Vittorio Alfieri
2eed51dea6
Fixed "Mana Hellkite" and added its token primitive, fixed token in VOW set.
2021-11-14 19:13:25 +01:00
Vittorio Alfieri
c55c9c2507
Fixed primitives, improved background images management for game settings, deck selection, deck editor background, post-match credits, deck editor selection and trophies room (now it's possibile to randomly use up to 3 background images and if the chosen image is not available, it will be rendered the default one).
2021-11-14 14:24:27 +01:00
Eduardo
96f7072a77
fixed primitives, several bugs and crashes
...
The Locust God
Pest tokens should be black not blue
Shabraz, the Skyshark
Arlinn Kord
Tovolar, Dire Overlord
mystic skull
golden guardian
blink of an eye
Got arctic treeline in momir, the only cards that should have rarity=L are basic lands or else you get them in momir since they have basic subtypes
storm the festival desc
rise of the ants
dryad's revival shouldn't be able to retrive itself or play with an empty GY
shiny impetus
malevolent hermit
whirlwind of thought
kiora's dismissal description
glorious protector
Aurora Phoenix is not a partner
Bastion Protector auto=lord(creature[iscommander]|mybattlefield) indestructible
Golgari Findbroker auto=target(*[-instant;-sorcery]|mygraveyard) moveto(ownerhand)
Ulrich's Kindred auto={3}{G}:target(*[wolf;werewolf;attacking]) indestructible ueot
Hard Evidence
King of the Pride auto=lord(creature[cat]|myBattlefield) 2/1
Lathliss, Dragon Queen auto={1}{R}:all(dragon|myBattlefield) 1/0 ueot
2021-11-13 22:40:07 -06:00
Vittorio Alfieri
6d46467861
Added/fixed primitives, added VOW and VOC sets, fixed order index of CC2 set, updated the "missing_cards_by_sets" folder, added new keyword "findlasttype" to find the index of latest card with specified type in target player graveyard (e.g. "Timothar, Baron of Bats"), improved Android downloader.
2021-11-10 18:25:47 +01:00
Vittorio Alfieri
8012672a70
Fixed primitives, fixed a problem on "flip" ability for some backside cards (e.g. "Edgar Markov's Coffin"), added new keywords "pnumcreswp" and "onumcreswp" to calculate the number of creatures that have toughness greater than their power.
2021-11-07 22:13:39 +01:00
Vittorio Alfieri
79e560e2b2
Fixed primitives, added new ability "exploits" to sacrifice a creature, added new trigger "exploited" and improved all primitives with Exploit ability, improved "tokencreated" and "sacrificed" triggers to allow "turnlimited" option, improved "flip" ability in order to keep track of current zone before flip.
2021-11-03 22:17:18 +01:00
Vittorio Alfieri
3baa6acaaf
Fixed primitives, added new macro "_TRAINING_" for new ability "Training", added new trigger "trained", added "trainer" restriction to check if player controls an attacking creature with greater power than the current one, improved "ninjutsu" ability when the targeted card is already in play (e.g. "Olivia, Crimson Bride"), improved "flip" ability in order to add the "andability" option and in ordeer to prevent flipped auras go to graveyard, improved "andability" option for "imprint", "haunt" and "conjure" ability, improved "retarget" and "newtarget" keywords with "fromplay" option (to use with flipped auras e.g. "Vengeful Strangler"), replaced old "praidcount" and "oraidcount" with new keywords "pattackedcount" and "oattackedcount".
2021-10-31 21:40:37 +01:00
Vittorio Alfieri
051f498e54
Fixed "Mindbreak Trap", "Summary Dismissa" and "Obeka, Brute Chronologis" primitives.
2021-10-27 15:43:07 +02:00
Vittorio Alfieri
78658a6a9e
Added/fixed primitives, updated the "missing_cards_by_sets" folder, renamed several decks for AI, added "noentertrg" and "nodietrg" keywords to allow creatures enter the battlefield or die without causing abilities to trigger (e.g. "Hushbringer").
2021-10-21 09:53:39 +02:00
Vittorio Alfieri
41a89c7324
Added "Spell Queller" primitive, updated the "missing_cards_by_sets" folder.
2021-10-20 16:26:31 +02:00
Vittorio Alfieri
6d1e16441e
Fixed "Cursed Mirror".
2021-10-15 17:47:13 +02:00
Vittorio Alfieri
316e2b21b4
Fixed "Sylvan Awakening", "Sylvan Library" and "Sylvia Brightspear" primitives.
2021-10-15 16:53:45 +02:00
Vittorio Alfieri
984aac51f4
Fixed all primitives with damage modifier, improved "damaged" trigger for Planeswalkers.
