- fixed a few memory leaks (but Wagic still crashes on the PSP after a few games :( )
This commit is contained in:
wagic.the.homebrew@gmail.com
2009-04-12 12:39:44 +00:00
parent e9cb57dbb1
commit e7678522ee
11 changed files with 361 additions and 272 deletions

20
JGE/Makefile.hge Normal file
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@@ -0,0 +1,20 @@
PSPSDK=$(shell psp-config --pspsdk-path)
PSPDIR=$(shell psp-config --psp-prefix)
TARGET_LIB = libhgetools.a
OBJS = src/hge/hgecolor.o src/hge/hgeparticle.o \
src/hge/hgerect.o src/hge/hgevector.o \
src/hge/hgedistort.o src/hge/hgefont.o
INCDIR = include/psp include/psp/freetype2
LIBDIR = lib/psp
CFLAGS = -O2 -G0 -Wall
LIBS = -lgif -lfreetype -ljpeg -lpng -lz -lmikmod -lpsppower -lpspmpeg -lpspaudiocodec -lpspaudiolib -lpspaudio -lpspgum -lpspgu -lpsprtc -lm -lstdc++ -ljge300
include $(PSPSDK)/lib/build.mak
install: $(TARGET_LIB)
@cp libhgetools.a lib/psp
@echo "Done"

View File

@@ -843,6 +843,10 @@ class AProtectionFrom:public MTGAbility{
return 1;
}
~AProtectionFrom(){
delete(cd);
}
};
//Aura Enchantments that provide controller of target life or damages at a given phase of their turn
@@ -979,7 +983,6 @@ class AConvertLandToCreatures:public ListMaintainerAbility{
//Lords (Merfolk lord...) give power and toughness to OTHER creatures of their type, they can give them special abilities, regeneration
class ALord:public ListMaintainerAbility{
public:
TargetChooser * tc;
int power, toughness;
int ability;
int modifier;
@@ -1035,7 +1038,6 @@ class ALord:public ListMaintainerAbility{
//Foreach (plague rats...)
class AForeach:public ListMaintainerAbility{
public:
TargetChooser * tc;
int power, toughness;
int includeSelf;
AForeach(int _id, MTGCardInstance * card,MTGCardInstance * _target, TargetChooser * _tc, int _includeSelf, int _power = 0 , int _toughness = 0):ListMaintainerAbility(_id,card,_target){
@@ -2780,7 +2782,6 @@ class AMinionofLeshrac: public TargetAbility{
//Generic Kird Ape
class AKirdApe:public ListMaintainerAbility{
public:
TargetChooser * tc;
int power;
int toughness;
int ability;
@@ -2822,9 +2823,6 @@ class AKirdApe:public ListMaintainerAbility{
return 0;
}
~AKirdApe(){
delete tc;
}
};

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@@ -95,7 +95,6 @@ class ActivatedAbility:public MTGAbility{
virtual int isReactingToClick(MTGCardInstance * card, ManaCost * mana = NULL);
virtual int reactToTargetClick(Targetable * object);
virtual int resolve() = 0;
virtual ~ActivatedAbility();
};
class TargetAbility:public ActivatedAbility{

View File

@@ -38,6 +38,7 @@ class TargetChooser: public TargetsList {
virtual int canTarget(Targetable * _target);
virtual int full(){if (maxtargets != -1 && cursor>=maxtargets) {return 1;} else{return 0;}};
virtual int ready(){return cursor;};
virtual ~TargetChooser(){};
int targetListSet();
@@ -103,6 +104,7 @@ class DescriptorTargetChooser:public TargetZoneChooser{
DescriptorTargetChooser(CardDescriptor * _cd, MTGCardInstance * card = NULL, int _maxtargets = 1);
DescriptorTargetChooser(CardDescriptor * _cd, MTGGameZone ** _zones, int nbzones, MTGCardInstance * card = NULL, int _maxtargets = 1);
virtual int canTarget(Targetable * target);
~DescriptorTargetChooser();
};

View File

@@ -39,6 +39,7 @@ AIPlayer::~AIPlayer(){
stats->save();
SAFE_DELETE(stats);
}
//TODO delete clickstream!
}
MTGCardInstance * AIPlayer::chooseCard(TargetChooser * tc, MTGCardInstance * source, int random){
for (int i = 0; i < game->hand->nb_cards; i++){

