universal border
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@@ -33,7 +33,7 @@ protected:
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/*
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** Tries to render the Big version of a card picture, backups to text version in case of failure
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*/
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static void RenderBig(MTGCard * card, const Pos& pos, bool thumb = false, bool noborder = false);
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static void RenderBig(MTGCard * card, const Pos& pos, bool thumb = false, bool noborder = false, bool gdv = false);
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static void RenderCountersBig(MTGCard * card, const Pos& pos, int drawMode = DrawMode::kNormal);
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static void AlternateRender(MTGCard * card, const Pos& pos);
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@@ -55,8 +55,8 @@ public:
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virtual void Render();
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virtual void Update(float dt);
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void DrawCard(const Pos& inPosition, int inMode = DrawMode::kNormal, bool thumb = false, bool noborder = false);
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static void DrawCard(MTGCard* inCard, const Pos& inPosition, int inMode = DrawMode::kNormal, bool thumb = false, bool noborder = false);
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void DrawCard(const Pos& inPosition, int inMode = DrawMode::kNormal, bool thumb = false, bool noborder = false, bool gdv = false);
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static void DrawCard(MTGCard* inCard, const Pos& inPosition, int inMode = DrawMode::kNormal, bool thumb = false, bool noborder = false, bool gdv = false);
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static JQuadPtr AlternateThumbQuad(MTGCard * card);
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virtual ostream& toString(ostream&) const;
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@@ -207,7 +207,7 @@ protected:
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*
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* \see mCards
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*/
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void renderCard(int index, int alpha, bool asThumbnail = false);
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void renderCard(int index, int alpha, bool asThumbnail = false, bool griddeckview = false);
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/*! \brief Returns the index in mCards of the card that is nearest to the given point
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*
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@@ -111,17 +111,17 @@ void CardGui::Update(float dt)
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PlayGuiObject::Update(dt);
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}
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void CardGui::DrawCard(const Pos& inPosition, int inMode, bool thumb, bool noborder)
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void CardGui::DrawCard(const Pos& inPosition, int inMode, bool thumb, bool noborder, bool gdv)
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{
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DrawCard(card, inPosition, inMode, thumb, noborder);
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}
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void CardGui::DrawCard(MTGCard* inCard, const Pos& inPosition, int inMode, bool thumb, bool noborder)
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void CardGui::DrawCard(MTGCard* inCard, const Pos& inPosition, int inMode, bool thumb, bool noborder, bool gdv)
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{
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switch (inMode)
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{
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case DrawMode::kNormal:
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RenderBig(inCard, inPosition, thumb, noborder);
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RenderBig(inCard, inPosition, thumb, noborder, gdv);
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break;
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case DrawMode::kText:
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AlternateRender(inCard, inPosition);
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@@ -596,19 +596,19 @@ void CardGui::AlternateRender(MTGCard * card, const Pos& pos)
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items.clear();
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if (q.get() && q->mTex)
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{
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//test
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//draw black border ingame only
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if(thiscard && thiscard->getObserver())
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{
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zpos = thiscard->zpos;
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renderer->FillRoundRect((pos.actX - (pos.actZ * 84.f))-11.5f,(pos.actY - (pos.actZ * 119.7f))-14.f,pos.actZ * 168.f + 6.5f,pos.actZ * 239.4f + 12.f,8.f,ARGB(255,5,5,5));
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renderer->DrawRoundRect((pos.actX - (pos.actZ * 84.f))-11.5f,(pos.actY - (pos.actZ * 119.7f))-14.f,pos.actZ * 168.f + 6.5f,pos.actZ * 239.4f + 12.f,8.f,ARGB(50,240,240,240));
