Erwan
-Fixed bug with fountain of youth -New alternate format for decks
This commit is contained in:
@@ -666,7 +666,7 @@ subtype=Forest
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[/card]
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[card]
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text={2}, {T}: You gain 1 life.
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auto={2},{T}:life 1
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auto={2},{T}:life:1
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id=135273
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name=Fountain of Youth
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rarity=U
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@@ -50,6 +50,7 @@ foratog.txt
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force_of_nature.txt
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force_of_nature2.txt
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force_of_nature3.txt
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fountain_of_youth.txt
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ghost_warden.txt
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giant_growth.txt
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giant_growth2.txt
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17
projects/mtg/bin/Res/test/fountain_of_youth.txt
Normal file
17
projects/mtg/bin/Res/test/fountain_of_youth.txt
Normal file
@@ -0,0 +1,17 @@
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#Testing Does fountain of youth give +1 life ?
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[INIT]
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FIRSTMAIN
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[PLAYER1]
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inplay:fountain of youth
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manapool:{2}
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[PLAYER2]
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[DO]
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fountain of youth
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[ASSERT]
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FIRSTMAIN
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[PLAYER1]
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inplay:fountain of youth
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manapool:{0}
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life:21
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[PLAYER2]
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[END]
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@@ -35,6 +35,7 @@ class MtgSets{
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static MtgSets * SetsList;
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MtgSets();
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int Add(const char * subtype);
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int find(string value);
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};
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@@ -59,6 +60,7 @@ class MTGAllCards {
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MTGAllCards(const char * config_file, const char * set_name);
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MTGAllCards(const char * config_file, const char * set_name, TexturesCache * cache);
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MTGCard * getCardById(int id);
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MTGCard * getCardByName(string name);
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int load(const char * config_file, const char * setName, int autoload = 1);
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int countByType(const char * _type);
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int countByColor(int color);
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@@ -10,6 +10,7 @@ using std::map;
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#define MTG_MAX_PLAYER_CARDS 100
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class MTGAllCards;
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class MTGDeck;
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class MTGCardInstance;
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class Player;
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@@ -88,6 +89,7 @@ class MTGPlayerCards {
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MTGAllCards * collection;
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MTGPlayerCards(MTGAllCards * _collection, int * idList, int idListSize);
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MTGPlayerCards(MTGAllCards * _collection, MTGDeck * deck);
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~MTGPlayerCards();
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void initGame(int shuffle = 1, int draw = 1);
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void setOwner(Player * player);
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@@ -37,16 +37,19 @@ class TestSuitePlayerData{
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class TestSuite;
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class TestSuiteState{
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public:
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int phase;
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void parsePlayerState(int playerId, string s);
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void parsePlayerState(int playerId, string s,TestSuite * suite);
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TestSuiteState();
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TestSuitePlayerData playerData[2];
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void cleanup();
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};
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class TestSuite{
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public:
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MTGAllCards* collection;
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int summoningSickness;
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float timerLimit;
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int currentAction;
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@@ -57,10 +60,10 @@ class TestSuite{
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int nbfiles;
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int currentfile;
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void load(const char * filename);
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TestSuite(const char * filename);
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TestSuite(const char * filename,MTGAllCards* _collection);
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void initGame();
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int assertGame();
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MTGPlayerCards * buildDeck(MTGAllCards * collection, int playerId);
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MTGPlayerCards * buildDeck(int playerId);
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string getNextAction();
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int phaseStrToInt(string s);
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MTGCardInstance * getCardByMTGId(int mtgid);
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@@ -68,6 +71,7 @@ class TestSuite{
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int loadNext();
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void cleanup();
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int Log(const char * text);
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int getMTGId(string name);
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};
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@@ -75,7 +79,7 @@ class TestSuiteAI:public AIPlayer{
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public:
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TestSuite * suite;
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float timer;
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TestSuiteAI(MTGAllCards * collection,TestSuite * suite, int playerId);
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TestSuiteAI(TestSuite * suite, int playerId);
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virtual int Act(float dt);
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virtual int displayStack(){return 1;}
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@@ -30,10 +30,8 @@
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using std::string;
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int lowercase(string source);
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int filesize(const char * filename);
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int readfile_to_ints(const char * filename, int * out_buffer);
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int fileExists(const char * filename);
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#ifdef LINUX
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@@ -551,8 +551,9 @@ AIPlayer * AIPlayerFactory::createAIPlayer(MTGAllCards * collection, MTGPlayerCa
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OutputDebugString(debuf);
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#endif
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int deck_cards_ids[100];
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int nb_elements = readfile_to_ints(deckFile, deck_cards_ids);
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MTGPlayerCards * deck = NEW MTGPlayerCards(collection,deck_cards_ids, nb_elements);
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MTGDeck * tempDeck = NEW MTGDeck(deckFile, NULL, collection);
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MTGPlayerCards * deck = NEW MTGPlayerCards(collection,tempDeck);
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delete tempDeck;
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AIPlayerBaka * baka = NEW AIPlayerBaka(deck,deckFileSmall, avatarFile);
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return baka;
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}
