Some preparation work for new platform support.
- Added a "PSP" compile-time define to clean up some compile time checks (replaced !WIN32 && !LINUX && !IOS with PSP) -- Wil, I am aware that this is redundant with the PSPENV variable you introduced recently, I think we can clean that up easily -- This looks like lots of changes, but most of the time I just moved some blocks here and there -- tested on VC 2010, PSP, and a bit of NDK -- I might have broken maemo, iOS, or Linux compilation, can you guys check? - Fixed some warnings reported by NDK - NDK still does not compile because recent boost additions (mutex, etc...) are apparently not supported
This commit is contained in:
@@ -83,7 +83,7 @@ PSPDIR = $(shell psp-config --psp-prefix)
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OBJS = $(GENERIC_OBJS) $(PSP_OBJS)
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TARGET_HGE = libhgetools.a
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INCDIR = include/psp include/psp/freetype2 ../Boost
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CXXFLAGS += -O2 -G0 -DPSPENV
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CXXFLAGS += -O2 -G0 -DPSPENV -DPSP
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LIBDIR = lib/psp
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endif
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ifeq ($(TARGET_ARCHITECTURE),linux)
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@@ -19,9 +19,7 @@
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#include <map>
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#include <string>
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#if defined (WIN32) || defined (LINUX) || defined(IOS)
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#else
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#if defined (PSP)
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#include <pspiofilemgr.h>
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#include <pspiofilemgr_fcntl.h>
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#endif
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@@ -130,10 +128,10 @@ private:
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char *mPassword;
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bool mZipAvailable;
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void preloadZip(const string& filename);
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#if defined (WIN32) || defined (LINUX) || defined(IOS)
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FILE *mFile;
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#else
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#if defined (PSP)
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SceUID mFile;
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#else
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FILE *mFile;
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#endif
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unzFile mZipFile;
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int mFileSize;
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@@ -28,18 +28,26 @@
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#include <Qt>
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typedef u32 LocalKeySym;
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#define LOCAL_KEY_NONE Qt::Key_unknown
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#elif defined(WIN32)
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#include <windows.h>
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typedef WPARAM LocalKeySym;
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#define LOCAL_KEY_NONE ((WPARAM)-1)
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#elif defined(LINUX)
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#include <X11/XKBlib.h>
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#include <X11/keysym.h>
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typedef KeySym LocalKeySym;
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#define LOCAL_KEY_NONE XK_VoidSymbol
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#elif defined(ANDROID) // This is temporary until we understand how to send real key events from Java
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typedef long unsigned int LocalKeySym;
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#define LOCAL_KEY_NONE 0
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#else
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typedef u32 LocalKeySym;
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#define LOCAL_KEY_NONE ((u32)-1)
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#endif
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@@ -51,7 +59,7 @@ u8 JGEGetAnalogX();
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u8 JGEGetAnalogY();
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bool JGEToggleFullscreen();
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#if !defined(WIN32) && !defined(LINUX) && !defined(IOS)
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#if defined (PSP)
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// hack to fix a typedef definition of u32 inside of newlib's stdint.h
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// this used to be defined as an unsigned long, but as of minpspw 11.1, it's
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@@ -11,15 +11,9 @@
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#ifndef _MD2MODEL_H
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#define _MD2MODEL_H
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#if defined (WIN32) || defined (LINUX) || defined (IOS)
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#else
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#if defined (PSP)
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#include <pspgu.h>
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#include <pspgum.h>
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#endif
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@@ -236,10 +230,10 @@ private:
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void CheckNextState();
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#if defined (WIN32) || defined (LINUX) || defined (IOS)
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void CalculateNormal(float *p1, float *p2, float *p3);
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#else
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#if defined (PSP)
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void CalculateNormal(ScePspFVector3* normal, float *p1, float *p2, float *p3);
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#else
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void CalculateNormal(float *p1, float *p2, float *p3);
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#endif
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MD2Animation **mAnimations;
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@@ -15,15 +15,9 @@
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using namespace std;
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#if defined (WIN32) || defined (LINUX) || defined (IOS)
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#else
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#if defined (PSP)
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#include <pspgu.h>
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#include <pspgum.h>
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#endif
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@@ -16,9 +16,9 @@
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#include <string.h>
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#include <stdarg.h>
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#if (!defined IOS)
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#if (!defined IOS) && (!defined ANDROID)
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#include <gif_lib.h>
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#endif //IOS
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#endif //IOS ANDROID
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#include "JTypes.h"
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@@ -27,9 +27,7 @@
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#include <windows.h>
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#elif defined (LINUX) || defined(IOS)
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#else
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#elif defined (PSP)
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#include <pspgu.h>
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#include <pspkernel.h>
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@@ -80,8 +78,7 @@ protected:
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public:
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#if defined (WIN32) || defined (LINUX) || defined (IOS)
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#else
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#if defined (PSP)
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int PixelSize(int textureMode);
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#endif
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@@ -575,13 +572,15 @@ private:
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#if (!defined IOS)
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void LoadJPG(TextureInfo &textureInfo, const char *filename, int mode = 0, int TextureFormat = TEXTURE_FORMAT);
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int LoadPNG(TextureInfo &textureInfo, const char *filename, int mode = 0, int TextureFormat = TEXTURE_FORMAT);
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#if (!defined ANDROID)
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void LoadGIF(TextureInfo &textureInfo, const char *filename, int mode = 0, int TextureFormat = TEXTURE_FORMAT);
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int image_readgif(void * handle, TextureInfo &textureInfo, DWORD * bgcolor, InputFunc readFunc,int mode = 0, int TextureFormat = TEXTURE_FORMAT);
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#endif // (ANDROID) How can we get gif support for android ?
