Added 16 successfully tested cards.

Card list --> first comment
This commit is contained in:
solo81@web.de
2010-03-30 22:05:32 +00:00
parent 5af82ca96b
commit 9cb8cd68d5
2 changed files with 185 additions and 152 deletions

View File

@@ -1836,15 +1836,6 @@ mana={2}{W}{W}
type=Enchantment
[/card]
[card]
name=Auriok Bladewarden
text={T}: Target creature gets +X/+X until end of turn, where X is Auriok Bladewarden's power.
mana={1}{W}
type=Creature
subtype=Human Soldier
power=1
toughness=1
[/card]
[card]
name=Auriok Glaivemaster
text=As long as Auriok Glaivemaster is equipped, it gets +1/+1 and has first strike.
mana={W}
@@ -1881,27 +1872,6 @@ power=2
toughness=3
[/card]
[card]
name=Aurochs
text=Trample -- Whenever Aurochs attacks, it gets +1/+0 until end of turn for each other attacking Aurochs.
mana={3}{G}
type=Creature
subtype=Aurochs
power=2
toughness=3
[/card]
[card]
name=Aurochs Herd
abilities=trample
auto=may moveto(myHand) target(Aurochs|myLibrary)
auto=aslongas(Auroch Herd[attacking]|myBattlefield)foreach(Aurochs other[attacking]|myBattlefield)1/0
text=Trample -- When Aurochs Herd enters the battlefield, you may search your library for an Aurochs card, reveal it, and put it into your hand. If you do, shuffle your library. -- Whenever Aurochs Herd attacks, it gets +1/+0 until end of turn for each other attacking Aurochs.
mana={5}{G}
type=Creature
subtype=Aurochs
power=4
toughness=4
[/card]
[card]
name=Aurora Eidolon
text={W}, Sacrifice Aurora Eidolon: Prevent the next 3 damage that would be dealt to target creature or player this turn. -- Whenever you cast a multicolored spell, you may return Aurora Eidolon from your graveyard to your hand.
mana={3}{W}
@@ -3539,15 +3509,6 @@ power=3
toughness=4
[/card]
[card]
name=Bloom Tender
text={T}: For each color among permanents you control, add one mana of that color to your mana pool.
mana={1}{G}
type=Creature
subtype=Elf Druid
power=1
toughness=1
[/card]
[card]
name=Blowfly Infestation
text=Whenever a creature is put into a graveyard from the battlefield, if it had a -1/-1 counter on it, put a -1/-1 counter on target creature.
mana={2}{B}
@@ -4426,18 +4387,6 @@ mana={X}{X}{R}
type=Sorcery
[/card]
[card]
name=Bull Aurochs
abilities=trample
auto=may moveto(myHand) target(Aurochs|myLibrary)
auto=aslongas(Bull Aurochs[attacking]|myBattlefield)foreach(Aurochs other[attacking]|myBattlefield)1/0
text=Trample -- Whenever Bull Aurochs attacks, it gets +1/+0 until end of turn for each other attacking Aurochs.
mana={1}{G}
type=Creature
subtype=Aurochs
power=2
toughness=1
[/card]
[card]
name=Bull Elephant
text=When Bull Elephant enters the battlefield, sacrifice it unless you return two Forests you control to their owner's hand.
mana={3}{G}
@@ -5305,17 +5254,6 @@ power=1
toughness=2
[/card]
[card]
name=Cenn's Heir
auto=aslongas(this[attacking])foreach(other Kithkin[attacking]) 1/1
#"this is only compatible with @ auto line in WTH0.8.1
text=Whenever Cenn's Heir attacks, it gets +1/+1 until end of turn for each other attacking Kithkin.
mana={1}{W}
type=Creature
subtype=Kithkin Soldier
power=1
toughness=1
[/card]
[card]
name=Cenn's Tactician
text={W}, {T}: Put a +1/+1 counter on target Soldier creature. -- Each creature you control with a +1/+1 counter on it can block an additional creature.
mana={W}
@@ -5408,15 +5346,6 @@ mana={1}{U}{U}
type=Enchantment
[/card]
[card]
name=Cephalid Vandal
text=At the beginning of your upkeep, put a shred counter on Cephalid Vandal. Then put the top card of your library into your graveyard for each shred counter on Cephalid Vandal.
