Commit Graph

2397 Commits

Author SHA1 Message Date
Tobias Loose 0c72bfd4c4 Make deck views toggleable 2013-12-05 23:06:30 +01:00
Tobias Loose 55e0366f19 Move griddeckview implementation into source file 2013-12-05 23:06:30 +01:00
Tobias Loose 667b95f2b8 Refactor gamestatedeckviewer and add a grid view suited...
for bigger screens.
2013-12-05 23:06:30 +01:00
Tobias Loose e90f6fe224 Whitespaces and add button to toggle griv/scrolling view 2013-12-05 23:06:30 +01:00
Dmitry Panin 0d4db9ee54 Fixed bug in alternative cost when playing lands 2013-12-02 04:33:39 +04:00
Dmitry Panin ae927576c5 Draft of new feature: canplayfromgraveyard
this will allow playing cards from graveyard
examples: tbd
2013-12-02 04:20:04 +04:00
Dmitry Panin f08ddac77b Fixed formatting 2013-12-02 04:16:25 +04:00
Dmitry Panin 9effa7c975 Slightly changed formatting while investigating src 2013-12-01 01:01:57 +04:00
Dmitry Panin a70259b5ba Fixed: Assembly-Worker didn't appear as creature type
For artifact creatures the parent type TYPE_ARTIFACT was used
and therefore that creature's subtype wasn't added in full list.
2013-12-01 00:59:16 +04:00
xawotihs 4095676b6b Fixed memory leak introduced in #555 2013-11-29 22:07:45 +01:00
xawotihs bedd1e8da8 Merge branch 'valgrind' of https://github.com/ZobyTwo/wagic into ZobyTwo-valgrind 2013-11-29 19:41:46 +01:00
Tobias Loose 031f2dbffb Fix Valgrind warnings appearing during the test suit. 2013-11-29 18:21:53 +01:00
Tobias Loose 69c6745f53 Make getMenuText() return string. 2013-11-29 13:33:33 +01:00
Tobias Loose 6f083389c2 Speedup MTGAllCards::countByType a bit 2013-11-29 11:51:58 +01:00
Tobias Loose 9ee44ca091 Substitute more char arrays with strings 2013-11-29 11:51:22 +01:00
Tobias Loose 3f0dd987f0 Remove bool CardInstance::hasSubtype(const char * _subtype)
There exists bool CardInstance::hasSubtype(const string& _subtype) and the
const char* version converts _subtype into string deeper in the call
hierarchy anyway. So both methods did the same.
2013-11-29 11:43:59 +01:00
Tobias Loose 672b0be7bd Fix a few string bugs add StartsWith for strings 2013-11-29 11:38:49 +01:00
Tobias Loose 9d5a83d588 Replace more strcmp with std::string::compare or std::string::operator==.
This commit also enables TinyXML STL support.
2013-11-28 16:42:29 +01:00
Tobias Loose 5d0d130587 Make MTGGameZone::countByType use string instead of char*
and replace strcmp with std::string operator== calls.
2013-11-28 16:42:29 +01:00
Tobias Loose c85d857604 Replace constness cast 2013-11-28 16:42:29 +01:00
Tobias Loose f68568cc1e Replace strcmp with c++ equivalent when comparing std::strings. 2013-11-28 16:42:29 +01:00
xawotihs a43854420d Fixed compilation issue on Windows 2013-11-27 20:33:59 +01:00
xawotihs a695323bc7 Merge pull request #564 from ZobyTwo/cleanup_1
Add a few namespaces and fix header guards.
2013-11-25 15:42:18 -08:00
xawotihs fd6bc95539 Merge pull request #562 from citiral/master
Updated deckmenu.cpp to properly render deck description and summary
2013-11-24 10:28:05 -08:00
Tobias Loose 0bb211a581 Remove unused global variables from DeckStats.cpp and add proper...
member variable initialization.
2013-11-24 09:18:34 +01:00
Tobias Loose e0428ac7b0 Avoid more conflicts. We could now do unit builds...
and make the linker put every data element and function into its own section.
On linktime, we can output every discarded section and get a list of dead
code (for that build).