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#endif //(IOS)
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static JRenderer* mInstance;
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#if defined (WIN32) || defined (LINUX) || defined (IOS)
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#if (!defined PSP)
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GLuint mCurrentTex;
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#if (defined GL_ES_VERSION_2_0) || (defined GL_VERSION_2_0) || (defined WIN32)
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@@ -27,10 +27,7 @@
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#include <windows.h>
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#define WITH_FMOD
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#elif defined (LINUX) || defined (IOS)
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#else
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#elif defined (PSP)
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#include <pspgu.h>
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#include <pspkernel.h>
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#include <pspdisplay.h>
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@@ -73,16 +70,17 @@ public:
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#else
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#if defined (WIN32) || defined (LINUX) || defined (IOS)
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#if defined (PSP)
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JMP3* mTrack;
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#else
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#ifdef WITH_FMOD
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FSOUND_SAMPLE* mTrack; // MP3 needed to be of "sample" type for FMOD, FMUSIC_MODULE is for MODs
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#else
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void* mTrack;
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#endif
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#else
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JMP3* mTrack;
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#endif
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#endif
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#endif //WITH_FMOD
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#endif //PSP
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#endif //USE_PHONON
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};
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@@ -97,19 +95,20 @@ class JSample
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int mVoice;
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unsigned long fileSize();
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#if defined (WIN32) || defined (LINUX) || defined (IOS)
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#if defined (PSP)
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WAVDATA *mSample;
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#else
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#ifdef WITH_FMOD
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FSOUND_SAMPLE *mSample;
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#else
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#ifdef USE_PHONON
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Phonon::AudioOutput* mOutput;
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Phonon::MediaObject* mMediaObject;
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#endif
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#endif //USE_PHONON
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void* mSample;
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#endif
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#else
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WAVDATA *mSample;
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#endif
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#endif //WITH_FMOD
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#endif //PSP
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};
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@@ -11,10 +11,10 @@
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#ifndef _SPRITE_H_
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#define _SPRITE_H_
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#if defined (WIN32) || defined(LINUX) || defined(IOS)
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#include <math.h>
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#else
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#if defined (PSP)
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#include <fastmath.h>
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#else
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#include <math.h>
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#endif
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#include <vector>
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@@ -11,11 +11,7 @@
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#ifndef _JTYPES_H
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#define _JTYPES_H
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#if defined (WIN32) || defined (LINUX) || defined (IOS)
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#include <stdint.h>
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#else
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#if defined (PSP)
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#include <pspgu.h>
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#include <pspgum.h>
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@@ -27,9 +23,12 @@
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#include <string.h>
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#include <pspaudiolib.h>
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#include <psprtc.h>
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#include "JAudio.h"
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#else
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#include <stdint.h>
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#endif
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#ifndef __GNUC__
