Erwan
-Added a few cards using library
This commit is contained in:
@@ -2498,6 +2498,17 @@ subtype=Basilisk
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toughness=4
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[/card]
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[card]
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text=Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library.
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target=land|mylibrary
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auto=moveTo(myHand)
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id=130513
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name=Sylvan Scrying
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rarity=U
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color=Green
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type=Sorcery
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mana={1}{G}
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[/card]
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[card]
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text=Flash (You may play this spell any time you could play an instant.) Reach (This creature can block creatures with flying.)
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abilities=flash,reach
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id=135231
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@@ -343,15 +343,7 @@ power=11
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subtype=Serpent
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toughness=11
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[/card]
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[card]
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text=Search your library for a card and put that card into your hand. Then shuffle your library.
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id=129525
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name=Diabolic Tutor
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rarity=U
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color=Black
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type=Sorcery
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mana={2}{B}{B}
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[/card]
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[card]
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text=Counter target spell. Look at the top four cards of your library, then put them back in any order.
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id=134749
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@@ -1269,15 +1261,7 @@ color=Blue
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type=Enchantment
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mana={3}{U}{U}
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[/card]
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[card]
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text=Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library.
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id=130513
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name=Sylvan Scrying
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rarity=U
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color=Green
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type=Sorcery
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mana={1}{G}
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[/card]
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[card]
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text=Your opponents play with their hands revealed.
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id=129761
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@@ -248,6 +248,16 @@ type=Artifact
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mana={2}{U}
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[/card]
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[card]
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text=Put target creature on top of its owner's library.
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target=creature
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auto=moveTo(ownersLibrary)
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id=180144
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name=Excommunicate
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rarity=C
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type=Sorcery
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mana={2}{W}
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[/card]
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[card]
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text={1}{B}, {T}, Sacrifice Executioner's Capsule: Destroy target nonblack creature.
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auto={1}{B}{T}{S}:destroy target(creature[-black])
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id=174895
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@@ -111,6 +111,7 @@ toughness=4
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[/card]
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[card]
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text={2}{G}, {T}, Sacrifice a red creature, a green creature, and a white creature: Search your library for a card named Godsire and put it into play. Then shuffle your library.
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auto={2}{G}{T}{s:creature[red]|myInplay}{s:creature[rwhite]|myInplay}{s:creature[green]|myInplay}:moveTo(myInplay) target(creature[Godsire]|myLibrary)
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id=175263
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name=Behemoth's Herald
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rarity=U
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@@ -435,14 +436,7 @@ power=2
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subtype=Human Cleric
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toughness=2
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[/card]
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[card]
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text=Put target creature on top of its owner's library.
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id=180144
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name=Excommunicate
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rarity=C
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type=Sorcery
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mana={2}{W}
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[/card]
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[card]
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text=At the end of your turn, if you control a creature with power 5 or greater, you may have Exuberant Firestoker deal 2 damage to target player. {T}: Add {1} to your mana pool.
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id=175049
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@@ -327,7 +327,7 @@ id=179618
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name=Etherwrought Page
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mana={1}{W}{U}{B}
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type=Artifact
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text=At the beginning of your upkeep, choose one — You gain 2 life; or look at the top card of your library, then you may put that card into your graveyard; or each opponent loses 1 life.
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text=At the beginning of your upkeep, choose one EYou gain 2 life; or look at the top card of your library, then you may put that card into your graveyard; or each opponent loses 1 life.
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rarity=U
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[/card]
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[card]
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@@ -483,6 +483,8 @@ subtype=Elemental
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power=5
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toughness=1
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text=Haste Swampcycling {2}, mountaincycling {2} ({2}, Discard this card: Search your library for a Swamp or Mountain card, reveal it, and put it into your hand. Then shuffle your library.)
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abilities=haste
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auto={2}{S}:moveTo(myHand) target(mountain,swamp|myLibrary) #Not quite right :(
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rarity=C
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[/card]
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[card]
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@@ -972,7 +974,7 @@ id=183008
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name=Soul Manipulation
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mana={1}{U}{B}
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type=Instant
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text=Choose one or both — Counter target creature spell; and/or return target creature card in your graveyard to your hand.
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text=Choose one or both ECounter target creature spell; and/or return target creature card in your graveyard to your hand.