View File

@@ -66,8 +66,8 @@ void ActionLayer::Update(float dt){
if (mObjects[i]!= NULL){
ActionElement * currentAction = (ActionElement *)mObjects[i];
if (currentAction->testDestroy()){
currentAction->destroy();
Remove(currentAction);
currentAction->destroy();
Remove(currentAction);
}
}
}

View File

@@ -221,7 +221,7 @@ void GameApp::Update()
if (mNextState != NULL)
{
if (mCurrentState != NULL)
mCurrentState->End();
mCurrentState->End();
mCurrentState = mNextState;
mCurrentState->Start();

View File

@@ -66,7 +66,7 @@ void GameStateDuel::Start()
#ifdef TESTSUITE
if (testSuite) delete testSuite;
SAFE_DELETE(testSuite);
testSuite = NEW TestSuite(RESPATH"/test/_tests.txt",mParent->collection);
#endif

View File

@@ -94,7 +94,7 @@ Trigger * AbilityFactory::parseTrigger(string magicText){
for (int i = 0; i < Constants::NB_MTG_PHASES; i++){
found = magicText.find(Constants::MTGPhaseCodeNames[i]);
if (found != string::npos){
return NEW TriggerNextPhase(i);
return NEW TriggerNextPhase(i);
}
}
}
@@ -102,6 +102,9 @@ Trigger * AbilityFactory::parseTrigger(string magicText){
return NULL;
}
//Some basic functionalities that can be added automatically in the text file
/*
* Several objects are computed from the text string, and have a direct influence on what action we should take
@@ -114,6 +117,9 @@ Trigger * AbilityFactory::parseTrigger(string magicText){
int AbilityFactory::magicText(int id, Spell * spell, MTGCardInstance * card){
int dryMode = 0;
if (!spell) dryMode = 1;
int dryModeResultSet = 0;
int dryModeResult = 0;
GameObserver * game = GameObserver::GetInstance();
if (!card) card = spell->source;
MTGCardInstance * target = card->target;
@@ -165,6 +171,9 @@ int AbilityFactory::magicText(int id, Spell * spell, MTGCardInstance * card){
//Tap in the cost ?
if (line.find("{t}") != string::npos) doTap = 1;
TargetChooser * tc;
TargetChooser * lordTargets;
Trigger * trigger;
while (line.size()){
string s;
found = line.find("&&");
@@ -173,8 +182,10 @@ int AbilityFactory::magicText(int id, Spell * spell, MTGCardInstance * card){
line = line.substr(found+2);
if (!multi){
OutputDebugString("Multi initializing\n");
multi = NEW MultiAbility(id, card, cost,doTap);
game->addObserver(multi);
if (!dryMode) {
multi = NEW MultiAbility(id, card, cost,doTap);
game->addObserver(multi);
}
OutputDebugString("Multi initialized\n");
}
}else{
@@ -182,14 +193,13 @@ int AbilityFactory::magicText(int id, Spell * spell, MTGCardInstance * card){
line = "";
}
TargetChooser * tc = NULL;
TargetChooser * lordTargets = NULL;
tc = NULL;
lordTargets = NULL;
int lordIncludeSelf = 1;
int lordType = 0;
string lordTargetsString;
Trigger * trigger = parseTrigger(s);
trigger = parseTrigger(s);
//Dirty way to remove the trigger text (could get in the way)
if (trigger){
found = s.find(":");
@@ -210,7 +220,11 @@ int AbilityFactory::magicText(int id, Spell * spell, MTGCardInstance * card){
//Lord
found = s.find("lord(");
if (found != string::npos){
if (dryMode) return BAKA_EFFECT_GOOD;
if (dryMode) {
dryModeResult = BAKA_EFFECT_GOOD;
dryModeResultSet = 1;
break;
}
unsigned int end = s.find(")", found+5);
if (end != string::npos){
lordTargetsString = s.substr(found+5,end-found-5).c_str();
@@ -219,7 +233,11 @@ int AbilityFactory::magicText(int id, Spell * spell, MTGCardInstance * card){
}
