Erwan
- Added damage all (pyroclasm) and move all (not tested)
This commit is contained in:
@@ -1411,6 +1411,17 @@ subtype=Thopter
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toughness=2
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[/card]
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[card]
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text=Creatures you control get +3/+3 and gain trample until end of turn. (If a creature you control would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.)
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auto=lord(creatures|myinplay) 3/3
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auto=lord(creatures|myinplay) trample
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id=130506
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name=Overrun
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rarity=U
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color=Green
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type=Sorcery
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mana={2}{G}{G}{G}
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[/card]
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[card]
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text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Enchanted creature can't attack or block.
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id=129667
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name=Pacifism
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@@ -1585,6 +1596,16 @@ subtype=Human Wizard
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toughness=1
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[/card]
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[card]
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text=Pyroclasm deals 2 damage to each creature.
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auto=damage:2 all(creature)
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id=129801
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name=Pyroclasm
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rarity=U
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color=Red
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type=Sorcery
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mana={1}{R}
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[/card]
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[card]
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text={T}: Add {1} to your mana pool. {T}, Sacrifice Quicksand: Target attacking creature without flying gets -1/-2 until end of turn.
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auto={T}:Add{1}
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auto={T}{S}:-1/-2 target(creature[attacking;-flying])
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@@ -2078,6 +2099,19 @@ subtype=Wurm
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toughness=4
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[/card]
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[card]
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text=Spineless Thug can't block.
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abilities=cantblock
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id=129743
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name=Spineless Thug
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rarity=C
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color=Black
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type=Creature
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mana={1}{B}
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power=2
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subtype=Zombie Mercenary
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toughness=2
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[/card]
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[card]
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text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Whenever enchanted creature deals damage, you gain that much life.
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target=creature
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auto=lifelink
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@@ -2298,6 +2332,20 @@ subtype=Wolf
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toughness=1
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[/card]
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[card]
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text=Flash (You may play this spell any time you could play an instant.) Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Enchanted creature gets +2/+2 and attacks each turn if able.
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abilities=flash
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target=creature
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auto=2/2
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auto=mustattack
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id=134756
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name=Uncontrollable Anger
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rarity=C
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color=Red
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type=Enchantment
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mana={2}{R}{R}
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subtype=Aura
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[/card]
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[card]
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text={T}: Add {1} to your mana pool. {T}: Add {U} or {B} to your mana pool. Underground River deals 1 damage to you.
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id=129778
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auto={T}:Add {1}
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@@ -2425,6 +2473,16 @@ subtype=Wall
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toughness=3
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[/card]
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[card]
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text=Creatures you control get +1/+1 until end of turn.
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auto=lord(creatures|myinplay) 1/1
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id=129797
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name=Warrior's Honor
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rarity=C
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color=White
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type=Instant
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mana={2}{W}
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[/card]
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[card]
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text=Flying (This creature can't be blocked except by creatures with flying or reach.)
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abilities=flying
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id=129557
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@@ -1023,15 +1023,7 @@ type=Enchantment
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mana={2}{G}
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subtype=Aura
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[/card]
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[card]
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text=Creatures you control get +3/+3 and gain trample until end of turn. (If a creature you control would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.)
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id=130506
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name=Overrun
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rarity=U
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color=Green
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type=Sorcery
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mana={2}{G}{G}{G}
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[/card]
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[card]
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text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) All damage that would be dealt to you is dealt to enchanted creature instead.
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id=135248
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@@ -1106,15 +1098,7 @@ power=1
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subtype=Human Wizard
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toughness=2
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[/card]
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[card]
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text=Pyroclasm deals 2 damage to each creature.
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id=129801
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name=Pyroclasm
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rarity=U
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color=Red
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type=Sorcery
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mana={1}{R}
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[/card]
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[card]
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text=Whenever you play a white, blue, black, or red spell, put a +1/+1 counter on Quirion Dryad.
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@@ -1421,18 +1405,7 @@ power=1
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subtype=Drake
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toughness=1
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[/card]
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[card]
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text=Spineless Thug can't block.
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id=129743
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name=Spineless Thug
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rarity=C
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color=Black
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type=Creature
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mana={1}{B}
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power=2
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subtype=Zombie Mercenary
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toughness=2
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[/card]
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[card]
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text=Spitting Earth deals damage equal to the number of Mountains you control to target creature.
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id=136509
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@@ -1696,16 +1669,7 @@ color=Blue
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type=Instant
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mana={2}{U}
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[/card]
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[card]
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text=Flash (You may play this spell any time you could play an instant.) Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Enchanted creature gets +2/+2 and attacks each turn if able.
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id=134756
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name=Uncontrollable Anger
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rarity=C
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color=Red
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type=Enchantment
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mana={2}{R}{R}
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subtype=Aura
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[/card]
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[card]
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text=Whenever an opponent draws a card, Underworld Dreams deals 1 damage to him or her.
