- fixed a bug with bottle gnomes (would give life to opponent even if you steal control)
- huge update for abilities life,draw,damage,deplete,discard in the parser. This breaks some cards (so we need to fix them) but allows more flexibility in the future. See my post on the forum
- Ashen firebeast bug fix
- Small cards bug fixes
- Bloodfire colossus bug fix
- Graphical glitch in Opponent deck's choice when Deck name is too long... attempt to fix, let's be careful, no more than 9 letters in Deck names, please
- Updated Tranquil domain test. It was using cards that have been removed from the DB
- replaced /n/ with (n) in shop
MRD added Seed of innocence
INV added aura and artifact mutation (but strange reaction if you bury target from opponent)... works anyway... test it and you will understand... ;)
- a few bug fixes with cards that bring other cards back to play (zombify, resurrection...)
- bug fix with abilities parsing "reachshadow"
- a few card fixes
- fixed a few bugs with the parser for subtypes
- fixed a bug for plague rats
- fixed a bug for P/T parser
- First release for the following sets: Mirrodin, Mirage, Lorwyn