d756005093
Erwan - fix for issue 390 (tokens available in shop) - added "log" features in makefile
wagic.the.homebrew@gmail.com
2010-06-12 06:06:27 +00:00
b25cd5d041
J : * Replace index() with strchr(), which is the same but also exists in windows.
jean.chalard
2010-06-12 04:13:12 +00:00
d618aa4e6e
1) Added several successfully tested cards based on the fact that "<1" now seems to work completely for any permanents.
solo81@web.de
2010-06-09 20:47:38 +00:00
a75e6fd5b8
Added Bazaar of Baghdad and Magus of the Bazaar.
solo81@web.de
2010-06-09 13:20:15 +00:00
1b9147b084
Daddy32 - Single new task type: "Pacifism" - requiring player to win a game without (much) damage dealing and milling, taking advantage of newly added instant-win cards.
d32.wagic
2010-06-09 08:10:36 +00:00
fc9fccd93b
J : * Improve loading performance by about 25%. - This is certainly not the kind of change I was aiming at, but it just happened to get done, so why not commit it. - Little point for users in this change actually, since the loading times get down from 15 to 11 secs or so, it's not even that obvious. - I get about 25% on my PSP. Valgrind reports 36% improvement on PC. I wish it was the opposite ;_; - Feedback welcome
jean.chalard
2010-06-08 17:42:35 +00:00
dfca20c90b
J : * Damn why did that compile. * Okay, I hope this works as intended now
jean.chalard
2010-06-08 16:55:24 +00:00
2eb5043972
Erwan - added Salmelo to credits - updated version number - fixed some bugs with the Story mode on the PSP
wagic.the.homebrew@gmail.com
2010-05-18 13:50:33 +00:00
a4faacc7e1
Added some successfully tested cards with Unearth.
solo81@web.de
2010-05-09 22:09:18 +00:00
b1079942af
Erwan - Reward system in Story mode (currently, either credits or random set) - Rules now accept for player 2 to start (see story mode "block" stage) - Story mode now has an autosave/autoload mechanism. This is for convenience but also to prevent people from abusing the reward mechanism too easily. - possibility to choose an avatar for both players through the rules (see example in story mode)
wagic.the.homebrew@gmail.com
2010-05-09 08:14:01 +00:00
11a259d786
Optimized and corrected several creaures with Level Up.
solo81@web.de
2010-05-09 07:03:53 +00:00
dc8c492137
Added several other card tests.
solo81@web.de
2010-05-08 23:11:42 +00:00
f0896a29d9
Added a test for Brainstorm.
solo81@web.de
2010-05-08 18:35:27 +00:00
295a32c3d7
Fixed Brainstorm and Careful Study.
solo81@web.de
2010-05-07 15:15:40 +00:00
0149512412
Erwan - fixed bugs introduced in revision 2034 (Giant Growth) - Extended Story mode xml: much easier to write basic thing, font selection, possibility to position answers, answers now in correct order - moved story in the menu because it is not major for now
wagic.the.homebrew@gmail.com
2010-05-06 13:47:56 +00:00
f7e55bbc9e
J : * Fix the last pending bug of issue 380. * This avoids calling the translator before it is initialized. - Removing the call is harmless because it is done later anyway, late enough that we know the translator is initialized, but soon enough for the data gathered by the call hasn't been used yet. * This doesn't protect against future early uses of the translator. - This is quite hard to fix. The translator is initialized really early, pretty much as soon as we know what language is in use. However, there is a little interval and it is possible to call upon it inside (this is what caused this bug). It might also be called before we know the language at all, with obvious problems.
jean.chalard
2010-05-05 11:45:24 +00:00
db96cb5142
J : * Partial fix for issue 380. * This remove a bug where a variable was not initialized in profiles. * The impact on this could have ranged all the way to a full trashing of the user configuration files (though it requires some bad luck)
jean.chalard
2010-05-05 06:27:52 +00:00
b0f1d301b8
J : * Add a suppressions file for valgrind for those errors we can't do anything about. * Please be *extremely* careful before adding anything in this file, and please document well any additions with the reasons why it should indeed be in here and pointers to web pages explaining why this is happening.
jean.chalard
2010-05-05 02:50:49 +00:00
ef16aa45a1
J : * Little compilation problem fix.
jean.chalard
2010-05-04 16:18:56 +00:00
6f053ab419
Laurent - jamais 2 sans trois !!! just made a mistake with the last commit and erased the subtypes... now corrected. (I hope)...
wagic.laurent
2010-05-03 21:39:39 +00:00
ddc9899248
Laurent - updated french translation, just remove some duplicate did not notice them in the first place because there was some extra space in the original file, now removed.
wagic.laurent
2010-05-03 21:27:58 +00:00
ba039d4fac
Laurent - Updated the french translation. Added SHM,EVE,ALA,ARB and CFX Was a pain, some sets were added "partially" so I had to review them completly + there was some english text !!! I also added some subtypes, for the set I added.
