Commit Graph

29 Commits

Author SHA1 Message Date
wagic.the.homebrew
8ff6839c8d Some preparation work for new platform support.
- Added a "PSP" compile-time define to clean up some compile time checks (replaced !WIN32 && !LINUX && !IOS with PSP) 
-- Wil, I am aware that this is redundant with the PSPENV variable you introduced recently, I think we can clean that up easily
-- This looks like lots of changes, but most of the time I just moved some blocks here and there
-- tested on VC 2010, PSP, and a bit of NDK
-- I might have broken maemo, iOS, or Linux compilation, can you guys check?
- Fixed some warnings reported by NDK
- NDK still does not compile because recent boost additions (mutex, etc...) are apparently not supported
2011-04-21 13:16:11 +00:00
wrenczes@gmail.com
d5777a6565 A simpler way to allow trim() to work with temporary strings. 2011-02-05 06:42:53 +00:00
techdragon.nguyen@gmail.com
767983631a * moved deck saving to end of match. It now only saves when you've actually completed a game.
* added additional meta data for decks when saving them back to file.
  - decks saved this way now are split into three regions: creatures, spells and lands.  It's more for a visual sorting if a
     player wanted to look at the deck outside of the game.  It does not impact the deck loading negatively at all.  It may
     increase performance in cases where the deck was previously defined using the canonical names of the cards as the numeric ids
     reduce the work done when looking up the cards by name.
* modified ManaCost toString method.
* added toString method for ManaCostHybrid ( possibly make ManaCostHybrid a subclass of ManaCost)
* added additional operator overloading for ManaCost for printing to cover ManaCost when it's a pointer as well as a copy
   ( TODO: might want to check if making usage of ManaCost as a copy as opposed to a ptr is really necessary in most cases. )
* added alternate version of "trim" to handle trimming temporary strings as returned by things like ostringstream.str().
 - This was necessary since the PSP compiler doesn't do the necessary adjustments for those types of calls.
2011-02-04 12:37:44 +00:00
wrenczes@gmail.com
b6dcb0dcd3 Fixed some formatting issues that cause compile issues on bsd. 2011-02-01 11:54:38 +00:00
techdragon.nguyen@gmail.com
2973158a62 added new utility to check if a file exists on system. 2011-01-31 08:53:06 +00:00
wrenczes@gmail.com
f4f1fdcd3d Another LF property change. 2011-01-28 06:07:14 +00:00
techdragon.nguyen@gmail.com
8156619d49 added guard around TRACK_FILE_USAGE define to disable it on a PSP build. The related code does not compile for the PSP builds. 2011-01-27 16:15:12 +00:00
techdragon.nguyen@gmail.com
e53c16f700 No code change just reformatting of header files.
finishing up my reformatting of the source from November/December following the guidelines that were posted.
some extra things I added:
   * Any empty virtual declarations were kept to one line.  
   * Enums were split up into separate lines to promote uniformity across all headers. ( each header file had a different style for enums)
2011-01-21 18:01:14 +00:00
wrenczes@gmail.com
2063e27681 Added a debug helper override class for ifstream - this normally washes out to std::ifstream. If #define TRACK_FILE_USAGE_STATS is enabled, it derives from ifstream, but additionally tracks each time we create an instance for a given file name & counts each hit in a map, and dump the statistics on shutdown. This is to help track how often we open up certain files, since i/o is costly on the psp.
