Commit Graph

1609 Commits

Author SHA1 Message Date
xawotihs
15111d1b20 Merge branch 'master' of https://github.com/WagicProject/wagic into cmake 2017-09-02 21:15:47 +02:00
Anthony Calosa
6bd09e42e0 Add support for Amonkhet Mechanics
and fix some cards.
Added exerted trigger, event and add removemc keyword inside transforms
ability so we can soft code Embalm and Eternalize...
2017-08-03 09:49:37 +08:00
Anthony Calosa
44304ee5b3 minor corrections 2017-05-08 11:41:00 +08:00
punkeduard
665f8ce755 Fixing bugs in the primitives
Daring Sleuth was crashing the game in the collection
2017-05-03 14:42:10 -05:00
Anthony Calosa
eb8370b86b add some cards
also added countb() - countedbamount..
2017-03-19 21:57:59 +08:00
Anthony Calosa
d4e1d809f3 Bushido & Modular
add Bushido and Modular points
2017-03-16 16:58:56 +08:00
Anthony Calosa
44cb0d995e support some cards discarded by opponent 2017-03-16 10:58:27 +08:00
Anthony Calosa
0778b13e2b Totem Armor 2017-03-14 03:40:29 +08:00
Anthony Calosa
bef1f6d8b8 aura parent 2017-03-13 18:16:22 +08:00
Anthony Calosa
d6a0b04930 Partial fix for Cards with Bestow
missing was to seperate the mode as aura enchantment or enchantment
creature when cast and update the cost
2017-03-13 13:32:43 +08:00
Anthony Calosa
4ed44c638f Update Rules
Also fix stack display and removed unnecessary code (border for card is
targetted/targetter since we used forcedborder in actionstack). Also
fixed some cards
2017-03-12 10:53:39 +08:00
Anthony Calosa
8f61b590f8 Hide Action stack if there's a menu object 2017-03-10 19:24:39 +08:00
Anthony Calosa
37642c1f78 rageform
rageform, lightform & cloudform support. withenchant is for only these
cards...
2017-03-10 14:14:02 +08:00
Anthony Calosa
88d1c29621 safe delete 2017-03-10 08:49:35 +08:00
Anthony Calosa
b01c1455f5 Provoke
also add aicode for Amplify cards
2017-03-09 18:37:55 +08:00
Anthony Calosa
53f0c2421d manifest support
also fix guiplay
2017-03-09 07:44:06 +08:00
Anthony Calosa
ff6e4aec9a adjust stack display & game credits
the stack will display the latest object always on TOP so we can see
which will resolve first, the last to resolve will always be on
bottom... also increase credit bonus. default is 500 credits and for
momir will be 800 credits.
2017-03-08 13:38:19 +08:00
Anthony Calosa
030dca051a support for wish cards and deck sideboard 2017-03-07 23:42:34 +08:00
Anthony Calosa
20ddd9157f prefetching options 2017-03-06 10:41:52 +08:00
Anthony Calosa
e5ec92ac2a corrected order of options 2017-03-05 22:09:12 +08:00
Anthony Calosa
00da0bd0d1 seperate tabs
Misc setting that I added
2017-03-05 21:28:18 +08:00
Anthony Calosa
4bf5943ac5 show large images on grid deck view user option
also forced border targets and target source
2017-03-05 19:43:49 +08:00
Anthony Calosa
ce3c75817c draw line when attacking planeswalker 2017-03-03 22:20:38 +08:00
Anthony Calosa
21b0b4c524 Play the Top Card of Library 2017-03-03 18:49:36 +08:00
Anthony Calosa
78bfa604e2 tidy up attack menu 2017-03-02 21:46:29 +08:00
Anthony Calosa
b7dae1025b Refactored PW Attack Rule 2017-03-01 17:53:40 +08:00
Anthony Calosa
d761bac85c revert pw attack rule
need to refactor this as this cause crashes on android when you cast a
planeswalker
2017-03-01 16:07:12 +08:00
Anthony Calosa
5f1874edae planeswalker attack 2017-03-01 06:36:10 +08:00
Anthony Calosa
458731778d add options show tokens
you can display tokens in editor (show tokens and choose 0 manacost) but
you can't add them, useful for tracking missing images...