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@@ -46,6 +45,11 @@ enum {
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JGE_ERR_GENERIC = -5,
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};
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#ifdef PSP
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#include <fastmath.h>
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#else
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#include <math.h>
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#endif
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#ifndef M_PI
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#define M_PI 3.14159265358979323846f
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@@ -81,7 +85,7 @@ enum {
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#ifdef WIN32
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#include <windows.h>
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#endif
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#if defined(LINUX) || defined(IOS)
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#if defined(LINUX) || defined(IOS) || defined (ANDROID)
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typedef uint8_t byte;
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typedef uint32_t DWORD;
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typedef uint8_t BYTE;
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@@ -98,47 +102,27 @@ enum {
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#import <OpenGLES/ES2/glext.h>
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#import <OpenGLES/ES1/gl.h>
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# import <OpenGLES/ES1/glext.h>
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#elif defined (WIN32) || defined (LINUX)
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#include <GL/gl.h>
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#elif defined (WIN32) || defined (LINUX)
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#include <GL/gl.h>
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#include <GL/glu.h>
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//Android GL1 support TODO
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/*
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#elif defined (ANDROID)
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#include <GLES/gl.h>
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#include <GLES/glext.h>
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*/
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//Android GL2 support
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#elif defined (ANDROID)
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#include <GLES2/gl2.h>
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#include <GLES2/gl2ext.h>
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#endif
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#else
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# include <QtOpenGL>
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#endif
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#if defined (WIN32) || defined (LINUX) || defined (IOS)
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typedef int8_t s8;
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typedef int16_t s16;
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typedef int32_t s32;
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typedef uint8_t u8;
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typedef uint16_t u16;
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typedef uint32_t u32;
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#define BLEND_ZERO GL_ZERO
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#define BLEND_ONE GL_ONE
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#define BLEND_SRC_COLOR GL_SRC_COLOR
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#define BLEND_ONE_MINUS_SRC_COLOR GL_ONE_MINUS_SRC_COLOR
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#define BLEND_SRC_ALPHA GL_SRC_ALPHA
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#define BLEND_ONE_MINUS_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
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#define BLEND_DST_ALPHA GL_DST_ALPHA
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#define BLEND_ONE_MINUS_DST_ALPHA GL_ONE_MINUS_DST_ALPHA
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#define BLEND_DST_COLOR GL_DST_COLOR
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#define BLEND_ONE_MINUS_DST_COLOR GL_ONE_MINUS_DST_COLOR
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#define BLEND_SRC_ALPHA_SATURATE GL_SRC_ALPHA_SATURATE
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#define ARGB(a, r, g, b) (((a) << 24) | ((r) << 16) | ((g) << 8) | (b))
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#define RGBA(r, g, b, a) (((a) << 24) | ((b) << 16) | ((g) << 8) | (r))
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#define TEXTURE_FORMAT 0
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#define GU_PSM_8888 0
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#define GU_PSM_5551 0
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#define GU_PSM_4444 0
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#define GU_PSM_5650 0
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#define PIXEL_TYPE DWORD
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#else // PSP
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#if defined (PSP)
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#ifndef ABGR8888
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#define ABGR8888
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@@ -225,6 +209,37 @@ typedef uint32_t u32;
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ScePspFVector3 pos;
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} PSPVertex3D;
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#else //non PSP
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typedef int8_t s8;
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typedef int16_t s16;
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typedef int32_t s32;
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typedef uint8_t u8;
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typedef uint16_t u16;
