Commit Graph

56 Commits

Author SHA1 Message Date
salmelo16 9cf4c7587b added ability to have triggered abilities target based on the event that triggered, bramblewood paragon, graft, etc.
use "trigger" inside target code of triggered ability.
does not work with @each and @next.
@damaged can use trigger[to] and trigger[from] to specify the target or source of the damage, respectively.

Adds cards:
Aether Flash
Bramblewood Paragon
In the Web of War
Juniper Order Ranger
Mortuary
Primal Forcemage
Fungus Sliver
Simic Initiate

as well as a test file for feral hydra, missing from my last commit.
and daily build.
2010-04-03 23:50:39 +00:00
salmelo16 3a61eba007 allow to use X as the number of counters. daily build.
Added feral hydra.
2010-03-30 22:34:25 +00:00
solo81@web.de 07361b19f5 This is another patch by the great newcomer salmelo.
Salmelo:"Here is another patch, this time adding counters to target specifications, so now you should be able to target things with counters on them as well as use counters for criterion for Lord, aslongas, foreach, etc.
I had to muddle the syntax a little bit though, so heres an example, taken from gwafa hazid, whom I added to the primitives to test with.

lord(creature[counter{0/0.1.Bribe}]|opponentbattlefield) cantattack

obviously the part we are worried about is the counter part, note that those are curly braces { } and periods . instead of parentheses ( ) and commas , this is so that it does not conflict with how targets are normally parsed, which it did before I changed those. Counters still work the same way everywhere else though, you only need to use { } and periods in target code.

Also, you can use counter{any} to specify that it should look for things with any kind of counter on them, not just specific ones, this is used by Kulrath Knight, for example.

I also consolidated most of the code used to parse counter specifications, as it seemed unnecessary duplicating it three times.

Anyway, aside from this major addition, I also added Gwafa Hazid, Profiteer; and Kulrath Knight to the primitives, as well as a test file for each to make sure it worked.

Hopefully y'all will find this patch useful.

Oh, and I should point out that it only works with one Counter in the target specification, i imagine if you put two in the same one then it would either overwrite the first with the second or merge them into some sort of hybrid counter monstrosity, either way, I wouldn't suggest it. "

Cards with vanishing are also codable now. Have a look at the comments for explanation.

