Update this(X) so that it works with spells as well as activated abilities. Also fixed a bug were this(X) did not work with targeting.
Adds Martial Coup
This commit is contained in:
@@ -25061,6 +25061,14 @@ power=4
|
||||
toughness=3
|
||||
[/card]
|
||||
[card]
|
||||
name=Martial Coup
|
||||
mana={X}{W}{W}
|
||||
type=Sorcery
|
||||
text=Put X 1/1 soldier creature tokens into play. If X is 5 or more, destroy all other creatures.
|
||||
auto=this(X>=5) destroy all(creature)
|
||||
auto=token(Soldier,creature soldier,1/1,white) *X
|
||||
[/card]
|
||||
[card]
|
||||
name=Marton Stromgald
|
||||
auto=@each combatblockers:aslongas(Marton Stromgald[attacking]) foreach(other creature[attacking]) all(other creature[attacking]) 1/1 ueot
|
||||
auto=@each combatblockers:aslongas(Marton Stromgald[blocking]) foreach(other creature[blocking]) all(other creature[blocking]) 1/1 ueot
|
||||
|
||||
@@ -309,6 +309,8 @@ living_artifact_i169.txt
|
||||
living_lands.txt
|
||||
lord_of_the_pit.txt
|
||||
lord_of_the_pit2.txt
|
||||
martial_coup.txt
|
||||
martial_coup2.txt
|
||||
master_decoy.txt
|
||||
master_of_etherium.txt
|
||||
meekstone.txt
|
||||
|
||||
Binary file not shown.
@@ -400,28 +400,13 @@ class GenericActivatedAbility:public ActivatedAbility, public NestedAbility{
|
||||
|
||||
int resolve(){
|
||||
counters++;
|
||||
setAbilityCost(ability);
|
||||
source->X = abilityCost->Diff(cost)->hasX();
|
||||
SAFE_DELETE(abilityCost);
|
||||
ability->target = target; //may have been updated...
|
||||
if (ability) return ability->resolve();
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
void setAbilityCost(MTGAbility * _ability){
|
||||
SAFE_DELETE(_ability->cost);
|
||||
_ability->cost = abilityCost->Diff(cost);
|
||||
|
||||
NestedAbility * na = dynamic_cast<NestedAbility *>(_ability);
|
||||
if (na) setAbilityCost(na->ability);
|
||||
|
||||
MultiAbility * ma = dynamic_cast<MultiAbility *>(_ability);
|
||||
if (ma) {
|
||||
for (size_t i = 0; i < ma->abilities.size(); i++) {
|
||||
setAbilityCost(ma->abilities[i]);
|
||||
}
|
||||
}
|
||||
}
|
||||
const char * getMenuText(){
|
||||
if (ability) return ability->getMenuText();
|
||||
return "Error";
|
||||
@@ -1914,13 +1899,8 @@ public:
|
||||
int resolve(){
|
||||
//TODO check if ability is oneShot ?
|
||||
int match;
|
||||
if (!td->compareAbility){
|
||||
match = td->match(source);
|
||||
}else{
|
||||
match = td->match(this);
|
||||
}
|
||||
|
||||
if (match){
|
||||
match = td->match(source);
|
||||
if (match > 0){
|
||||
addAbilityToGame();
|
||||
}else{
|
||||
removeAbilityFromGame();
|
||||
@@ -1986,11 +1966,7 @@ class AThisForEach:public MTGAbility, public NestedAbility{
|
||||
int resolve(){
|
||||
//TODO check if ability is oneShot ?
|
||||
int matches;
|
||||
if (!td->compareAbility){
|
||||
matches = td->match(source);
|
||||
}else{
|
||||
matches = td->match(this);
|
||||
}
|
||||
matches = td->match(source);
|
||||
if (matches > 0) {
|
||||
if (abilities.size()){
|
||||
removeAbilityFromGame();
|
||||
|
||||
@@ -15,9 +15,9 @@ class CardPrimitive {
|
||||
vector<string> ftdText;
|
||||
int init();
|
||||
string lcname;
|
||||
ManaCost manaCost;
|
||||
|
||||
public:
|
||||
ManaCost manaCost;
|
||||
string text;
|
||||
string name;
|
||||
|
||||
|
||||
@@ -43,6 +43,7 @@ class MTGCardInstance: public CardPrimitive, public MTGCard, public Damageable {
|
||||
public:
|
||||
MTGGameZone * currentZone;
|
||||
Pos* view;
|
||||
int X;
|
||||
int regenerateTokens;
|
||||
int isToken;
|
||||
int stillInUse();
|
||||
|
||||
@@ -12,11 +12,9 @@
|
||||
|
||||
class ThisDescriptor{
|
||||
public:
|
||||
int compareAbility;
|
||||
int comparisonMode;
|
||||
int comparisonCriterion;
|
||||
virtual int match(MTGCardInstance * card) = 0;
|
||||
virtual int match(MTGAbility * ability) = 0;
|
||||
int matchValue(int value);
|
||||
};
|
||||
|
||||
@@ -29,7 +27,7 @@ class ThisCounter:public ThisDescriptor{
|
||||
public:
|
||||
Counter * counter;