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rarity=C
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[/card]
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[card]
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@@ -388,6 +388,18 @@ type=Artifact
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mana={1}{U}{U}
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[/card]
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[card]
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text=Flying When Sphinx Summoner comes into play, you may search your library for an artifact creature card, reveal it, and put it into your hand. If you do, shuffle your library.
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auto=may moveTo(myHand) target(creature[artifact]|myLibrary)
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id=189079
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name=Sphinx Summoner
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rarity=R
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type=Artifact Creature
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mana={3}{U}{B}
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power=3
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subtype=Sphinx
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toughness=3
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[/card]
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[card]
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text={G}: Thornling gains haste until end of turn. {G}: Thornling gains trample until end of turn. {G}: Thornling is indestructible this turn. {1}: Thornling gets +1/-1 until end of turn. {1}: Thornling gets -1/+1 until end of turn.
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auto={G}:haste
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auto={G}:trample
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@@ -864,17 +864,7 @@ rarity=R
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type=Sorcery
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mana={4}{G}
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[/card]
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[card]
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text=Flying When Sphinx Summoner comes into play, you may search your library for an artifact creature card, reveal it, and put it into your hand. If you do, shuffle your library.
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id=189079
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name=Sphinx Summoner
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rarity=R
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type=Artifact Creature
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mana={3}{U}{B}
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power=3
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subtype=Sphinx
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toughness=3
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[/card]
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[card]
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text=Domain - Put a 1/1 green Saproling creature token into play for each basic land type among lands you control.
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id=185829
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@@ -878,6 +878,15 @@ subtype=Goat
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toughness=1
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[/card]
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[card]
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text=Search your library for a Forest card and put that card into play. Then shuffle your library.
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auto=moveTo(myInPlay) target(forest|myLibrary)
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id=2579
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name=Nature's Lore
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rarity=U
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type=Sorcery
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mana={1}{G}
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[/card]
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[card]
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text={T}: Orcish Cannoneers deals 2 damage to target creature or player and 3 damage to you.
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id=2641
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alias=1309
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@@ -1469,14 +1469,7 @@ rarity=R
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type=Artifact
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mana={5}
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[/card]
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[card]
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text=Search your library for a Forest card and put that card into play. Then shuffle your library.
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id=2579
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name=Nature's Lore
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rarity=U
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type=Sorcery
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mana={1}{G}
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[/card]
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[card]
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text=Skip your draw step. Whenever you discard a card, remove that card in your graveyard from the game. Pay 1 life: Remove the top card of your library from the game face down. Put that card into your hand at the end of your turn.
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id=2478
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@@ -196,6 +196,19 @@ power=1
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toughness=2
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[/card]
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[card]
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text={T}: Search your library for a legendary card, reveal that card, and put it into your hand. Then shuffle your library.
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abilities=legendary
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auto={T}:moveTo(myHand) target(*[legendary]|myLibrary)
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id=25976
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name=Captain Sisay
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rarity=R
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type=Creature
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mana={2}{G}{W}
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power=2
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subtype=Human Soldier
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toughness=2
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[/card]
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[card]
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text=Vigilance {G}: Regenerate Charging Troll.
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id=23162
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name=Charging Troll
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@@ -801,6 +814,19 @@ power=2
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toughness=1
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[/card]
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[card]
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text={U}, {T}: Put target creature you control on top of its owner's library. {R}, {T}: Target creature gains first strike until end of turn.
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auto={U}{T}:moveTo(ownersLibrary) target(creature|myInPlay)
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auto={R}{T}:first striek target(creature)
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id=23016
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name=Nightscape Apprentice
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rarity=C
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type=Creature
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mana={B}
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power=1
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subtype=Zombie Wizard
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toughness=1
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[/card]
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[card]
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text={U}{U}, {T}: Return target creature to its owner's hand. . {R}{R}, {T}: Nightscape Master deals 2 damage to target creature.
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id=23049
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name=Nightscape Master
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@@ -927,6 +953,15 @@ type=Basic Land
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subtype=Plains
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[/card]
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[card]
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text={6}, {T}: Search your library for a card and put that card into your hand. Then shuffle your library.
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auto={6}{T}:moveTo(myHand) target(*|myLibrary)
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id=23234
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name=Planar Portal
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rarity=R
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type=Artifact
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mana={6}
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[/card]
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[card]
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text={2}: Target black or green creature gains haste until end of turn. (It can attack and {T} this turn.)