daily_build.
2010-03-24 21:15:34 +00:00
wagic.the.homebrew@gmail.com 22a35d2265 Erwan
- Added remove/add counters as a cost, patch by Salmelo, thanks man!. See primitives/mtg.txt -> Thallid to see how it works
- added test for i286 by salmelo
- added basic display for counters (this needs improvement) by salmelo
2010-03-22 04:26:42 +00:00
wagic.the.homebrew@gmail.com bd6c1a2407 Erwan
- fix compilation issues introduced in r1727
2010-01-18 12:43:30 +00:00
wagic.the.homebrew@gmail.com ffbcd3f2d0 ERwan
-fix issue 297
- also removed the "untapBlockers" system. The idea was nice but incorrectly implemented, and only 2 cards were using it so far.
2010-01-17 12:05:40 +00:00
wagic.the.homebrew@gmail.com 11ed497ebb Erwan
-fix issue 209 (Clone loops AI)
2010-01-15 16:49:17 +00:00
wagic.the.homebrew@gmail.com ee4e9f2262 Erwan
-fix issue 161 (brass man can untap outside of upkeep). Use "myUpkeepOnly" keyword. Other keywords such as "myDrawOnly" of course work. Haven't implemented "opponent" yet, is it needed ?
2009-12-13 10:18:37 +00:00
wagic.the.homebrew@gmail.com 7cc072bf77 Erwan
- fix a memory leak with "Prevent All combat damages" ability
- Fix issue 242 (Equip can be used outside of the main phases)
- introducing "attach" keyword. Same as equip but can be used anytime. Untested
- introducing "asSorcery" keyword. Can be used the same way as "myTurnOnly" on activated abilities to restrict their usage. Untested. Other similar keywords will follow, please let me know which ones would be useful
2009-12-13 03:28:50 +00:00
wagic.the.homebrew@gmail.com 512f649147 Erwan
- Adding cycling. Check Akroma's vengeance in ONS for an example. Note that this uses autohand instead of auto, this is important! You can also use autograveyard. 
- All "auto" activated abilities should work with autohand, so this is not only for cycling, but could be used for other abilities as well. For example autohand={3}:cycling can also be written autohand={3}{S}:Draw:1
2009-12-12 11:09:13 +00:00
wagic.the.homebrew@gmail.com ca35754273 Erwan
- Adding equipments. They work like auras, except you have to add an "auto={cost}:equip" line. See Behemoth sledge in ARB for an example. Please test a lot before committing, thanks :)
2009-12-10 13:44:05 +00:00
wagic.the.homebrew@gmail.com da9a82cff4 Erwan
- removed some unused code. Please review!
- Added protection from() auto keyword. It is still possible to use protection from [color] in abilities, but when it is not possible, please use protection from([target]) in auto=
2009-11-21 07:26:26 +00:00
wagic.the.homebrew@gmail.com 9ca552093e Erwan
- Added "PreventAllCombatDamage" [from(...)] [to(...)] keyword. Please test it on a few cards before we "mass" use it. As a side effect, fixed issue 155 (ebony horse target).
2009-11-14 11:35:29 +00:00
wagic.the.homebrew@gmail.com 7b2ac9e610 Erwan
- added "targetplayer" functionality to ManaProducer objects. As a collateral benefit, this fixes issue 191 (seismic spike)
2009-11-14 07:07:58 +00:00
wagic.the.homebrew@gmail.com e059890446 Erwan
-reduced SFX Quality. This seems to fix the Bug with samples getting silent on the PSP (issue 112), and improves loading times. If you think this is unacceptable, let's discuss it
- AI now should play fetchlands' ability, although still not "efficiently"
- Fix a bug where the game would crash if a card has a valid alias to a hardcoded card that is in no _cards.dat (starwars mod cards aliasing a MTG card)
2009-11-12 11:39:47 +00:00
d32.wagic 6de1856698 Added mana production statistics to the deck viewer.
Two new screens (5,6):
5.) Counts of manasources per color and type.
- Basic lands
- Non basic lands
- Other source
6.) Focusing on mana produced by lands only, displaying amounts of each mana potentialy produced graphically, along with percentages - to be easily compared with following screen (detailing mana cost per colors)
2009-11-11 21:19:11 +00:00
wagic.the.homebrew@gmail.com 6f1772e938 Erwan
-fix issue mentioned at http://wololo.net/forum/viewtopic.php?f=4&t=371&p=6296#p6296 . I touched a very sensitive area of the code so please let me know if something goes wrong with this revision with spells or abilities that involve targets and/or sacrifice
2009-10-24 14:15:08 +00:00
wagic.the.homebrew@gmail.com f7331b7066 Erwan
- Fix one card in ZEN
- Fix AI and counters (issue 75, see tests/manual/torture_ai.txt)
- Fix counters target
2009-09-28 13:34:49 +00:00
wagic.the.homebrew@gmail.com 1d4b8ef177 Erwan
-Bug fix: Selesnya Guildmage ability ueot
2009-09-06 04:55:05 +00:00
wagic.the.homebrew@gmail.com 794eec8bb8 Erwan
-code cleanup
-fix one card in TSP
2009-08-31 10:17:28 +00:00
wagic.the.homebrew@gmail.com 0dfa3f2e16 Erwan
-fixesRockslide Elemental, Welkin Hawk
-Added messages for Manapool updates
-Cleaned up ManaProducer code
2009-08-26 14:30:24 +00:00
wagic.the.homebrew@gmail.com b775eec20f Erwan
- barbed sliver, sedge sliver, basal sliver bug fix
2009-07-28 13:33:30 +00:00
wagic.the.homebrew@gmail.com bf8d4fd827 Erwan
- bug fixes (civic wayfinder, fault line)
- target's quad is displayed for generictargetabilities
- added menutext for powertoughnessmodifier
2009-07-26 03:15:52 +00:00
wagic.the.homebrew@gmail.com 9286f1b305 Erwan
-Added a few cards
2009-07-20 06:20:54 +00:00
wagic.the.homebrew@gmail.com 9b263eaee1 Erwan
- Dragon Whelp bug fix
- Rampage bug fix