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id=129779
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@@ -1793,15 +1757,7 @@ color=Red
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type=Sorcery
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mana={5}{R}{R}{R}
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[/card]
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[card]
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text=Creatures you control get +1/+1 until end of turn.
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id=129797
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name=Warrior's Honor
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rarity=C
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color=White
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type=Instant
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mana={2}{W}
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[/card]
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[card]
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text=Equipped creature is unblockable and has shroud. (It can't be the target of spells or abilities.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
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id=135278
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@@ -87,6 +87,7 @@ paralysis2.txt
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persuasion.txt
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plague_rats.txt
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protomatter_powder.txt
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pyroclasm.txt
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resurrection.txt
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rootwalla.txt
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royal_assassin.txt
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@@ -114,3 +115,4 @@ zombify.txt
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#Momir Basic Tests
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########################
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momir/keldon_warlord.txt
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20
projects/mtg/bin/Res/test/pyroclasm.txt
Normal file
20
projects/mtg/bin/Res/test/pyroclasm.txt
Normal file
@@ -0,0 +1,20 @@
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#Testing Pyroclasm
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[INIT]
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FIRSTMAIN
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[PLAYER1]
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hand:pyroclasm
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inplay:air elemental,rage weaver
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manapool:{1}{R}
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[PLAYER2]
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inplay:grizzly bears,relentless rats
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[DO]
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pyroclasm
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[ASSERT]
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FIRSTMAIN
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[PLAYER1]
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graveyard:pyroclasm,rage weaver
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inplay:air elemental
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manapool:{0}
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[PLAYER2]
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graveyard:grizzly bears,relentless rats
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[END]
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@@ -226,6 +226,8 @@ class AbilityFactory{
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public:
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int magicText(int id, Spell * spell, MTGCardInstance * card = NULL);
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int destroyAllInPlay(TargetChooser * tc, int bury = 0);
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int moveAll(TargetChooser * tc, string destinationZone);
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int damageAll(TargetChooser * tc, int damage);
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void addAbilities(int _id, Spell * spell);
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};
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@@ -49,6 +49,40 @@ int AbilityFactory::destroyAllInPlay(TargetChooser * tc, int bury){
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return 1;
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}
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int AbilityFactory::damageAll(TargetChooser * tc, int damage){
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MTGCardInstance * source = tc->source;
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tc->source = NULL; // This is to prevent protection from... as objects that destroy all do not actually target
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GameObserver * g = GameObserver::GetInstance();
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for (int i = 0; i < 2 ; i++){
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for (int j = g->players[i]->game->inPlay->nb_cards-1; j >=0 ; j--){
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MTGCardInstance * current = g->players[i]->game->inPlay->cards[j];
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if (tc->canTarget(current)){
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g->mLayers->stackLayer()->addDamage(source,current, damage);
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}
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}
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}
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return 1;
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}
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int AbilityFactory::moveAll(TargetChooser * tc, string destinationZone){
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MTGCardInstance * source = tc->source;
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tc->source = NULL; // This is to prevent protection from... as objects that destroy all do not actually target
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GameObserver * g = GameObserver::GetInstance();
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for (int i = 0; i < 2 ; i++){
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for (int j = g->players[i]->game->inPlay->nb_cards-1; j >=0 ; j--){
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MTGCardInstance * current = g->players[i]->game->inPlay->cards[j];
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if (tc->canTarget(current)){
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AZoneMover::moveTarget(current,destinationZone , source);
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}
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}
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}
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return 1;
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}
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int AbilityFactory::putInPlayFromZone(MTGCardInstance * card, MTGGameZone * zone, Player * p){
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MTGCardInstance * copy = p->game->putInZone(card, zone, p->game->stack);
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@@ -206,7 +240,7 @@ int AbilityFactory::magicText(int id, Spell * spell, MTGCardInstance * card){
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s = s.substr(found+1);
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}
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int all = 0;
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//Target Abilities
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found = s.find("target(");
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if (found != string::npos){
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@@ -215,8 +249,18 @@ int AbilityFactory::magicText(int id, Spell * spell, MTGCardInstance * card){
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TargetChooserFactory tcf;
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tc = tcf.createTargetChooser(starget, card);
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}else{
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found = s.find("all(");
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if (found != string::npos){
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all = 1;
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int end = s.find(")", found);
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string starget = s.substr(found + 4,end - found -4);
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TargetChooserFactory tcf;
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tc = tcf.createTargetChooser(starget, card);
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}
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}
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//Lord
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found = s.find("lord(");
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if (found != string::npos){
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@@ -352,14 +396,16 @@ int AbilityFactory::magicText(int id, Spell * spell, MTGCardInstance * card){