Here's an sample run on my win box where I launched & ran the test suite once (note that for more interesting stats, forcing a low memory condition would be more interesting so that it'll thrash more):

-------------------
File Usage Statistics

../../../wagic_res/graphics/simon.dat  -- 1
../../wagic_res/graphics/simon.dat  -- 1
../wagic_res/graphics/simon.dat  -- 1
22222220.jpg  -- 1
42187t.jpg  -- 1
4514111t.jpg  -- 1
4838511t.jpg  -- 1
4838512t.jpg  -- 1
51613t.jpg  -- 1
89069t.jpg  -- 1
Advisor.wav  -- 1
Ally.wav  -- 1
Angel Token.jpg  -- 1
Angel.wav  -- 1
Ape.wav  -- 1
Archer.wav  -- 1
Assassin.wav  -- 1
Atog.wav  -- 1
Aura.wav  -- 1
Barbarian.wav  -- 1
Basic.wav  -- 1
Bat.wav  -- 1
Bear.jpg  -- 1
Beast Token.jpg  -- 1
Berserker.wav  -- 1
Bird.wav  -- 1
Centaur.wav  -- 1
Cleric.wav  -- 1
Cockatrice.wav  -- 1
Construct.wav  -- 1
Crocodile.wav  -- 1
Cyclops.wav  -- 1
Dauthi.wav  -- 1
Demon.wav  -- 1
Dragon.jpg  -- 1
Drake.wav  -- 1
Druid.wav  -- 1
Dryad.wav  -- 1
Dwarf.wav  -- 1
Efreet.wav  -- 1
Elemental.wav  -- 1
Elephant.wav  -- 1
Elf.wav  -- 1
Elk.wav  -- 1
Equipment.wav  -- 1
Forest.wav  -- 1
Frog.wav  -- 1
Fungus.wav  -- 1
Giant.wav  -- 1
Gnome.wav  -- 1
Golem.wav  -- 1
Horror.wav  -- 1
Horse.wav  -- 1
Hydra.wav  -- 1
Illusion.wav  -- 1
Insect Token.jpg  -- 1
Insect.jpg  -- 1
Insect.wav  -- 1
Island.wav  -- 1
Juggernaut.wav  -- 1
Kithkin.wav  -- 1
Kobold.wav  -- 1
Kor.wav  -- 1
Kraken.wav  -- 1
Lair.wav  -- 1
Land.wav  -- 1
Leech.wav  -- 1
Legendary.wav  -- 1
Leviathan.wav  -- 1
Lhurgoyf.wav  -- 1
Lizard.wav  -- 1
Masticore.wav  -- 1
Mercenary.wav  -- 1
Merfolk.wav  -- 1
Metathran.wav  -- 1
Minion.wav  -- 1
Minotaur.wav  -- 1
Monk.wav  -- 1
Mountain.wav  -- 1
Mutant.wav  -- 1
Myr.wav  -- 1
Nightmare.wav  -- 1
Nothing.wav  -- 1
Ogre.wav  -- 1
Ooze.wav  -- 1
Orc.wav  -- 1
Orgg.wav  -- 1
Ouphe.wav  -- 1
Pirate.wav  -- 1
Plains.wav  -- 1
Plant.wav  -- 1
Rat.wav  -- 1
Rebel.wav  -- 1
Res.txt  -- 1
Res/../../../wagic_res/graphics/simon.dat  -- 1
Res/../../wagic_res/graphics/simon.dat  -- 1
Res/../wagic_res/graphics/simon.dat  -- 1
Res//test/Amugaba.txt  -- 1
Res//test/Auriok_Sunchaser_ASLONGAS_1.txt  -- 1
Res//test/Auriok_Sunchaser_ASLONGAS_2.txt  -- 1
Res//test/Call_to_Heel_1.txt  -- 1
Res//test/Call_to_Heel_2.txt  -- 1
Res//test/Covetous_Dragon_ASLONGAS_3.txt  -- 1
Res//test/Covetous_Dragon_ASLONGAS_4.txt  -- 1
Res//test/Glimmervoid_ASLONGAS&TRIGGER.txt  -- 1
Res//test/Nevinyrrals_Disk.txt  -- 1
Res//test/Nevinyrrals_Disk2.txt  -- 1
Res//test/Nyxathid.txt  -- 1
Res//test/OneDozenEyes.txt  -- 1
Res//test/Zombie_Infestation.txt  -- 1
Res//test/act_of_treason.txt  -- 1
Res//test/aegis_of_the_meek.txt  -- 1
Res//test/aether_flash.txt  -- 1
Res//test/aether_mutation.txt  -- 1
Res//test/afflict.txt  -- 1
Res//test/akron_legionnaire.txt  -- 1
Res//test/alabaster_dragon.txt  -- 1
Res//test/alabaster_leech.txt  -- 1
Res//test/alabaster_leech2.txt  -- 1
Res//test/alluring_siren.txt  -- 1
Res//test/anarchy.txt  -- 1
Res//test/ancestors_chosen.txt  -- 1
Res//test/angry_mob1.txt  -- 1
Res//test/angry_mob2.txt  -- 1
Res//test/angry_mob3.txt  -- 1