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typedef uint32_t u32;
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|
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|
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#define BLEND_ZERO GL_ZERO
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#define BLEND_ONE GL_ONE
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#define BLEND_SRC_COLOR GL_SRC_COLOR
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#define BLEND_ONE_MINUS_SRC_COLOR GL_ONE_MINUS_SRC_COLOR
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#define BLEND_SRC_ALPHA GL_SRC_ALPHA
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#define BLEND_ONE_MINUS_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
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#define BLEND_DST_ALPHA GL_DST_ALPHA
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#define BLEND_ONE_MINUS_DST_ALPHA GL_ONE_MINUS_DST_ALPHA
|
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#define BLEND_DST_COLOR GL_DST_COLOR
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#define BLEND_ONE_MINUS_DST_COLOR GL_ONE_MINUS_DST_COLOR
|
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#define BLEND_SRC_ALPHA_SATURATE GL_SRC_ALPHA_SATURATE
|
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|
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#define ARGB(a, r, g, b) (((a) << 24) | ((r) << 16) | ((g) << 8) | (b))
|
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#define RGBA(r, g, b, a) (((a) << 24) | ((b) << 16) | ((g) << 8) | (r))
|
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|
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#define TEXTURE_FORMAT 0
|
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#define GU_PSM_8888 0
|
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#define GU_PSM_5551 0
|
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#define GU_PSM_4444 0
|
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#define GU_PSM_5650 0
|
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#define PIXEL_TYPE DWORD
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|
||||
#endif
|
||||
|
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@@ -338,14 +353,14 @@ public:
|
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|
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int mFilter;
|
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|
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#if defined (WIN32) || defined (LINUX) || defined (IOS)
|
||||
GLuint mTexId;
|
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u8* mBuffer;
|
||||
#else
|
||||
#if defined (PSP)
|
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int mTextureFormat;
|
||||
int mTexId;
|
||||
bool mInVideoRAM;
|
||||
PIXEL_TYPE* mBits;
|
||||
#else
|
||||
GLuint mTexId;
|
||||
u8* mBuffer;
|
||||
#endif
|
||||
};
|
||||
|
||||
@@ -449,15 +464,15 @@ public:
|
||||
|
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JTexture* mTex;
|
||||
|
||||
#if defined (WIN32) || defined(LINUX) || defined(IOS)
|
||||
#if defined (PSP)
|
||||
PIXEL_TYPE mColor[4]; // up to 4 vertices
|
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int mBlend; // GU_TFX_MODULATE, GU_TFX_DECAL, GU_TFX_BLEND, GU_TFX_REPLACE, GU_TFX_ADD
|
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#else
|
||||
float mTX0;
|
||||
float mTY0;
|
||||
float mTX1;
|
||||
float mTY1;
|
||||
JColor mColor[4]; // up to 4 vertices
|
||||
#else
|
||||
PIXEL_TYPE mColor[4]; // up to 4 vertices
|
||||
int mBlend; // GU_TFX_MODULATE, GU_TFX_DECAL, GU_TFX_BLEND, GU_TFX_REPLACE, GU_TFX_ADD
|
||||
#endif
|
||||
|
||||
float mX;
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
#ifndef THREADING_H
|
||||
#define THREADING_H
|
||||
|
||||
#if defined (WIN32) || defined (LINUX)
|
||||
#if !defined(PSP)
|
||||
#include <boost/date_time.hpp>
|
||||
#include <boost/thread.hpp>
|
||||
#include <boost/thread/mutex.hpp>
|
||||
|
||||
@@ -11,12 +11,10 @@
|
||||
#ifndef _VECTOR2D_H
|
||||
#define _VECTOR2D_H
|
||||
|
||||
#ifdef WIN32
|
||||
#include <math.h>
|
||||
#elif (defined LINUX) || (defined IOS)
|
||||
#include <math.h>
|
||||
#else
|
||||
#ifdef PSP
|
||||
#include <fastmath.h>
|
||||
#else
|
||||
#include <math.h>
|
||||
#endif
|
||||
|
||||
|
||||
|
||||
@@ -18,6 +18,7 @@
|
||||
#include "hgerect.h"
|
||||
|
||||
#include <list>
|
||||
#include <string.h>
|
||||
|
||||
class JQuad;
|
||||
|
||||
|
||||
Binary file not shown.
@@ -92,10 +92,10 @@ void JFileSystem::Destroy()
|
||||
JFileSystem::JFileSystem()
|
||||
{
|
||||
mZipAvailable = false;
|
||||
#if defined (WIN32) || defined (LINUX) || defined (IOS)
|
||||
mFile = NULL;
|
||||
#if defined (PSP)
|
||||
mFile = -1;
|
||||
#else
|
||||
mFile = -1;
|
||||
mFile = NULL;
|
||||
#endif
|
||||
mPassword = NULL;
|
||||
mZipFile = NULL;
|
||||
@@ -197,7 +197,15 @@ bool JFileSystem::OpenFile(const string &filename)
|
||||
}
|
||||
else
|
||||
{
|
||||
#if defined (WIN32) || defined (LINUX)|| defined (IOS)
|
||||
#if defined (PSP)
|
||||
mFile = sceIoOpen(path.c_str(), PSP_O_RDONLY, 0777);
|
||||
if (mFile > 0)
|
||||
{
|
||||
mFileSize = sceIoLseek(mFile, 0, PSP_SEEK_END);
|
||||
sceIoLseek(mFile, 0, PSP_SEEK_SET);
|
||||
return true;
|
||||
}
|
||||
#else
|
||||
mFile = fopen(path.c_str(), "rb");
|
||||
if (mFile != NULL)
|
||||
{
|
||||
@@ -206,14 +214,6 @@ bool JFileSystem::OpenFile(const string &filename)
|
||||
fseek(mFile, 0, SEEK_SET);
|
||||
return true;
|
||||
}
|
||||
#else
|
||||
mFile = sceIoOpen(path.c_str(), PSP_O_RDONLY, 0777);
|
||||
if (mFile > 0)
|
||||
{
|
||||
mFileSize = sceIoLseek(mFile, 0, PSP_SEEK_END);
|
||||
sceIoLseek(mFile, 0, PSP_SEEK_SET);
|
||||
return true;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
@@ -229,30 +229,30 @@ void JFileSystem::CloseFile()
|
||||
return;
|
||||
}
|
||||
|
||||
#if defined (WIN32) || defined (LINUX) || defined (IOS)
|
||||
#if defined (PSP)
|
||||
if (mFile > 0)
|
||||
sceIoClose(mFile);
|
||||
#else
|
||||
if (mFile != NULL)
|
||||
fclose(mFile);
|
||||
#else
|
||||
if (mFile > 0)
|
||||
sceIoClose(mFile);
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
int JFileSystem::ReadFile(void *buffer, int size)
|
||||
{
|
||||
if (mZipAvailable && mZipFile != NULL)
|
||||
{
|
||||
return unzReadCurrentFile(mZipFile, buffer, size);
