Commit Graph

2973 Commits

Author SHA1 Message Date
Tobias Loose 4c627f74b6 Add easing to GuiPhaseBar, simplify math a bit. 2013-12-09 22:20:43 +01:00
Tobias Loose 1e610ff653 Add InQuadEasing and OutQuadEasing and make tasklists...
easing more natural
2013-12-09 22:20:43 +01:00
Tobias Loose 5d6557a49f Add easing to task list and fix a bug where
opening the task list a second time was not possible
2013-12-09 22:20:43 +01:00
Tobias Loose f9dc551942 Fix logic error in grid view 2013-12-08 23:05:06 +01:00
Tobias Loose 718ceca919 Do not allow that the selection moves outside in grid view. 2013-12-08 22:43:03 +01:00
Tobias Loose 1cc65ab611 Enable rotating over multiple filters, add src code doc 2013-12-08 12:03:13 +01:00
Tobias Loose 2b9977a334 Rename methods for consistency and add source code doc
to DeckView.h
2013-12-08 10:48:15 +01:00
Tobias Loose 12c5f31562 Add a buttonMode to grid view to enable it on pointerless devices. 2013-12-08 09:11:44 +01:00
Tobias Loose bdd0e6c042 Reset positions and filters when reopening the editor 2013-12-07 20:47:50 +01:00
xawotihs ee217e94a8 Fixed carousel pull request with Visual Studio. 2013-12-07 20:29:42 +01:00
Tobias Loose 5efa7e10bd Remove test debug output. Fix HUD fading. 2013-12-07 13:01:14 +01:00
Tobias Loose 14c164364e Cleanups and state reduction.
This mainly moves datamembers around and tries to avoid caching of
results of calculations when the calculations are cheap.
2013-12-07 12:58:20 +01:00
Tobias Loose 4514725aba Make the eased value a reference and add source code doc to Easing.h
This allows to apply multiple easings to the same variable.
2013-12-07 10:05:26 +01:00
Tobias Loose 2b0f50bb88 Remove redundancy and make control flow a bit simpler 2013-12-07 09:04:24 +01:00
Tobias Loose 31b353c5ec Use easing within the carousel view sliding 2013-12-06 21:04:21 +01:00
Tobias Loose 0d350af1b6 Use easing within the carousel views scrolling
It is visible if you scroll more than one card
2013-12-06 20:51:18 +01:00
Tobias Loose 2002bb4e16 Fix crash that occured when opening the editor a second time 2013-12-06 20:13:30 +01:00
Tobias Loose 7e9c4ddbdd Fix logic error in optimization introduced in last commit 2013-12-06 19:53:38 +01:00
Tobias Loose 12b71de63c Render small cards as thumbnails 2013-12-06 19:51:42 +01:00
Tobias Loose 15011961f4 Do only prefetch cards if resource management is threaded 2013-12-06 16:43:09 +01:00
Tobias Loose 93d1a637b6 Style guide 2013-12-05 23:22:50 +01:00
Tobias Loose cbe6c0c842 Parameterize animations in grid deck view 2013-12-05 23:06:32 +01:00
Tobias Loose 077ab10c05 Rename Button to ButtonPressed 2013-12-05 23:06:32 +01:00
Tobias Loose 1194463349 Let the deck view base class handle buttons 2013-12-05 23:06:32 +01:00
Tobias Loose 8de50532f2 Put easing code into Easing.h. Add easing to sliding 2013-12-05 23:06:31 +01:00
Tobias Loose 334454655d Add Easing code to make scrolling in grid view more fluid 2013-12-05 23:06:31 +01:00
Tobias Loose 0c72bfd4c4 Make deck views toggleable 2013-12-05 23:06:30 +01:00
Tobias Loose 55e0366f19 Move griddeckview implementation into source file 2013-12-05 23:06:30 +01:00
Tobias Loose 667b95f2b8 Refactor gamestatedeckviewer and add a grid view suited...
for bigger screens.
2013-12-05 23:06:30 +01:00
Tobias Loose e90f6fe224 Whitespaces and add button to toggle griv/scrolling view 2013-12-05 23:06:30 +01:00
Dmitry Panin 0d4db9ee54 Fixed bug in alternative cost when playing lands 2013-12-02 04:33:39 +04:00
Dmitry Panin ae927576c5 Draft of new feature: canplayfromgraveyard
this will allow playing cards from graveyard
examples: tbd
2013-12-02 04:20:04 +04:00
Dmitry Panin f08ddac77b Fixed formatting 2013-12-02 04:16:25 +04:00
Dmitry Panin 9effa7c975 Slightly changed formatting while investigating src 2013-12-01 01:01:57 +04:00
Dmitry Panin a70259b5ba Fixed: Assembly-Worker didn't appear as creature type
For artifact creatures the parent type TYPE_ARTIFACT was used
and therefore that creature's subtype wasn't added in full list.
2013-12-01 00:59:16 +04:00
xawotihs 4095676b6b Fixed memory leak introduced in #555 2013-11-29 22:07:45 +01:00
xawotihs bedd1e8da8 Merge branch 'valgrind' of https://github.com/ZobyTwo/wagic into ZobyTwo-valgrind 2013-11-29 19:41:46 +01:00
Tobias Loose 031f2dbffb Fix Valgrind warnings appearing during the test suit. 2013-11-29 18:21:53 +01:00
Tobias Loose 69c6745f53 Make getMenuText() return string. 2013-11-29 13:33:33 +01:00
Tobias Loose 6f083389c2 Speedup MTGAllCards::countByType a bit 2013-11-29 11:51:58 +01:00
Tobias Loose 9ee44ca091 Substitute more char arrays with strings 2013-11-29 11:51:22 +01:00
Tobias Loose 3f0dd987f0 Remove bool CardInstance::hasSubtype(const char * _subtype)
There exists bool CardInstance::hasSubtype(const string& _subtype) and the
const char* version converts _subtype into string deeper in the call
hierarchy anyway. So both methods did the same.
2013-11-29 11:43:59 +01:00
Tobias Loose 672b0be7bd Fix a few string bugs add StartsWith for strings 2013-11-29 11:38:49 +01:00
Tobias Loose 9d5a83d588 Replace more strcmp with std::string::compare or std::string::operator==.
This commit also enables TinyXML STL support.
2013-11-28 16:42:29 +01:00
Tobias Loose 5d0d130587 Make MTGGameZone::countByType use string instead of char*
and replace strcmp with std::string operator== calls.
2013-11-28 16:42:29 +01:00
Tobias Loose c85d857604 Replace constness cast 2013-11-28 16:42:29 +01:00
Tobias Loose f68568cc1e Replace strcmp with c++ equivalent when comparing std::strings. 2013-11-28 16:42:29 +01:00
xawotihs a43854420d Fixed compilation issue on Windows 2013-11-27 20:33:59 +01:00
xawotihs a695323bc7 Merge pull request #564 from ZobyTwo/cleanup_1
Add a few namespaces and fix header guards.
2013-11-25 15:42:18 -08:00
xawotihs fd6bc95539 Merge pull request #562 from citiral/master
Updated deckmenu.cpp to properly render deck description and summary
2013-11-24 10:28:05 -08:00