Files
wagic/projects/mtg/bin/Res/sets/MIR/_cards.dat
wagic.laurent 52ea815193 Laurent - Some cards addition (TMP -> serene offering alias of divine offering from LEG also in MRD)
MRD added Seed of innocence
INV added aura and artifact mutation (but strange reaction if you bury target from opponent)... works anyway... test it and you will understand... ;)
2009-05-22 14:41:51 +00:00

1142 lines
22 KiB
Plaintext

[card]
text=Enchanted creature gets +1/+1 and gains flanking (whenever a creature without flanking is assigned to block this creature, the blocking creature gets -1/-1 until end of turn).
id=3425
name=Agility
target=creature
auto=:flanking
auto=:1/1
type=Enchantment
subtype=Aura
mana={1}{R}
rarity=C
[/card]
[card]
text={B}{T}: Target creature gets +1/+0 until end of turn. {G}{T}: Target creature gets +0/+1 until end of turn.
id=3427
name=Armorer Guildmage
auto={B}{T}:1/0 target(creature)
auto={G}{T}:0/1 target(creature)
type=Creature
subtype=Human Wizard
mana={R}
power=1
toughness=1
rarity=C
[/card]
[card]
text=Put target creature card from an opponent's graveyard into play under your control.
id=3273
name=Ashen Powder
target=creature|opponentgraveyard
auto=moveTo(myinplay)
type=Sorcery
mana={2}{B}{B}
rarity=R
[/card]
[card]
text=Flying Attacking does not cause Bay Falcon to tap.
id=3325
name=Bay Falcon
abilities=Flying,Vigilance
type=Creature
subtype=Bird
mana={1}{U}
power=1
toughness=1
rarity=C
[/card]
[card]
text=Defender (This creature can't attack.)
id=3430
name=Blistering Barrier
type=Creature
subtype=Wall
mana={2}{R}
abilities=defender
power=5
toughness=2
rarity=C
[/card]
[card]
text=Return target permanent to owner's hand.
id=3327
name=Boomerang
target=*
auto=moveTo(ownerhand)
type=Instant
mana={U}{U}
rarity=C
[/card]
[card]
text={B}:Breathstealer gets +1/-1 until end of turn
id=3278
name=Breathstealer
auto={B}:1/-1
type=Creature
subtype=Nightstalker
mana={2}{B}
power=2
toughness=2
rarity=C
[/card]
[card]
text=Flanking (Whenever a creature without flanking is assigned to block this creature, the blocking creature gets -1/-1 until end of turn.) {R}{R}: First strike until end of turn
id=3433
name=Burning Shield Askari
abilities=flanking
auto={R}{R}:first strike
type=Creature
subtype=Human Knight
mana={2}{R}
power=2
toughness=2
rarity=C
[/card]
[card]
text=Flying, protection from green
id=3328
name=Cerulean Wyvern
abilities=Flying, protection from green
type=Creature
subtype=Drake
mana={4}{U}
power=3
toughness=3
rarity=U
[/card]
[card]
text=Charcoal Diamond comes into play tapped. {T}: Add {B} to your mana pool.
id=3244
name=Charcoal Diamond
auto=tap
auto={T}: Add {B}
type=Artifact
mana={2}
rarity=U
[/card]
[card]
text=Trample
id=3379
name=Crash of Rhinos
abilities=Trample
type=Creature
subtype=Rhinos
mana={6}{G}{G}
power=8
toughness=4
rarity=C
[/card]
[card]
text=Destroy target nonblack creature. It can't be regenerated.
id=3284
name=Dark Banishing
auto=bury target(creature[-black])
type=Instant
mana={2}{B}
rarity=C
[/card]
[card]
text=Add {B}{B}{B} to your mana pool.
id=3285
name=Dark Ritual
alias=1149
type=Mana Source
mana={B}
rarity=C
[/card]
[card]
text=Swampwalk {B}: Dirtwater Wraith gets +1/+0 until end of turn.
id=3286
name=Dirtwater Wraith
abilities=swampwalk
auto={B}:1/0
type=Creature
subtype=Wraith
mana={3}{B}
power=1
toughness=3
rarity=C
[/card]
[card]
text=Destroy target artifact or enchantment.
id=3485
name=Disenchant
target=artifact,enchantment
auto=destroy
type=Instant
mana={1}{W}
rarity=C
[/card]
[card]
text=Destroy target artifact. You gain life equal to its converted mana cost.