mana={1}{U}
type=Creature
subtype=Cephalid Rogue
power=1
toughness=1
[/card]
[card]
name=Cerebral Vortex
text=Target player draws two cards, then Cerebral Vortex deals damage to that player equal to the number of cards he or she has drawn this turn.
mana={1}{U}{R}
@@ -6036,15 +5965,6 @@ power=1
toughness=1
[/card]
[card]
name=Cinder Shade
text={B}: Cinder Shade gets +1/+1 until end of turn. -- {R}, Sacrifice Cinder Shade: Cinder Shade deals damage equal to its power to target creature.
mana={1}{B}{R}
type=Creature
subtype=Shade
power=1
toughness=1
[/card]
[card]
name=Cinderhaze Wretch
text={T}: Target player discards a card. Activate this ability only during your turn. -- Put a -1/-1 counter on Cinderhaze Wretch: Untap Cinderhaze Wretch.
mana={4}{B}
@@ -12762,15 +12682,6 @@ power=2
toughness=2
[/card]
[card]
name=Flame Elemental
text={R}, {T}, Sacrifice Flame Elemental: Flame Elemental deals damage equal to its power to target creature.
mana={2}{R}{R}
type=Creature
subtype=Elemental
power=3
toughness=2
[/card]
[card]
name=Flame Jab
target=player,creature
auto=damage:1
@@ -14239,15 +14150,6 @@ mana={X}{R}
type=Sorcery
[/card]
[card]
name=Ghitu Fire-Eater
text={T}, Sacrifice Ghitu Fire-Eater: Ghitu Fire-Eater deals damage equal to its power to target creature or player.
mana={2}{R}
type=Creature
subtype=Human Nomad
power=2
toughness=2
[/card]
[card]
name=Ghitu Slinger
text=Echo {2}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- When Ghitu Slinger enters the battlefield, it deals 2 damage to target creature or player.
mana={2}{R}
@@ -18999,15 +18901,6 @@ power=3
toughness=4
[/card]
[card]
name=Jagged-Scar Archers
text=Jagged-Scar Archers's power and toughness are each equal to the number of Elves you control. -- {T}: Jagged-Scar Archers deals damage equal to its power to target creature with flying.
mana={1}{G}{G}
type=Creature
subtype=Elf Archer
power=*
toughness=*
[/card]
[card]
name=Jalum Tome
auto={2}{T}{S(*|myHand)}:draw:1 controller
text={2}, {T}: Draw a card, then discard a card.
@@ -19660,15 +19553,6 @@ power=4
toughness=5
[/card]
[card]
name=Kavu Mauler
text=Trample -- Whenever Kavu Mauler attacks, it gets +1/+1 until end of turn for each other attacking Kavu.
mana={4}{G}{G}
type=Creature
subtype=Kavu
power=4
toughness=4
[/card]
[card]
name=Kavu Predator
text=Trample -- Whenever an opponent gains life, put that many +1/+1 counters on Kavu Predator.
mana={1}{G}
@@ -23939,15 +23823,6 @@ power=3
toughness=3
[/card]
[card]
name=Minotaur Illusionist
text={1}{U}: Minotaur Illusionist gains shroud until end of turn. (It can't be the target of spells or abilities.) -- {R}, Sacrifice Minotaur Illusionist: Minotaur Illusionist deals damage equal to its power to target creature.
mana={3}{U}{R}
type=Creature
subtype=Minotaur Wizard
power=3
toughness=4
[/card]
[card]
name=Miracle Worker
text={T}: Destroy target Aura attached to a creature you control.
mana={W}
@@ -31342,15 +31217,6 @@ power=5
toughness=5
[/card]
[card]
name=Rhys the Exiled
text=Whenever Rhys the Exiled attacks, you gain 1 life for each Elf you control. -- {B}, Sacrifice an Elf: Regenerate Rhys the Exiled.