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}
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q->SetHotSpot(static_cast<float> (q->mTex->mWidth / 2), static_cast<float> (q->mTex->mHeight / 2));
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float scale = pos.actZ * 250 / q->mHeight;
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q->SetColor(ARGB((int)pos.actA,255,255,255));
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//new border
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renderer->FillRoundRect(pos.actX - (scale * q->mWidth / 2)-5.8f,pos.actY - (scale * q->mHeight / 2)-5.8f, (scale * q->mWidth)-0.02f, (scale * q->mHeight)-0.02f, 5.8f,ARGB(255,5,5,5));
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renderer->DrawRoundRect(pos.actX - (scale * q->mWidth / 2)-5.8f,pos.actY - (scale * q->mHeight / 2)-5.8f, (scale * q->mWidth)-0.02f, (scale * q->mHeight)-0.02f, 5.8f,ARGB(50,240,240,240));
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//end
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renderer->RenderQuad(q.get(), x, pos.actY, pos.actT, scale, scale);
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}
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@@ -1170,7 +1170,7 @@ void CardGui::TinyCropRender(MTGCard * card, const Pos& pos, JQuad * quad)
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}
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//Renders a big card on screen. Defaults to the "alternate" rendering if no image is found
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void CardGui::RenderBig(MTGCard* card, const Pos& pos, bool thumb, bool noborder)
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void CardGui::RenderBig(MTGCard* card, const Pos& pos, bool thumb, bool noborder, bool gdv)
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{
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JRenderer * renderer = JRenderer::GetInstance();
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//GameObserver * game = GameObserver::GetInstance();
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@@ -1217,7 +1217,7 @@ void CardGui::RenderBig(MTGCard* card, const Pos& pos, bool thumb, bool noborder
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float scale = pos.actZ * 250.f / quad->mHeight;
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//init setname
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string cardsetname = setlist[card->setId].c_str();
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if(!noborder)
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/*if(!noborder)
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{
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if(cardsetname == "2ED"||cardsetname == "RV"||cardsetname == "4ED"||cardsetname == "5ED"||cardsetname == "6ED"||cardsetname == "7ED"||cardsetname == "8ED"||cardsetname == "9ED"||cardsetname == "CHR"||cardsetname == "DM")
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{//Draw white border
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@@ -1238,7 +1238,19 @@ void CardGui::RenderBig(MTGCard* card, const Pos& pos, bool thumb, bool noborder
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renderer->DrawRoundRect((pos.actX - (pos.actZ * 84.f))-11.5f,(pos.actY - (pos.actZ * 119.7f))-14.f,pos.actZ * 168.f + 6.5f,pos.actZ * 239.4f + 12.f,8.f,ARGB(50,240,240,240));
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}
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}
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}*///disabled this for universal border across game, deck editor, etc...
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//universal border
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if(cardsetname == "2ED"||cardsetname == "RV"||cardsetname == "4ED"||cardsetname == "5ED"||cardsetname == "6ED"||cardsetname == "7ED"||cardsetname == "8ED"||cardsetname == "9ED"||cardsetname == "CHR"||cardsetname == "DM")
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{//white border
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renderer->FillRoundRect(pos.actX - (scale * quad->mWidth / 2)-6.f,pos.actY - (scale * quad->mHeight / 2)-5.8f, (scale * quad->mWidth)-0.02f, (scale * quad->mHeight)-0.02f, 5.8f,ARGB(255,248,248,255));
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renderer->DrawRoundRect(pos.actX - (scale * quad->mWidth / 2)-6.f,pos.actY - (scale * quad->mHeight / 2)-5.8f, (scale * quad->mWidth)-0.02f, (scale * quad->mHeight)-0.02f, 5.8f,ARGB(150,20,20,20));
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}
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else
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{//black border
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renderer->FillRoundRect(pos.actX - (scale * quad->mWidth / 2)-6.f,pos.actY - (scale * quad->mHeight / 2)-5.8f, (scale * quad->mWidth)-0.02f, (scale * quad->mHeight)-0.02f, 5.8f,ARGB(255,5,5,5));
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renderer->DrawRoundRect(pos.actX - (scale * quad->mWidth / 2)-6.f,pos.actY - (scale * quad->mHeight / 2)-5.8f, (scale * quad->mWidth)-0.02f, (scale * quad->mHeight)-0.02f, 5.8f,ARGB(50,240,240,240));
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}
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//end new border
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//draw inner border
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if(cardsetname == "LEA"||cardsetname == "LEB")