2013-11-23 17:04:24 +01:00
Tobias Loose 9f0b70d1c9 Put constans into extra namespace as kBackToMainMenuID...
collides with itself. GameStateAwards::kBackToMainMenuID and
GameStateOptions::kBackToMainMenuID define those with different
values.
2013-11-23 16:18:45 +01:00
Dmitry Panin 678a4734bb Merge pull request #560 from ZobyTwo/dead_code
Remove some dead code
2013-11-22 00:09:40 -08:00
Dmitry Panin 052e3abdb8 Small fix in match_and ( [-color1; -color2] was handled incorrectly ) 2013-11-22 01:03:07 +04:00
citiral 73c2d17080 Updated deckmenu.cpp to properly render deck description and summary
Deck description and statistics were being drawn as black text, this made it invisible as it was rendered over a black background. I made it change the color to white before drawing, so its shown as its suposed to be.(Did the default text color change?)
2013-11-21 20:38:41 +01:00
Tobias Loose 3cee80e3bc Delete another unused file (GuiMessageBox.cpp) 2013-11-20 14:01:59 +01:00
Tobias Loose 8209716fc9 Remove unused file 2013-11-20 13:53:15 +01:00
Tobias Loose e76c57d747 Fix some valgrind memcheck warnings. However there remains one...
... within the threaded texture cache. Once it is resized, some textures
in GetQuad(...) (WCachedResource.cpp:102/103) have uninitialized widths/heights.
2013-11-20 12:56:33 +01:00
Tobias Loose bbc310dec7 Remove some dead code 2013-11-20 11:43:27 +01:00
Tobias Loose 35697a65b4 Use style guide 2013-11-20 11:13:35 +01:00
Tobias Loose 6bed1666be Merge branch 'master' into defines 2013-11-20 11:06:41 +01:00
Tobias Loose f021866368 Merge remote-tracking branch 'wp/master' 2013-11-20 11:06:28 +01:00
xawotihs d7e527166c Merge branch 'show-output-only-for-failing-tests' 2013-11-19 11:14:41 +01:00
Dmitry Panin 6c41e5c92c Added option (#define CAPTURE_STDERR)
if set then the DebugTrace calls only for failing tests are shown
2013-11-19 02:41:30 +04:00
Tobias Loose 82e3ab3977 Merge branch 'cleanup' into defines
Merge cleanup codings style commit as i accidentally used that branch as
the base.
2013-11-17 21:06:56 +01:00
Tobias Loose f2314ca673 Use proposed coding style 2013-11-17 21:05:07 +01:00
Tobias Loose 94c3ac9ad9 Fix FTBFS 2013-11-17 21:02:08 +01:00
Tobias Loose 5419d87e4e Get rid of two more define groups. 2013-11-17 20:22:03 +01:00
Tobias Loose 446ed20758 Fix typo ActionLayer::receiveEventPlus(...)
This method is rarely used, however it returned 0 after adding stuff.
It now returns the sum.
2013-11-17 19:39:46 +01:00
Tobias Loose 7a48c5e087 Fix some cppcheck warnings (mostly style and postfix vs prefix iteration) 2013-11-17 19:36:24 +01:00
Tobias Loose 3ca2f1c1ed Replace defines in Damage.h with enums. 2013-11-17 17:12:58 +01:00
Tobias Loose 146872797b ActionElement.h: Replace defines, remove superfluous ";"
Defines do not follow scope rules, but enums do. Enum classes
even utilize strong type checking (but i am not sure about compiler
support for c++11 on all target platforms).
2013-11-17 16:08:29 +01:00
Tobias Loose c6dc51c7d3 Simplify Damage::resolve a bit 2013-11-17 15:37:56 +01:00
Dmitry Panin 2835bdf767 Fixed issue with Cranial Plating.
Issue
	attach then equip: plating will give bonus to both creatures
Fix
	Changed "attach" to "retarget target(creature|mybattlefield)"
	as this doesnot admit this bug
	Attach should become deprecated in future
2013-11-17 01:49:51 +04:00
Dmitry Panin afc903e31b Added different names for attach and equip
+ moved implementation of AEquip to .cpp
2013-11-17 00:44:37 +04:00