wagic.laurent
2010-05-03 21:14:03 +00:00
755bb04475
Erwan - updated pt translation (thanks to almosthumane) - Added/updated some Themes by Ilya B - Added a random wallpaper loading at loading screen (see wallpapers.txt in Res/graphics) - Saving decks and collection should now be a bit more secure (attempt at minimizing issue 393)
wagic.the.homebrew@gmail.com
2010-05-02 12:49:36 +00:00
bfa825e0e2
Laurent - update of the french and spanish translation. I did not add the italian cards because the file provided on the forum needs to be cleaned,
wagic.laurent
2010-05-01 07:43:03 +00:00
a3cbbedd3c
Erwan - fix issue 392 (broken tests) - Fix a bunch of memory leaks (guys please be careful!) - Added Logging facility in JGE - HBL Compatibility (cleaned up some code with MP3 in JGE) - Added "winGame" ability. Currently used mostly by the story mode, but some cards could probably need it too - Improved story mode and uncommented it from the source. -- The current campaign is of course very basic, anybody who wants to improve it or create other ones feel free to do so -- TODO (short term): save progress, rewards system, improve tutorial campaign -- I'll talk a bit more about this on the forums/email after a night of sleep
wagic.the.homebrew@gmail.com
2010-04-26 14:27:34 +00:00
d311f88f93
Fixed Elvish Archdruid and Lord of Shatterskull Pass.
wagic.superhiro
2010-04-25 15:56:59 +00:00
f566d8d146
Added 41 successfully tested cards with Cumulative Upkeep. This addition is based on the bug fix in rev2018.
solo81@web.de
2010-04-24 20:30:00 +00:00
aa5f091568
Fix bug with the interaction between thisforeach and upcost that made the cost essentially unpayable.
salmelo16
2010-04-24 14:29:24 +00:00
fa4ed3d3f5
Stop rarity=t cards from appearing in the shop.
salmelo16
2010-04-24 03:59:44 +00:00
2235ca333e
Laurent - Added Duel Decks: Phyrexia vs. the Coalition
wagic.laurent
2010-04-23 20:05:59 +00:00
117f7b3954
Added ROE folder with the card_dat. :)
solo81@web.de
2010-04-22 21:35:22 +00:00
3c8396bcea
Added Rise of the Eldrazi (ROE).
solo81@web.de
2010-04-22 21:28:57 +00:00
c6eff5d83e
Added 71 successfully tested cards based on rev2012.
solo81@web.de
2010-04-21 18:26:00 +00:00
3339b6b6a8
Add Upkeep costs to parser.
salmelo16
2010-04-21 01:56:44 +00:00
73cfbce0ae
Added 36 cards with Flashback.
solo81@web.de
2010-04-19 13:20:03 +00:00
52503efaab
Added 9 successfully tested cards based on rev2007.
solo81@web.de
2010-04-18 08:49:15 +00:00
ed6361598c
addition to r2007
leungclj
2010-04-17 20:35:37 +00:00
be1a52f660
Update this(X) so that it works with spells as well as activated abilities. Also fixed a bug were this(X) did not work with targeting.
salmelo16
2010-04-17 19:45:57 +00:00
27a922db38
Added 11 successfully tested cards based on rev2003.
solo81@web.de
2010-04-17 12:07:57 +00:00
c8b573d029
fix changes from r2003 so that they will work with multiple effects through &&.
salmelo16
2010-04-15 00:00:11 +00:00
74d2bbf324
Added X to the filters for this() and thisforeach(), for use with {X} costed activated abilities, although it should theoretically work with spells as well if necessary.
salmelo16
2010-04-14 23:42:47 +00:00
73b494c32d
Fix bug where new this() ability continuous effects would not deactivate if the condition became false after having already turned true.
salmelo16
2010-04-12 16:27:10 +00:00
12974729c6
Added 14 successfully tested cards based on rev 1999.
solo81@web.de
2010-04-04 00:19:27 +00:00
9cf4c7587b
added ability to have triggered abilities target based on the event that triggered, bramblewood paragon, graft, etc. use "trigger" inside target code of triggered ability. does not work with @each and @next. @damaged can use trigger[to] and trigger[from] to specify the target or source of the damage, respectively.
salmelo16
2010-04-03 23:50:39 +00:00
b9d82a55c7
Fixed Rhys the Exiled, Spike Worker & Wandering Goblins.
solo81@web.de
2010-04-01 20:26:11 +00:00
90da515334
Added 6 cards based on rev1996.
solo81@web.de
2010-03-30 23:37:14 +00:00
3a61eba007
allow to use X as the number of counters. daily build. Added feral hydra.
salmelo16
2010-03-30 22:34:25 +00:00