Res//test/angry_mob4.txt  -- 1
Res//test/angry_mob4b.txt  -- 1
Res//test/angry_mob5.txt  -- 1
Res//test/angry_mob7.txt  -- 1
Res//test/animate_artifact.txt  -- 1
Res//test/animate_artifact2.txt  -- 1
Res//test/animate_dead.txt  -- 1
Res//test/animate_dead2.txt  -- 1
Res//test/animate_dead3.txt  -- 1
Res//test/animated_legendaries1_i221.txt  -- 1
Res//test/animated_legendaries2_i221.txt  -- 1
Res//test/animated_legendaries3_i221.txt  -- 1
Res//test/ankh_of_mishra.txt  -- 1
Res//test/arcanis_the_omnipotent.txt  -- 1
Res//test/arcanis_the_omnipotent2.txt  -- 1
Res//test/arcbound.txt  -- 1
Res//test/ardakar_wastes.txt  -- 1
Res//test/ardent_soldier.txt  -- 1
Res//test/argothian_enchantress.txt  -- 1
Res//test/armadillo_cloak.txt  -- 1
Res//test/ascendant_evincar.txt  -- 1
Res//test/ascendant_evincar2.txt  -- 1
Res//test/ascendant_evincar3.txt  -- 1
Res//test/ashen_firebeast.txt  -- 1
Res//test/ashen_firebeast2.txt  -- 1
Res//test/aura_mutation.txt  -- 1
Res//test/avarice_totem.txt  -- 1
Res//test/aven_riftwatcher.txt  -- 1
Res//test/aven_riftwatcher2.txt  -- 1
Res//test/aysen_bureaucrats.txt  -- 1
Res//test/balduvian_conjurer.txt  -- 1
Res//test/baneslayer_angel.txt  -- 1
Res//test/baneslayer_angel2.txt  -- 1
Res//test/barbed_sliver.txt  -- 1
Res//test/basal_sliver.txt  -- 1
Res//test/beacon_of_creation.txt  -- 1
Res//test/beacon_of_destruction.txt  -- 1
Res//test/beacon_of_unrest.txt  -- 1
Res//test/behemoth_sledge.txt  -- 1
Res//test/behemoth_sledge2.txt  -- 1
Res//test/behemoth_sledge3.txt  -- 1
Res//test/behemoth_sledge4.txt  -- 1
Res//test/behemoth_sledge5.txt  -- 1
Res//test/belligerent_hatchling.txt  -- 1
Res//test/benalish_knight.txt  -- 1
Res//test/biorhythm.txt  -- 1
Res//test/black_market.txt  -- 1
Res//test/black_vise.txt  -- 1
Res//test/blessed_wind.txt  -- 1
Res//test/blessed_wine.txt  -- 1
Res//test/blinking_spirit.txt  -- 1
Res//test/blinkmoth_nexus.txt  -- 1
Res//test/bloated_toad1.txt  -- 1
Res//test/bloated_toad2.txt  -- 1
Res//test/bloodfire_colossus.txt  -- 1
Res//test/bloodhall_ooze.txt  -- 1
Res//test/bloodscale_prowler.txt  -- 1
Res//test/body_double.txt  -- 1
Res//test/boggart_arsonists.txt  -- 1
Res//test/borderland_behemoth.txt  -- 1
Res//test/bottle_gnomes.txt  -- 1
Res//test/bottle_gnomes2.txt  -- 1
Res//test/brainstorm.txt  -- 1
Res//test/bramblewood_paragon.txt  -- 1
Res//test/brass_man.txt  -- 1
Res//test/brass_man_i161.txt  -- 1
Res//test/briarhorn.txt  -- 1
Res//test/cage_of_hands.txt  -- 1
Res//test/castle.txt  -- 1
Res//test/cathodion.txt  -- 1
Res//test/celestial_purge.txt  -- 1
Res//test/chainbreaker.txt  -- 1
Res//test/circle_of_protection.txt  -- 1
Res//test/circle_of_protection_i211.txt  -- 1
Res//test/civic_wayfinder.txt  -- 1
Res//test/clone.txt  -- 1
Res//test/clone2.txt  -- 1
Res//test/clone3.txt  -- 1
Res//test/cockatrice.txt  -- 1
Res//test/cockatrice_i228.txt  -- 1
Res//test/colossus_of_sardia1.txt  -- 1
Res//test/colossus_of_sardia2.txt  -- 1
Res//test/composite_golem.txt  -- 1
Res//test/conservator.txt  -- 1
Res//test/control_magic.txt  -- 1
Res//test/control_magic2.txt  -- 1
Res//test/control_magic3.txt  -- 1
