Commit Graph

3046 Commits

Author SHA1 Message Date
Vittorio Alfieri
aafaadb76f Removed the previous limit of 99 avatars images, if "avatarXX.jpg" image is not present, for deckXX.txt of AI it will be used "baka.jpg" image instead. 2021-10-07 15:07:00 +02:00
Vittorio Alfieri
c60ffba70d Added/fixed primitives, updated the "missing_cards_by_sets" folder, added missing Conspicacy cards and tokens in CNS set, added Conspicacy cards management, added new ability "isconspiracy" to identify the Conspicacy cards into the Sideboard, added "Conspiracy" type in "Subtypes.h" enum definition, added a fix in "GameObserver::Affinity()" method in order to avoid a crash when the card is a Conspiracy in the commandzone. 2021-09-28 16:22:13 +02:00
Vittorio Alfieri
79d353d3ee Fixed a bug on game achievements percentage calculation. 2021-09-27 11:33:35 +02:00
Vittorio Alfieri
9e3caa635d Added new decks for AI, improved "genrand", "altercost" and "changecost" keywords in order to allow the usage of a variable instead of a simple number (e.g. "altercost(colorless, -phandcount)"). 2021-09-26 12:22:28 +02:00
Vittorio Alfieri
6538f1625e Fixed primitives, fixed MIC set, improved Android downloader, added "Dungeon" and "Emblem" types in "Subtypes.h" enum definition, added a fix in "GameObserver::Affinity()" method in order to avoid a crash when the card is null or if it's a Dungeon in the commandzone. 2021-09-24 23:03:54 +02:00
Vittorio Alfieri
cd677111b7 Fixed primitives, improved "@discarded", "@counteradded" and "@counterremoved" triggers in order to user "all(trigger)" target. 2021-09-22 18:56:43 +02:00
Vittorio Alfieri
e2ac10be95 Fixed primitives, fixed STA set, fixed a bug in new background images management. 2021-09-21 09:24:38 +02:00
Vittorio Alfieri
832d033488 Fixed primitives, improved background images management, now it's possbile to add a different background for opponent deck choosing (menupanel2.jpg) and added a new sub-folder "background" for custom themes where it will be possbile to store up to six new background images for battlefield (from "backdrop1.jpg" to "backdrop6.jpg") that will be randomly choosen when match starts. 2021-09-20 15:36:42 +02:00
Vittorio Alfieri
e2a1705b3f Fixed a bug on sound tracks for PSP/PSVita devices, removed a test on vampired trigger due to a fake error on test suite. 2021-09-19 18:17:12 +02:00
Vittorio Alfieri
f671f61713 Fixed primitives, improved sound tracks management, now it's possbile to add a custom tracks for Shop section (Track2.mp3), Option window (Track3.mp3) and Awards section (Track4.mp3) and it's also possible to add two subfolders "MainMenu" and "Battlefield" within "suound" folder where it's possbile to add twenty custom songs ("TrackMenuXX.mp3" and "TrackDuelXX.mp3") that will be played randomly in main menu windows and when match starts. 2021-09-16 22:11:43 +02:00
Vittorio Alfieri
2af470e42b Fixed AFR, STA, STX and J21 sets, fixed "_PROLIFERATE_" macro and fixed primitives with "proliferate" ability, fixed all primitives with "mutate" ability, improved "proliferate" and "duplicatecounters" keywords, added a new target "permanent" to target togheter a player and permanents on battlefield (e.g. cards with "proliferate"). 2021-09-13 18:56:16 +02:00
Vittorio Alfieri
04a6a4bfe2 Added/Fixed primitives, updated the "missing_cards_by_sets" folder, added a new option "keepname" to keep the original name after the copy (e.g. Olag, Ludevic's Hubris), implemented a fix to avoid triggering of oneshot abilities when "flip" ability is used to return from a copy, fixed an issue with colors and "transforms" keyword, implemented a fix to avoid crashes when the card paying extracost has also a cost alteration (e.g. combo with "Pirate's Pillage" and "Ruby Medallion"), added a new keyword "totmanaspent" to return the real amount of mana spent to cast a card (e.g. Memory Deluge), added new keywords "pnumofidentitycols" and "onumofidentitycols" to return the total amount of commander identity colors for controller or opponent (e.g. War Room), improved "totcnt" keyword, added new keywords "totalcololorsinplay" and "oppototalcololorsinplay" to return the total amount of colors on controller or opponent battlefield (e.g. Moonveil Regent), added new keywords "pcoven" and "ocoven" to return if a player controls three or more creatures with different powers (e.g. Augur of Autumn). 2021-09-12 21:18:43 +02:00
Vittorio Alfieri
9aa15766d4 Added/fixed primitives, updated the "missing_cards_by_sets" folder, added new ability "hasstrive" to implement Strive cost with multikicker and refactored all cards with Strive cost (now they use a special version of multikicker but they don't count as kicked spell), improved "targeted" and "vampired" trigger to allow the "turnlimited" option, improved Android gesture to emulate "option menu" button pressure (slide down) and emulate "back" button pressure (slide up). 2021-09-07 21:41:24 +02:00