found = s.find("foreach(");
if (found != string::npos){
if (dryMode) return BAKA_EFFECT_GOOD;
if (dryMode) {
dryModeResult = BAKA_EFFECT_GOOD;
dryModeResultSet = 1;
break;
}
unsigned int end = s.find(")", found+8);
if (end != string::npos){
lordTargetsString = s.substr(found+8,end-found-8).c_str();
@@ -228,7 +246,11 @@ int AbilityFactory::magicText(int id, Spell * spell, MTGCardInstance * card){
}
found = s.find("aslongas(");
if (found != string::npos){
if (dryMode) return BAKA_EFFECT_GOOD;
if (dryMode) {
dryModeResult = BAKA_EFFECT_GOOD;
dryModeResultSet = 1;
break;
}
unsigned int end = s.find(")", found+9);
if (end != string::npos){
lordTargetsString = s.substr(found+9,end-found-9).c_str();
@@ -245,7 +267,11 @@ int AbilityFactory::magicText(int id, Spell * spell, MTGCardInstance * card){
//Untapper (Ley Druid...)
found = s.find("untap");
if (found != string::npos){
if (dryMode) return BAKA_EFFECT_GOOD;
if (dryMode) {
dryModeResult = BAKA_EFFECT_GOOD;
dryModeResultSet = 1;
break;
}
if (tc){
game->addObserver(NEW AUntaper(id, card, cost, tc));
}else{
@@ -259,7 +285,11 @@ int AbilityFactory::magicText(int id, Spell * spell, MTGCardInstance * card){
//Regeneration
found = s.find("}:regenerate");
if (found != string::npos){
if (dryMode) return BAKA_EFFECT_GOOD;
if (dryMode) {
dryModeResult = BAKA_EFFECT_GOOD;
dryModeResultSet = 1;
break;
}
if (lordTargets){
game->addObserver(NEW ALord(id,card,lordTargets,lordIncludeSelf,0,0,-1,cost));
@@ -279,7 +309,11 @@ int AbilityFactory::magicText(int id, Spell * spell, MTGCardInstance * card){
//Token creator. Name, type, p/t, abilities
found = s.find("token(");
if (found != string::npos){
if (dryMode) return BAKA_EFFECT_GOOD;
if (dryMode) {
dryModeResult = BAKA_EFFECT_GOOD;
dryModeResultSet = 1;
break;
}
int end = s.find(",", found);
string sname = s.substr(found + 6,end - found - 6);
int previous = end+1;
@@ -310,7 +344,11 @@ int AbilityFactory::magicText(int id, Spell * spell, MTGCardInstance * card){
//MoveTo Move a card from a zone to another
found = s.find("moveto(");
if (found != string::npos){
if (dryMode) return BAKA_EFFECT_BAD; //TODO : depends on where from, where to...
if (dryMode) {
dryModeResult = BAKA_EFFECT_BAD;
dryModeResultSet = 1;
break;
} //TODO : depends on where from, where to...
int end = s.find(")",found+1);
string szone = s.substr(found + 7,end - found - 7);
if (tc){
@@ -343,7 +381,11 @@ int AbilityFactory::magicText(int id, Spell * spell, MTGCardInstance * card){
//Copy a target
found = s.find("copy ");
if (found != string::npos){
if (dryMode) return BAKA_EFFECT_GOOD; //TODO :
if (dryMode) {
dryModeResult = BAKA_EFFECT_GOOD;
dryModeResultSet = 1;
break;
} //TODO :
if (tc){
ACopier * a = NEW ACopier(id,card,tc,cost);
if (may){
@@ -363,7 +405,11 @@ int AbilityFactory::magicText(int id, Spell * spell, MTGCardInstance * card){
found = s.find("bury");
if (found != string::npos){
if (trigger){
if (dryMode) return BAKA_EFFECT_BAD;
if (dryMode) {
dryModeResult = BAKA_EFFECT_BAD;
dryModeResultSet = 1;
break;
}
BuryEvent * action = NEW BuryEvent();
game->addObserver(NEW GenericTriggeredAbility(id, card,trigger,action));
}else{
@@ -379,8 +425,9 @@ int AbilityFactory::magicText(int id, Spell * spell, MTGCardInstance * card){
int myCardsPower = countCards(targetAll,card->controller(),COUNT_POWER);