mana={2}{G}
type=Legendary Creature
subtype=Elf Warrior
power=3
toughness=2
[/card]
[card]
name=Rhys the Redeemed
text={2}{(g/w)}, {T}: Put a 1/1 green and white Elf Warrior creature token onto the battlefield. -- {4}{(g/w){(g/w)}, {T}: For each creature token you control, put a token that's a copy of that creature onto the battlefield.
mana={GW}
@@ -36644,15 +36510,6 @@ power=0
toughness=0
[/card]
[card]
name=Spikeshot Goblin
text={R}, {T}: Spikeshot Goblin deals damage equal to its power to target creature or player.
mana={2}{R}
type=Creature
subtype=Goblin Shaman
power=1
toughness=2
[/card]
[card]
name=Spiketail Drake
text=Flying -- Sacrifice Spiketail Drake: Counter target spell unless its controller pays {3}.
mana={3}{U}{U}
@@ -42780,15 +42637,6 @@ power=1
toughness=3
[/card]
[card]
name=Wandering Goblins
text=Domain - {3}: Wandering Goblins gets +1/+0 until end of turn for each basic land type among lands you control.
mana={2}{R}
type=Creature
subtype=Goblin Warrior
power=0
toughness=3
[/card]
[card]
name=Wandering Graybeard
text=Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Wandering Graybeard, you may reveal it. If you do, you gain 4 life.
mana={3}{W}{W}

View File

@@ -2279,6 +2279,16 @@ power=1
toughness=2
[/card]
[card]
name=Auriok Bladewarden
auto={T}:thisforeach(power>=1) 1/1 target(creature)
text={T}: Target creature gets +X/+X until end of turn, where X is Auriok Bladewarden's power.
mana={1}{W}
type=Creature
subtype=Human Soldier
power=1
toughness=1
[/card]
[card]
name=Auriok Champion
abilities=protection from black,protection from red
auto=@movedTo(creature|battlefield):may life:1 controller
@@ -2310,6 +2320,31 @@ power=1
toughness=1
[/card]
[card]
name=Aurochs
abilities=trample
auto=lord(aurochs[attacking]) foreach(other aurochs[attacking]) 1/0
auto=lord(aurochs[attacking]) foreach(other aurochs[attacking]) -1/0 other
text=Trample -- Whenever Aurochs attacks, it gets +1/+0 until end of turn for each other attacking Aurochs.
mana={3}{G}
type=Creature
subtype=Aurochs
power=2
toughness=3
[/card]
[card]
name=Aurochs Herd
abilities=trample
auto=may moveto(myHand) target(aurochs|myLibrary)
auto=lord(aurochs herd[attacking]) foreach(other aurochs herd[attacking]) 1/0
auto=lord(aurochs herd[attacking]) foreach(other aurochs herd[attacking]) -1/0 other
text=Trample -- When Aurochs Herd enters the battlefield, you may search your library for an Aurochs card, reveal it, and put it into your hand. If you do, shuffle your library. -- Whenever Aurochs Herd attacks, it gets +1/+0 until end of turn for each other attacking Aurochs.
mana={5}{G}
type=Creature
subtype=Aurochs
power=4
toughness=4
[/card]
[card]
name=Autumn Willow
abilities=opponentshroud,shroud
auto={G}:-shroud
@@ -4262,6 +4297,16 @@ power=1
toughness=1
[/card]
[card]
name=Bloom Tender
auto={T}:aslongas(*[white]|myBattlefield) add{W} && aslongas(*[blue]|myBattlefield) add{U} && aslongas(*[black]|myBattlefield) add{B} && aslongas(*[red]|myBattlefield) add{R} && aslongas(*[green]|myBattlefield) add{G}
text={T}: For each color among permanents you control, add one mana of that color to your mana pool.
mana={1}{G}
type=Creature
subtype=Elf Druid
power=1
toughness=1
[/card]
[card]
name=Bloodpyre Elemental
auto={S}:damage:4 target(creature) asSorcery
text=Sacrifice Bloodpyre Elemental: Bloodpyre Elemental deals 4 damage to target creature. Activate this ability only any time you could cast a sorcery.