Res//test/control_magic4.txt  -- 1
Res//test/corrupt.txt  -- 1
Res//test/counsel_of_the_soratami.txt  -- 1
Res//test/counterspell.txt  -- 1
Res//test/counterspell2.txt  -- 1
Res//test/counterspell3.txt  -- 1
Res//test/counterspell4.txt  -- 1
Res//test/cranial_plating.txt  -- 1
Res//test/creature_bond.txt  -- 1
Res//test/crimson_kobolds.txt  -- 1
Res//test/crosis_s_catacombs_1.txt  -- 1
Res//test/crosis_s_catacombs_2.txt  -- 1
Res//test/crumble.txt  -- 1
Res//test/crystal_rod_i172.txt  -- 1
Res//test/curiosity1_i217.txt  -- 1
Res//test/curiosity2_i217.txt  -- 1
Res//test/dark_banishing.txt  -- 1
Res//test/dauntless_escort.txt  -- 1
Res//test/dauthi_embrace.txt  -- 1
Res//test/death_grasp.txt  -- 1
Res//test/death_ward.txt  -- 1
Res//test/decree_of_justice.txt  -- 1
Res//test/deja_vu.txt  -- 1
Res//test/delusions_of_mediocrity.txt  -- 1
Res//test/dematerialize_flashback.txt  -- 1
Res//test/dingus_egg.txt  -- 1
Res//test/dingus_staff_i153.txt  -- 1
Res//test/divergent_growth.txt  -- 1
Res//test/doomed_necromancer.txt  -- 1
Res//test/double_strike2_i145.txt  -- 1
Res//test/double_strike_i145.txt  -- 1
Res//test/dragon_broodmother_i491.txt  -- 1
Res//test/dragon_fodder.txt  -- 1
Res//test/dragon_fodder2.txt  -- 1
Res//test/dragon_whelp_i154.txt  -- 1
Res//test/drain_life.txt  -- 1
Res//test/dream_fracture_i142.txt  -- 1
Res//test/drift_of_the_dead.txt  -- 1
Res//test/dromad_purebred.txt  -- 1
Res//test/dross_golem.txt  -- 1
Res//test/dross_harvester.txt  -- 1
Res//test/duskwalker.txt  -- 1
Res//test/dust_corona.txt  -- 1
Res//test/dwarven_warriors.txt  -- 1
Res//test/ebony_horse.txt  -- 1
Res//test/ekundu_cyclops1_i218.txt  -- 1
Res//test/ekundu_cyclops2_i218.txt  -- 1
Res//test/elvish_piper.txt  -- 1
Res//test/elvish_promenade.txt  -- 1
Res//test/emblem_of_the_warmind.txt  -- 1
Res//test/enchanted evening.txt  -- 1
Res//test/enchantress_s_presence.txt  -- 1
Res//test/enervate.txt  -- 1
Res//test/erg_raiders_i157.txt  -- 1
Res//test/explore.txt  -- 1
Res//test/fangren_pathcutter.txt  -- 1
Res//test/farhaven_elf.txt  -- 1
Res//test/farmstead.txt  -- 1
Res//test/fastbond.txt  -- 1
Res//test/fastbond2.txt  -- 1
Res//test/fault_line.txt  -- 1
Res//test/feral_hydra.txt  -- 1
Res//test/fieldmist_borderpost.txt  -- 1
Res//test/fire_tempest.txt  -- 1
Res//test/firebreathing.txt  -- 1
Res//test/fists_of_ironwood.txt  -- 1
Res//test/flagstones.txt  -- 1
Res//test/flame_fusillade_i265.txt  -- 1
Res//test/flare.txt  -- 1
Res//test/fledgling_imp.txt  -- 1
Res//test/fledgling_imp2.txt  -- 1
Res//test/fleshformer.txt  -- 1
Res//test/flowstone_hellion.txt  -- 1
Res//test/flowstone_slide.txt  -- 1
Res//test/fog.txt  -- 1
Res//test/fog_bank.txt  -- 1
Res//test/foratog.txt  -- 1
Res//test/force_of_nature.txt  -- 1
Res//test/force_of_nature2.txt  -- 1
Res//test/force_of_nature3.txt  -- 1
Res//test/fountain_of_youth.txt  -- 1
Res//test/frogmite.txt  -- 1
Res//test/fungus_sliver.txt  -- 1
Res//test/gamble.txt  -- 1
Res//test/gelatinous_generation.txt  -- 1
Res//test/gempalm_avenger.txt  -- 1
Res//test/generic/attacks_each_turn.txt  -- 1