int opponentCardsPower = countCards(targetAll, card->controller()->opponent(),COUNT_POWER);
delete targetAll;
if (myNbCards < opponentNbCards || myCardsPower < opponentCardsPower) return BAKA_EFFECT_GOOD;
return BAKA_EFFECT_BAD;
if (myNbCards < opponentNbCards || myCardsPower < opponentCardsPower) dryModeResult = BAKA_EFFECT_GOOD;
else dryModeResult = BAKA_EFFECT_BAD;
break;
}else{
if (cost){
game->addObserver(NEW AAllDestroyer(id, card,targetAll,1,cost,doTap));
@@ -390,7 +437,10 @@ int AbilityFactory::magicText(int id, Spell * spell, MTGCardInstance * card){
}
}
}else{
if (dryMode) return BAKA_EFFECT_BAD;
if (dryMode){
dryModeResult = BAKA_EFFECT_BAD;
break;
}
if (tc){
game->addObserver(NEW ABurier(id, card,tc));
}else{
@@ -418,8 +468,9 @@ int AbilityFactory::magicText(int id, Spell * spell, MTGCardInstance * card){
int myCardsPower = countCards(targetAll,card->controller(),COUNT_POWER);
int opponentCardsPower = countCards(targetAll, card->controller()->opponent(),COUNT_POWER);
delete targetAll;
if (myNbCards < opponentNbCards || myCardsPower < opponentCardsPower) return BAKA_EFFECT_GOOD;
return BAKA_EFFECT_BAD;
if (myNbCards < opponentNbCards || myCardsPower < opponentCardsPower) dryModeResult = BAKA_EFFECT_GOOD;
else dryModeResult = BAKA_EFFECT_BAD;
break;
}else{
if (cost){
game->addObserver(NEW AAllDestroyer(id, card,targetAll,0,cost,doTap));
@@ -429,7 +480,10 @@ int AbilityFactory::magicText(int id, Spell * spell, MTGCardInstance * card){
}
}
}else{
if (dryMode) return BAKA_EFFECT_BAD;
if (dryMode){
dryModeResult = BAKA_EFFECT_BAD;
break;
}
if (tc){
game->addObserver(NEW ADestroyer(id, card,tc,0,cost));
}else{
@@ -452,7 +506,10 @@ int AbilityFactory::magicText(int id, Spell * spell, MTGCardInstance * card){
}else{
damage = atoi(s.substr(start+1).c_str());
}
if (dryMode) return BAKA_EFFECT_BAD;
if (dryMode){
dryModeResult = BAKA_EFFECT_BAD;
break;
}
if (tc){
MTGAbility * a = NEW ADamager(id, card, cost, damage, tc,doTap);
if (multi){
@@ -485,7 +542,10 @@ int AbilityFactory::magicText(int id, Spell * spell, MTGCardInstance * card){
}else{
life = atoi(s.substr(start+1).c_str());
}
if (dryMode) return BAKA_EFFECT_GOOD;
if (dryMode){
dryModeResult = BAKA_EFFECT_GOOD;
break;
}
if (tc){
//TODO ?
}else{
@@ -510,7 +570,10 @@ int AbilityFactory::magicText(int id, Spell * spell, MTGCardInstance * card){
}else{
nbcards = atoi(s.substr(start+1).c_str());
}
if (dryMode) return BAKA_EFFECT_GOOD;
if (dryMode){
dryModeResult = BAKA_EFFECT_GOOD;
break;
}
if (trigger){
DrawEvent * action = NEW DrawEvent(card->controller(),nbcards);
game->addObserver(NEW GenericTriggeredAbility(id, card,trigger,action));
@@ -533,8 +596,12 @@ int AbilityFactory::magicText(int id, Spell * spell, MTGCardInstance * card){
int power, toughness;
if ( parsePowerToughness(s,&power, &toughness)){
if (dryMode){
if (power >=0 && toughness >= 0 ) return BAKA_EFFECT_GOOD;
return BAKA_EFFECT_BAD;
if (power >=0 && toughness >= 0 ) {
dryModeResult = BAKA_EFFECT_GOOD;
}else{
dryModeResult = BAKA_EFFECT_BAD;
}
break;
}
int limit = 0;
unsigned int limit_str = s.find("limit:");
@@ -573,7 +640,10 @@ int AbilityFactory::magicText(int id, Spell * spell, MTGCardInstance * card){
//Mana Producer
found = s.find("add");
if (found != string::npos){
if (dryMode) return BAKA_EFFECT_GOOD;
if (dryMode){