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id=23081
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name=Rage Weaver
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@@ -1224,6 +1259,19 @@ rarity=C
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type=Land
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[/card]
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[card]
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text={G}, {T}: Target creature gets +1/+1 until end of turn. {U}, {T}: Put target creature you control on top of its owner's library.
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auto={G}{T}:1/1 target(creature)
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auto={U}{T}:moveTo(ownersLibrary) target(creature|myInplay)
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id=22928
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name=Sunscape Apprentice
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rarity=C
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type=Creature
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mana={W}
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power=1
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subtype=Human Wizard
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toughness=1
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[/card]
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[card]
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text={T}: Add {B} to your mana pool.
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auto={T}: Add {B}
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id=26305
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@@ -323,17 +323,7 @@ power=1
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subtype=Unicorn
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toughness=2
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[/card]
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[card]
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text={T}: Search your library for a legendary card, reveal that card, and put it into your hand. Then shuffle your library.
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id=25976
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name=Captain Sisay
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rarity=R
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type=Legendary Creature
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mana={2}{G}{W}
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power=2
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subtype=Human Soldier
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toughness=2
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[/card]
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[card]
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text=Play Cauldron Dance only during combat. Return target creature card from your graveyard to play. That creature gains haste. Return it to your hand at end of turn. You may put a creature card from your hand into play. That creature gains haste. Its controller sacrifices it at end of turn.
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id=23173
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@@ -1387,17 +1377,7 @@ type=Enchantment
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mana={1}{B}
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subtype=Aura
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[/card]
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[card]
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text={U}, {T}: Put target creature you control on top of its owner's library. {R}, {T}: Target creature gains first strike until end of turn.
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id=23016
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name=Nightscape Apprentice
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rarity=C
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type=Creature
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mana={B}
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power=1
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subtype=Zombie Wizard
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toughness=1
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[/card]
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[card]
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text={U}{U}, {T}: Return target creature to its owner's hand. {R}{R}, {T}: Nightscape Master deals 2 damage to target creature.
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id=23049
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@@ -1648,14 +1628,7 @@ rarity=L
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type=Basic Land
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subtype=Plains
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[/card]
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[card]
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text={6}, {T}: Search your library for a card and put that card into your hand. Then shuffle your library.
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id=23234
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name=Planar Portal
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rarity=R
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type=Artifact
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mana={6}
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[/card]
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[card]
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text=Enchant creature Enchanted creature has protection from the colors of permanents you control. This effect doesn't remove Pledge of Loyalty.
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id=22958
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@@ -2471,17 +2444,7 @@ name=Sulfur Vent
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rarity=C
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type=Land
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[/card]
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[card]
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text={G}, {T}: Target creature gets +1/+1 until end of turn. {U}, {T}: Put target creature you control on top of its owner's library.
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id=22928
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name=Sunscape Apprentice
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rarity=C
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type=Creature
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mana={W}
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power=1
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subtype=Human Wizard
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toughness=1
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[/card]
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[card]
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text={G}{G}, {T}: Creatures you control get +2/+2 until end of turn. {U}{U}, {T}: Return target creature to its owner's hand.
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id=22961
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@@ -1352,6 +1352,15 @@ type=Land
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abilities=legendary
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[/card]
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[card]
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text=Search your library for a basic land card and put that card into play. Then shuffle your library.
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auto=moveTo(myInPlay) target(land[basic]|myLibrary)
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id=1550
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name=Untamed Wilds
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rarity=U
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type=Sorcery
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mana={2}{G}
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[/card]
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[card]
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text=Legendary First strike Creatures with swampwalk can be blocked as though they didn't have swampwalk.
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id=1695
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name=Ur-Drago
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@@ -34,6 +34,15 @@ mana={2}{B}{B}
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rarity=R
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[/card]
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[card]
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text=Bad River comes into play tapped. {T}, Sacrifice Bad River: Search your library for an Island or Swamp card and put it into play. Then shuffle your library.
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auto=tap
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auto={T}{S}:moveTo(myInPlay) target(Island,Swamp|myLibrary)
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id=3570
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name=Bad River
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rarity=U
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type=Land
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[/card]
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[card]
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text=Flying Attacking does not cause Bay Falcon to tap.
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id=3325
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name=Bay Falcon
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@@ -115,6 +124,19 @@ mana={2}
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rarity=U
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[/card]
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[card]
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text={G}, {T}: Target creature gets +0/+1 until end of turn. {U}, {T}: Put target creature you control on top of its owner's library.