|
||||
}
|
||||
else
|
||||
{
|
||||
#if defined (WIN32) || defined (LINUX) || defined (IOS)
|
||||
return fread(buffer, 1, size, mFile);
|
||||
if (mZipAvailable && mZipFile != NULL)
|
||||
{
|
||||
return unzReadCurrentFile(mZipFile, buffer, size);
|
||||
}
|
||||
else
|
||||
{
|
||||
#if defined (PSP)
|
||||
return sceIoRead(mFile, buffer, size);
|
||||
#else
|
||||
return sceIoRead(mFile, buffer, size);
|
||||
return fread(buffer, 1, size, mFile);
|
||||
#endif
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -313,22 +313,8 @@ JGE::~JGE()
|
||||
|
||||
|
||||
|
||||
#if defined (WIN32) || defined (LINUX) || defined (IOS)
|
||||
// Non-PSP code
|
||||
|
||||
void JGE::Init()
|
||||
{
|
||||
mDone = false;
|
||||
mPaused = false;
|
||||
mCriticalAssert = false;
|
||||
JRenderer::GetInstance();
|
||||
JFileSystem::GetInstance();
|
||||
JSoundSystem::GetInstance();
|
||||
LeftClickedProcessed();
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
#else ///// PSP specific code
|
||||
#if defined (PSP)
|
||||
// PSP Specific code
|
||||
|
||||
void JGE::Init()
|
||||
{
|
||||
@@ -432,7 +418,21 @@ void JGE::Run()
|
||||
}
|
||||
}
|
||||
|
||||
#endif ///// PSP specific code
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
#else ///// Non PSP code
|
||||
void JGE::Init()
|
||||
{
|
||||
mDone = false;
|
||||
mPaused = false;
|
||||
mCriticalAssert = false;
|
||||
JRenderer::GetInstance();
|
||||
JFileSystem::GetInstance();
|
||||
JSoundSystem::GetInstance();
|
||||
LeftClickedProcessed();
|
||||
}
|
||||
|
||||
#endif ///// Non PSP code
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
@@ -222,7 +222,7 @@ float JLBFont::GetStringWidth(const char *string) const
|
||||
{
|
||||
ch = *p - 32;
|
||||
p++;
|
||||
if (ch < 0) continue;
|
||||
//if (ch < 0) continue; //TODO useless test per compiler's message, char always positive, bug needs fixing here
|
||||
len += mCharWidth[ch+mBase] + mTracking;
|
||||
}
|
||||
len -= mTracking;
|
||||
|
||||
@@ -220,10 +220,10 @@ bool JMD2Model::Load(char *filename, char *textureName)
|
||||
|
||||
//-------------------------------------------------------------------------------------------------
|
||||
// given 3 points, calculates the normal to the points
|
||||
#if defined (WIN32) || defined (LINUX) || defined (IOS)
|
||||
void JMD2Model::CalculateNormal(float *p1, float *p2, float *p3)
|
||||
#else
|
||||
#if defined (PSP)
|
||||
void JMD2Model::CalculateNormal(ScePspFVector3 *normal, float *p1, float *p2, float *p3)
|
||||
#else
|
||||
void JMD2Model::CalculateNormal(float *p1, float *p2, float *p3)
|
||||
#endif
|
||||
{
|
||||
float a[3], b[3], result[3];
|
||||
@@ -244,21 +244,21 @@ void JMD2Model::CalculateNormal(ScePspFVector3 *normal, float *p1, float *p2, fl
|
||||
// calculate the length of the normal
|
||||
length = (float)sqrt(result[0]*result[0] + result[1]*result[1] + result[2]*result[2]);
|
||||
|
||||
#if defined (WIN32) || defined (LINUX) || defined (IOS)
|
||||
// normalize and specify the normal
|
||||
#if (!defined GL_ES_VERSION_2_0) && (!defined GL_VERSION_2_0)
|
||||
glNormal3f(result[0]/length, result[1]/length, result[2]/length);
|
||||
#else
|
||||
// FIXME
|
||||
#endif //(!defined GL_ES_VERSION_2_0) && (!defined GL_VERSION_2_0)
|
||||
|
||||
#else
|
||||
#if defined (PSP)
|
||||
if (length == 0.0f)
|
||||
length = SMALLEST_FP;
|
||||
|
||||
normal->x = result[0]/length;
|
||||
normal->y = result[1]/length;
|
||||
normal->z = result[2]/length;
|
||||
#else
|
||||
// normalize and specify the normal
|
||||
#if (!defined GL_ES_VERSION_2_0) && (!defined GL_VERSION_2_0)
|
||||
glNormal3f(result[0]/length, result[1]/length, result[2]/length);
|
||||
#else
|
||||
// FIXME
|
||||
#endif //(!defined GL_ES_VERSION_2_0) && (!defined GL_VERSION_2_0)
|
||||
|
||||
#endif
|
||||
|
||||
}
|
||||
@@ -278,12 +278,12 @@ void JMD2Model::Render(int frameNum)
|
||||
mRenderer->BindTexture(mModel->modelTex);
|
||||
|
||||
|
||||
#if defined (WIN32) || defined (LINUX) || defined (IOS)
|
||||
#if !defined (PSP)
|
||||
|
||||
// display the textured model with proper lighting normals
|
||||
#if (defined GL_ES_VERSION_2_0) || (defined GL_VERSION_2_0)
|
||||
|
||||
#elif (defined GL_ES_VERSION_1_1) || (defined GL_VERSION_1_1)
|
||||
#elif (defined GL_ES_VERSION_1_1) || (defined GL_VERSION_1_1) || (defined GL_VERSION_ES_CM_1_1)
|
||||
glEnableClientState(GL_VERTEX_ARRAY);
|
||||
glEnableClientState(GL_TEXTURE_COORD_ARRAY);
|
||||
|
||||
@@ -299,7 +299,7 @@ void JMD2Model::Render(int frameNum)
|
||||
|
||||
#if (defined GL_ES_VERSION_2_0) || (defined GL_VERSION_2_0)
|
||||
|
||||
#elif (defined GL_ES_VERSION_1_1) || (defined GL_VERSION_1_1)
|
||||
#elif (defined GL_ES_VERSION_1_1) || (defined GL_VERSION_1_1)|| (defined GL_VERSION_ES_CM_1_1)
|
||||
float vertex_data[]={
|
||||
pointList[mModel->triIndex[i].meshIndex[0]].x, pointList[mModel->triIndex[i].meshIndex[0]].y, pointList[mModel->triIndex[i].meshIndex[0]].z,
|
||||
pointList[mModel->triIndex[i].meshIndex[2]].x, pointList[mModel->triIndex[i].meshIndex[2]].y, pointList[mModel->triIndex[i].meshIndex[2]].z,
|
||||
@@ -333,7 +333,7 @@ void JMD2Model::Render(int frameNum)
|
||||
}
|
||||
#if (defined GL_ES_VERSION_2_0) || (defined GL_VERSION_2_0)
|
||||
|
||||
#elif (defined GL_ES_VERSION_1_1) || (defined GL_VERSION_1_1)
|
||||
#elif (defined GL_ES_VERSION_1_1) || (defined GL_VERSION_1_1) || (defined GL_VERSION_ES_CM_1_1)
|
||||
glDrawArrays(GL_TRIANGLES,0,3); // seems suspicious to put that here, should probably be in the loop
|
||||
#else
|
||||
glEnd();
|
||||
@@ -482,11 +482,11 @@ void JMD2Model::Render()
|
||||
|
||||
mRenderer->BindTexture(mModel->modelTex);
|
||||
|
||||
#if defined (WIN32) || defined (LINUX) || defined (IOS)
|
||||
#if !defined (PSP)
|
||||
|
||||
#if (defined GL_ES_VERSION_2_0) || (defined GL_VERSION_2_0)
|
||||
// FIXME
|
||||
#elif (defined GL_ES_VERSION_1_1) || (defined GL_VERSION_1_1)
|
||||
#elif (defined GL_ES_VERSION_1_1) || (defined GL_VERSION_1_1) || (defined GL_VERSION_ES_CM_1_1)
|
||||
glEnableClientState(GL_VERTEX_ARRAY);
|
||||
glEnableClientState(GL_TEXTURE_COORD_ARRAY);
|
||||
#else
|
||||
@@ -541,7 +541,7 @@ void JMD2Model::Render()
|
||||
|
||||
#if (defined GL_ES_VERSION_2_0) || (defined GL_VERSION_2_0)
|
||||
// FIXME
|
||||
#elif (defined GL_ES_VERSION_1_1) || (defined GL_VERSION_1_1)
|
||||