dryModeResult = BAKA_EFFECT_GOOD;
break;
}
ManaCost * input = ManaCost::parseManaCost(s.substr(0,found));
ManaCost * output = ManaCost::parseManaCost(s.substr(found));
if (!input->isNull() || doTap){
@@ -604,42 +674,48 @@ int AbilityFactory::magicText(int id, Spell * spell, MTGCardInstance * card){
if (found > 0 && s[found-1] == '-') modifier = 0;
if (dryMode){
if (j == Constants::DEFENDER){
if (modifier == 1) return BAKA_EFFECT_BAD;
return BAKA_EFFECT_GOOD;
if (modifier == 1) dryModeResult = BAKA_EFFECT_BAD;
else dryModeResult = BAKA_EFFECT_GOOD;
}else{
if (modifier == 1) return BAKA_EFFECT_GOOD;
return BAKA_EFFECT_BAD;
if (modifier == 1) dryModeResult = BAKA_EFFECT_GOOD;
else dryModeResult = BAKA_EFFECT_BAD;
}
}
if (lordType == PARSER_LORD){
game->addObserver(NEW ALord(id,card,lordTargets,lordIncludeSelf,0,0,j,0,modifier));
}else if (lordType == PARSER_ASLONGAS){
game->addObserver(NEW AKirdApe(id,card,lordTargets,lordIncludeSelf,0,0,j,modifier));
dryModeResultSet = 1;
break;
}else{
if (tc){
game->addObserver(NEW ABasicAbilityModifierUntilEOT(id, card, j, cost,tc, modifier));
}else{
if (!cost){
if(card->hasType("enchantment")){
game->addObserver(NEW ABasicAbilityModifier(id, card,target, j,modifier));
}else{
game->addObserver(NEW AInstantBasicAbilityModifierUntilEOT(id, card,target, j,modifier));
}
if (lordType == PARSER_LORD){
game->addObserver(NEW ALord(id,card,lordTargets,lordIncludeSelf,0,0,j,0,modifier));
}else if (lordType == PARSER_ASLONGAS){
game->addObserver(NEW AKirdApe(id,card,lordTargets,lordIncludeSelf,0,0,j,modifier));
}else{
if (tc){
game->addObserver(NEW ABasicAbilityModifierUntilEOT(id, card, j, cost,tc, modifier));
}else{
game->addObserver(NEW ABasicAbilityAuraModifierUntilEOT(id, card,target, cost,j,modifier));
if (!cost){
if(card->hasType("enchantment")){
game->addObserver(NEW ABasicAbilityModifier(id, card,target, j,modifier));
}else{
game->addObserver(NEW AInstantBasicAbilityModifierUntilEOT(id, card,target, j,modifier));
}
}else{
game->addObserver(NEW ABasicAbilityAuraModifierUntilEOT(id, card,target, cost,j,modifier));
}
}
}
}
result++;
continue;
result++;
continue;
}
}
}
if (dryModeResultSet) break;
//Tapper (icy manipulator)
found = s.find("tap");
if (found != string::npos){
if (dryMode) return BAKA_EFFECT_GOOD;
if (dryMode){
dryModeResult = BAKA_EFFECT_GOOD;
break;
}
if (tc){
game->addObserver(NEW ATapper(id, card, cost, tc));
}else{
@@ -653,8 +729,17 @@ int AbilityFactory::magicText(int id, Spell * spell, MTGCardInstance * card){
sprintf(buf, "AUTO ACTION PARSED: %s\n", line.c_str());
OutputDebugString(buf);
#endif
}
if (dryMode){
SAFE_DELETE(tc);
SAFE_DELETE(lordTargets);
SAFE_DELETE(multi);
SAFE_DELETE(cost);
SAFE_DELETE(trigger);
return dryModeResult;
}
}
return result;
}
@@ -1597,7 +1682,7 @@ MTGAbility::MTGAbility(int id, MTGCardInstance * _source,Damageable * _target ):
}
MTGAbility::~MTGAbility(){
SAFE_DELETE(cost);
}
//returns 1 if this ability needs to be removed from the list of active abilities
@@ -1687,9 +1772,6 @@ int ActivatedAbility::reactToTargetClick(Targetable * object){
}
ActivatedAbility::~ActivatedAbility(){
if (cost) delete cost;
}
//The whole targetAbility mechanism is messed up, mainly because of its interactions with
// the ActionLayer, GameObserver, and parent class ActivatedAbility.

