test script for unearth - pass

This commit is contained in:
leungclj
2010-05-11 11:50:51 +00:00
parent fd8c0c6eca
commit b9aa9b3df5
3 changed files with 61 additions and 0 deletions

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@@ -428,6 +428,8 @@ torture.txt
tranquil_domain.txt
twitch.txt
underworld_dreams.txt
unearth1.txt
unearth2.txt
unstable_mutation.txt
unstable_mutation2.txt
unwilling_recruit.txt

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@@ -0,0 +1,29 @@
#Testing Unearth - text=Unearth {B} ({B}: Return this card from your graveyard to the battlefield.
#It gains haste. Exile it at the beginning of the next end step or if it would
#leave the battlefield. Unearth only as a sorcery.)
#test1- testing if it works.
[INIT]
FIRSTMAIN
[PLAYER1]
inplay:Dregscape Zombie,129754
[PLAYER2]
inplay:Grizzly Bears
[DO]
next
next
Dregscape Zombie
next
Grizzly Bears
next
next
next
129754
Dregscape Zombie
[ASSERT]
SECONDMAIN
[PLAYER1]
inplay:Dregscape Zombie Unearthed,129754
[PLAYER2]
graveyard:Grizzly Bears
life:20
[END]

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@@ -0,0 +1,30 @@
#Testing Unearth - text=Unearth {B} ({B}: Return this card from your graveyard to the battlefield.
#It gains haste. Exile it at the beginning of the next end step or if it would
#leave the battlefield. Unearth only as a sorcery.)
#test2- testing if it only works as a sorcery, by playing the ability other than main phase.
[INIT]
FIRSTMAIN
[PLAYER1]
inplay:Dregscape Zombie,129754
[PLAYER2]
inplay:Grizzly Bears
[DO]
next
next
Dregscape Zombie
next
Grizzly Bears
next
next
129754
Dregscape Zombie
next
[ASSERT]
SECONDMAIN
[PLAYER1]
graveyard:Dregscape Zombie
inplay:129754
[PLAYER2]
graveyard:Grizzly Bears
life:20
[END]