2021-10-15 13:36:31 +02:00
Vittorio Alfieri
eb35e3589b
Fixed primitives, improved Aftermath casting rule: now the casted card becomes instant or sorcery in the stack according to the casted half, fixed a bug with the previous zone of cards casted using the "putinplay" option of "castcard" keyword.
2021-10-14 15:39:58 +02:00
Vittorio Alfieri
9c2eee7d7e
Fixed primitives, added new ability "hasaftermath" to implement Aftermath cost with Flashback and refactored all cards with Aftermath cost (now they use a special version of Flashback but they don't count as flashback spell), added a new ability "spellmover" to implement all cards that have to target a spell on stack to move to some other zone (they are not real counters so they don't care about "nofizzle" or "nofizzlealternative" abilites of their target), fixed all primitives with "spellmover" ability, added a new keyword "storedname" to target card with a specifc previously stored name, improved "fizzleto" ability in order to allow to move the fizzled card on second place from the top or to exile and imprint the target name.
2021-10-13 23:42:45 +02:00
Vittorio Alfieri
fbcb1feb88
Fixed primitives, fixed "proliferate" target chooser, improved "cycled" and "discarded" triggers, added new keywords "pcycledcount" and "ocycledcount" to calculate how may cards have been cycled this turn from a specific player, added new menu choices to instantly select/deselect and confirm all the possible targets (in any zone) during the target selection of an ability (e.g. Proliferation ability can target a lot of permanents and players so using that menu choice all the targets will be instantly chosen and then the current player will be able to remove any of them or confirm the entire selection).
2021-10-13 17:39:48 +02:00
Vittorio Alfieri
45b077e930
Fixed "Tergrid, God of Fright" primitive.
2021-10-09 00:50:05 +02:00
Vittorio Alfieri
1f6db30277
Fixed "Force of Vigor" and "Slogurk, the Overslime" primitives.
2021-10-09 00:14:29 +02:00
Vittorio Alfieri
fd76775923
Fixed a bug on deck choosing menu when an AI deck has no avatar image (it will be used "baka.jpg"), added new default avatar images for AI decks (up to 200), fixed "_PROLIFERATE_" macro and fixed all primitives with "proliferate" ability, improved the "proliferation" keyword for target chooser in order to avoid targeting permanents or players without counters and/or with some protections (e.g. hexproof, shroud and similar).
2021-10-08 23:01:37 +02:00
Vittorio Alfieri
99b501105d
Fixed primitive "Armament Master" (issue #1075 opened by @remigiusz-suwalski).
2021-10-06 10:34:27 +02:00
Vittorio Alfieri
89024241a8
Added/fixed primitives, updated the "missing_cards_by_sets" folder.
2021-10-01 17:53:28 +02:00
Vittorio Alfieri
c60ffba70d
Added/fixed primitives, updated the "missing_cards_by_sets" folder, added missing Conspicacy cards and tokens in CNS set, added Conspicacy cards management, added new ability "isconspiracy" to identify the Conspicacy cards into the Sideboard, added "Conspiracy" type in "Subtypes.h" enum definition, added a fix in "GameObserver::Affinity()" method in order to avoid a crash when the card is a Conspiracy in the commandzone.
2021-09-28 16:22:13 +02:00
Vittorio Alfieri
d3fad48367
Fixed typos on "Teferi, Who Slows the Sunset" primitive.
2021-09-27 15:01:10 +02:00
Vittorio Alfieri
6538f1625e
Fixed primitives, fixed MIC set, improved Android downloader, added "Dungeon" and "Emblem" types in "Subtypes.h" enum definition, added a fix in "GameObserver::Affinity()" method in order to avoid a crash when the card is null or if it's a Dungeon in the commandzone.
2021-09-24 23:03:54 +02:00
Vittorio Alfieri
cd677111b7
Fixed primitives, improved "@discarded", "@counteradded" and "@counterremoved" triggers in order to user "all(trigger)" target.
2021-09-22 18:56:43 +02:00
Vittorio Alfieri
6be219f586
Added/fixed primitives, replaced all occurrences of "AEther" with "Aether" in each ".txt" and ".dat" file according to the new naming convention (pull request #1072 by @remigiusz-suwalski).
2021-09-22 14:33:54 +02:00
Vittorio Alfieri
e2ac10be95
Fixed primitives, fixed STA set, fixed a bug in new background images management.
2021-09-21 09:24:38 +02:00
Vittorio Alfieri
832d033488
Fixed primitives, improved background images management, now it's possbile to add a different background for opponent deck choosing (menupanel2.jpg) and added a new sub-folder "background" for custom themes where it will be possbile to store up to six new background images for battlefield (from "backdrop1.jpg" to "backdrop6.jpg") that will be randomly choosen when match starts.
