- Bug fixes for Kird ape(RV), Dingus Egg(RV), Ankh of Mishra(RV), Ancient Tomb(TMP), Wooded Bastion (SHM)
- Added tests in the test suite to confirm/infirm some bug reports
- new Ability : ALifeGiver (bottle gnomes)
- Added a few cards from Tempest
- Hybrid mana fix for hybrid mana involving uncolored mana costs (see tests/generic/hybridmana2.txt - spectral possession)
- Fixed bugs with targetting for TargetAbilities
- Fixed multiple sacrifice abilities cost (Siege gang commander, see tests)
- Fixed a small font issue
- Added CC Avatar
- Fixed a segfault bug when selling cards
- Added a few messages in the credits
- Show types of a card in "Alternate" display
- This update should get rid of all copyrighted contents
- Added Dr Solomat's TEMPEST expansion
- Added Sacrifice as part of the cost of activated abilities. Making it work as an extra cost for "put in play" still requires some work though. "Render" methods need to be written correctly
- Added cards with sacrifice in the existing sets. Most of them need testing...
- Parser: Added possibility to add multiple abilities for one cost, using keyword && (see Ardakar wastes in 10E). Currently only works with mana and damage
- Added a dozen new cards
- Improved testing suite : new keyword "choice" to select an item in the abilities popup menu
- Updated alternate render
- Display hybrid mana cost on alternate Render
- Display big card in graveyard
- gray out alternate render when targetChooser is active
- Non-copyrighted avatars for the AI. They suck...
- Prevent TestSuite from crashing, by not showing big cards during the test suite
- Updated font size in game, to be readable
- WARNING!!! One test (brass man) not working anymore !!! High priority
* Remove errors when including nonexisting auto-generated makefiles,
but still generate and re-include them (that is to say, just work).
* Remove the "generating makefile" message that is generally totally
not interesting.