 Added MMA 2016-07-05 10:07:07 +08:00
Anthony Calosa
19789b6d90 Added Commander 2015 set 2016-07-05 08:22:43 +08:00
zethfoxster
76f1591b58 removed WParsedInt "morethanfour", "plusone","plustwo","plusthree"
added 2 things
first plus/plusend, minus/minusend
written many ways damage:type:*:myhandminus2minusend
would deal damage equal to the cards in my hand -2
damage:type:creature:mybattlefieldplustype:creature:opponentbattlefieldplusend
damage equal to the number of creatures in my battlefield plus the number of creatures in opponents battlefield.

now there are special cases where we need to know the value BEFORE applying multipliers. life: is one of them. I added "math/mathend"

auto=@each opponent upkeep:target(opponent) life:-mathtype:*:myhandminustype:*:opponenthandminusendmathend opponent
in the example above, without "math" the "-" would be used for the first section of the minus parsed int, instead of being applied as a multiplier for the total of the number.

this is extremely flexible, and can contain any Wparsed int in both parts, you can add or subtract and use the differences between to values as the value of the parsedInt.
2016-07-04 10:43:07 -04:00
Anthony Calosa
a392e631d0 Update cards that has both tap and sacrifice 2016-07-04 21:30:42 +08:00