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int end = s.find(")",found+1);
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string szone = s.substr(found + 7,end - found - 7);
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if (tc){
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//if (cost){
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if (all){
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moveAll(tc,szone);
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}else{
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AZoneMover * a = NEW AZoneMover(id,card,tc,szone,cost,doTap);
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if (may){
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game->addObserver(NEW MayAbility(id,a,card));
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}else{
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game->addObserver(a);
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}
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// }
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}
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}else{
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if (cost){
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MTGAbility * a = NEW AZoneSelfMover(id,card,szone,cost,doTap);
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@@ -411,27 +457,22 @@ int AbilityFactory::magicText(int id, Spell * spell, MTGCardInstance * card){
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BuryEvent * action = NEW BuryEvent();
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game->addObserver(NEW GenericTriggeredAbility(id, card,trigger,action));
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}else{
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found = s.find("all(");
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if (found != string::npos){
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int end = s.find(")");
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string starget = s.substr(found + 4,end - found - 4);
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TargetChooserFactory tcf;
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TargetChooser * targetAll = tcf.createTargetChooser(starget, card);
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if (all){
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if (dryMode){
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int myNbCards = countCards(targetAll,card->controller());
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int opponentNbCards = countCards(targetAll, card->controller()->opponent());
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int myCardsPower = countCards(targetAll,card->controller(),COUNT_POWER);
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int opponentCardsPower = countCards(targetAll, card->controller()->opponent(),COUNT_POWER);
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delete targetAll;
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int myNbCards = countCards(tc,card->controller());
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int opponentNbCards = countCards(tc, card->controller()->opponent());
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int myCardsPower = countCards(tc,card->controller(),COUNT_POWER);
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int opponentCardsPower = countCards(tc, card->controller()->opponent(),COUNT_POWER);
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SAFE_DELETE(tc);
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if (myNbCards < opponentNbCards || myCardsPower < opponentCardsPower) dryModeResult = BAKA_EFFECT_GOOD;
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else dryModeResult = BAKA_EFFECT_BAD;
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break;
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}else{
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if (cost){
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game->addObserver(NEW AAllDestroyer(id, card,targetAll,1,cost,doTap));
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game->addObserver(NEW AAllDestroyer(id, card,tc,1,cost,doTap));
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}else{
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this->destroyAllInPlay(targetAll,1);
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delete targetAll;
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this->destroyAllInPlay(tc,1);
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SAFE_DELETE(tc);
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}
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}
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}else{
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@@ -454,27 +495,22 @@ int AbilityFactory::magicText(int id, Spell * spell, MTGCardInstance * card){
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found = s.find("destroy");
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if (found != string::npos){
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found = s.find("all(");
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if (found != string::npos){
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int end = s.find(")");
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string starget = s.substr(found + 4,end - found - 4);
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TargetChooserFactory tcf;
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TargetChooser * targetAll = tcf.createTargetChooser(starget, card);
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if (all){
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if (dryMode){
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int myNbCards = countCards(targetAll,card->controller());
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int opponentNbCards = countCards(targetAll, card->controller()->opponent());
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int myCardsPower = countCards(targetAll,card->controller(),COUNT_POWER);
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int opponentCardsPower = countCards(targetAll, card->controller()->opponent(),COUNT_POWER);
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delete targetAll;
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int myNbCards = countCards(tc,card->controller());
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int opponentNbCards = countCards(tc, card->controller()->opponent());
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int myCardsPower = countCards(tc,card->controller(),COUNT_POWER);
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int opponentCardsPower = countCards(tc, card->controller()->opponent(),COUNT_POWER);
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SAFE_DELETE(tc);
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if (myNbCards < opponentNbCards || myCardsPower < opponentCardsPower) dryModeResult = BAKA_EFFECT_GOOD;
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else dryModeResult = BAKA_EFFECT_BAD;
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break;
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}else{
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if (cost){
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game->addObserver(NEW AAllDestroyer(id, card,targetAll,0,cost,doTap));
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game->addObserver(NEW AAllDestroyer(id, card,tc,0,cost,doTap));
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}else{
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this->destroyAllInPlay(targetAll);
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delete targetAll;
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this->destroyAllInPlay(tc);
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SAFE_DELETE(tc);
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}
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}
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}else{
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@@ -509,11 +545,15 @@ int AbilityFactory::magicText(int id, Spell * spell, MTGCardInstance * card){
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break;
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}
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if (tc){
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MTGAbility * a = NEW ADamager(id, card, cost, damage, tc,doTap);
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if (multi){
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multi->Add(a);
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if (all){
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damageAll(tc,damage);
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}else{
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game->addObserver(a);
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MTGAbility * a = NEW ADamager(id, card, cost, damage, tc,doTap);
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if (multi){
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multi->Add(a);
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}else{
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game->addObserver(a);
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}
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}
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}else{
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if (multi){
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