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auto={G}{T}:0/1 target(creature)
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auto={U}{T}:moveTo(ownersLibrary) target(creature|myInplay)
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id=3482
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name=Civic Guildmage
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rarity=C
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type=Creature
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mana={W}
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power=1
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subtype=Human Wizard
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toughness=1
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[/card]
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[card]
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text=Trample
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id=3379
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name=Crash of Rhinos
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@@ -158,6 +180,15 @@ toughness=3
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rarity=C
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[/card]
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[card]
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text=Put target artifact or enchantment on top of its owner's library.
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auto=moveTo(ownersLibrary) target(artifact,enchantment)
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id=3484
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||||
name=Disempower
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rarity=C
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type=Instant
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mana={1}{W}
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[/card]
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[card]
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text=Destroy target artifact or enchantment.
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id=3485
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name=Disenchant
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@@ -225,6 +256,15 @@ mana={B}{B}
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rarity=C
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[/card]
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[card]
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text=Put target land on top of its owner's library.
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auto=moveTo(ownersLibrary) target(land)
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id=3383
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name=Fallow Earth
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rarity=U
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type=Sorcery
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mana={2}{G}
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[/card]
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[card]
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text=Flanking (Whenever a creature without flanking is assigned to block this creature, the blocking creature gets -1/-1 until end of turn.) {W}: Femeref Knight gains vigilance until end of turn.
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id=3493
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name=Femeref Knight
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@@ -294,6 +334,15 @@ mana={R}
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rarity=C
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[/card]
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[card]
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text=Flood Plain comes into play tapped. {T}, Sacrifice Flood Plain: Search your library for a Plains or Island card and put it into play. Then shuffle your library.
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auto=tap
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auto={T}{S}:moveTo(myInPlay) target(Plains,Island|myLibrary)
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id=3572
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name=Flood Plain
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rarity=U
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type=Land
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[/card]
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[card]
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text={T}: Add {G} to your mana pool.
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id=3566
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name=Forest
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@@ -342,6 +391,15 @@ toughness=4
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||||
rarity=C
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[/card]
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[card]
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text=Grasslands comes into play tapped. {T}, Sacrifice Grasslands: Search your library for a Forest or Plains card and put it into play. Then shuffle your library.
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||||
auto=tap
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auto={T}{S}:moveTo(myInPlay) target(Plains,Forest|myLibrary)
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||||
id=3573
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||||
name=Grasslands
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||||
rarity=U
|
||||
type=Land
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||||
[/card]
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||||
[card]
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||||
text=Flying {1}{U}{U}: Target creature gains flying until end of turn.
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||||
id=3340
|
||||
name=Harmattan Efreet
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||||
@@ -557,6 +615,15 @@ subtype=Mountain
|
||||
rarity=L
|
||||
[/card]
|
||||
[card]
|
||||
text=Mountain Valley comes into play tapped. {T}, Sacrifice Mountain Valley: Search your library for a Mountain or Forest card and put it into play. Then shuffle your library.
|
||||
auto=tap
|
||||
auto={T}{S}:moveTo(myInPlay) target(Mountain,Forest|myLibrary)
|
||||
id=3574
|
||||
name=Mountain Valley
|
||||
rarity=U
|
||||
type=Land
|
||||
[/card]
|
||||
[card]
|
||||
text=Flanking (Whenever a creature without flanking is assigned to block this creature, the blocking creature gets -1/-1 until end of turn.)
|
||||
id=3504
|
||||
name=Mtenda Herder
|
||||
@@ -710,6 +777,15 @@ toughness=5
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
text=Rocky Tar Pit comes into play tapped. {T}, Sacrifice Rocky Tar Pit: Search your library for a Swamp or Mountain card and put it into play. Then shuffle your library.
|
||||
auto=tap
|
||||
auto={T}{S}:moveTo(myInPlay) target(Mountain,Swamp|myLibrary)
|
||||
id=3575
|
||||
name=Rocky Tar Pit
|
||||
rarity=U
|
||||
type=Land
|
||||
[/card]
|
||||
[card]
|
||||
text={T}: Add {1} to your mana pool. {1}{T}: Add {U} to your mana pool.
|
||||
id=3361
|
||||
name=Sea Scryer
|
||||
|
||||
@@ -143,13 +143,7 @@ power=1
|
||||
subtype=Drake
|
||||
toughness=3
|
||||
[/card]
|
||||
[card]
|
||||
text=Bad River comes into play tapped. {T}, Sacrifice Bad River: Search your library for an Island or Swamp card and put it into play. Then shuffle your library.