Vittorio Alfieri
9dabf121d3 Fixed primitives, changed type of "isFlipped" card variable from bool to int and fixed a related bug on targeting cards with "isFlipped" attribute, improved "disturb" ability (now fi you counter a card casted with disturb it correctly goes to exile), added "decayed" ability, added two new zone alias "mycommandplay" and "opponentcommandplay" for targeting Battlefield and CommandZone at the same time. 2021-09-06 17:31:36 +02:00
Vittorio Alfieri
ccae9673e6 Fixed bug that was not correctly showing the full Commander decks list in the deck choosing menu page, added a new gesture for Android to emulate back button pressure: now sliding from down to up for almost all screen size will trigger the back button in game (e.g. pause match in gameplay, going back from shop, and so on). 2021-09-05 01:15:01 +02:00
Vittorio Alfieri
c211b2eaa4 Fixed several primitives with "castcard" ability, fixed a bug when using "noevent" and "copied" options togheter with "namedcard" option in "castcard" ability, allowed the usage of "and!()!" ability with "namedcard" option in "castcard" ability for permanents, added "daybound" and "nightbound" abilities. 2021-09-04 21:14:05 +02:00
Vittorio Alfieri
cc16db7256 Added/fixed primitives, refactored and improved almost all transforming human cards (included all the Werewolves), improved "flip ability and "doubleside" ability adding a new "backside" option, fixed a bug on "doubleside" ability for planeswalkers, added "backside=" key to CardPrimitive in order to specify the other side of double-faced cards, added "hasbackside" option to target chooser in order to find cards which have a back side, added "dualfaced" that return 1 if a card has a backside card, fixed loyalty counter ability on planeswalker flip (is was not resolving correctly), changed type of damageToController, damageToOpponent, damageToCreature, wasDealtDamage, combatdamageToOpponent from bool to int in order to retrieve those values if needed, added "totaldmg" keyword that returns the total amount of damage dealt by a creature in the current turn, added new restriction "coven in order to check if a player controls three or more creatures with different powers, added new ability "hasdisturb" when the Retrace cost of a card is a disturb cost (e.g. "Beloved Beggar"). 2021-09-04 01:48:47 +02:00
Vittorio Alfieri
236f677f2a Fixed primitives, fixed some possible crashes on Commander Format. 2021-09-03 00:33:53 +02:00
Vittorio Alfieri
001cea95bd Added/fixed primitives, updated the "missing_cards_by_sets" folder, fixed several crash on Commander Format, fixed a possible crash using "and!()!" with "imprint", added a new macros "_REBOUND_" and "_GOAD_" related to rebound and goad abilities and refactored all cards using them, implemented a new keywords "haunt", "hasprey", "preyname" and "isprey" related the haunting ability and improved all cards using it, Added "commander" and "\*" to HINT castpriority for AI decks in order to allow the user to give a cast priority to commanders. 2021-09-02 19:32:45 +02:00
Vittorio Alfieri
54d0c32035 Added/fixed primitives, updated the "missing_cards_by_sets" folder, improved all cards with replicate (now they use a special version of multikicker but they don't count as kicked spell), improved all cards with "fizzle" and "fizzleto" ability and improved engine for "fizzle" and "nofizzle" ability (e.g. now it's possible to grant a card the nofizzle ability on stack), added new keyword "mycolnum" to count the number colors of a card. 2021-08-31 20:06:33 +02:00
Vittorio Alfieri
45de20c8d3 Added/fixed primitives, updated the "missing_cards_by_sets" folder, added a new trigger when a player shuffles his/her library, added new keywords "plastshlturn" and "olastshlturn" to retrieve the last turn a player shuffled his/her library, refactoring of some source files. 2021-08-30 23:02:54 +02:00
Vittorio Alfieri
ebc281da6e Added/fixed primitives, improved the way to limit the number of total primitives to load at startup using the file named LimitedCardList.txt (that has to be copied in User folder). This should help to run the game even on older devices with low RAM such as PSP-3000 (It needs also a lighter graphics sub-folder in Res folder). 2021-08-28 16:34:22 +02:00
Vittorio Alfieri
1ce0facf21 Added/fixed primitives, Added keywords "showopponenthand" and "showcontrollerhand" to allow controller and opponent to play with their hand revealed, added "mytarg" prefix to check values for a card target as like we do for "storedcard" prefix (e.g. "Redirect"), fixed "undocpy" keyoword for all cards (e.g. "Renegade Doppelganger") that have to be back from a previous copy. 2021-08-27 00:29:47 +02:00
