From 5b16ff4a695e5f0736a7b0e615b1b93cacf7fdd8 Mon Sep 17 00:00:00 2001 From: Anthony Calosa Date: Sun, 19 Feb 2017 21:11:24 +0800 Subject: [PATCH] bypass update when reveal display is still active --- projects/mtg/include/AllAbilities.h | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/projects/mtg/include/AllAbilities.h b/projects/mtg/include/AllAbilities.h index 064cd73f8..089cd63b9 100644 --- a/projects/mtg/include/AllAbilities.h +++ b/projects/mtg/include/AllAbilities.h @@ -2889,6 +2889,11 @@ public: { if(!nonstatic) return; + if(game) + {//bypass + if(game->OpenedDisplay && (game->players[0]->game->reveal->cards.size()||game->players[1]->game->reveal->cards.size())) + return; + } if(source->isToken && !source->isInPlay(game) && cda) { this->forceDestroy = 1;