@@ -5301,6 +5346,18 @@ power=3
toughness=3
[/card]
[card]
name=Bull Aurochs
abilities=trample
auto=lord(bull aurochs[attacking]) foreach(other aurochs[attacking]) 1/0
auto=lord(bull aurochs[attacking]) foreach(other aurochs[attacking]) -1/0 other
text=Trample -- Whenever Bull Aurochs attacks, it gets +1/+0 until end of turn for each other attacking Aurochs.
mana={1}{G}
type=Creature
subtype=Aurochs
power=2
toughness=1
[/card]
[card]
name=Bull Cerodon
abilities=vigilance,haste
text=Vigilance, haste
@@ -6249,6 +6306,17 @@ mana={3}{W}
type=Sorcery
[/card]
[card]
name=Cenn's Heir
auto=lord(cenn's heir[attacking]|myBattlefield) foreach(other kithkin[attacking]|myBattledfield) 1/1
auto=lord(cenn's heir[attacking]|myBattlefield) foreach(other kithkin[attacking]|myBattledfield) -1/-1 other
text=Whenever Cenn's Heir attacks, it gets +1/+1 until end of turn for each other attacking Kithkin.
mana={1}{W}
type=Creature
subtype=Kithkin Soldier
power=1
toughness=1
[/card]
[card]
name=Centaur Archer
auto={T}:damage:1 target(creature[flying])
text={T}: Centaur Archer deals 1 damage to target creature with flying.
@@ -6364,6 +6432,17 @@ power=1
toughness=1
[/card]
[card]
name=Cephalid Vandal
auto=@each my upkeep:thisforeach(counter{0/0,1,Shred}) deplete:1 controller
auto=@each my upkeep:counter(0/0,1,Shred)
text=At the beginning of your upkeep, put a shred counter on Cephalid Vandal. Then put the top card of your library into your graveyard for each shred counter on Cephalid Vandal.
mana={1}{U}
type=Creature
subtype=Cephalid Rogue
power=1
toughness=1
[/card]
[card]
name=Ceremonial Guard
auto=@each combatends:destroy all(ceremonial guard[attacking;blocking]|myBattlefield)
text=When Ceremonial Guard attacks or blocks, destroy it at end of combat.
@@ -6802,6 +6881,17 @@ power=0
toughness=1
[/card]
[card]
name=Cinder Shade
auto={B}:1/1
auto={R}{S}:thisforeach(power>=1) damage:1 target(creature)
text={B}: Cinder Shade gets +1/+1 until end of turn. -- {R}, Sacrifice Cinder Shade: Cinder Shade deals damage equal to its power to target creature.
mana={1}{B}{R}
type=Creature
subtype=Shade
power=1
toughness=1
[/card]
[card]
name=Cinder Storm
target=creature,player
auto=damage:7
@@ -13229,6 +13319,16 @@ power=3
toughness=2
[/card]
[card]
name=Feral Animist
auto={G}:p/0
text={3}: Feral Animist gets +X/+0 until end of turn, where X is its power.
mana={G}
type=Creature
subtype=Goblin Shaman
power=2
toughness=1
[/card]
[card]
name=Feral Instinct
target=creature
auto=1/1
@@ -13777,6 +13877,16 @@ mana={1}{R}
type=Instant
[/card]
[card]
name=Flame Elemental
auto={R}{T}{S}:thisforeach(power>=1) damage:1 target(creature)
text={R}, {T}, Sacrifice Flame Elemental: Flame Elemental deals damage equal to its power to target creature.
mana={2}{R}{R}
type=Creature
subtype=Elemental
power=3
toughness=2
[/card]
[card]
name=Flame Fusillade
auto=lord(creature|myBattlefield) {T}:damage:1 target(creature,player)
text=Until end of turn, permanents you control gain "{T}: This permanent deals 1 damage to target creature or player."
@@ -15251,6 +15361,16 @@ type=Enchantment
subtype=Aura
[/card]
[card]
name=Ghitu Fire-Eater
auto={T}{S}:thisforeach(power>=1) damage:1 target(creature)
text={T}, Sacrifice Ghitu Fire-Eater: Ghitu Fire-Eater deals damage equal to its power to target creature or player.
mana={2}{R}
type=Creature
subtype=Human Nomad
power=2
toughness=2
[/card]
[card]
name=Ghitu War Cry
auto={R}:1/0 target(creature)
text={R}: Target creature gets +1/+0 until end of turn.