id=3486
target=artifact
alias=1607
name=Divine Offering
rarity=C
type=Instant
mana={1}{W}
[/card]
[card]
text={2}{R}, {T}: Destroy target nonbasic land.
auto={2}{R}{T}:destroy target(land[-basic])
id=3440
name=Dwarven Miner
rarity=U
type=Creature
mana={1}{R}
power=1
subtype=Dwarf
toughness=2
[/card]
[card]
text={T}: Target creature with power 2 or less is unblockable this turn.
id=3441
name=Dwarven Nomad
alias=1285
type=Creature
subtype=Dwarf Nomad
mana={2}{R}
power=1
toughness=1
rarity=C
[/card]
[card]
text=Flying, first strike
id=3488
name=Ekundu Griffin
abilities=flying,first strike
type=Creature
subtype=Griffin
mana={3}{W}
power=2
toughness=2
rarity=C
[/card]
[card]
text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Enchanted creature gets -2/-2.
id=3290
name=Enfeeblement
target=creature
auto=:-2/-2
type=Enchantment
subtype=Aura
mana={B}{B}
rarity=C
[/card]
[card]
text=Flanking (Whenever a creature without flanking is assigned to block this creature, the blocking creature gets -1/-1 until end of turn.) {W}: Femeref Knight gains vigilance until end of turn.
id=3493
name=Femeref Knight
abilities=flanking
auto={W}:vigilance
type=Creature
subtype=Human Knight
mana={2}{W}
power=2
toughness=2
rarity=C
[/card]
[card]
text=
id=3494
name=Femeref Scouts
type=Creature
subtype=Human Scout
mana={2}{W}
power=1
toughness=4
rarity=C
[/card]
[card]
text=Flying
id=3291
name=Feral Shadow
abilities=Flying
type=Creature
subtype=Nightstalker
mana={2}{B}
power=2
toughness=1
rarity=C
[/card]
[card]
text={B}: Fetid Horror gets +1/+1 until end of turn.
id=3292
name=Fetid Horror
auto={B}:1/1
type=Creature
subtype=Shade Horror
mana={3}{B}
power=1
toughness=2
rarity=C
[/card]
[card]
text=Fire Diamond comes into play tapped. {T}: Add {R} to your mana pool. Play this ability as a mana source.
id=3250
name=Fire Diamond
auto=tap
auto={T}: Add {R}
type=Artifact
mana={2}
rarity=U
[/card]
[card]
text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) {R}: Enchanted creature gets +1/+0 until end of turn.
id=3445
name=Firebreathing
target=creature
auto={R}:1/0
type=Enchantment
subtype=Aura
mana={R}
rarity=C
[/card]
[card]
text={T}: Add {G} to your mana pool.
id=3566
name=Forest
auto={T}: Add {G}
type=Basic Land
subtype=Forest
rarity=L
[/card]
[card]
text={T}: Add {G} to your mana pool.
id=3567
name=Forest
auto={T}: Add {G}
type=Basic Land
subtype=Forest
rarity=L
[/card]
[card]
text={T}: Add {G} to your mana pool.
id=3568
name=Forest
auto={T}: Add {G}
type=Basic Land
subtype=Forest
rarity=L
[/card]
[card]
text={T}: Add {G} to your mana pool.
id=3569
name=Forest
auto={T}: Add {G}
type=Basic Land
subtype=Forest
rarity=L
[/card]
[card]
text=Reach (This creature can block creatures with flying.)
id=3387
name=Giant Mantis
abilities=reach
type=Creature
subtype=Insect
mana={3}{G}
power=2
toughness=4
rarity=C
[/card]
[card]
text=Flying {1}{U}{U}: Target creature gains flying until end of turn.
id=3340
name=Harmattan Efreet
abilities=Flying
auto={1}{U}{U}:flying target(creature)
type=Creature
subtype=Efreet
mana={2}{U}{U}
power=2
toughness=2
rarity=U
[/card]
[card]
text=Flying, protection from red
id=3539
name=Hazerider Drake
abilities=Flying,protection from red
type=Creature
subtype=Drake
mana={2}{W}{U}
power=2
toughness=3
rarity=U
[/card]
[card]
text={2}: Igneous Golem gains trample until end of turn.
id=3253
name=Igneous Golem
auto={2}:trample
type=Artifact Creature
subtype=Golem
mana={5}
power=3
toughness=4
rarity=U
[/card]
[card]
text=Trample.