2017-02-27 21:50:15 +08:00
Anthony Calosa
64547271dc Filter View
Tokens are excluded in deck editor, filter and adjust filter menu
2017-02-27 13:21:35 +08:00
Anthony Calosa
ec078b6ccc customLen
for formatting text on booster shop, we pass the desired length from
getformatted text with noremove(no removal of {}) enabled, if its not
enabled then default the value to zero(passing zero means use the
default values)
2017-02-25 07:27:57 +08:00
Anthony Calosa
df925cfcb0 booster shop enhancement 2017-02-24 21:45:43 +08:00
Anthony Calosa
8feb870c8f shop enhancements 2017-02-24 17:29:59 +08:00
Anthony Calosa
b1d271f1c2 add forced interrupt 2017-02-24 07:25:19 +08:00
Anthony Calosa
8437467320 refactor revealed efficiency
it's based now on actual aicode if it's available.
2017-02-23 14:10:27 +08:00
Anthony Calosa
a1af7d9b9f add black border option
if enabled, all cards will have black border
2017-02-23 08:38:15 +08:00
Anthony Calosa
ff4911116c update some cards
removed phasedout trigger
add phasedoutbonus - ability
2017-02-22 18:25:39 +08:00
Anthony Calosa
e6bf23e536 add saclands cost
sacrifice all lands {saclands} cost
2017-02-19 22:11:16 +08:00
Anthony Calosa
5b16ff4a69 bypass update when reveal display is still active 2017-02-19 21:11:24 +08:00
Anthony Calosa
ed42c3fd29 support andability in mana producer
so cards that parse mana abilities can be read (reflecting pool. etc..
fixes issue #700 but we need to update the code from add{mana} && do
something to add{mana} and!( do something)! )
2017-02-19 21:11:02 +08:00
Anthony Calosa
acc589bdb6 universal border 2017-02-19 10:16:25 +08:00
Anthony Calosa
ba40253a46 Phase out Event & Trigger 2017-02-17 14:25:33 +08:00
Anthony Calosa
5e46016c4d added new legend & pw rule, trigger & event
added new pw & legend rule (i just leave the old rules behind and
disabled it), added phasesin, faceup, copiedacard event, added facedup &
phasedin trigger.
2017-02-16 21:26:03 +08:00
Anthony Calosa
0a68a056d8 refactor canproducemana 2017-02-16 16:55:13 +08:00
Anthony Calosa
c70762f871 readded modified rule 2017-02-16 02:39:03 +08:00
Anthony Calosa
60d7675a36 necroed
hide cards using necroed
also fix castcard target if its a land.
2017-02-15 10:27:56 +08:00
Anthony Calosa
a9b42127d1 added mypos
mypos returns cards zpos (zone position)
2017-02-15 07:30:13 +08:00
Anthony Calosa
01fdcfdfec zpos and zone display
added zone position (adjust dynamically), also inverts the display of
the zone so we always get the top/recent one... the library zpos is
inverted so if we choose to target the top 5 zpos like
target(*[zpos>=5|mylibrary), it will do from top to bottom... this is
only for AI so we can add alternate code for them since they cant use
reveal atm, we can make them target within allowed range...
Also this commit disabled the  new legend and planeswalker rule since it
conflicts with reveal ability, unless I/We figure it out, I recommend to
use the old one...
2017-02-14 22:30:50 +08:00
Anthony Calosa
2d383e237f hiddenview
if the target is in library and the source has the hiddenface ability
then hide it
2017-02-14 05:09:28 +08:00
Anthony Calosa
21710ddfb3 refactor AAMover getmenu text 2017-02-13 09:35:05 +08:00