2021-09-20 15:36:42 +02:00
Vittorio Alfieri
ff47c0dd44
Fixed typos in several primitives, updated the "missing_cards_by_sets" folder, fixed MID, MIC and CC2 sets.
2021-09-19 16:54:43 +02:00
Vittorio Alfieri
c2482a50f5
Added/fixed primitives, updated the "missing_cards_by_sets" folder, added MID, MIC and CC2 sets, improved Android downloader for new added sets.
2021-09-19 15:54:37 +02:00
Vittorio Alfieri
ddda01dd86
Added/fixed primitives, added MID, MIC and CC2 sets, improved Andorid downloader for new added sets.
2021-09-19 14:30:56 +02:00
Vittorio Alfieri
1306a43f33
Added/fixed primitives, updated the "missing_cards_by_sets" folder.
2021-09-18 17:42:21 +02:00
Vittorio Alfieri
f671f61713
Fixed primitives, improved sound tracks management, now it's possbile to add a custom tracks for Shop section (Track2.mp3), Option window (Track3.mp3) and Awards section (Track4.mp3) and it's also possible to add two subfolders "MainMenu" and "Battlefield" within "suound" folder where it's possbile to add twenty custom songs ("TrackMenuXX.mp3" and "TrackDuelXX.mp3") that will be played randomly in main menu windows and when match starts.
2021-09-16 22:11:43 +02:00
Vittorio Alfieri
2af470e42b
Fixed AFR, STA, STX and J21 sets, fixed "_PROLIFERATE_" macro and fixed primitives with "proliferate" ability, fixed all primitives with "mutate" ability, improved "proliferate" and "duplicatecounters" keywords, added a new target "permanent" to target togheter a player and permanents on battlefield (e.g. cards with "proliferate").
2021-09-13 18:56:16 +02:00
Vittorio Alfieri
04a6a4bfe2
Added/Fixed primitives, updated the "missing_cards_by_sets" folder, added a new option "keepname" to keep the original name after the copy (e.g. Olag, Ludevic's Hubris), implemented a fix to avoid triggering of oneshot abilities when "flip" ability is used to return from a copy, fixed an issue with colors and "transforms" keyword, implemented a fix to avoid crashes when the card paying extracost has also a cost alteration (e.g. combo with "Pirate's Pillage" and "Ruby Medallion"), added a new keyword "totmanaspent" to return the real amount of mana spent to cast a card (e.g. Memory Deluge), added new keywords "pnumofidentitycols" and "onumofidentitycols" to return the total amount of commander identity colors for controller or opponent (e.g. War Room), improved "totcnt" keyword, added new keywords "totalcololorsinplay" and "oppototalcololorsinplay" to return the total amount of colors on controller or opponent battlefield (e.g. Moonveil Regent), added new keywords "pcoven" and "ocoven" to return if a player controls three or more creatures with different powers (e.g. Augur of Autumn).
2021-09-12 21:18:43 +02:00
Vittorio Alfieri
9aa15766d4
Added/fixed primitives, updated the "missing_cards_by_sets" folder, added new ability "hasstrive" to implement Strive cost with multikicker and refactored all cards with Strive cost (now they use a special version of multikicker but they don't count as kicked spell), improved "targeted" and "vampired" trigger to allow the "turnlimited" option, improved Android gesture to emulate "option menu" button pressure (slide down) and emulate "back" button pressure (slide up).
2021-09-07 21:41:24 +02:00
Vittorio Alfieri
9dabf121d3
Fixed primitives, changed type of "isFlipped" card variable from bool to int and fixed a related bug on targeting cards with "isFlipped" attribute, improved "disturb" ability (now fi you counter a card casted with disturb it correctly goes to exile), added "decayed" ability, added two new zone alias "mycommandplay" and "opponentcommandplay" for targeting Battlefield and CommandZone at the same time.
2021-09-06 17:31:36 +02:00
Vittorio Alfieri
c211b2eaa4
Fixed several primitives with "castcard" ability, fixed a bug when using "noevent" and "copied" options togheter with "namedcard" option in "castcard" ability, allowed the usage of "and!()!" ability with "namedcard" option in "castcard" ability for permanents, added "daybound" and "nightbound" abilities.