#elif (defined GL_ES_VERSION_1_1) || (defined GL_VERSION_1_1) || (defined GL_VERSION_ES_CM_1_1)
|
||||
float vertex_data[]={
|
||||
vertex[0].x, vertex[0].y, vertex[0].z,
|
||||
vertex[2].x, vertex[2].y, vertex[2].z,
|
||||
@@ -575,7 +575,7 @@ void JMD2Model::Render()
|
||||
}
|
||||
#if (defined GL_ES_VERSION_2_0) || (defined GL_VERSION_2_0)
|
||||
// FIXME
|
||||
#elif (defined GL_ES_VERSION_1_1) || (defined GL_VERSION_1_1)
|
||||
#elif (defined GL_ES_VERSION_1_1) || (defined GL_VERSION_1_1) || (defined GL_VERSION_ES_CM_1_1)
|
||||
glDrawArrays(GL_TRIANGLES,0,3); // seems suspicious to put that here, should probably be in the loop
|
||||
#else
|
||||
glEnd();
|
||||
|
||||
@@ -145,11 +145,11 @@ void JSprite::Render()
|
||||
// //mQuad->SetColor(ARGB(alpha,255,255,255));
|
||||
|
||||
|
||||
#if defined (WIN32) || defined (LINUX) || defined (IOS)
|
||||
#if defined (PSP)
|
||||
mFrames[mCurrentFrame]->SetColor(MAKE_COLOR(alpha, mColor));
|
||||
#else
|
||||
mFrames[mCurrentFrame]->SetColor(alpha<<24 | mColor);
|
||||
// mQuad->SetFlip(mFlipped[mCurrentFrame], false);
|
||||
#else
|
||||
mFrames[mCurrentFrame]->SetColor(MAKE_COLOR(alpha, mColor));
|
||||
#endif
|
||||
// mQuad->SetHFlip(mFlipped[mCurrentFrame]);
|
||||
// }
|
||||
@@ -306,10 +306,10 @@ void JSprite::SetHotSpot(float x, float y, int index)
|
||||
|
||||
}
|
||||
|
||||
#if defined (WIN32) || defined (LINUX) || defined (IOS)
|
||||
void JSprite::SetColor(PIXEL_TYPE color) { mColor = (color&0x00ffffff); }
|
||||
#else
|
||||
#if defined (PSP)
|
||||
void JSprite::SetColor(PIXEL_TYPE color) { mColor = (color&~MASK_ALPHA); }
|
||||
#else
|
||||
void JSprite::SetColor(PIXEL_TYPE color) { mColor = (color&0x00ffffff); }
|
||||
#endif
|
||||
|
||||
// void JSprite::SetBlendMode(int blend, int index)
|
||||
|
||||
@@ -608,11 +608,12 @@ local int unzlocal_GetCurrentFileInfoInternal (file,
|
||||
|
||||
/* we check the magic */
|
||||
if (err==UNZ_OK)
|
||||
{
|
||||
if (unzlocal_getLong(&s->z_filefunc, s->filestream,&uMagic) != UNZ_OK)
|
||||
err=UNZ_ERRNO;
|
||||
else if (uMagic!=0x02014b50)
|
||||
err=UNZ_BADZIPFILE;
|
||||
|
||||
}
|
||||
if (unzlocal_getShort(&s->z_filefunc, s->filestream,&file_info.version) != UNZ_OK)
|
||||
err=UNZ_ERRNO;
|
||||
|
||||
@@ -688,10 +689,12 @@ local int unzlocal_GetCurrentFileInfoInternal (file,
|
||||
uSizeRead = extraFieldBufferSize;
|
||||
|
||||
if (lSeek!=0)
|
||||
{
|
||||
if (ZSEEK(s->z_filefunc, s->filestream,lSeek,ZLIB_FILEFUNC_SEEK_CUR)==0)
|
||||
lSeek=0;
|
||||
else
|
||||
err=UNZ_ERRNO;
|
||||
}
|
||||
if ((file_info.size_file_extra>0) && (extraFieldBufferSize>0))
|
||||
if (ZREAD(s->z_filefunc, s->filestream,extraField,uSizeRead)!=uSizeRead)
|
||||
err=UNZ_ERRNO;
|
||||
@@ -713,10 +716,12 @@ local int unzlocal_GetCurrentFileInfoInternal (file,
|
||||
uSizeRead = commentBufferSize;
|
||||
|
||||
if (lSeek!=0)
|
||||
{
|
||||
if (ZSEEK(s->z_filefunc, s->filestream,lSeek,ZLIB_FILEFUNC_SEEK_CUR)==0)
|
||||
lSeek=0;
|
||||
else
|
||||
err=UNZ_ERRNO;
|
||||
}
|
||||
if ((file_info.size_file_comment>0) && (commentBufferSize>0))
|
||||
if (ZREAD(s->z_filefunc, s->filestream,szComment,uSizeRead)!=uSizeRead)
|
||||
err=UNZ_ERRNO;
|
||||
@@ -977,11 +982,12 @@ local int unzlocal_CheckCurrentFileCoherencyHeader (s,piSizeVar,
|
||||
|
||||
|
||||
if (err==UNZ_OK)
|
||||
{
|
||||
if (unzlocal_getLong(&s->z_filefunc, s->filestream,&uMagic) != UNZ_OK)
|
||||
err=UNZ_ERRNO;
|
||||
else if (uMagic!=0x04034b50)
|
||||
err=UNZ_BADZIPFILE;
|
||||
|
||||
}
|
||||
if (unzlocal_getShort(&s->z_filefunc, s->filestream,&uData) != UNZ_OK)
|
||||
err=UNZ_ERRNO;
|
||||
/*
|
||||
|
||||
@@ -37,7 +37,7 @@ PSP_EBOOT_UNKPNG = pic0.png
|
||||
PSP_EBOOT_PIC1 = pic1.png
|
||||
INCDIR = ../../JGE/include ../../JGE/include/psp ../../JGE/include/psp/freetype2 ../../JGE/src ../../projects/mtg/include ../../Boost
|
||||
LIBDIR = ../../JGE/lib/psp
|
||||
CFLAGS = -O2 -G0 -DPSPFW3XX -DDEVHOOK -DUSE_PRECOMPILED_HEADERS=1 -DPSPENV
|
||||
CFLAGS = -O2 -G0 -DPSPFW3XX -DDEVHOOK -DUSE_PRECOMPILED_HEADERS=1 -DPSPENV -DPSP
|
||||
else
|
||||
OBJS += objs/TestSuiteAI.o
|
||||
INCDIR = -I../../JGE/include -I../../JGE/src -I/usr/X11/include -I../../projects/mtg/include -I../../Boost
|
||||
|
||||
@@ -3,9 +3,7 @@
|
||||
|
||||
#include <JGE.h>
|
||||
|
||||
#if defined (WIN32) || defined (LINUX) || defined (IOS)
|
||||
|
||||
#else
|
||||
#if defined (PSP)
|
||||
#include <pspkernel.h>
|
||||
#include <pspdisplay.h>
|
||||
#include <pspctrl.h>
|
||||
|
||||
@@ -3,10 +3,10 @@
|
||||
#include <JGE.h>
|
||||
#include <JLogger.h>
|
||||
#include <JRenderer.h>
|
||||
#if defined (WIN32) || defined (LINUX) || defined (IOS)
|
||||
#include <time.h>
|
||||
#else
|
||||
#if defined (PSP)
|
||||
#include <pspfpu.h>
|
||||
#else
|
||||
#include <time.h>
|
||||
#endif
|
||||
|
||||
#include "WResourceManager.h"
|
||||
@@ -85,7 +85,7 @@ void GameApp::Create()
|
||||
#if !defined(QT_CONFIG) && !defined(IOS)
|
||||
#if defined (WIN32)
|
||||
_CrtSetDbgFlag ( _CRTDBG_ALLOC_MEM_DF | _CRTDBG_LEAK_CHECK_DF );
|
||||
#elif not defined (LINUX)
|
||||
#elif defined (PSP)
|
||||
pspFpuSetEnable(0); //disable FPU Exceptions until we find where the FPU errors come from
|
||||
#endif
|
||||
#endif //QT_CONFIG
|
||||
@@ -356,8 +356,7 @@ void GameApp::Update()
|
||||
|
||||
mCurrentState = mNextState;
|
||||
|
||||
#if defined (WIN32) || defined (LINUX)
|
||||
#else
|
||||
#if defined (PSP)
|
||||
/*
|
||||
int maxLinear = ramAvailableLineareMax();
|
||||
int ram = ramAvailable();
|
||||
|
||||
@@ -10,7 +10,7 @@ using std::map;
|
||||
static map<const LocalKeySym, KeyRep> fattable;
|
||||
static map<const JButton, KeyRep> slimtable;
|
||||
|
||||
#if defined(LINUX) || defined (IOS)
|
||||
#if defined(LINUX) || defined (IOS) || defined (ANDROID)
|
||||
const KeyRep& translateKey(LocalKeySym key)
|
||||
{
|
||||
{
|
||||
@@ -20,13 +20,13 @@ const KeyRep& translateKey(LocalKeySym key)
|
||||
}
|
||||
|
||||
char* str = NULL;
|
||||
#if !defined(QT_CONFIG) && !defined(IOS)
|
||||
#if !defined(QT_CONFIG) && !defined(IOS) && !defined(ANDROID)
|
||||
str = XKeysymToString(key);
|
||||
#endif // QT_CONFIG
|
||||
if (!str)
|
||||
{
|
||||
str = NEW char[11];
|
||||
sprintf(str, "%lu", key);
|
||||
sprintf(str, "%lu", key); //TODO: Wagic is not supposed to know that a key actually is an unsingned long, so this part should probably be platform specific (move to JGE ?)