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{
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@@ -1250,9 +1262,10 @@ void CardGui::RenderBig(MTGCard* card, const Pos& pos, bool thumb, bool noborder
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renderer->RenderQuad(alphabeta.get(), x, pos.actY+0.2f, pos.actT, myscale, myscale);
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}
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}
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float modxscale = (cardsetname =="UNH")?0.02f:0.0f;
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float modyscale = (cardsetname =="UNH")?0.015f:0.0f;
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renderer->RenderQuad(quad.get(), x, pos.actY, pos.actT, scale+modxscale, scale+modyscale);
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float modxscale = (cardsetname =="UNH")?0.015f:0.0f;
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float modyscale = (cardsetname =="UNH")?0.010f:0.0f;
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float gdvadd = gdv?0.008f:0.0f;//scale add grid deck view
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renderer->RenderQuad(quad.get(), x, pos.actY, pos.actT, (scale-0.005f)+modxscale+gdvadd, (scale-0.005f)+modyscale+gdvadd);
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RenderCountersBig(card, pos);
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return;
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@@ -93,7 +93,7 @@ void DeckView::reloadIndexes()
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}
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}
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void DeckView::renderCard(int index, int alpha, bool asThumbnail)
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void DeckView::renderCard(int index, int alpha, bool asThumbnail, bool griddeckview)
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{
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WFont * mFont = WResourceManager::Instance()->GetWFont(Fonts::MAIN_FONT);
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@@ -146,7 +146,7 @@ void DeckView::renderCard(int index, int alpha, bool asThumbnail)
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else
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{//NORMAL VIEW WITH IMAGES
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int mode = !options[Options::DISABLECARDS].number ? DrawMode::kNormal : DrawMode::kText;
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//border for editor && others???
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/*//border for editor && others???
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string cardsetname = setlist[cardPosition.card->setId].c_str();
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if(cardsetname == "2ED"||cardsetname == "RV"||cardsetname == "4ED"||cardsetname == "5ED"||cardsetname == "6ED"||cardsetname == "7ED"||cardsetname == "8ED"||cardsetname == "9ED"||cardsetname == "CHR"||cardsetname == "DM")
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{
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@@ -157,9 +157,9 @@ void DeckView::renderCard(int index, int alpha, bool asThumbnail)
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{
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JRenderer::GetInstance()->FillRoundRect((cardPosition.x - cardPosition.scale * 100.0f)-5.f,(cardPosition.y - cardPosition.scale * 142.5f)-5.f,cardPosition.scale * 200.0f,cardPosition.scale * 285.0f,5.f,ARGB(255,10,10,10));
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JRenderer::GetInstance()->DrawRoundRect((cardPosition.x - cardPosition.scale * 100.0f)-5.f,(cardPosition.y - cardPosition.scale * 142.5f)-5.f,cardPosition.scale * 200.0f,cardPosition.scale * 285.0f,5.f,ARGB(50,240,240,240));
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}
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}*///disabled this for universal border
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Pos pos = Pos(cardPosition.x, cardPosition.y, cardPosition.scale * 285 / 250, 0.0, 255);
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CardGui::DrawCard(cardPosition.card, pos, mode, asThumbnail, true);
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CardGui::DrawCard(cardPosition.card, pos, mode, asThumbnail, true, griddeckview);
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}
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int quadAlpha = alpha;
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if (!deck()->count(cardPosition.card)) quadAlpha /= 2;
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@@ -132,9 +132,9 @@ void GridDeckView::Render()
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#endif
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}
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#if !defined (PSP)
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renderCard(i, 255, false);//for psp, use lowres images if you can.
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renderCard(i, 255, false, true);//for psp, use lowres images if you can.
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#else
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renderCard(i, 255, true);
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renderCard(i, 255, true, true);
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#endif
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}
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else
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