- Added the possibility to narrow a spell/ability target according to color,tapped status, attacker/blocker, abilities...
- Changed the games phase system to become a phaseRing. This allows to add cards that have an impact on the phases, such as stasis
- Added a few cards
- Fixed a (windows) bug in gatherer tool
- Adding stdint.h for VC++ (see wikipedia->stdint.h)
- deleting the compiled PSP lib to avoid confusion. People who work from the sourcehave to compile the lib by themselves.
This commit is contained in:
wagic.the.homebrew
2008-11-09 04:28:03 +00:00
parent 45f3d6fe6e
commit 01d2110e8d
34 changed files with 849 additions and 233 deletions

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@@ -42,6 +42,7 @@ resurrection.txt
rootwalla.txt
shivan_hellkite.txt
shock.txt
stasis.txt
terror.txt
volcanic_island.txt
white_knight1.txt

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@@ -1 +0,0 @@

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@@ -0,0 +1,35 @@
#Stasis : will my grizzly bears attack twice, or will they stay untapped ?
[INIT]
COMBATATTACKERS
[PLAYER1]
inplay: 1250,1225
[PLAYER2]
[DO]
1250
eot
eot
#untap player 1
next
#draw
next
#main 1
next
#combat begins
next
#attackers
1250
next
#blockers
next
#damages
next
#combat end
[ASSERT]
COMBATEND
[PLAYER1]
inplay:1250
graveyard:1225
manapool:{0}
[PLAYER2]
life:18
[END]