Commit Graph

5593 Commits

Author SHA1 Message Date
xawotihs
79ea403273 Commented out GLUT dependency 2015-10-11 15:54:32 +02:00
xawotihs
397d7fa6c8 Added build of SDL2 in UNIX config 2015-10-11 15:31:58 +02:00
xawotihs
ac787a6f51 Added SDL2DIR env variable. 2015-10-11 15:20:27 +02:00
xawotihs
0418e77d34 Removed tabs 2015-10-11 14:29:59 +02:00
xawotihs
a2c6a3669b Reactivated SDL2 download 2015-10-11 14:27:40 +02:00
xawotihs
b8d22240a8 Fixed typo 2015-10-11 14:21:09 +02:00
xawotihs
b458d570a1 Deactivated again Android build, added a SDL build 2015-10-11 14:15:43 +02:00
xawotihs
5022df0d14 Moved tgz unpackaging away from android SDK update. 2015-10-11 12:34:52 +02:00
xawotihs
220b48b144 Updated android SDK and build tools versions 2015-10-11 12:14:58 +02:00
xawotihs
8aeed46181 Reactivates android build 2015-10-11 11:54:40 +02:00
xawotihs
38b34eae2f Split macosx config from unix one. 2015-10-11 11:38:32 +02:00
xawotihs
648b21f972 Trying something else with new repositories 2015-10-11 10:38:40 +02:00
xawotihs
09717a966b Added install of cmake 3.3 on Travis. 2015-10-11 10:08:33 +02:00
Anthony Calosa
4c86cae7fe disabled wood & gold texture, backdrop size 480x272
blending of wood and/or gold texture on some resolutions(mobile,
tablets, etc) draws line which can be distracting. The backdrop is now
full size of PSP resolution (480x272, 2x res can be loaded like 960x544)
2015-10-11 14:29:36 +08:00
xawotihs
eef46fe743 Revert previous change and just removed inline on the function 2015-10-10 18:41:43 +02:00
xawotihs
5f91566fa7 Move vrelptr implementation in header file so that it can be used outside of JGE lib 2015-10-10 18:35:33 +02:00
xawotihs
c83a476ebe Put SwizzlePlot in the WFont header. 2015-10-10 18:23:59 +02:00
xawotihs
954bba274c Tries to fix includes 2015-10-10 18:08:45 +02:00
xawotihs
d370a5c13d Fixed png include in JGE 2015-10-10 16:15:45 +02:00
xawotihs
181189bee0 Fixed boost include path 2015-10-10 16:05:34 +02:00
xawotihs
c678f5e85a Fixed vram 2015-10-10 15:32:01 +02:00
xawotihs
0fabf83c62 Fixed decoder_prx 2015-10-10 15:25:08 +02:00
xawotihs
b7e8d19290 Fix for travis build 2015-10-10 15:15:43 +02:00
Anthony Calosa
6376596e49 increase battlefield "hot area" size, opponent phase ring uses darker glyph vs human 2015-10-10 20:54:41 +08:00
Anthony Calosa
91053965be Merge remote-tracking branch 'refs/remotes/WagicProject/master' 2015-10-10 20:52:37 +08:00
Xawotihs
d0db71602a Deactive android build as travis does not like it those days 2015-10-10 14:51:40 +02:00
Xawotihs
4f9ee17ff9 Everywhere 2015-10-10 14:35:53 +02:00
Xawotihs
2461b39fb7 Update android SDK to 24.3.4 to try fixing travis 2015-10-10 14:35:22 +02:00
Anthony Calosa
ff7634a8ac Merge remote-tracking branch 'refs/remotes/WagicProject/master' 2015-10-10 20:30:19 +08:00
Xawotihs
6c41ae8e8e Update android build tools to 23.0.1 to try fixing travis 2015-10-10 14:19:22 +02:00
Anthony Calosa
52803cf57c fix crash bug when buying a card pack
This fixes the shop crashing the game when you buy a card packs in the
shop. The targeting indicator looks at the stack so it needs to be
enabled only when you're in the "game"...
2015-10-10 04:59:22 +08:00
Anthony Calosa
03f5ba430c resized
doubled res... you need to replace this with a higher detailed icons...
2015-10-09 21:46:25 +08:00
Anthony Calosa
91e317a497 added placeholder for large icons 2015-10-09 21:17:46 +08:00
Anthony Calosa
a0b4d0f348 added scaling of background 2015-10-09 21:06:58 +08:00
Xawotihs
112efddb4e Removed typo 2015-10-09 13:32:51 +02:00
Xawotihs
4cea81e564 Moved SDL2 download away from the Android SDK download 2015-10-09 07:56:44 +02:00
Xawotihs
3a40a34566 should fix script syntax 2015-10-08 23:33:17 +02:00
Xawotihs
a4ff87a7d5 Replaced libsdl2-dev dependency by a direct download 2015-10-08 23:29:47 +02:00
xawotihs
797077c47b Various fixes and activated cmake in travis. 2015-10-08 23:08:09 +02:00
Anthony Calosa
674f4d5062 transformed Planeswalker
When a Planeswalker transforms into a creature, it should be inline on
the battlefield positions along with other creatures.
2015-10-08 11:24:04 +08:00
Anthony Calosa
5cc2f5b645 border p/t 2015-10-08 09:51:52 +08:00
Anthony Calosa
3ca8aefad7 fix bug where walls that can attack activated vs moat in play 2015-10-07 20:59:17 +08:00
Anthony Calosa
1d1b663f55 menutitle scaling
can load 2x res...
2015-10-07 18:10:00 +08:00
Anthony Calosa
6a64b09452 replaced fillroundrect border 2015-10-07 18:08:00 +08:00
Anthony Calosa
c2c9e180ea code cleanup 2015-10-07 11:06:59 +08:00
Anthony Calosa
fb89183767 support scaling of avatar texture - multiples of 35x50
default was 35x50 avatar texture, if using 3x  (105x150), it will scale
it :)
2015-10-07 10:57:08 +08:00
Anthony Calosa
45b570b6f7 border highlighter 2015-10-07 10:53:11 +08:00
xawotihs
075d950249 Got SDL2 version compiling on Mac. 2015-10-06 23:25:40 +02:00
Anthony Calosa
8e8e5d8da8 Merge remote-tracking branch 'WagicProject/master' 2015-10-06 10:57:26 +08:00
Anthony Calosa
f59a7872b3 Merge pull request #640 from kevlahnota/master
fix alpha/transparency on rendered border
2015-10-06 10:53:49 +08:00