|
||||
}
|
||||
const KeyRep k = make_pair(str, static_cast<JQuad*>(NULL));
|
||||
fattable[key] = k;
|
||||
|
||||
@@ -134,8 +134,7 @@ unsigned long WCachedTexture::size()
|
||||
if (!texture) return 0;
|
||||
|
||||
unsigned int pixel_size = 4;
|
||||
#if defined WIN32 || defined LINUX || defined IOS
|
||||
#else
|
||||
#if defined(PSP)
|
||||
pixel_size = JRenderer::GetInstance()->PixelSize(texture->mTextureFormat);
|
||||
#endif
|
||||
return texture->mTexHeight * texture->mTexWidth * pixel_size;
|
||||
|
||||
@@ -10,12 +10,7 @@
|
||||
static PIXEL_TYPE gencolor(int id, PIXEL_TYPE color)
|
||||
{
|
||||
unsigned int a, r, g, b, r0, g0, b0;
|
||||
#if defined (WIN32) || defined (LINUX)
|
||||
a = (color >> 24) & 0xFF;
|
||||
r = (color >> 16) & 0xFF;
|
||||
g = (color >> 8) & 0xFF;
|
||||
b = (color >> 0) & 0xFF;
|
||||
#else // PSP
|
||||
#if defined (PSP)
|
||||
# if defined (ABGR8888)
|
||||
a = (color >> 24) & 0xFF;
|
||||
b = (color >> 16) & 0xFF;
|
||||
@@ -32,6 +27,11 @@ static PIXEL_TYPE gencolor(int id, PIXEL_TYPE color)
|
||||
g = ((color >> 4) & 0x0F) << 4;
|
||||
r = ((color >> 0) & 0x0F) << 4;
|
||||
# endif
|
||||
#else // non PSP
|
||||
a = (color >> 24) & 0xFF;
|
||||
r = (color >> 16) & 0xFF;
|
||||
g = (color >> 8) & 0xFF;
|
||||
b = (color >> 0) & 0xFF;
|
||||
#endif
|
||||
r0 = g0 = b0 = 255;
|
||||
|
||||
@@ -204,7 +204,7 @@ WFBFont::WFBFont(int inFontID, const char *fontname, int lineheight, bool useVid
|
||||
mSprites = NEW JQuad*[mCacheSize];
|
||||
mGBCode = NEW int[mCacheSize];
|
||||
|
||||
#if defined (WIN32) || defined (LINUX)
|
||||
#if !defined (PSP)
|
||||
mCharBuffer = NEW u32[mFontSize*mFontSize];
|
||||
#endif
|
||||
|
||||
@@ -246,8 +246,7 @@ WFBFont::~WFBFont()
|
||||
if (mCharBuffer) delete[] mCharBuffer;
|
||||
}
|
||||
|
||||
#if defined (WIN32) || defined (LINUX)
|
||||
#else
|
||||
#if defined (PSP)
|
||||
static void SwizzlePlot(u8* out, PIXEL_TYPE color, int i, int j, unsigned int width)
|
||||
{
|
||||
unsigned int rowblocks = (width >> 4);
|
||||
@@ -283,14 +282,14 @@ int WFBFont::PreCacheChar(const u8 *ch)
|
||||
int index = mCurr++;
|
||||
if (mCurr >= mCacheSize) mCurr = 0;
|
||||
|
||||
#if defined (WIN32) || defined (LINUX) || defined (IOS)
|
||||
int x = 0;
|
||||
int y = 0;
|
||||
memset(mCharBuffer, 0, sizeof(u32) * mFontSize * mFontSize);
|
||||
#else
|
||||
#if defined (PSP)
|
||||
u8* pTexture = (u8*) mTexture->mBits;
|
||||
int x;
|
||||
int y = (int) mSprites[index]->mY;
|
||||
#else
|
||||
int x = 0;
|
||||
int y = 0;
|
||||
memset(mCharBuffer, 0, sizeof(u32) * mFontSize * mFontSize);
|
||||
#endif
|
||||
|
||||
if (doubleWidthChar(ch))
|
||||
@@ -319,10 +318,10 @@ int WFBFont::PreCacheChar(const u8 *ch)
|
||||
#if 1
|
||||
for (; j < offset; j++)
|
||||
{
|
||||
#if defined (WIN32) || defined (LINUX) || defined (IOS)
|
||||
mCharBuffer[y * mFontSize + x] = ARGB(0, 0, 0, 0);
|
||||
#else
|
||||
#if defined (PSP)
|
||||
SwizzlePlot(pTexture, ARGB(0, 0, 0, 0), x * PIXEL_SIZE, y, mTexture->mTexWidth * PIXEL_SIZE);
|
||||
#else
|
||||
mCharBuffer[y * mFontSize + x] = ARGB(0, 0, 0, 0);
|
||||
#endif
|
||||
x++;
|
||||
}
|
||||
@@ -334,19 +333,19 @@ int WFBFont::PreCacheChar(const u8 *ch)
|
||||
gray = src[(i * size + j - offset) / 2];
|
||||
gray = ((j - offset) & 1) ? (gray & 0xF0) : ((gray & 0x0F) << 4);
|
||||
if (gray) gray |= 0x0F;
|
||||
#if defined (WIN32) || defined (LINUX) || defined (IOS)
|
||||
mCharBuffer[y * mFontSize + x] = ARGB(gray, 255, 255, 255);
|
||||
#else
|
||||
#if defined (PSP)
|
||||
SwizzlePlot(pTexture, ARGB(gray, 255, 255, 255), x * PIXEL_SIZE, y, mTexture->mTexWidth * PIXEL_SIZE);
|
||||
#else
|
||||
mCharBuffer[y * mFontSize + x] = ARGB(gray, 255, 255, 255);
|
||||
#endif
|
||||
x++;
|
||||
}
|
||||
for (; j < mFontSize; j++)
|
||||
{
|
||||
#if defined (WIN32) || defined (LINUX) || defined (IOS)
|
||||
mCharBuffer[y * mFontSize + x] = ARGB(0, 0, 0, 0);
|
||||
#else
|
||||
#if defined (PSP)
|
||||
SwizzlePlot(pTexture, ARGB(0, 0, 0, 0), x * PIXEL_SIZE, y, mTexture->mTexWidth * PIXEL_SIZE);
|
||||
#else
|
||||
mCharBuffer[y * mFontSize + x] = ARGB(0, 0, 0, 0);
|
||||
#endif
|
||||
x++;
|
||||
}
|
||||
@@ -355,12 +354,12 @@ int WFBFont::PreCacheChar(const u8 *ch)
|
||||
|
||||
mGBCode[index] = code;
|
||||
|
||||
#if defined (WIN32) || defined (LINUX) || defined (IOS)
|
||||
#if defined (PSP)
|
||||
sceKernelDcacheWritebackAll();
|
||||
#else
|
||||
x = (int)mSprites[index]->mX;
|
||||
y = (int)mSprites[index]->mY;