2021-09-04 21:14:05 +02:00
Vittorio Alfieri
cc16db7256
Added/fixed primitives, refactored and improved almost all transforming human cards (included all the Werewolves), improved "flip ability and "doubleside" ability adding a new "backside" option, fixed a bug on "doubleside" ability for planeswalkers, added "backside=" key to CardPrimitive in order to specify the other side of double-faced cards, added "hasbackside" option to target chooser in order to find cards which have a back side, added "dualfaced" that return 1 if a card has a backside card, fixed loyalty counter ability on planeswalker flip (is was not resolving correctly), changed type of damageToController, damageToOpponent, damageToCreature, wasDealtDamage, combatdamageToOpponent from bool to int in order to retrieve those values if needed, added "totaldmg" keyword that returns the total amount of damage dealt by a creature in the current turn, added new restriction "coven in order to check if a player controls three or more creatures with different powers, added new ability "hasdisturb" when the Retrace cost of a card is a disturb cost (e.g. "Beloved Beggar").
2021-09-04 01:48:47 +02:00
Vittorio Alfieri
236f677f2a
Fixed primitives, fixed some possible crashes on Commander Format.
2021-09-03 00:33:53 +02:00
Vittorio Alfieri
001cea95bd
Added/fixed primitives, updated the "missing_cards_by_sets" folder, fixed several crash on Commander Format, fixed a possible crash using "and!()!" with "imprint", added a new macros "_REBOUND_" and "_GOAD_" related to rebound and goad abilities and refactored all cards using them, implemented a new keywords "haunt", "hasprey", "preyname" and "isprey" related the haunting ability and improved all cards using it, Added "commander" and "\*" to HINT castpriority for AI decks in order to allow the user to give a cast priority to commanders.
2021-09-02 19:32:45 +02:00
Vittorio Alfieri
54d0c32035
Added/fixed primitives, updated the "missing_cards_by_sets" folder, improved all cards with replicate (now they use a special version of multikicker but they don't count as kicked spell), improved all cards with "fizzle" and "fizzleto" ability and improved engine for "fizzle" and "nofizzle" ability (e.g. now it's possible to grant a card the nofizzle ability on stack), added new keyword "mycolnum" to count the number colors of a card.
2021-08-31 20:06:33 +02:00
Vittorio Alfieri
45de20c8d3
Added/fixed primitives, updated the "missing_cards_by_sets" folder, added a new trigger when a player shuffles his/her library, added new keywords "plastshlturn" and "olastshlturn" to retrieve the last turn a player shuffled his/her library, refactoring of some source files.
2021-08-30 23:02:54 +02:00
Vittorio Alfieri
32008496b3
Added/fixed primitives, fixed dat file of several sets, updated the "missing_cards_by_sets" folder, updated README.md file, improved Android downloader.
2021-08-29 19:51:13 +02:00
Vittorio Alfieri
ebc281da6e
Added/fixed primitives, improved the way to limit the number of total primitives to load at startup using the file named LimitedCardList.txt (that has to be copied in User folder). This should help to run the game even on older devices with low RAM such as PSP-3000 (It needs also a lighter graphics sub-folder in Res folder).
2021-08-28 16:34:22 +02:00
Vittorio Alfieri
8d6e0122bb
Added/fixed primitives.
2021-08-27 23:47:47 +02:00
Vittorio Alfieri
1ce0facf21
Added/fixed primitives, Added keywords "showopponenthand" and "showcontrollerhand" to allow controller and opponent to play with their hand revealed, added "mytarg" prefix to check values for a card target as like we do for "storedcard" prefix (e.g. "Redirect"), fixed "undocpy" keyoword for all cards (e.g. "Renegade Doppelganger") that have to be back from a previous copy.
2021-08-27 00:29:47 +02:00
Vittorio Alfieri
bbc25e2727
Added/fixed primitives, Improved AI: now it can plays cards using morph cost too.
2021-08-25 15:30:44 +02:00
Vittorio Alfieri
c7c2025fc9
Added/fixed primitives, improved "TurnSide", "Morph" and "Flip" abilities when dealing with Commanders, added "fresh" attribute to cards just put in Sideboard, added a put back rule when a Commander is put in Sideboard, allowed to cast a card with kicker or alternative or morph cost from the CommandZone: in case of Morphed or DoubleFace cards (e.g. "Tergrid, God of Fright"), they will be put in play but they won't be Commander, but when they will be put elsewhere (e.g. destroyed) they may be back to the CommandZone with the usual Commander put back rule.
2021-08-24 22:43:55 +02:00
Vittorio Alfieri
c978223b10
Updated changelog with last 3 years of modifications (issue #1067 by @remigiusz-suwalski), added tokens in ELD set, improved Android downloader for ELD set, fixed primitives with "asflash" ability, improved all cards with adventure: now they become instants or sorceries in stack to activate the correct trigger (e.g. with Magecraft combos), added "nomovetrigger" ability for all the "fake" cards (e.g. cards which are simple abilities) in order to don't trigger any event on their cast since they are not real cards.
2021-08-23 02:18:04 +02:00