|
||||
virtual int match(MTGCardInstance * card);
|
||||
virtual int match(MTGAbility * ability) {return 0;};
|
||||
|
||||
ThisCounter(Counter * _counter);
|
||||
ThisCounter(int power, int toughness, int nb, const char * name);
|
||||
~ThisCounter();
|
||||
@@ -38,28 +36,27 @@ class ThisCounter:public ThisDescriptor{
|
||||
class ThisCounterAny:public ThisDescriptor{
|
||||
public:
|
||||
virtual int match(MTGCardInstance *card);
|
||||
virtual int match(MTGAbility * ability) {return 0;};
|
||||
|
||||
ThisCounterAny(int nb);
|
||||
};
|
||||
|
||||
class ThisPower:public ThisDescriptor{
|
||||
public:
|
||||
virtual int match(MTGCardInstance * card);
|
||||
virtual int match(MTGAbility * ability) {return 0;};
|
||||
|
||||
ThisPower(int power);
|
||||
};
|
||||
|
||||
class ThisToughness:public ThisDescriptor{
|
||||
public:
|
||||
virtual int match(MTGCardInstance * card);
|
||||
virtual int match(MTGAbility * ability) {return 0;};
|
||||
|
||||
ThisToughness(int toughness);
|
||||
};
|
||||
|
||||
class ThisX:public ThisDescriptor{
|
||||
public:
|
||||
virtual int match(MTGAbility * ability);
|
||||
virtual int match(MTGCardInstance * card) {return 0;};
|
||||
virtual int match(MTGCardInstance * card);
|
||||
ThisX(int x);
|
||||
};
|
||||
|
||||
|
||||
@@ -1971,6 +1971,7 @@ void TargetAbility::Render(){
|
||||
int TargetAbility::resolve(){
|
||||
Targetable * t = tc->getNextTarget();
|
||||
if (t && ability){
|
||||
source->X = abilityCost->Diff(cost)->hasX();
|
||||
ability->target = t;
|
||||
if (ability->oneShot) return ability->resolve();
|
||||
MTGAbility * a = ability->clone();
|
||||
|
||||
@@ -90,6 +90,7 @@ int MTGCardInstance::init(){
|
||||
MTGCard::init();
|
||||
CardPrimitive::init();
|
||||
data = this;
|
||||
X = 0;
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
||||
@@ -212,6 +212,7 @@ MTGCardInstance * MTGGameZone::removeCard(MTGCardInstance * card, int createCopy
|
||||
copy->previous = card;
|
||||
copy->view = card->view;
|
||||
copy->isToken = card->isToken;
|
||||
copy->X = card->X;
|
||||
|
||||
//stupid bug with tokens...
|
||||
if (card->model == card)
|
||||
|
||||
@@ -70,6 +70,7 @@ int MTGPutInPlayRule::reactToClick(MTGCardInstance * card){
|
||||
}else{
|
||||
spell = game->mLayers->stackLayer()->addSpell(copy,NULL, spellCost, payResult);
|
||||
}
|
||||
copy->X = spell->computeX(copy);
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
@@ -159,13 +159,11 @@ ThisDescriptor * ThisDescriptorFactory::createThisDescriptor(string s){
|
||||
}
|
||||
|
||||
ThisCounter::ThisCounter(Counter * _counter){
|
||||
compareAbility = 0;
|
||||
counter = _counter;
|
||||
comparisonCriterion = counter->nb;
|
||||
}
|
||||
|
||||
ThisCounter::ThisCounter(int power, int toughness, int nb, const char * name){
|
||||
compareAbility = 0;
|
||||
counter = NEW Counter(NULL,name,power,toughness);
|
||||
comparisonCriterion = nb;
|
||||
}
|
||||
@@ -197,7 +195,6 @@ ThisCounter::~ThisCounter() {
|
||||
}
|
||||
|
||||
ThisPower::ThisPower(int power){
|
||||
compareAbility = 0;
|
||||
comparisonCriterion = power;
|
||||
}
|
||||
|
||||
@@ -206,7 +203,6 @@ int ThisPower::match(MTGCardInstance * card){
|
||||
}
|
||||
|
||||
ThisToughness::ThisToughness(int toughness){
|
||||
compareAbility = 0;
|
||||
comparisonCriterion = toughness;
|
||||
}
|
||||
|
||||
@@ -215,7 +211,6 @@ int ThisToughness::match(MTGCardInstance * card){
|
||||
}
|
||||
|
||||
ThisCounterAny::ThisCounterAny(int nb){
|
||||
compareAbility = 0;
|
||||
comparisonCriterion = nb;
|
||||
}
|
||||
|
||||
@@ -229,9 +224,8 @@ int ThisCounterAny::match(MTGCardInstance * card){
|
||||
|
||||
ThisX::ThisX(int x){
|
||||
comparisonCriterion = x;
|
||||
compareAbility = 1;
|
||||
}
|
||||
|
||||
int ThisX::match(MTGAbility * ability){
|
||||
return matchValue(ability->cost->hasX());
|
||||
int ThisX::match(MTGCardInstance * card){
|
||||
return matchValue(card->X);
|
||||
}
|
||||
Reference in New Issue
Block a user