id=3497
name=Iron Tusk Elephant
abilities=Trample
type=Creature
subtype=Elephant
mana={4}{W}
power=3
toughness=3
rarity=U
[/card]
[card]
text={T}: Add {U} to your mana pool.
id=3581
name=Island
auto={T}: Add {U}
type=Basic Land
subtype=Island
rarity=L
[/card]
[card]
text={T}: Add {U} to your mana pool.
id=3582
name=Island
auto={T}: Add {U}
type=Basic Land
subtype=Island
rarity=L
[/card]
[card]
text={T}: Add {U} to your mana pool.
id=3583
name=Island
auto={T}: Add {U}
type=Basic Land
subtype=Island
rarity=L
[/card]
[card]
text={T}: Add {U} to your mana pool.
id=3584
name=Island
auto={T}: Add {U}
type=Basic Land
subtype=Island
rarity=L
[/card]
[card]
text=Shroud (This permanent can't be the target of spells or abilities.) Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
id=3391
name=Jolrael's Centaur
abilities=flanking, shroud
type=Creature
subtype=Centaur Archer
mana={1}{G}{G}
power=2
toughness=2
rarity=C
[/card]
[card]
text={R}: Regenerate {G}: Regenerate
id=3540
name=Jungle Troll
auto={GR}:regenerate
type=Creature
subtype=Troll
mana={1}{R}{G}
power=2
toughness=1
rarity=U
[/card]
[card]
text=Protection from blue
id=3394
name=Karoo Meerkat
abilities=protection from blue
type=Creature
subtype=Mongoose
mana={1}{G}
power=2
toughness=1
rarity=U
[/card]
[card]
text={T}: Add {1} to your mana pool. {1}{T}: Add one mana of any color to your mana pool.
id=3256
name=Mana Prism
auto={T}: Add {1}
auto={1}{T}: Add {B}
auto={1}{T}: Add {G}
auto={1}{T}: Add {R}
auto={1}{T}: Add {U}
auto={1}{T}: Add {W}
type=Artifact
mana={3}
rarity=U
[/card]
[card]
text=Marble Diamond comes into play tapped. {T}: Add {W} to your mana pool.
id=3258
name=Marble Diamond
auto=tap
auto={T}: Add {W}
type=Artifact
mana={2}
rarity=U
[/card]
[card]
text=Flying, protection from black
id=3502
name=Melesse Spirit
abilities=Flying,protection from black
type=Creature
subtype=Angel Spirit
mana={3}{W}{W}
power=3
toughness=3
rarity=U
[/card]
[card]
text=Moss Diamond comes into play tapped. {T}: Add {G} to your mana pool.
id=3260
name=Moss Diamond
auto=tap
auto={T}: Add {G}
type=Artifact
mana={2}
rarity=U
[/card]
[card]
text={T}: Add {R} to your mana pool.
id=3577
name=Mountain
auto={T}: Add {R}
type=Basic Land
subtype=Mountain
rarity=L
[/card]
[card]
text={T}: Add {R} to your mana pool.
id=3578
name=Mountain
auto={T}: Add {R}
type=Basic Land
subtype=Mountain
rarity=L
[/card]
[card]
text={T}: Add {R} to your mana pool.
id=3579
name=Mountain
auto={T}: Add {R}
type=Basic Land
subtype=Mountain
rarity=L
[/card]
[card]
text={T}: Add {R} to your mana pool.
id=3580
name=Mountain
auto={T}: Add {R}
type=Basic Land
subtype=Mountain
rarity=L
[/card]
[card]
text=Flanking (Whenever a creature without flanking is assigned to block this creature, the blocking creature gets -1/-1 until end of turn.)
id=3504
name=Mtenda Herder
abilities=flanking
type=Creature
subtype=Human Scout
mana={W}
power=1
toughness=1
rarity=C
[/card]
[card]
text=Banding, trample
id=3505
name=Noble Elephant
abilities=trample,banding
type=Creature
subtype=Elephant
mana={3}{W}
power=2
toughness=2
rarity=C
[/card]
[card]
text=Black creatures get +2/+0 until end of turn.
id=3301
name=Nocturnal Raid
auto=lord(creature[black]):2/0
type=Instant
mana={2}{B}{B}
rarity=U
[/card]
[card]
text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Enchanted creature can't attack or block.
id=3507
name=Pacifism
target=creature
auto=cantattack
auto=cantblock
rarity=C
type=Enchantment
mana={1}{W}
subtype=Aura
[/card]
[card]
text={3}: Patagia Golem gains flying until end of turn.