|
||||
id=3570
|
||||
name=Bad River
|
||||
rarity=U
|
||||
type=Land
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
text=Whenever a creature attacks you, it loses flanking until end of turn. Whenever a creature without flying attacks you, Barbed Foliage deals 1 damage to it.
|
||||
id=3376
|
||||
@@ -476,17 +470,7 @@ rarity=R
|
||||
type=Enchantment
|
||||
mana={1}{W}{B}
|
||||
[/card]
|
||||
[card]
|
||||
text={G}, {T}: Target creature gets +0/+1 until end of turn. {U}, {T}: Put target creature you control on top of its owner's library.
|
||||
id=3482
|
||||
name=Civic Guildmage
|
||||
rarity=C
|
||||
type=Creature
|
||||
mana={W}
|
||||
power=1
|
||||
subtype=Human Wizard
|
||||
toughness=1
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
text=Enchant creature Enchanted creature has phasing and can't be blocked except by Walls.
|
||||
id=3329
|
||||
@@ -669,22 +653,6 @@ subtype=Spirit
|
||||
toughness=2
|
||||
[/card]
|
||||
[card]
|
||||
text=Put target artifact or enchantment on top of its owner's library.
|
||||
id=3484
|
||||
name=Disempower
|
||||
rarity=C
|
||||
type=Instant
|
||||
mana={1}{W}
|
||||
[/card]
|
||||
[card]
|
||||
text=Destroy target artifact or enchantment.
|
||||
id=3485
|
||||
name=Disenchant
|
||||
rarity=C
|
||||
type=Instant
|
||||
mana={1}{W}
|
||||
[/card]
|
||||
[card]
|
||||
text=Counter target spell. If that spell is countered this way, remove it from the game instead of putting it into its owner's graveyard.
|
||||
id=3332
|
||||
name=Dissipate
|
||||
@@ -881,14 +849,7 @@ power=3
|
||||
subtype=Avatar
|
||||
toughness=4
|
||||
[/card]
|
||||
[card]
|
||||
text=Put target land on top of its owner's library.
|
||||
id=3383
|
||||
name=Fallow Earth
|
||||
rarity=U
|
||||
type=Sorcery
|
||||
mana={2}{G}
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
text=Enchant creature Enchanted creature gets +1/+2 as long as it's white. Enchanted creature has shroud as long as its controller controls another creature. (It can't be the target of spells or abilities.)
|
||||
id=3491
|
||||
@@ -1016,13 +977,7 @@ rarity=R
|
||||
type=Instant
|
||||
mana={1}{U}
|
||||
[/card]
|
||||
[card]
|
||||
text=Flood Plain comes into play tapped. {T}, Sacrifice Flood Plain: Search your library for a Plains or Island card and put it into play. Then shuffle your library.
|
||||
id=3572
|
||||
name=Flood Plain
|
||||
rarity=U
|
||||
type=Land
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
text=Defender (This creature can't attack.) When Floodgate has flying, sacrifice it. When Floodgate leaves play, it deals 1 damage for each two Islands you control to each nonblue creature without flying.
|
||||
id=3338
|
||||
@@ -1186,13 +1141,7 @@ power=1
|
||||
subtype=Human Wizard
|
||||
toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
text=Grasslands comes into play tapped. {T}, Sacrifice Grasslands: Search your library for a Forest or Plains card and put it into play. Then shuffle your library.
|
||||
id=3573
|
||||
name=Grasslands
|
||||
rarity=U
|
||||
type=Land
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
text=You may play Grave Servitude any time you could play an instant. If it was played any time a sorcery couldn't have been played, it gains substance until end of turn and when it loses substance, sacrifice it. Enchant creature Enchanted creature gets +3/-1 and is black.
|
||||
id=3295
|
||||
@@ -1794,13 +1743,7 @@ rarity=L
|
||||
type=Basic Land
|
||||
subtype=Mountain
|
||||
[/card]
|
||||
[card]
|
||||
text=Mountain Valley comes into play tapped. {T}, Sacrifice Mountain Valley: Search your library for a Mountain or Forest card and put it into play. Then shuffle your library.
|
||||
id=3574
|
||||
name=Mountain Valley
|
||||
rarity=U
|
||||
type=Land
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
text=Flying {W}, {T}: Return Mtenda Griffin to its owner's hand and return target Griffin card in your graveyard to your hand. Play this ability only during your upkeep.