Vittorio Alfieri
bbc25e2727 Added/fixed primitives, Improved AI: now it can plays cards using morph cost too. 2021-08-25 15:30:44 +02:00
Vittorio Alfieri
c7c2025fc9 Added/fixed primitives, improved "TurnSide", "Morph" and "Flip" abilities when dealing with Commanders, added "fresh" attribute to cards just put in Sideboard, added a put back rule when a Commander is put in Sideboard, allowed to cast a card with kicker or alternative or morph cost from the CommandZone: in case of Morphed or DoubleFace cards (e.g. "Tergrid, God of Fright"), they will be put in play but they won't be Commander, but when they will be put elsewhere (e.g. destroyed) they may be back to the CommandZone with the usual Commander put back rule. 2021-08-24 22:43:55 +02:00
Vittorio Alfieri
c978223b10 Updated changelog with last 3 years of modifications (issue #1067 by @remigiusz-suwalski), added tokens in ELD set, improved Android downloader for ELD set, fixed primitives with "asflash" ability, improved all cards with adventure: now they become instants or sorceries in stack to activate the correct trigger (e.g. with Magecraft combos), added "nomovetrigger" ability for all the "fake" cards (e.g. cards which are simple abilities) in order to don't trigger any event on their cast since they are not real cards. 2021-08-23 02:18:04 +02:00
Vittorio Alfieri
bdba322558 Fixed "City's Blessing" macros, fixed "Jared Carthalion, True Heir", added new keyoword "noncombatvigor" for cards such as "Stormwild Capridor". 2021-08-19 15:45:30 +02:00
Vittorio Alfieri
2f4869434c Added/fixed primitives and macros, fixed RIX and CN2 sets in order to allow images for Monarch and City's Blessing ebmlems, updated all cards with "Monarch" and "Ascend" related abilities, improved "token" keyword in order to allow the usage of "notrigger" option even when we are creating a named token, moved Monarch rules from general txt files to the specific Monarch emblem, improved Android downloader for RIX set. 2021-08-17 23:34:05 +02:00
Vittorio Alfieri
1e0928b227 Added a way to limit the number of total primitives to load at startup using a file named LimitedCardList.txt (that has to be copied in User folder). This should help to run the game even on older devices with low RAM such as PSP-3000 and PSVita (with Adrenaline). 2021-08-12 19:10:48 +02:00
Eduardo
730ddd2b50 Changes to Random modes and improved filters
Improved search restriction by type, allow you to search for "enchantment creature" or "legendary artifact", the engine no longer excludes or prevents searching two "types".
2021-08-10 23:36:23 -05:00
Vittorio Alfieri
a82636b099 Fixed "Jolrael, Mwonvuli Recluse", fixed "Corrosive Ooze", added new keyword "all(myeqp)" in order to target all the equipments attached to a creature (e.g. Corrosive Ooze). 2021-08-07 13:42:28 +02:00
Vittorio Alfieri
4458a6e780 Fix Mulligan when Human player is not the first one. 2021-08-04 15:24:21 +02:00
Vittorio Alfieri
2ca03bb1f0 Fixed Muxus, Goblin Grandee and fixed Liliana, the Last Hope, added conjure keyword for J21 set, added perpetual counters and abilities for J21 set, improved imprint keyword, improved moverandom keyword for J21 set. 2021-08-04 12:33:28 +02:00
Vittorio Alfieri
bb5a9dd31e Fixed issue #1065 by @DoidArthas: now on Flip keyword we try to keep auras and equipments effects on transformed card basic abilities (e.g. Pacifism on Werevolwf). 2021-07-29 10:06:28 +02:00
Vittorio Alfieri
2cbb011fe3 Added/fixed primitives, fixed crash with Taj-Nar Swordsmith, Fixed monarch switch after player takes combat damage, fixed allsubtypes in transforms keyword, fixed controllerdamager and opponentdamager keywords and all primitives using them, fixed Emerge alternative cost restriction, fixed Kinship condition on same creature subtype, added alterexperience keyword and fixed all primitives that use experience counters, fixed all primitives using ability counters from Ikoria, fixed mypoolsave keyword in order to don't finish effect at the end of turn, fixed all primitives using mypoolsave (e.g. Omnath, Locus of Mana), fixed Gravepurge and Daretti, Scrap Savant, in order to allow the player to discard zero cards while using their effects. 2021-07-29 03:33:33 +02:00
Vittorio Alfieri
f499a1e52f Improved Cursed Scroll and Magus of the Scroll, fixed Android downloader. 2021-07-25 21:54:39 +02:00
Vittorio Alfieri