id=3261
name=Patagia Golem
auto={3}:flying
type=Artifact Creature
subtype=Golem
mana={4}
power=2
toughness=3
rarity=U
[/card]
[card]
text=Flying {1}{W}: Pearl Dragon gets +0/+1 until end of turn.
id=3508
name=Pearl Dragon
abilities=Flying
auto={1}{W}:0/1
type=Creature
subtype=Dragon
mana={4}{W}{W}
power=4
toughness=4
rarity=R
[/card]
[card]
text={T}: Add {W} to your mana pool.
id=3585
name=Plains
auto={T}: Add {W}
type=Basic Land
subtype=Plains
rarity=L
[/card]
[card]
text={T}: Add {W} to your mana pool.
id=3586
name=Plains
auto={T}: Add {W}
type=Basic Land
subtype=Plains
rarity=L
[/card]
[card]
text={T}: Add {W} to your mana pool.
id=3587
name=Plains
auto={T}: Add {W}
type=Basic Land
subtype=Plains
rarity=L
[/card]
[card]
text={T}: Add {W} to your mana pool.
id=3588
name=Plains
auto={T}: Add {W}
type=Basic Land
subtype=Plains
rarity=L
[/card]
[card]
text=Enchant creature. {G}: Regenerate enchanted creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
id=3405
name=Regeneration
target=creature
auto={G}:regenerate
type=Enchantment
subtype=Aura
mana={1}{G}
rarity=C
[/card]
[card]
text={B}: Regenerate Restless Dead.
id=3307
name=Restless Dead
auto={B}:regenerate
type=Creature
subtype=Skeletons
mana={1}{B}
power=1
toughness=1
rarity=C
[/card]
[card]
text=Enchant creature. When Ritual of Steel comes into play, draw a card at the beginning of the next turn's upkeep. Enchanted creature gets +0/+2.
id=3511
name=Ritual of Steel
target=creature
auto=:0/2
auto=@next upkeep:draw:1
type=Enchantment
subtype=Aura
mana={2}{W}
rarity=C
[/card]
[card]
text=Whenever Rock Basilisk blocks or is blocked by a non-Wall creature, destroy that creature at end of combat.
id=3550
name=Rock Basilisk
alias=1238
type=Creature
subtype=Basilisk
mana={4}{R}{G}
power=4
toughness=5
rarity=R
[/card]
[card]
text={T}: Add {1} to your mana pool. {1}{T}: Add {U} to your mana pool.
id=3361
name=Sea Scryer
auto={T}: Add {1}
auto={1}{T}: Add {U}
type=Creature
subtype=Merfolk Wizard
mana={1}{U}
power=1
toughness=1
rarity=C
[/card]
[card]
text=Destroy all artifacts. They can't be regenerated. The controller of each artifact destroyed this way gains life equal to its converted mana cost.
id=3410
name=Seeds of Innocence
rarity=R
type=Sorcery
mana={1}{G}{G}
[/card]
[card]
text=Destroy all Auras.
id=3411
name=Serene Heart
auto=destroy all(aura)
type=Instant
mana={1}{G}
rarity=C
[/card]
[card]
text={W}{T}: Target creature gains first strike until end of turn. {B}{T}: Target creature gets +1/+0 until end of turn.
id=3362
name=Shaper Guildmage
auto={W}{T}:first strike target(creature)
auto={B}{T}:1/0 target(creature)
type=Creature
subtype=Human Wizard
mana={U}
power=1
toughness=1
rarity=C
[/card]
[card]
text=Sky Diamond comes into play tapped. {T}: Add {U} to your mana pool.
id=3267
name=Sky Diamond
auto=tap
auto={T}: Add {U}
type=Artifact
mana={2}
rarity=U
[/card]
[card]
text=Spitting Earth deals damage equal to the number of Mountains you control to target creature.
id=3464
alias=136509
target=creature
name=Spitting Earth
rarity=C
type=Sorcery
mana={1}{R}
[/card]
[card]
text=Destroy target land.
id=3465
name=Stone Rain
target=Land
auto=destroy
type=Sorcery
mana={2}{R}
rarity=C
[/card]
[card]
text={T}: Add {B} to your mana pool.
id=3562
name=Swamp
auto={T}: Add {B}
type=Basic Land
subtype=Swamp
rarity=L
[/card]
[card]
text={T}: Add {B} to your mana pool.
id=3563
name=Swamp
auto={T}: Add {B}
type=Basic Land
subtype=Swamp
rarity=L
[/card]
[card]
text={T}: Add {B} to your mana pool.