View File

@@ -87,7 +87,7 @@ void MTGCardInstance::initMTGCI(){
doDamageTest = 1;
belongs_to=NULL;
tapped = 0;
blockers = NEW Blockers();
blockers = NULL;
untapping = 0;
summoningSickness = 0;
target = NULL;
@@ -110,6 +110,7 @@ void MTGCardInstance::addType(int type){
}
Blockers * MTGCardInstance::getBlockers(){
if (!blockers) blockers = NEW Blockers();
return blockers;
}

View File

@@ -8,220 +8,204 @@
TargetChooser * TargetChooserFactory::createTargetChooser(string s, MTGCardInstance * card){
if (!s.size()) return NULL;
GameObserver * game = GameObserver::GetInstance();
MTGGameZone * zones[10];
int nbzones = 0;
int size = s.size();
if (size != 0){
unsigned int found;
found = s.find("player");
if (found != string::npos){
int maxtargets = 1;
unsigned int several = s.find_first_of('s',5);
if (several != string::npos) maxtargets = -1;
found = s.find("creature");
unsigned int found;
found = s.find("player");
if (found != string::npos){
int maxtargets = 1;
unsigned int several = s.find_first_of('s',5);
if (several != string::npos) maxtargets = -1;
found = s.find("creature");
if (found != string::npos) return NEW DamageableTargetChooser(card,maxtargets); //Any Damageable target (player, creature)
return NEW PlayerTargetChooser(card,maxtargets); //Any player
}
string s1;
found = s.find("|");
if (found != string::npos){
string s2;
s1 = s.substr(0,found);
s2 = s.substr(found+1);
while(s2.size()){
found = s2.find(",");
string zoneName;
if (found != string::npos){
return NEW DamageableTargetChooser(card,maxtargets); //Any Damageable target (player, creature)
zoneName = s2.substr(0,found);
s2 = s2.substr(found+1);
}else{
return NEW PlayerTargetChooser(card,maxtargets); //Any player
zoneName = s2;
s2 = "";
}
zones[nbzones] = game->currentlyActing()->game->inPlay;
//Graveyards
if(zoneName.compare("graveyard") == 0){
zones[nbzones] = game->players[0]->game->graveyard;
nbzones++;
zones[nbzones] = game->players[1]->game->graveyard;
}else if(zoneName.compare("inplay") == 0){
zones[nbzones] = game->players[0]->game->inPlay;
nbzones++;
zones[nbzones] = game->players[1]->game->inPlay;
}else{
MTGGameZone * zone = MTGGameZone::stringToZone(zoneName, card,card);
if (zone) zones[nbzones] = zone;
}
nbzones++;
}
}else{
s1 = s;
nbzones = 2;
zones[0]= game->players[0]->game->inPlay;
zones[1]= game->players[1]->game->inPlay;
}
TargetChooser * tc = NULL;
int maxtargets = 1;
CardDescriptor * cd = NULL;
while(s1.size()){
found = s1.find(",");
string typeName;
if (found != string::npos){
typeName = s1.substr(0,found);
s1 = s1.substr(found+1);
}else{
typeName = s1;
s1 = "";
}
//Advanced cards caracteristics ?
found = typeName.find("[");
if (found != string::npos){
int nbminuses = 0;
int end = typeName.find("]");
#ifdef WIN32
OutputDebugString("Advanced Attributes 1 \n");
#endif
string attributes = typeName.substr(found+1,end-found-1);
#ifdef WIN32
OutputDebugString(attributes.c_str());
OutputDebugString("\n");
#endif
cd = NEW CardDescriptor();
while(attributes.size()){
unsigned int found2 = attributes.find(";");
string attribute;
if (found2 != string::npos){
attribute = attributes.substr(0,found2);
attributes = attributes.substr(found2+1);
}else{