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@@ -66,7 +66,7 @@ void GameStateDuel::Start()
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#ifdef TESTSUITE
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if (testSuite) delete testSuite;
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testSuite = NEW TestSuite(RESPATH"/test/_tests.txt");
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testSuite = NEW TestSuite(RESPATH"/test/_tests.txt",mParent->collection);
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#endif
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@@ -117,9 +117,11 @@ void GameStateDuel::loadPlayer(int playerId, int decknb, int isAI){
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sprintf(deckFile, RESPATH"/player/deck%i.txt",decknb);
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char deckFileSmall[255];
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sprintf(deckFileSmall, "player_deck%i",decknb);
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int deck_cards_ids[100];
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int nb_elements = readfile_to_ints(deckFile, deck_cards_ids);
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deck[playerId] = NEW MTGPlayerCards(mParent->collection,deck_cards_ids, nb_elements);
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//int deck_cards_ids[100];
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//int nb_elements = readfile_to_ints(deckFile, deck_cards_ids);
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MTGDeck * tempDeck = NEW MTGDeck(deckFile, NULL, mParent->collection);
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deck[playerId] = NEW MTGPlayerCards(mParent->collection,tempDeck);
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delete tempDeck;
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mPlayers[playerId] = NEW HumanPlayer(deck[playerId],deckFileSmall);
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}else{ //AI Player, chose deck
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AIPlayerFactory playerCreator;
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@@ -141,7 +143,7 @@ void GameStateDuel::loadTestSuitePlayers(){
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if (mPlayers[i]){
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delete mPlayers[i];
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}
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mPlayers[i] = NEW TestSuiteAI(mParent->collection,testSuite, i);
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mPlayers[i] = NEW TestSuiteAI(testSuite, i);
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OutputDebugString ("loading suite 2\n");
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deck[i] = mPlayers[i]->game;
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}
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@@ -30,6 +30,16 @@ int MtgSets::Add(const char * name){
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return nb_items - 1;
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}
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int MtgSets::find(string name){
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std::transform(name.begin(), name.end(), name.begin(),::tolower );
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for (int i = 0; i < nb_items; i++){
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string set = values[i];
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std::transform(set.begin(), set.end(), set.begin(),::tolower );;
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if (set.compare(name) == 0) return i;
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}
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return -1;
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}
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int MTGAllCards::processConfLine(string s, MTGCard *card){
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unsigned int i = s.find_first_of("=");
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@@ -279,6 +289,29 @@ MTGCard * MTGAllCards::getCardById(int id){
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return 0;
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}
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MTGCard * MTGAllCards::getCardByName(string name){
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if (!name.size()) return NULL;
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if (name[0] == '#') return NULL;
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std::transform(name.begin(), name.end(), name.begin(),::tolower );
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int setId = -1;
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size_t found = name.find(" (");
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if (found != string::npos){
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size_t end = name.find(")");
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string setName = name.substr(found+2,end-found-2);
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name = name.substr(0,found);
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setId = MtgSets::SetsList->find(setName);
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}
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for (int i=0; i<total_cards; i++){
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if (setId!=-1 && setId != collection[i]->setId) continue;
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string cardName = collection[i]->name;
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std::transform(cardName.begin(), cardName.end(), cardName.begin(),::tolower );
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if (cardName.compare(name) == 0) return collection[i];
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}
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return NULL;
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}
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MTGDeck::MTGDeck(const char * config_file, TexturesCache * cache, MTGAllCards * _allcards){
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@@ -292,7 +325,23 @@ MTGDeck::MTGDeck(const char * config_file, TexturesCache * cache, MTGAllCards *
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if(file){
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while(std::getline(file,s)){
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int cardnb = atoi(s.c_str());
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if (cardnb) add(cardnb);
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if (cardnb){
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add(cardnb);
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}else{
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int nb = 1;
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size_t found = s.find(" *");
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if (found != string::npos){
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nb = atoi(s.substr(found+2).c_str());
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s=s.substr(0,found);
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OutputDebugString(s.c_str());
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}
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MTGCard * card = allcards->getCardByName(s);
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if (card){
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for (int i = 0; i < nb; i++){
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add(card);
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}
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}
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}
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}
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file.close();
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}else{
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@@ -3,6 +3,7 @@
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#include "../include/Player.h"
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#include "../include/GameOptions.h"
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#include "../include/WEvent.h"
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#include "../include/MTGDeck.h"
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#if defined (WIN32) || defined (LINUX)
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#include <time.h>
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@@ -27,6 +28,23 @@ MTGPlayerCards::MTGPlayerCards(MTGAllCards * _collection, int * idList, int idLi
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}
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MTGPlayerCards::MTGPlayerCards(MTGAllCards * _collection,MTGDeck * deck){
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init();
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collection = _collection;
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for (int i=0; i<deck->totalCards(); i++){
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MTGCard * card = deck->collection[i];
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if (card){
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MTGCardInstance * newCard = NEW MTGCardInstance(card, this);
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library->addCard(newCard);
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}
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}
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}
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MTGPlayerCards::~MTGPlayerCards(){
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@@ -5,7 +5,7 @@
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#include <string>
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using std::string;
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TestSuiteAI::TestSuiteAI(MTGAllCards* collection, TestSuite * _suite, int playerId):AIPlayer(_suite->buildDeck(collection, playerId),"testsuite"){
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TestSuiteAI::TestSuiteAI(TestSuite * _suite, int playerId):AIPlayer(_suite->buildDeck(playerId),"testsuite"){