Res//test/generic/becomes_transform_i559.txt  -- 1
Res//test/generic/becomes_transform_i559_2.txt  -- 1
Res//test/generic/bushido_1.txt  -- 1
Res//test/generic/bushido_2.txt  -- 1
Res//test/generic/cycling.txt  -- 1
Res//test/generic/cycling2.txt  -- 1
Res//test/generic/deathtouch.txt  -- 1
Res//test/generic/doesnotuntap.txt  -- 1
Res//test/generic/doesnotuntap2.txt  -- 1
Res//test/generic/double_strike.txt  -- 1
Res//test/generic/equip_landfall_buff.txt  -- 1
Res//test/generic/equip_reach.txt  -- 1
Res//test/generic/equip_shroud.txt  -- 1
Res//test/generic/equip_shroud2.txt  -- 1
Res//test/generic/equip_wither.txt  -- 1
Res//test/generic/equipment_i252.txt  -- 1
Res//test/generic/exalted.txt  -- 1
Res//test/generic/exalted_i143.txt  -- 1
Res//test/generic/exalted_i310.txt  -- 1
Res//test/generic/fear.txt  -- 1
Res//test/generic/fear_i147.txt  -- 1
Res//test/generic/first_and_double_strike1_i187.txt  -- 1
Res//test/generic/first_and_double_strike2_i187.txt  -- 1
Res//test/generic/first_strike.txt  -- 1
Res//test/generic/first_strike2.txt  -- 1
Res//test/generic/first_strike3.txt  -- 1
Res//test/generic/flanking.txt  -- 1
Res//test/generic/fresh.txt  -- 1
Res//test/generic/hybrid_mana.txt  -- 1
Res//test/generic/hybrid_mana_2.txt  -- 1
Res//test/generic/hybrid_mana_3.txt  -- 1
Res//test/generic/indestructible.txt  -- 1
Res//test/generic/kicker.txt  -- 1
Res//test/generic/kicker2.txt  -- 1
Res//test/generic/landwalk.txt  -- 1
Res//test/generic/legendary.txt  -- 1
Res//test/generic/level_up.txt  -- 1
Res//test/generic/level_up2.txt  -- 1
Res//test/generic/lifelink.txt  -- 1
Res//test/generic/lord_counter.txt  -- 1
Res//test/generic/lord_counter_any.txt  -- 1
Res//test/generic/m10_blockers.txt  -- 1
Res//test/generic/m10_blockers2.txt  -- 1
Res//test/generic/must1.txt  -- 1
Res//test/generic/must2.txt  -- 1
Res//test/generic/nofizzle.txt  -- 1
Res//test/generic/oneblocker.txt  -- 1
Res//test/generic/persist.txt  -- 1
Res//test/generic/persist2.txt  -- 1
Res//test/generic/persist3.txt  -- 1
Res//test/generic/phases.txt  -- 1
Res//test/generic/preventalldamage.txt  -- 1
Res//test/generic/rampage.txt  -- 1
Res//test/generic/rampage2.txt  -- 1
Res//test/generic/rampage3.txt  -- 1
Res//test/generic/rampage_vs_first_strike.txt  -- 1
Res//test/generic/regenerate.txt  -- 1
Res//test/generic/regenerate_wither_i146.txt  -- 1
Res//test/generic/sacrifice.txt  -- 1
Res//test/generic/summoning_sickness.txt  -- 1
Res//test/generic/sunburst.txt  -- 1
Res//test/generic/tap_other_card_as_cost.txt  -- 1
Res//test/generic/targetController_damage.txt  -- 1
Res//test/generic/targetController_life.txt  -- 1
Res//test/generic/targetController_life2.txt  -- 1
Res//test/generic/thisforeach.txt  -- 1
Res//test/generic/tokens.txt  -- 1
Res//test/generic/tokens2.txt  -- 1
Res//test/generic/trample.txt  -- 1
Res//test/generic/trample_vs_indestructible.txt  -- 1
Res//test/generic/trample_vs_multiblock.txt  -- 1
Res//test/generic/triggers_at_movedto_i179.txt  -- 1
Res//test/generic/triggers_attacking.txt  -- 1
Res//test/generic/triggers_blocking.txt  -- 1
Res//test/generic/triggers_combatdamaged_1.txt  -- 1