|
||||
glTexSubImage2D(GL_TEXTURE_2D, 0, x, y, mFontSize, mFontSize, GL_RGBA, GL_UNSIGNED_BYTE, mCharBuffer);
|
||||
#else
|
||||
sceKernelDcacheWritebackAll();
|
||||
#endif
|
||||
return index;
|
||||
}
|
||||
@@ -645,7 +644,7 @@ WGBKFont::WGBKFont(int inFontID, const char *fontname, int lineheight, bool useV
|
||||
mSprites = NEW JQuad*[mCacheSize];
|
||||
mGBCode = NEW int[mCacheSize];
|
||||
|
||||
#if defined (WIN32) || defined (LINUX) || defined (IOS)
|
||||
#if !defined (PSP)
|
||||
mCharBuffer = NEW u32[mFontSize*mFontSize];
|
||||
#endif
|
||||
|
||||
@@ -681,14 +680,14 @@ int WGBKFont::PreCacheChar(const u8 *ch)
|
||||
int index = mCurr++;
|
||||
if (mCurr >= mCacheSize) mCurr = 0;
|
||||
|
||||
#if defined (WIN32) || defined (LINUX) || defined (IOS)
|
||||
int x = 0;
|
||||
int y = 0;
|
||||
memset(mCharBuffer, 0, sizeof(u32) * mFontSize * mFontSize);
|
||||
#else
|
||||
#if defined(PSP)
|
||||
u8* pTexture = (u8*) mTexture->mBits;
|
||||
int x;
|
||||
int y = (int) mSprites[index]->mY;
|
||||
#else
|
||||
int x = 0;
|
||||
int y = 0;
|
||||
memset(mCharBuffer, 0, sizeof(u32) * mFontSize * mFontSize);
|
||||
#endif
|
||||
|
||||
if (mIndex) code = mIndex[code];
|
||||
@@ -709,19 +708,19 @@ int WGBKFont::PreCacheChar(const u8 *ch)
|
||||
// set up the font texture buffer
|
||||
for (unsigned int i = 0; i < mFontSize; i++)
|
||||
{
|
||||
#if defined (WIN32) || defined (LINUX) || defined (IOS)
|
||||
x = 0;
|
||||
#else
|
||||
#if defined (PSP)
|
||||
x = (int) mSprites[index]->mX;
|
||||
#else
|
||||
x = 0;
|
||||
#endif
|
||||
unsigned int j = 0;
|
||||
#if 1
|
||||
for (; j < offset; j++)
|
||||
{
|
||||
#if defined (WIN32) || defined (LINUX) || defined (IOS)
|
||||
mCharBuffer[y * mFontSize + x] = ARGB(0, 0, 0, 0);
|
||||
#else
|
||||
#if defined (PSP)
|
||||
SwizzlePlot(pTexture, ARGB(0, 0, 0, 0), x * PIXEL_SIZE, y, mTexture->mTexWidth * PIXEL_SIZE);
|
||||
#else
|
||||
mCharBuffer[y * mFontSize + x] = ARGB(0, 0, 0, 0);
|
||||
#endif
|
||||
x++;
|
||||
}
|
||||
@@ -733,19 +732,19 @@ int WGBKFont::PreCacheChar(const u8 *ch)
|
||||
gray = src[(i * size + j - offset) / 2];
|
||||
gray = ((j - offset) & 1) ? (gray & 0xF0) : ((gray & 0x0F) << 4);
|
||||
if (gray) gray |= 0x0F;
|
||||
#if defined (WIN32) || defined (LINUX) || defined (IOS)
|
||||
mCharBuffer[y * mFontSize + x] = ARGB(gray, 255, 255, 255);
|
||||
#else
|
||||
#if defined (PSP)
|
||||
SwizzlePlot(pTexture, ARGB(gray, 255, 255, 255), x * PIXEL_SIZE, y, mTexture->mTexWidth * PIXEL_SIZE);
|
||||
#else
|
||||
mCharBuffer[y * mFontSize + x] = ARGB(gray, 255, 255, 255);
|
||||
#endif
|
||||
x++;
|
||||
}
|
||||
for (; j < mFontSize; j++)
|
||||
{
|
||||
#if defined (WIN32) || defined (LINUX) || defined (IOS)
|
||||
mCharBuffer[y * mFontSize + x] = ARGB(0, 0, 0, 0);
|
||||
#else
|
||||
#if defined (PSP)
|
||||
SwizzlePlot(pTexture, ARGB(0, 0, 0, 0), x * PIXEL_SIZE, y, mTexture->mTexWidth * PIXEL_SIZE);
|
||||
#else
|
||||
mCharBuffer[y * mFontSize + x] = ARGB(0, 0, 0, 0);
|
||||
#endif
|
||||
x++;
|
||||
}
|
||||
@@ -754,12 +753,12 @@ int WGBKFont::PreCacheChar(const u8 *ch)
|
||||
|
||||
mGBCode[index] = code;
|
||||
|
||||
#if defined (WIN32) || defined (LINUX) || defined (IOS)
|
||||
#if defined (PSP)
|
||||
sceKernelDcacheWritebackAll();
|
||||
#else
|
||||
x = (int)mSprites[index]->mX;
|
||||
y = (int)mSprites[index]->mY;
|
||||
glTexSubImage2D(GL_TEXTURE_2D, 0, x, y, mFontSize, mFontSize, GL_RGBA, GL_UNSIGNED_BYTE, mCharBuffer);
|
||||
#else
|
||||
sceKernelDcacheWritebackAll();
|
||||
#endif
|
||||
return index;
|
||||
}
|
||||
|
||||
@@ -59,7 +59,14 @@ int WRand()
|
||||
int filesize(const char * filename)
|
||||
{
|
||||
int file_size = 0;
|
||||
#if defined (WIN32) || defined (LINUX) || defined (IOS)
|
||||
#if defined (PSP)
|
||||
int file = sceIoOpen(filename, PSP_O_RDONLY, 0777);
|
||||
if (file > 0)
|
||||
{
|
||||
file_size = sceIoLseek(file, 0, PSP_SEEK_END);
|
||||
sceIoClose(file);
|
||||
}
|
||||
#else
|
||||
FILE * file = fopen(filename, "rb");
|
||||
if (file != NULL)
|
||||
{
|
||||
@@ -67,15 +74,6 @@ int filesize(const char * filename)
|
||||
file_size = ftell(file);
|
||||
fclose(file);
|
||||
}
|
||||
|
||||
#else
|
||||
int file = sceIoOpen(filename, PSP_O_RDONLY, 0777);
|
||||
if (file > 0)
|
||||
{
|
||||
file_size = sceIoLseek(file, 0, PSP_SEEK_END);
|
||||
sceIoClose(file);
|
||||
}
|
||||
|
||||
#endif
|
||||
return file_size;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user