@@ -19884,6 +20004,17 @@ mana={4}
type=Artifact
[/card]
[card]
name=Jagged-Scar Archers
auto=foreach(elf|myBattlefield) 1/1
auto={T}:thisforeach(power>=1) damage:1 target(creature[flying])
text=Jagged-Scar Archers's power and toughness are each equal to the number of Elves you control. -- {T}: Jagged-Scar Archers deals damage equal to its power to target creature with flying.
mana={1}{G}{G}
type=Creature
subtype=Elf Archer
power=*
toughness=*
[/card]
[card]
name=Jagwasp Swarm
abilities=flying
text=Flying
@@ -20829,6 +20960,18 @@ mana={2}{G}
type=Enchantment
[/card]
[card]
name=Kavu Mauler
abilities=trample
auto=lord(kavu mauler[attacking]) foreach(other kavu[attacking]) 1/1
auto=lord(kavu mauler[attacking]) foreach(other kavu[attacking]) -1/-1 other
text=Trample -- Whenever Kavu Mauler attacks, it gets +1/+1 until end of turn for each other attacking Kavu.
mana={4}{G}{G}
type=Creature
subtype=Kavu
power=4
toughness=4
[/card]
[card]
name=Kavu Monarch
auto=lord(kavu) trample
auto=@movedTo(other kavu|battlefield):counter(1/1,1)
@@ -24855,6 +24998,17 @@ mana={2}{B}{B}
type=Sorcery
[/card]
[card]
name=Minotaur Illusionist
auto={1}{U}:shroud
auto={R}{S}:thisforeach(power>=1) damage:1 target(creature)
text={1}{U}: Minotaur Illusionist gains shroud until end of turn. (It can't be the target of spells or abilities.) -- {R}, Sacrifice Minotaur Illusionist: Minotaur Illusionist deals damage equal to its power to target creature.
mana={3}{U}{R}
type=Creature
subtype=Minotaur Wizard
power=3
toughness=4
[/card]
[card]
name=Minotaur Tactician
abilities=haste
auto=aslongas(creature[white]|myBattlefield) 1/1
@@ -31602,6 +31756,17 @@ power=3
toughness=4
[/card]
[card]
name=Rhys the Exiled
auto=@each my blockers:aslongas(rhys the exiled[attacking]|myBattlefield) foreach(elf|myBattlefield) life:1 controller
auto={B}{S(elf|myBattlefield)}:regenerate
text=Whenever Rhys the Exiled attacks, you gain 1 life for each Elf you control. -- {B}, Sacrifice an Elf: Regenerate Rhys the Exiled.
mana={G}
type=Legendary Creature
subtype=Elf Warrior
power=3
toughness=2
[/card]
[card]
name=Rib Cage Spider
abilities=reach
text=Reach (This creature can block creatures with flying.)
@@ -37224,6 +37389,16 @@ power=0
toughness=0
[/card]
[card]
name=Spikeshot Goblin
auto={R}{T}}:thisforeach(power>=1) damage:1 target(creature)
text={R}, {T}: Spikeshot Goblin deals damage equal to its power to target creature or player.
mana={2}{R}
type=Creature
subtype=Goblin Shaman
power=1
toughness=2
[/card]
[card]
name=Spinal Villain
auto={T}:destroy target(creature[blue])
text={T}: Destroy target blue creature.
@@ -44684,6 +44859,16 @@ mana={1}
type=Artifact
[/card]
[card]
name=Wandering Goblins
auto=aslongas(plains|myBattlefield]) 1/0 && aslongas(island|myBattlefield]) 1/0 && aslongas(swamp|myBattlefield]) 1/0 && aslongas(mountain|myBattlefield]) 1/0 && aslongas(forest|myBattlefield]) 1/0
text=Domain - {3}: Wandering Goblins gets +1/+0 until end of turn for each basic land type among lands you control.
mana={2}{R}
type=Creature
subtype=Goblin Warrior
power=0
toughness=3
[/card]
[card]
name=Wandering Ones
mana={U}
type=Creature