bypass update when reveal display is still active

This commit is contained in:
Anthony Calosa
2017-02-19 21:11:24 +08:00
parent ed42c3fd29
commit 5b16ff4a69

View File

@@ -2889,6 +2889,11 @@ public:
{
if(!nonstatic)
return;
if(game)
{//bypass
if(game->OpenedDisplay && (game->players[0]->game->reveal->cards.size()||game->players[1]->game->reveal->cards.size()))
return;
}
if(source->isToken && !source->isInPlay(game) && cda)
{
this->forceDestroy = 1;