attribute = attributes;
attributes = "";
}
int minus = 0;
if (attribute[0] == '-'){
#ifdef WIN32
OutputDebugString("MINUS\n");
#endif
minus = 1;
nbminuses++;
attribute=attribute.substr(1);
}
#ifdef WIN32
OutputDebugString(attribute.c_str());
OutputDebugString("\n");
#endif
//Attacker
if (attribute.find("attacking") != string::npos){
if (minus){
cd->attacker = -1;
}else{
cd->attacker = 1;
}
//Blocker
}else if (attribute.find("blocking") != string::npos){
if (minus){
cd->defenser = (MTGCardInstance *)-1; //Oh yeah, that's ugly....
}else{
cd->defenser = (MTGCardInstance *)1;
}
//Tapped, untapped
}else if (attribute.find("tapped") != string::npos){
if (minus){
cd->tapped = -1;
}else{
cd->tapped = 1;
}
}else{
int attributefound = 0;
//Colors
for (int cid = 0; cid < Constants::MTG_NB_COLORS; cid++){
if (attribute.find(Constants::MTGColorStrings[cid]) != string::npos){
attributefound = 1;
if (minus){
cd->colors[cid] = -1;
}else{
cd->colors[cid] = 1;
}
}
}
if (!attributefound){
//Abilities
for (int j = 0; j < Constants::NB_BASIC_ABILITIES; j++){
if (attribute.find(Constants::MTGBasicAbilities[j]) != string::npos){
attributefound = 1;
if (minus){
cd->basicAbilities[j] = -1;
}else{
cd->basicAbilities[j] = 1;
}
}
}
}
if (!attributefound){
//Subtypes
if (minus){
cd->setNegativeSubtype(attribute);
}else{
cd->setSubtype(attribute);
}
}
}
}
if (nbminuses == 0) cd->mode = CD_OR;
typeName = typeName.substr(0,found);
}
//X targets allowed ?
if (typeName.at(typeName.length()-1) == 's' && !Subtypes::subtypesList->find(typeName)){
typeName = typeName.substr(0,typeName.length()-1);
maxtargets = -1;
}
if (cd){
if (!tc){
if (typeName.compare("*")!=0) cd->setSubtype(typeName);
tc = NEW DescriptorTargetChooser(cd,zones,nbzones,card,maxtargets);
}else{
delete(cd);
return NULL;
}
}else{
string s1;
found = s.find("|");
if (found != string::npos){
string s2;
s1 = s.substr(0,found);
s2 = s.substr(found+1);
while(s2.size()){
found = s2.find(",");
string zoneName;
if (found != string::npos){
zoneName = s2.substr(0,found);
s2 = s2.substr(found+1);
}else{
zoneName = s2;
s2 = "";
}
zones[nbzones] = game->currentlyActing()->game->inPlay;
//Graveyards
if(zoneName.compare("graveyard") == 0){
zones[nbzones] = game->players[0]->game->graveyard;
nbzones++;
zones[nbzones] = game->players[1]->game->graveyard;
}else if(zoneName.compare("inplay") == 0){
zones[nbzones] = game->players[0]->game->inPlay;
nbzones++;
zones[nbzones] = game->players[1]->game->inPlay;
}else{
MTGGameZone * zone = MTGGameZone::stringToZone(zoneName, card,card);
if (zone) zones[nbzones] = zone;
}
nbzones++;
}
if (!tc){
if (typeName.compare("*")==0){
return NEW TargetZoneChooser(zones, nbzones,card, maxtargets);
}else{
tc = NEW TypeTargetChooser(typeName.c_str(), zones, nbzones, card,maxtargets);
}
}else{
s1 = s;
nbzones = 2;
zones[0]= game->players[0]->game->inPlay;
zones[1]= game->players[1]->game->inPlay;
((TypeTargetChooser *)tc)->addType(typeName.c_str());
tc->maxtargets = maxtargets;
}
TargetChooser * tc = NULL;
int maxtargets = 1;
CardDescriptor * cd = NULL;
while(s1.size()){
found = s1.find(",");
string typeName;
if (found != string::npos){
typeName = s1.substr(0,found);
s1 = s1.substr(found+1);