Res//test/generic/triggers_combatdamaged_2.txt  -- 1
Res//test/generic/triggers_drawn.txt  -- 1
Res//test/generic/triggers_noncombatdamaged.txt  -- 1
Res//test/generic/triggers_untapped.txt  -- 1
Res//test/generic/wither.txt  -- 1
Res//test/ghost_warden.txt  -- 1
Res//test/giant_growth.txt  -- 1
Res//test/giant_growth2.txt  -- 1
Res//test/glen_elendra_archmage_i222.txt  -- 1
Res//test/glimpse_the_unthinkable.txt  -- 1
Res//test/gnarled_effigy.txt  -- 1
Res//test/gnat_alley_creeper1.txt  -- 1
Res//test/gnat_alley_creeper2.txt  -- 1
Res//test/goblin_balloon_brigade.txt  -- 1
Res//test/goblin_balloon_brigade2.txt  -- 1
Res//test/goblin_gardener.txt  -- 1
Res//test/goblin_king.txt  -- 1
Res//test/goblin_lackey1.txt  -- 1
Res//test/goblin_lackey2.txt  -- 1
Res//test/goblin_lackey3.txt  -- 1
Res//test/goblin_lackey4.txt  -- 1
Res//test/goblin_offensive.txt  -- 1
Res//test/goblin_razerunners.txt  -- 1
Res//test/golgari_germination_i153.txt  -- 1
Res//test/gravedigger.txt  -- 1
Res//test/gravity_well.txt  -- 1
Res//test/gravity_well2.txt  -- 1
Res//test/great_defender.txt  -- 1
Res//test/hannas_custody.txt  -- 1
Res//test/harpoon_sniper.txt  -- 1
Res//test/hellfire.txt  -- 1
Res//test/helm_of_kaldra1.txt  -- 1
Res//test/holy_day_i226.txt  -- 1
Res//test/hope_charm_i267.txt  -- 1
Res//test/hopping_automaton_i232.txt  -- 1
Res//test/horned_helm.txt  -- 1
Res//test/howl_from_beyond.txt  -- 1
Res//test/howl_of_the_night_pack.txt  -- 1
Res//test/hunted_dragon.txt  -- 1
Res//test/hunting_pack.txt  -- 1
Res//test/hurricane.txt  -- 1
Res//test/hyalopterous_lemure.txt  -- 1
Res//test/hymn_of_rebirth.txt  -- 1
Res//test/hypnotic_specter.txt  -- 1
Res//test/icatian_priest.txt  -- 1
Res//test/imaginary_pet.txt  -- 1
Res//test/immaculate_magistrate.txt  -- 1
Res//test/incinerate.txt  -- 1
Res//test/instill_energy_i166.txt  -- 1
Res//test/iron_will_i270.txt  -- 1
Res//test/ivy_elemental.txt  -- 1
Res//test/jodahs_avenger.txt  -- 1
Res//test/juggernaut.txt  -- 1
Res//test/jump.txt  -- 1
Res//test/juniper_order_ranger.txt  -- 1
Res//test/karns_touch_i233.txt  -- 1
Res//test/keldon_warlord.txt  -- 1
Res//test/keldon_warlord2.txt  -- 1
Res//test/khalni_hydra.txt  -- 1
Res//test/kird_ape.txt  -- 1
Res//test/kjeldoran_frostbeast1.txt  -- 1
Res//test/kjeldoran_frostbeast2_i167.txt  -- 1
Res//test/knight_captain_of_eos_i294.txt  -- 1
Res//test/knight_captain_of_eos_i294_2.txt  -- 1
Res//test/kormus_bell_i301.txt  -- 1
Res//test/kraken_eye.txt  -- 1
Res//test/kraken_eye2.txt  -- 1
Res//test/kraken_eye3.txt  -- 1
Res//test/kraken_eye4.txt  -- 1
Res//test/krosan_beast.txt  -- 1
Res//test/krosan_beast2.txt  -- 1
Res//test/kudzu.txt  -- 1
Res//test/kudzu2.txt  -- 1
Res//test/kudzu_i168.txt  -- 1
Res//test/leveler.txt  -- 1
Res//test/lhurgoyf.txt  -- 1
Res//test/liability.txt  -- 1
Res//test/lifeforce.txt  -- 1
Res//test/lifetap.txt  -- 1
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End File Usage Statistics
-------------------
2011-01-11 10:11:15 +00:00
techdragon.nguyen@gmail.com
0c9f5cd558 moved word wrap function from Vertical Scroller into utils.