id=3564
name=Swamp
auto={T}: Add {B}
type=Basic Land
subtype=Swamp
rarity=L
[/card]
[card]
text={T}: Add {B} to your mana pool.
id=3565
name=Swamp
auto={T}: Add {B}
type=Basic Land
subtype=Swamp
rarity=L
[/card]
[card]
text=Haste
id=3467
name=Talruum Minotaur
abilities=haste
type=Creature
subtype=Minotaur Berserker
mana={2}{R}{R}
power=3
toughness=3
rarity=C
[/card]
[card]
text={2}{T}: Telim'Tor's Darts deals 1 damage to target player.
id=3269
name=Telim'Tor's Darts
auto={2}{T}:damage 1 target(player)
type=Artifact
mana={2}
rarity=U
[/card]
[card]
text=Remove target permanent you own or control from the game. Draw a card at the beginning of the next turn's upkeep.
id=3469
name=Telim'Tor's Edict
auto=moveTo(myremovedfromgame) target(*|myinplay)
auto=@next upkeep:draw:1
type=Instant
mana={R}
rarity=R
[/card]
[card]
text=Banding, flying
id=3518
name=Teremko Griffin
abilities=Flying, Banding
type=Creature
subtype=Griffin
mana={3}{W}
power=2
toughness=2
rarity=C
[/card]
[card]
text=Destroy all non-Aura enchantments.
id=3414
auto=destroy all(enchantment[-aura])
name=Tranquil Domain
rarity=C
type=Instant
mana={1}{G}
[/card]
[card]
text=Forestwalk. {1}{G}{G}: Target creature gains forestwalk until end of turn.
id=3418
name=Unseen Walker
abilities=forestwalk
auto={1}{G}{G}:forestwalk target(creature)
type=Creature
subtype=Dryad
mana={1}{G}
power=1
toughness=1
rarity=U
[/card]
[card]
text=Unyaro Bee Sting deals 2 damage to target creature or player.
id=3419
name=Unyaro Bee Sting
target=creature,player
auto=damage:2
type=Sorcery
mana={3}{G}
rarity=U
[/card]
[card]
text=
id=3471
name=Viashino Warrior
type=Creature
subtype=Viashino Warrior
mana={3}{R}
power=4
toughness=2
rarity=C
[/card]
[card]
text=Flying,haste
id=3472
name=Volcanic Dragon
abilities=flying, haste
type=Creature
subtype=Dragon
mana={4}{R}{R}
power=4
toughness=4
rarity=R
[/card]
[card]
text=Trample
id=3423
name=Wild Elephant
abilities=Trample
type=Creature
subtype=Elephant
mana={3}{G}
power=3
toughness=3
rarity=C
[/card]
[card]
text=Protection from white {1}{R}: Wildfire Emissary gets +1/+0 until end of turn.
id=3474
name=Wildfire Emissary
abilities=protection from white
auto={1}{R}:1/0
type=Creature
subtype=Efreet
mana={3}{R}
power=2
toughness=4
rarity=U
[/card]
[card]
text=Flying, protection from blue
id=3560
name=Windreaper Falcon
abilities=Flying, protection from blue
type=Creature
subtype=Bird
mana={1}{R}{G}
power=1
toughness=1
rarity=U
[/card]
[card]
text=Lifelink (Whenever this creature deals damage, you gain that much life.)
id=3561
name=Zebra Unicorn
abilities=lifelink
type=Creature
subtype=Unicorn
mana={2}{G}{W}
power=2
toughness=2
rarity=U
[/card]
[card]
text=Flanking (Whenever a creature without flanking is assigned to block this creature, the blocking creature gets -1/-1 until end of turn.) {W}{W}: Zhalfirin Knight gains first strike until end of turn.
id=3525
name=Zhalfirin Knight
abilities=flanking
auto={W}{W}:first strike
type=Creature
subtype=Human Knight
mana={2}{W}
power=2
toughness=2
rarity=C
[/card]
[card]
text=Untap target nonattacking creature. It gets +1/+3 until end of turn.
id=3477
name=Alarum
target=creature[-attacking]
auto=untap
auto=:1/3
type=Instant
mana={1}{W}
rarity=C
[/card]
[card]
text={T}:Sacrifice a creature: Target creature gets +2/+2 until end of turn. {T}:Sacrifice a Swamp: Target creature gets +1/+1 until end of turn.
