Added Helix Pinnacle.

Fixed Puppet Conjurer.
This commit is contained in:
solo81@web.de
2010-05-01 18:47:47 +00:00
parent ba91fcfcac
commit c26f453b16

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@@ -19889,6 +19889,15 @@ power=0
toughness=0
[/card]
[card]
name=Helix Pinnacle
abilities=shroud
auto={X}:thisforeach(X) all(this) counter(0/0,1,Tower)
auto=@each my upkeep:aslongas(helix pinnacle[counter{0/0.100.Tower}]|myBattlefield) winGame
text=Shroud -- {X}: Put X tower counters on Helix Pinnacle. -- At the beginning of your upkeep, if there are 100 or more tower counters on Helix Pinnacle, you win the game.
mana={G}
type=Enchantment
[/card]
[card]
name=Hell Swarm
auto=lord(creature) -1/0
text=All creatures get -1/-0 until end of turn.
@@ -33147,7 +33156,7 @@ type=Instant
[/card]
[card]
name=Puppet Conjurer
auto={U}{T}:token(Homonculus,Creature Homonclulus,0/1,blue)
auto={U}{T}:token(Homonculus,Artifact Creature Homonculus,0/1,blue)
auto=@each my upkeep:bury notatarget(homonculus|myBattlefield)
text={U}, {T}: Put a 0/1 blue Homunculus artifact creature token onto the battlefield. -- At the beginning of your upkeep, sacrifice a Homunculus.
mana={1}{B}