Commit Graph

4476 Commits

Author SHA1 Message Date
omegablast2002@yahoo.com e076e64d97 changes to fix a bug, previous entries of the same name already exist causing the first oocurence to be used. 2013-05-02 01:57:29 +00:00
omegablast2002@yahoo.com 8deb0537a8 corrected names 2013-05-01 22:54:12 +00:00
omegablast2002@yahoo.com 83ef3aa08c fixed a crash with flip cards. how does the test for this pass? 2013-05-01 00:02:42 +00:00
omegablast2002@yahoo.com 305bdb386b t2 Selesnya deck 2013-04-30 06:27:18 +00:00
omegablast2002@yahoo.com ad855ce8d1 token fixes for dgm 2013-04-29 02:25:47 +00:00
omegablast2002@yahoo.com 150c28ae72 token fixes for dgm 2013-04-29 02:25:28 +00:00
punkeduard@gmail.com 2a25db403d Fixes to dragon's maze cards 2013-04-28 17:26:10 +00:00
omegablast2002@yahoo.com 80501edc2a format fix 2013-04-28 12:55:49 +00:00
omegablast2002@yahoo.com d7c1868de3 added corrected and checked the cards for dragon maze, thanks kf1! 2013-04-28 01:03:24 +00:00
omegablast2002@yahoo.com 7b11ede1d5 added dragon maze dat 2013-04-28 01:02:03 +00:00
omegablast2002@yahoo.com e8ee356892 fix for issue 913. 2013-04-24 13:29:54 +00:00
omegablast2002@yahoo.com dd68023249 new deck 2013-04-23 23:20:16 +00:00
omegablast2002@yahoo.com 96adbabea8 fixed a crash that could be reproduced demo->classic->best of 3->endless demo 2013-04-21 02:20:22 +00:00
omegablast2002@yahoo.com 89ae87cc3d opps, just a fix 2013-04-11 10:39:16 +00:00
omegablast2002@yahoo.com 8c80efbe2a replaced simon again with a medium thickness version of the same thing. 2013-04-10 22:50:03 +00:00
omegablast2002@yahoo.com 9ffe7349e2 added a hint that allows you to override how ai views a cards effects.
#HINT:good(icy prison)
ai will act as though the effects of this card are now good, choosing to cast it on it's own creatures.

#HINT:bad(ancestral recall)
ai will now use this card targeting the opponent. 
good in cases where you are trying to mill the opponent

the effects in wagic have gotten so complex that ai simply has no idea what some cards should target. this helps in most of the cases.
2013-04-10 02:38:52 +00:00
omegablast2002@yahoo.com f9410f695a added excessum to the deck builder credits. 2013-04-08 02:20:00 +00:00
omegablast2002@yahoo.com 7c8d3cedbd added 2 more decks from our deck builder excessum 2013-04-08 02:13:46 +00:00
omegablast2002@yahoo.com 49b6b028c5 fixed a bug with alwaysattack hint, if there was an attack readied it would undo it by clicking it the second time. 2013-04-07 17:30:48 +00:00
omegablast2002@yahoo.com 1bea0736a5 replaced backdrops pieces, task board, deck menu and deck editor with graphics from kevlahnota's mtg theme. to get the mtg look you will still have to download his theme, however these pieces i felt were so polished that they made the original wagic default theme look slapped together. 2013-04-07 14:41:44 +00:00
omegablast2002@yahoo.com 1c61ebddae added a shuffle to optimizedhand to avoid drawing the same hand over and over when its optimized.
adjusted normal difficulty to include 2 lands, 2 spells under 3 mana.