id=3276
name=Blighted Shaman
type=Creature
subtype=Human Cleric Shaman
auto={T}{S(creature|myinplay)}:2/2 target(creature)
auto={T}{S(swamp|myinplay)}:1/1 target(creature)
mana={1}{B}
power=1
toughness=1
rarity=U
[/card]
[card]
text=Flanking (Whenever a creature without flanking is assigned to block this creature, the blocking creature gets -1/-1 until end of turn.) {1}{B}{B}: Regenerate Cadaverous Knight.
id=3279
name=Cadaverous Knight
abilities=flanking
type=Creature
subtype=Zombie Knight
auto={1}{B}{B}:regenerate
mana={2}{B}
power=2
toughness=2
rarity=C
[/card]
[card]
text={T}: Add {1} to your mana pool. {T}:Sacrifice Crystal Vein: Add {2} to your mana pool.
id=3571
name=Crystal Vein
auto={T}: Add {1}
auto={T}{S}:add {2}
type=Basic Land
rarity=U
[/card]
[card]
text=Elixir of Vitality comes into play tapped. {T}:Sacrifice Elixir of Vitality: Gain 4 life. 8, {T}:Sacrifice Elixir of Vitality: Gain 8 life.
id=3248
name=Elixir of Vitality
type=Artifact
auto=tap
auto={T}{S}:life:4
auto={8}{T}{S}:life:8
mana={4}
rarity=U
[/card]
[card]
text={T}: Femeref Archers deals 4 damage to target attacking creature with flying.
id=3384
name=Femeref Archers
type=Creature
subtype=Human Archer
auto={T}:damage:4 target(creature[attacking;flying])
mana={2}{G}
power=2
toughness=2
rarity=U
[/card]
[card]
text=Flare deals 1 damage to target creature or player. Draw a card at the beginning of the next turn's upkeep.
id=3447
name=Flare
auto=damage:1 target(creature,player)
auto=@next upkeep:draw:1
type=Instant
mana={2}{R}
rarity=C
[/card]
[card]
text={G}, Sacrifice a Forest: Foratog gets +2/+2 until end of turn.
id=3386
name=Foratog
type=Creature
subtype=Atog
auto={G}{S(forest|myinplay)}:2/2
mana={2}{G}
power=1
toughness=2
rarity=U
[/card]
[card]
text=Put three 1/1 red Goblin Scout creature tokens with mountainwalk into play.
id=3449
name=Goblin Scouts
type=Sorcery
auto=token(Goblin Scout,creature token Goblin Scout, 1/1,mountainwalk red)*3
mana={3}{R}{R}
rarity=U
[/card]
[card]
text=Rampage 1 (For each creature assigned to block it beyond the first, this creature gets +1/+1 until end of turn.)
id=3252
name=Horrible Hordes
type=Artifact Creature
subtype=Spirit
abilities=rampage
mana={3}
power=2
toughness=2
rarity=U
[/card]
[card]
text=As an additional cost to play Withering Boon, pay 3 life. Counter target creature spell.
target=creature|stack
auto=fizzle
auto=life:-3
id=3321
name=Withering Boon
rarity=U
type=Instant
mana={1}{B}
[/card]
[card]
text=Flying. Other Griffin creatures get +1/+1.
id=3526
name=Zuberi, Golden Feather
abilities=Flying,legendary
type=Creature
subtype=Griffin
auto=lord(griffin) 1/1 other
mana={4}{W}
power=3
toughness=3
rarity=R
[/card]
[card]
text=Flanking (Whenever a creature without flanking is assigned to block this creature, the blocking creature gets -1/-1 until end of turn.) {1}{W}{W}: Target Knight creature gets +1/+1 until end of turn.
id=3524
name=Zhalfirin Commander
abilities=flanking
type=creature
subtype=Human Knight
auto={1}{W}{W}:1/1 target(knight)
mana={2}{W}
power=2
toughness=2
rarity=U
[/card]
[card]
text={B}{R}{T}: Shauku's Minion deals 2 damage to target white creature.
id=3554
name=Shauku's Minion
type=Creature
subtype=Human Minion
auto=damage:2 target(creature[white])
mana={1}{B}{R}
power=2
toughness=2
rarity=U
[/card]
[card]
text=Flying. {3}{G}, Sacrifice Uktabi Faerie: Destroy target artifact.
id=3416
name=Uktabi Faerie
abilities=Flying
auto={3}{G}{S}:destroy target(artifact)
type=Creature
subtype=Faerie
mana={1}{G}
power=1
toughness=1
rarity=C
[/card]