849194b8da Added/fixed primitives, removed deckmaster.info source from Android downloader, fixed HTR18 set, fixed "menace" blocking issue from AI, improved Graft ability from AI, fixed hangs on Offering costs for both human and AI, added a new keyword "ishuman" to distinguish if a card controller is human or AI (e.g. on Graft trigger), fixed a possbile hang on negative manacost payment. 2021-07-21 10:51:13 +02:00
Vittorio Alfieri
31ab9edc81 Added HTR18, HT19, AFR and AFC sets, added/fixed old primitives, improved Android dowloader, fixed it lang file, fixed IMA rarities, fixed order index of some old sets, added all features from D&D such as Dungeon Cards and Dice (d20,d10, adn so on). 2021-07-17 02:33:08 +02:00
Vittorio Alfieri
f0ee95b483 Fixed Mana Drain (issue #1060 by @Gourajiro), fixed Reinterpret, fixed the taskboard menu choice during game. 2021-06-29 16:38:58 +02:00
Vittorio Alfieri
5b7d8662b7 Improved in-game menu (now the Cancel choice is on top and it's possibile to open/close the taskboard during game), improved add/remove "counter" keyword in order to avoid the trigger if needed (e.g. loop avoidance), fixed Italian and Spanish languages. 2021-06-18 12:22:16 +02:00
Vittorio Alfieri
9df5bb29ab Added MH2 set, improved Android downloader, added/fixed primitives, improved coin flip event trigger, improved discarded attribute, improved castcard keyword (now it's possible to specify the x value in cost), improved add/remove/mod counter trigger, improved the "spent" and "converge" keyword for spell still in the stack. 2021-06-16 17:07:44 +02:00
Vittorio Alfieri
79716a4533 Added a new rule to flip back modal dual face card on each phase and after each action, fixed "Aladdin's Lamp" and "Turntimber Symbiosis" primitives, allowed the AI to play back side of modal dual face cards, improved the "doubleside" keyword to flip modal dual face cards, improved filters to target flipped cards using the "isflipped" keyword, fixed a crash when zone pointer was null in GameObserver::logAction method. 2021-04-28 17:03:29 +02:00
Vittorio Alfieri
ac273b1947 Fixed a bug: It's not allowed to turn side of double faced cards when they are on battlefield. 2021-04-27 21:08:51 +02:00
Vittorio Alfieri
8b358b3d1c Fixed a bug: AI does not have to use the doubleside ability to avoid loops. 2021-04-27 17:44:41 +02:00
Vittorio Alfieri
6fb3feef72 Added/Fixed primitives, improved the Double Face Modal cards management: now it's possibile to click on card to flip the side in odrer to read card infos such as name, manacost, text and types, improved the "moveto" keyword in order to allow the usage of the "temp" zone for removing unecessary cards from game (e.g. duplicated card generated from some dual face cards), added the option "nolegend" to the "copy" keyword in order to crerate copy of legendary cards that are not legendary (e.g. Echoing Equation), added the keywords "doublefacedeath" and "gaineddoublefacedeath" to send a card to temp zone after death (e.g. duplicated card generated from some dual face cards), added the keywords "lifefaker" to identify the cards wich modify the life increasement when a @lifeof triggers occours (e.g. Angel of Vitality). 2021-04-27 15:35:54 +02:00
Vittorio Alfieri
e265dc3e7f Completed STX set, fixed/added primitives, improved Android downloader, implemented the usage of ^ instead of , char (e.g. target multiple zones within transforms keyword), improved the code to avoid the multiple triggers in case of abilities gained from other cards (e.g. Kasmina, Enigma Sage). 2021-04-26 19:23:31 +02:00
Vittorio Alfieri
68a64238cb Added/fixed primitives, added new keywords "fourtimes", "fivetimes", "thirdpaid", fixed Tavis-CI build. 2021-04-21 18:27:33 +02:00
Vittorio Alfieri
9da159a607 Added C21, STA and STX (still in progress) sets, improved Android downloader, added/fixed primitives, added a keyword to get if a card has "X" in its cost, fixed a crash while targeting a spell on stack, added a new option "nolegend" to clone keyword in order to create a token without legendary type and rule, improved "hascnt" keyword with "anycnt" option to count all counters on a card, added a new keyword "hasstorecard" to get if a card has a stored card or not(e.g. fizzlers), added a new keyword "pgmanainstantsorcery" to count the mana value of all instants and sorceries in player graveyard, added a new keyword "currentphase" to get the current game phase. 2021-04-20 23:34:30 +02:00
Vittorio Alfieri
2234a508c3 Added/fixed primitives, added a new ability "undamageable" (e.g. Dralnu, Lich Lord). 2021-03-11 16:39:50 +01:00
Vittorio Alfieri
37ce334688 Added TSR and HA4 sets, added/fixed primitives, improved Android downloader, fixed a crash when AI pays a Convoke alternative cost, fixed a random crash on Windows when opening zip files, fixed a random crash in destroy ability method (e.g. blasphemous act). 2021-03-09 19:07:31 +01:00