moved MTG specific functions out of utils.cpp into AllAbilities
added word wrapping to descriptions while viewing deck information.
2010-11-29 13:38:36 +00:00
techdragon.nguyen@gmail.com
8fd35ac513 Improved Vertical Scrolling 2010-11-28 23:54:36 +00:00
Xawotihs
7e37e68755 more iOS port fix 2010-11-23 23:35:40 +00:00
techdragon.nguyen@gmail.com
064dad3085 reverted ability/color parser for AATokenCreator.
fixed color parsing error for Transformer classes
2010-11-22 09:51:36 +00:00
techdragon.nguyen@gmail.com
7e55039b0a * added hashmap for all basic abilities.
* created three new utility functions that return a vector of matching abilities, colors and types
* migrated all activated ability impl into AllAbilities.cpp.  Perhaps we could break AllAbilities up into separate impl files for manageability?
    One for Activated abilities, another for triggers,etc
2010-11-20 19:41:26 +00:00
Xawotihs
8339cdd3b3 iOS compilation fixes 2010-11-19 23:16:31 +00:00
techdragon.nguyen@gmail.com
4a3d7faf0a added Reward and Expiration to task list
moved text scroller into DeckMenu class since it is specific to DeckMenu and not GameStateDuel
added new util function "wordWrap"
2010-11-03 00:15:12 +00:00
wagic.the.homebrew@gmail.com
f5575ac68e Erwan
- Updated fix for Dragon Broodmother
2010-10-18 13:33:54 +00:00
omegablast2002@yahoo.com
5939cbded8 added MnGuyens further improved menu handling and extra options. 2010-09-17 06:34:12 +00:00
wagic.the.homebrew@gmail.com
f6a75a0e43 Erwan
- Fix issue 194
- Attempt at doing basic AI tests
2009-11-15 09:31:33 +00:00
wagic.jeck
355ee7a271 Jeck - Support for user profiles, preliminary theme support, virtual keypad, options GUI update. Still a bit unorganized, but it works. 2009-08-26 20:13:09 +00:00
wagic.the.homebrew@gmail.com
8b008a4bda Erwan
- boosters in shop 100 cards -> 80 cards
- 2 new cards in SHM
- Added Ram checking methods for the PSP
2009-04-30 12:10:09 +00:00
wagic.the.homebrew@gmail.com
5952b382a2 Erwan
-Fixed bug with fountain of youth
-New alternate format for decks
2009-04-02 12:50:18 +00:00
jean.chalard
e69f5f3363 J :
* Fix psp compilation.
2009-01-04 08:18:58 +00:00
jean.chalard
3e9ff2b580 J :
* Change the name of debug.h into config.h and use the new RESPATH define.
2008-12-25 16:28:03 +00:00
wagic.the.homebrew
7bf9cc8c07 Erwan
- Fixed a bug in SampleCache
- simplified card files initial parsing
2008-11-29 15:31:56 +00:00
wagic.the.homebrew
58a50705de Erwan
- Fixed a bug with control magic (see tests/control_magic2.txt)
2008-11-29 06:47:03 +00:00
wagic.the.homebrew
3721247bee Erwan
- It is now possible to have avatars associated to each Deck
- Added SFX
- Added Music files
- Possibility to choose your opponent
- Opponents' difficulty is measured according to their number of victories against a given deck
2008-11-24 09:24:47 +00:00
jean.chalard
c97dd1f260 J :
* Remove ^M's.
* Re-indent automatically.
* Remove whitespace at the end of lines.
2008-11-12 13:45:42 +00:00
wagic.the.homebrew
d45e3b101b 2008-11-02 09:50:16 +00:00