adjusted hard difficulty to always include 2 lands, the rest are randomly drawn. this prevents ai from being mana screwed on opening hand.
2013-04-07 01:07:00 +00:00
omegablast2002@yahoo.com 6727c1af52 added HINT:alwaysattackwith(targetchooser) and HINT:alwaysblockwith(targetchooser) 2013-04-07 00:56:44 +00:00
omegablast2002@yahoo.com ce656adeba new simon font. they are a little fatter then i would personally like but they look great on full screen. thanks Atriel for the new simon! 2013-04-07 00:33:27 +00:00
omegablast2002@yahoo.com 2a7bcb2170 ifdef on simon font to up the res of simon.
you will need to rename your old simon font to pspsimon
only english is effected.
2013-04-07 00:32:11 +00:00
anthonycalosa@gmail.com 5789d0cae4 added Shred Memory, Shyft, Simplify 2013-04-05 11:41:35 +00:00
omegablast2002@yahoo.com 80e36c2b92 readjusted the carddisplays for libarary and graveyard for both players to move them off the top of the avatars. you can now click thier respective button to close them when in a targetchooser action.
also readded a piece of code i commented out, it does nothing but the compiler saids it expected something there.
2013-03-30 17:09:50 +00:00
omegablast2002@yahoo.com c9360eb005 added the first 18 decks by our very talented deck builder excessum! i've had a chance to play against these before they got the combohint vamp up, i imagine now they're almost unstoppable. enjoy! make sure to thank excessum on the forum if you enjoy them as much as i have. 2013-03-29 20:23:32 +00:00
omegablast2002@yahoo.com 734b142879 the fix originally only targeted too many triggers unresolved on the stack, moving the other 2 out of the check as it actually causes new bugs to include them in the skip. 2013-03-28 00:05:39 +00:00
omegablast2002@yahoo.com bfb88f1bb5 increased the res of f3 font to 1024 x 1024. renamed old to pspf3 these will be the new f3 fonts using much higher res on everything but psp. 2013-03-27 23:31:38 +00:00
omegablast2002@yahoo.com 802c970ec3 #ifdef psp for the increase res font f3 which is by far the worst looking font on higher res devices. 2013-03-27 23:29:18 +00:00
omegablast2002@yahoo.com b38d6c6bc5 applying the patch for torny mode not awarding credits at end of torny. 2013-03-27 22:58:51 +00:00
Xawotihs@gmail.com 701ca64e8a Display IP address of game host before connection is established and handles disconnection of peer. 2013-03-26 22:32:29 +00:00
omegablast2002@yahoo.com 810c3967d6 after much testing and corrections, our user Holgern from the forums has completely recreated and reworked the gauntlet mode originally coded for ai vs ai into a completely new way to play wagic, you can choose the number of matchs, various modes, and other wonderful additions. Don't take my word for it, try all the fun new stuff out yourself!
THANK YOU Holgern!
2013-03-26 02:10:45 +00:00
omegablast2002@yahoo.com c994886ca8 polished the actionstack rendering a little. draw only as much black square as we need to render so we dont make a massive black square for nothing. 2013-03-23 20:53:33 +00:00
omegablast2002@yahoo.com b6a4197d88 fix for a bug i introduced. 2013-03-23 06:21:01 +00:00
omegablast2002@yahoo.com e2f4dd7095 if its a land you should consider playing it. 2013-03-22 01:35:45 +00:00
omegablast2002@yahoo.com 0578ebde80 minor fixes for combo system. 2013-03-22 00:53:42 +00:00
omegablast2002@yahoo.com 9b44d627a3 changed ai eff return on token creation. over 50 tokens on my battlefield return 0.
changed an inefficient check on phaseskip.
2013-03-21 01:28:56 +00:00
omegablast2002@yahoo.com 8b626b378f that was not supposed to be in that last commit. someone please teach me to revert just a file without having to do a rain dance. 2013-03-16 21:50:21 +00:00
omegablast2002@yahoo.com b436550150 ai simple combo system is finally fully working.
added ai hint dontblockwith(targetchooser)
2013-03-16 21:35:10 +00:00
anthonycalosa@gmail.com c2132ab97f morthan typo 2013-03-15 23:51:04 +00:00
omegablast2002@yahoo.com 22640130dc fixes from the bugs section on the forum 2013-03-15 22:52:02 +00:00
omegablast2002@yahoo.com 90a0f5c86f as per mtg rules, the effects of unpaid upkeep cost should only happen if the from id was upkeep. ie:skipped phases. 2013-03-15 21:49:35 +00:00
omegablast2002@yahoo.com 3cb0a6c091 psp compilation fix 2013-03-15 21:42:24 +00:00
anthonycalosa@gmail.com 1818a8be82 corrected some typos 2013-03-15 15:13:02 +00:00
omegablast2002@yahoo.com 9c0ce5f7bf more changes to fix the combo system. 2013-03-15 02:08:03 +00:00
omegablast2002@yahoo.com 31ee6d2b90 trying to figure out why ai is cast cards that belong to a combo outside of a combo even though it is told to skip these cards. 2013-03-15 01:44:31 +00:00
omegablast2002@yahoo.com d4ff6d1453 spanish translation stuff 2013-03-14 22:22:18 +00:00
omegablast2002@yahoo.com a7aeb7efe5 fix for a bug in combohint. ai will now rarely want to use a card outside of a combo if it is to be held for a combo 2013-03-13 01:11:58 +00:00
omegablast2002@yahoo.com cd54ad7012 correction 2013-03-07 03:35:35 +00:00