}else{
typeName = s1;
s1 = "";
}
//Advanced cards caracteristics ?
found = typeName.find("[");
if (found != string::npos){
int nbminuses = 0;
int end = typeName.find("]");
#ifdef WIN32
OutputDebugString("Advanced Attributes 1 \n");
#endif
string attributes = typeName.substr(found+1,end-found-1);
#ifdef WIN32
OutputDebugString(attributes.c_str());
OutputDebugString("\n");
#endif
cd = NEW CardDescriptor();
while(attributes.size()){
unsigned int found2 = attributes.find(";");
string attribute;
if (found2 != string::npos){
attribute = attributes.substr(0,found2);
attributes = attributes.substr(found2+1);
}else{
attribute = attributes;
attributes = "";
}
int minus = 0;
if (attribute[0] == '-'){
#ifdef WIN32
OutputDebugString("MINUS\n");
#endif
minus = 1;
nbminuses++;
attribute=attribute.substr(1);
}
#ifdef WIN32
OutputDebugString(attribute.c_str());
OutputDebugString("\n");
#endif
//Attacker
if (attribute.find("attacking") != string::npos){
if (minus){
cd->attacker = -1;
}else{
cd->attacker = 1;
}
//Blocker
}else if (attribute.find("blocking") != string::npos){
if (minus){
cd->defenser = (MTGCardInstance *)-1; //Oh yeah, that's ugly....
}else{
cd->defenser = (MTGCardInstance *)1;
}
//Tapped, untapped
}else if (attribute.find("tapped") != string::npos){
if (minus){
cd->tapped = -1;
}else{
cd->tapped = 1;
}
}else{
int attributefound = 0;
//Colors
for (int cid = 0; cid < Constants::MTG_NB_COLORS; cid++){
if (attribute.find(Constants::MTGColorStrings[cid]) != string::npos){
attributefound = 1;
if (minus){
cd->colors[cid] = -1;
}else{
cd->colors[cid] = 1;
#ifdef WIN32
OutputDebugString("COLOR FOUND !!!");
#endif
}
}
}
if (!attributefound){
//Abilities
for (int j = 0; j < Constants::NB_BASIC_ABILITIES; j++){
if (attribute.find(Constants::MTGBasicAbilities[j]) != string::npos){
attributefound = 1;
if (minus){
cd->basicAbilities[j] = -1;
}else{
cd->basicAbilities[j] = 1;
}
}
}
}
if (!attributefound){
//Subtypes
if (minus){
cd->setNegativeSubtype(attribute);
}else{
cd->setSubtype(attribute);
}
}
}
}
if (nbminuses == 0){
#ifdef WIN32
OutputDebugString("Switching to OR\n");
#endif
cd->mode = CD_OR;
}
typeName = typeName.substr(0,found);
}
//X targets allowed ?
if (typeName.at(typeName.length()-1) == 's' && !Subtypes::subtypesList->find(typeName)){
typeName = typeName.substr(0,typeName.length()-1);
maxtargets = -1;
}
if (cd){
if (!tc){
if (typeName.compare("*")!=0) cd->setSubtype(typeName);
tc = NEW DescriptorTargetChooser(cd,zones,nbzones,card,maxtargets);
#ifdef WIN32
OutputDebugString("Advanced Attributes 2 \n");
#endif
}else{
return NULL;
}
}else{
if (!tc){
if (typeName.compare("*")==0){
return NEW TargetZoneChooser(zones, nbzones,card, maxtargets);
}else{
tc = NEW TypeTargetChooser(typeName.c_str(), zones, nbzones, card,maxtargets);
}
}else{
((TypeTargetChooser *)tc)->addType(typeName.c_str());
tc->maxtargets = maxtargets;
}
}
}
return tc;
}
}
return NULL;
return tc;
}
TargetChooser * TargetChooserFactory::createTargetChooser(MTGCardInstance * card){
@@ -421,7 +405,9 @@ int DescriptorTargetChooser::canTarget(Targetable * target){
return 0;
}
DescriptorTargetChooser::~DescriptorTargetChooser(){
SAFE_DELETE(cd);
}
/**
Choose a creature