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suite = _suite;
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timer= 0;
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mAvatarTex = JRenderer::GetInstance()->LoadTexture("ai/baka/avatar.jpg", TEX_TYPE_USE_VRAM);
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@@ -14,6 +14,14 @@ TestSuiteAI::TestSuiteAI(MTGAllCards* collection, TestSuite * _suite, int player
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}
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}
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int TestSuite::getMTGId(string cardName){
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int cardnb = atoi(cardName.c_str());
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if (cardnb) return cardnb;
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MTGCard * card = collection->getCardByName(cardName);
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if (card) return card->getMTGId();
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return 0;
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}
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MTGCardInstance * TestSuite::getCardByMTGId(int mtgid){
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GameObserver * g = GameObserver::GetInstance();
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for (int i = 0; i < 2; i++){
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@@ -90,7 +98,7 @@ int TestSuiteAI::Act(float dt){
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int choice = atoi(action.substr(action.find("choice ") + 7).c_str());
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g->mLayers->actionLayer()->doReactTo(choice);
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}else{
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int mtgid = atoi(action.c_str());
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int mtgid = suite->getMTGId(action);
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if (mtgid){
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Interruptible * toInterrupt = suite->getActionByMTGId(mtgid);
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if (toInterrupt){
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@@ -140,7 +148,7 @@ TestSuiteState::TestSuiteState(){
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}
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void TestSuiteState::parsePlayerState(int playerId, string s){
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void TestSuiteState::parsePlayerState(int playerId, string s, TestSuite * suite){
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unsigned int limiter = s.find(":");
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string areaS;
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int area;
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@@ -169,13 +177,13 @@ void TestSuiteState::parsePlayerState(int playerId, string s){
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unsigned int value;
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limiter = s.find(",");
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if (limiter != string::npos){
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value = atoi(s.substr(0,limiter).c_str());
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s = s.substr(limiter+1);
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value = suite->getMTGId(s.substr(0,limiter));
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s = s.substr(limiter+1);
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}else{
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value = atoi(s.c_str());
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s = "";
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value = suite->getMTGId(s);
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s = "";
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}
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playerData[playerId].zones[area].add(value);
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if (value) playerData[playerId].zones[area].add(value);
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}
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}else{
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//ERROR
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@@ -192,7 +200,7 @@ string TestSuite::getNextAction(){
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}
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MTGPlayerCards * TestSuite::buildDeck(MTGAllCards * collection, int playerId){
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MTGPlayerCards * TestSuite::buildDeck( int playerId){
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int list[100];
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int nbcards = 0;
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for (int j = 0; j < 4; j++){
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@@ -324,7 +332,8 @@ int TestSuite::assertGame(){
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return 1;
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}
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TestSuite::TestSuite(const char * filename){
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TestSuite::TestSuite(const char * filename,MTGAllCards* _collection){
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collection=_collection;
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timerLimit = 0;
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std::ifstream file(filename);
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std::string s;
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@@ -451,14 +460,14 @@ void TestSuite::load(const char * _filename){
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if (s.compare("[player2]") == 0){
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state++;
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}else{
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initState.parsePlayerState(0, s);
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initState.parsePlayerState(0, s,this);
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}
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break;
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case 2:
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if (s.compare("[do]") == 0){
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state++;
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}else{
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initState.parsePlayerState(1, s);
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initState.parsePlayerState(1, s,this);
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}
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break;
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case 3:
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@@ -479,14 +488,14 @@ void TestSuite::load(const char * _filename){
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if (s.compare("[player2]") == 0){
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state++;
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}else{
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endState.parsePlayerState(0, s);
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endState.parsePlayerState(0, s,this);
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}
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break;
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case 6:
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if (s.compare("[end]") == 0){
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state++;
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}else{
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endState.parsePlayerState(1, s);
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endState.parsePlayerState(1, s,this);
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}
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break;
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}
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@@ -2,13 +2,6 @@
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#include "../include/utils.h"
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int lowercase(string sBuffer) {
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std::transform( sBuffer.begin(), sBuffer.end(), sBuffer.begin(),
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::tolower );
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return 1;
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}
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@@ -35,26 +28,6 @@ int filesize(const char * filename){
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}
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int readfile_to_ints(const char * filename, int * out_buffer){
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std::ifstream fichier(filename);
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std::string s;
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unsigned int count = 0;
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if(fichier){
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while(std::getline(fichier,s)){
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int value = atoi(s.c_str());
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if (value){
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out_buffer[count] = value;
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++count;
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}
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}
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}
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fichier.close();
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return count;
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}
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int fileExists(const char * filename){
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std::ifstream fichier(filename);
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if(fichier){
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