Commit Graph

2840 Commits

Author SHA1 Message Date
valfieri 7bf463c7ea Fixed all the Modal Double Faced card from Zendikar Rising set, now we don't use the alternative cost anymore but the autohand keyword instead which required another enhancement for Flip forcetype keywords, fixed a bug on Changezone trigger. 2020-10-14 03:30:32 +02:00
valfieri e1df4e5072 Improved Life gain trigger (now it's possible to specify a "from" clause and it's possible to add the "limitOnceATurn" restriction) and fixed all the primitives with gives life on life gain event without producing any loop and reviewed all the primitives with the "@lifeof" trigger. 2020-10-13 18:32:51 +02:00
valfieri 29985718a7 Added missing cards from GRN sets, improved mutation trigger, improved Surveil ability, implemented trigger and offset on surveil ability to allow combo with other cards (see issue #1037 opened by luisguerin). 2020-10-12 01:25:34 +02:00
valfieri a99eaac35d Improved kicker cards comparison criteria (now it's possible to search for a multi kicked card in stack), added a new castcard mode with multikicker option, added all Zendikar Risings primitives to borderline collection, changed in all primitives the restriction "kicker" with a new sintax "if paid(kicker) then" in order to fit with the new kicker logic comparison criteria and castcard option. 2020-10-10 02:44:57 +02:00
valfieri c4eb931192 Fixed primitives and planeswalkers, fixed a bug on counter comparison criteria when cards are changing zone (eg. @movedto(creature[counter{1/1}]|mygraveyard) from(mybattlefiled) now it's working fine). 2020-10-09 19:16:03 +02:00
valfieri a6a053e10e Improved the Modal Double Faced cards for Zendikar set, added primitives that deals x damage divided on any target, added/fixed planeswalkers and improved kicker cost event handling. 2020-10-08 19:18:52 +02:00
valfieri bf6439db00 Improved Kicker cards, now it's possible to target a specific card with kicker cost and handle any event connected to a kicker casting cost. 2020-10-03 16:54:17 +02:00
valfieri 1b320d5325 Fixed party counter routine and removed tabbed chars from cpp file. 2020-10-01 18:29:20 +02:00
valfieri 6d872ed176 Improved the Modal Double Faced cards for Zendikar Rising (es. nofizzle when choosing land face, flip for instant and sorcery, new restriction for playing land face during turn). 2020-09-30 12:18:08 +02:00
valfieri c4ba879382 Fixed primitives, fixed alias 1117 and fixed the bug on lastCardDrawn from library. 2020-09-21 17:56:20 +02:00
Eduardo 612be9737d Changes to some game modes I created and fixes to primitives
Some minor changes to some game modes, by the way, can we make it easier to unlock the random modes?
2020-09-09 22:47:21 -05:00
Eduardo 5e16e0d1ba Fixes to borderline cards mostly and to rules.cpp
-----fix-----
magosi,
astroblade
sinew and steel
echo of eons
spy network
drudge sentinel
crash of rhino
crashing footfalls
kelsien
Crumbling Vestige
make obsolete
desperate cast
gravebreaker lamia
2020-08-10 20:13:01 -05:00
valfieri 727d4579a0 Added 2XM set, fixed card and planeswalkers primitives, fixed a crash on token creation, fixed prowess and mentor abilities, added new restrictions, improved Android downloader. 2020-08-08 19:46:07 +02:00
valfieri 52e3177ef2 Added new features and triggers to game about tokens and counters, fixed and added new primitives. 2020-07-10 19:53:46 +02:00
valfieri ccc26f400d Fixed crash on Dread Presence and added new primitives. 2020-06-24 21:20:39 +02:00
valfieri 210a250dce Added new primitives and added a new menu choice to toggle all creature to attacking mode during attack phase. 2020-06-22 22:35:33 +02:00
valfieri a2594f1fb7 Fix X cost for Alternative payment, added new primitives. 2020-06-15 17:14:22 +02:00
valfieri 587155353c Fixed Legend rule for mutating cards, avoided spell targeting for mutated down cards, added new primitives. 2020-06-14 14:03:00 +02:00
valfieri 2b398b425d Fixed Sliding Menu for Android App, added new primitives and fix mutating cards. 2020-06-12 16:47:11 +02:00
Vittorio Alfieri 67c7102687 Fix !share!types! keyword 2020-06-11 00:10:41 +02:00
Vittorio Alfieri 6212af0f48 Fix !share!types! keyword 2020-06-11 00:09:32 +02:00
Vittorio Alfieri 5688b28981 Fix !share!types! problem for creatures with no subtypes 2020-06-10 23:50:07 +02:00
valfieri c162eff8cf Fix build error to_string 2020-06-10 23:36:49 +02:00
valfieri 60e6d314e0 Fixed some primitives and fixed a problem with share!types! keyword. 2020-06-10 23:13:18 +02:00
valfieri 8645cb9e1e Fix date in Dat files, Added IKO and HA3 sets, updated the manifest and build files, Added SD card support for Android, Fix the Android app crash when resuming from background, Improved Android downloader, added finger sliding popup menu for Android devices without sidebar menu, fixed several crashes during game, added the mutating card ability, fixed the adventure card ability, added new borderline primitives. 2020-06-10 00:10:59 +02:00
valfieri b863188c3c Fixed card types and subtypes visualization, added C20 set and improved Android downloader. 2020-04-16 21:21:34 +02:00
valfieri 601a4432dc Added new option to show/hide card borders. 2019-10-25 00:23:46 +02:00
valfieri ca7c8f5cf9 Removed outer border from rendered cards. 2019-10-24 17:53:43 +02:00
valfieri b66674492b Fixed Crash on Dread Presence deletion, Fixed primitives for ELD set. 2019-10-08 22:20:53 +02:00
valfieri 7d86578152 fix missing bracket 2019-09-11 19:00:36 +02:00
valfieri 6fd6f9061c Added several ifdef PSP for different resolution image to merge the graphics folders. 2019-09-11 18:39:42 +02:00
valfieri 06ec97676e Fixed Angel of Vitality in M20 set and added new keyword "except" for @lifeof trigger in order to avoid a life gain loop when a card needs to increment life gaining in that phase (eg. Angel of Vitality). 2019-09-10 17:02:50 +02:00
valfieri 6ecd762d18 Added Vitty85 to credits. 2019-09-09 20:38:22 +02:00
valfieri ccd17d32d0 Restored Android version to 16, Removed modification to boost, fixed primitives MH1 and M20, Fixed Snow mana issue. 2019-09-07 22:05:01 +02:00
valfieri 5c67d11aa6 fix spaces 2019-09-06 08:41:27 +02:00
Vitty85 7a529bac6d Merge branch 'master' into master 2019-09-06 08:38:04 +02:00
valfieri 2c62cfd487 replaced tabs with 4 spaces. 2019-09-06 08:31:39 +02:00
xawotihs b023dd89b6 - Should remove an error with the PSP compiler 2019-09-03 22:09:44 +02:00
valfieri c8603204ac Removed one comment on old IFDEF PSP 2019-08-31 11:23:56 +02:00
valfieri 7328c45013 Added PSP res file, fixed bug for PSP version and added M20, MH1 and UST sets and primitives. 2019-08-10 01:10:26 +02:00
Eduardo 66741957c3 Revert "Fixes to primitives"
This reverts commit eb7d8850f4.
2019-05-05 21:14:27 -05:00
Eduardo eb7d8850f4 Fixes to primitives 2019-05-05 21:13:48 -05:00
Eduardo 06cb835a5b Teaching AI proliferate and shocklands
Some minor changes, corrections to XLN and C17, changing name of game mode from horde to tribal wars
2019-05-01 17:00:48 -05:00
Eduardo f1a529576e Preparing for a release, bug fixes and adjustments to game modes
Updating macros and new cards marked as borderline
2019-04-25 18:03:41 -05:00
Eduardo 5db6b807ba Set limited game mode, AI changes, primitives and _cards.dat corrections
New set limited ,where you get a deck two random sets.