|
||||
id=3503
|
||||
@@ -2257,13 +2200,7 @@ power=4
|
||||
subtype=Basilisk
|
||||
toughness=5
|
||||
[/card]
|
||||
[card]
|
||||
text=Rocky Tar Pit comes into play tapped. {T}, Sacrifice Rocky Tar Pit: Search your library for a Swamp or Mountain card and put it into play. Then shuffle your library.
|
||||
id=3575
|
||||
name=Rocky Tar Pit
|
||||
rarity=U
|
||||
type=Land
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
text=As Roots of Life comes into play, choose Islands or Swamps. Whenever a land of the chosen type an opponent controls becomes tapped, you gain 1 life.
|
||||
id=3406
|
||||
|
||||
@@ -57,11 +57,11 @@ power=1
|
||||
toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
text={U}, Sacrifice Æther Spellbomb: Return target creature to its owner's hand. {1}, Sacrifice Æther Spellbomb: Draw a card.
|
||||
text={U}, Sacrifice AEther Spellbomb: Return target creature to its owner's hand. {1}, Sacrifice AEther Spellbomb: Draw a card.
|
||||
auto={U}{S}:moveTo(ownerhand) target(creature)
|
||||
auto={1}{S}:draw:1
|
||||
id=48113
|
||||
name=Æther Spellbomb
|
||||
name=AEther Spellbomb
|
||||
color=Artifact
|
||||
rarity=C
|
||||
mana={1}
|
||||
|
||||
@@ -514,6 +514,17 @@ type=Instant
|
||||
mana={B}
|
||||
[/card]
|
||||
[card]
|
||||
text=Search your library for a card and put that card into your hand. Then shuffle your library.
|
||||
target=*|myLibrary
|
||||
auto=moveTo(hand)
|
||||
id=1155
|
||||
name=Demonic Tutor
|
||||
rarity=U
|
||||
color=Black
|
||||
type=Sorcery
|
||||
mana={1}{B}
|
||||
[/card]
|
||||
[card]
|
||||
text=Destroy target permanent.
|
||||
target=*
|
||||
auto=destroy
|
||||
|
||||
@@ -73,15 +73,7 @@ power=5
|
||||
subtype=Demon
|
||||
toughness=5
|
||||
[/card]
|
||||
[card]
|
||||
text=Search your library for a card and put that card into your hand. Then shuffle your library.
|
||||
id=1155
|
||||
name=Demonic Tutor
|
||||
rarity=U
|
||||
color=Black
|
||||
type=Sorcery
|
||||
mana={1}{B}
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
text=Disintegrate deals X damage to target creature or player. That creature can't be regenerated this turn. If the creature would be put into a graveyard this turn, remove it from the game instead.
|
||||
id=1283
|
||||
|
||||
@@ -803,6 +803,16 @@ subtype=Elf Scout
|
||||
toughness=2
|
||||
[/card]
|
||||
[card]
|
||||
text=Search your library for a Forest or Plains card, reveal it, and put it into your hand. Then shuffle your library.
|
||||
target=forest,plains|myLibrary
|
||||
auto=moveTo(myHand)
|
||||
id=142038
|
||||
name=Safewright Quest
|
||||
rarity=C
|
||||
type=Sorcery
|
||||
mana={GW}
|
||||
[/card]
|
||||
[card]
|
||||
text=Trample Persist (When this creature is put into a graveyard from play, if it had no -1/-1 counters on it, return it to play under its owner's control with a -1/-1 counter on it.)
|
||||
abilities=trample,persist
|
||||
id=152078
|
||||
|
||||
@@ -1457,14 +1457,7 @@ power=2
|
||||
subtype=Elf Warrior
|
||||
toughness=2
|
||||
[/card]
|
||||
[card]
|
||||
text=Search your library for a Forest or Plains card, reveal it, and put it into your hand. Then shuffle your library.
|
||||
id=142038
|
||||
name=Safewright Quest
|
||||
rarity=C
|
||||
type=Sorcery
|
||||
mana={GW}
|
||||
[/card]
|
||||
|
||||
[card]
|
||||
text=({T}: Add {G} to your mana pool.) Sapseep Forest comes into play tapped. {G}, {T}: You gain 1 life. Play this ability only if you control two or more green permanents.
|
||||
id=142048
|
||||
|
||||
Reference in New Issue
Block a user