- AI can use mana abilities.
2009-07-19 04:19:24 +00:00
wagic.the.homebrew@gmail.com 3e7ecb3016 Erwan
- fixed a bug (crash if a card that had an ability until end of turn would be put into the graveyard before the end of the turn)
- Added a new game Mode : Random 1 or 2 color.
2009-07-18 08:50:14 +00:00
wagic.the.homebrew@gmail.com 2ba5fcb955 Erwan
- Added "@movedTo(...) trigger. See argothian enchantress in USG
2009-07-14 13:29:12 +00:00
wagic.the.homebrew@gmail.com da6542f9a7 Erwan
- Adding M10 todo.dat
- removed dead code
2009-07-13 12:35:13 +00:00
wagic.the.homebrew@gmail.com 0ecbfb5d82 Erwan
- Triggers made more generic in the parser
2009-07-12 07:47:54 +00:00
wagic.the.homebrew@gmail.com c8333e76b1 Erwan
- Updated Parser mechanism. Right now this doesn't change functionalities much, but should be more readable, and make it easier to code some new abilities in the future
- Fixed regenerate, broken with r532
- Death Ward now works
- I think "&&" now works with all abilities, needs to be tested...
2009-07-11 15:59:51 +00:00
wagic.laurent 6097b1282b Laurent - Added draw/token to the foreach parser (allow to sligthly reduce the number of lines in MTGAbility.cpp and also add few cards to different cards.dat.)
NOTE that all these additions to the foreach parser are only available for the "inplay" area... "countcards" will need to be updated in order to have thing such as graveyard or hand to be taken into consideration (but when it will be done cards such as Spontaneous Generation - MRQ, could be added)
Also updated (tentatively) the "cantbeblockedby" in the parser it still does not work...ARG... but I can feel that I'm not far away from the solution...
We need also to go through some of the cards.dat to be sure we are not missing any possible addition ...
2009-06-29 11:11:41 +00:00
wagic.laurent c40d2b5cea Laurent -
Added "untap all" to the parser (not tested but should work since it is the same as tap all)
Modified "cantbeblockedby" also still don't function properly, atm it cause the creature to be "unblockable"... Should work, I don't get it !!! (Why ???)
Also added Seedborn Muse (like all the Muse a very Powerfull card), especially as combo with cards that "DOESNOTUNTAP" during your untap phase...
2009-06-20 11:01:04 +00:00
wagic.laurent ba83a42fa4 Laurent - Added deluge (10E) also added "all" to the tap parser, tested and work, not compatible with cost at the moment. Test suite before R486 was running fine on this update. 2009-06-17 20:50:21 +00:00
jean.chalard dd054c4963 J :
* ostream printing of JGui objects.
2009-05-23 08:34:50 +00:00
wagic.the.homebrew@gmail.com 89fb351979 Erwan
- Added damage all (pyroclasm) and move all (not tested)
2009-04-30 13:48:41 +00:00
wagic.the.homebrew@gmail.com e7678522ee Erwan
- fixed a few memory leaks (but Wagic still crashes on the PSP after a few games :( )
2009-04-12 12:39:44 +00:00
wagic.the.homebrew@gmail.com a8942331eb Erwan
- Fix a bug with Nevinyrrals Disk
2009-04-05 13:22:37 +00:00
wagic.the.homebrew@gmail.com 6582a1972a Erwan
- Added Momir Basic mode :)
2009-04-04 12:52:36 +00:00
wagic.the.homebrew@gmail.com bdf989ffac Erwan
- fixed the "may" ability a little bit (needs testing: can it be called only once ???)
- Added "Clone", yay :)
2009-04-01 12:59:53 +00:00
wagic.the.homebrew ef53771843 Erwan
-replace "includeself" with "other" for lord and foreach keywords
-added aslongas keyword (kird ape...)
2009-03-15 05:00:06 +00:00
wagic.the.homebrew bb23db4b16 Erwan
- "foreach" auto keyword improved, now works like lord
- a few cards using "foreach" added
2009-03-03 14:02:40 +00:00
wagic.the.homebrew 555eb5ee02 Erwan
- the AI can now use activated abilities (stupidly though...)
- a few card bugfixes
2009-03-01 10:20:31 +00:00
wagic.the.homebrew f87c703866 Erwan
- Added WEvent class, allows to send events to abilities
- Cards that change zones now becomes new objects (as specified in the Comprehensive rules). This should allow to fix lots of stupid bugs in the near future, but probably brings loads of new issues :(
2009-02-16 13:46:14 +00:00
wagic.the.homebrew 6ea40147a3 Erwan
- Fixed a bug with Composite golem (and summoning sickness for Mana abilities in general)
- Improved test suite speed
2009-02-06 16:06:37 +00:00
wagic.the.homebrew 9e314720e9 Erwan
- Parser: Added possibility to add multiple abilities for one cost, using keyword && (see Ardakar wastes in 10E). Currently only works with mana and damage
- Added a dozen new cards
- Improved testing suite : new keyword "choice" to select an item in the abilities popup menu
2009-01-18 06:42:59 +00:00
wagic.the.homebrew 9dfc89815f Erwan
- Added Tokens (needs testing !!!)
- Added a few cards that create tokens
2008-12-16 14:20:03 +00:00
wagic.the.homebrew c50ea49e74 Erwan
- Adding new icons from J
- fixed a bug with Zombie Master (for real this time, I swear !)
- The AI should play Wrath of god in a more "clever" way
2008-11-16 10:37:13 +00:00
jean.chalard e86e73af2f J :
* Remove useless whitespace & carriage returns, reindent.
2008-11-16 05:17:57 +00:00
wagic.the.homebrew 73f32d2641 Erwan
- added a few cards
- fixed a bug with spark elemental (now sacrificed at end of turn)
2008-11-15 05:28:12 +00:00
wagic.the.homebrew da1967270c Erwan
- Added destroy all(xxx) and bury all(xxx) keywords in _cards.dat
2008-11-13 11:36:14 +00:00