Still playing with the AI values and hueristics.

Cards fixes. Masters Edition should be named ME1 and the Mythic Edition is MED, the cards multiverse ids are still the same so the decks and references should not change.
2019-04-20 15:51:52 -05:00
Eduardo 3dfcc65fa6 Bug fix for the biggest crash and fixes to the primitives
I figured a while ago that the cause of the crash was a rendering issue, not an engine issue, since you could copy spells in the stack if you didn't targeted them. The crash was most likely in ActionStack, just had to follow the trace. It doesn't affect anithing else, that line was trying to render something in the stack that's a permanent but it always had bad ptrs.
2019-04-17 20:28:43 -05:00
Eduardo ab1fbaa806 New game modes, bug fixes in primitives, improving AI, new planeswalkers type rule
New rules based on vanguard, 3 new random game modes, one is tribal and one uses any card in the game.

Several corrections and bugs fixes. Cards with x in their cost and that can target any player used to crash the game.

Teaching AI new things and changing values of efficiency.

You can have multiple "Jace" planeswalkers, you can't have two of the exact same name (no two Jace, the mind sculptor).
2019-04-14 19:57:01 -05:00
Eduardo 6eca5bea2f Last March Update
Some bug fixing to the primitives, the fetchlands are so buggy that I restored to a simple version

Some minor UI improvements
2019-03-31 20:53:13 -06:00
Anthony Calosa 8549b7b1b4 Interrupt targetted abilities
This should have an option...
2017-08-05 18:52:27 +08:00
Anthony Calosa c734ee9fd1 Add exert Indicator
"*" signifies exert
2017-08-05 18:16:24 +08:00