Files
wagic/projects/mtg/bin/Res/test/_tests.txt
wagic.the.homebrew 01d2110e8d Erwan
- Added the possibility to narrow a spell/ability target according to color,tapped status, attacker/blocker, abilities...
- Changed the games phase system to become a phaseRing. This allows to add cards that have an impact on the phases, such as stasis
- Added a few cards
- Fixed a (windows) bug in gatherer tool
- Adding stdint.h for VC++ (see wikipedia->stdint.h)
- deleting the compiled PSP lib to avoid confusion. People who work from the sourcehave to compile the lib by themselves.
2008-11-09 04:28:03 +00:00

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########################
#Generic engine features
########################
generic/first_strike.txt
generic/first_strike2.txt
generic/first_strike3.txt
generic/hybrid_mana.txt
generic/legendary.txt
generic/persist.txt
generic/wither.txt
########################
#Specific Cards
########################
animate_dead.txt
animate_dead2.txt
ascendant_evincar.txt
ascendant_evincar2.txt
brass_man.txt
castle.txt
control_magic.txt
counsel_of_the_soratami.txt
counterspell.txt
counterspell2.txt
drain_life.txt
force_of_nature.txt
force_of_nature2.txt
force_of_nature3.txt
ghost_warden.txt
giant_growth.txt
goblin_balloon_brigade.txt
goblin_balloon_brigade2.txt
keldon_warlord.txt
kudzu.txt
kudzu2.txt
lifeforce.txt
living_lands.txt
lord_of_the_pit.txt
lord_of_the_pit2.txt
paralysis.txt
paralysis2.txt
resurrection.txt
rootwalla.txt
shivan_hellkite.txt
shock.txt
stasis.txt
terror.txt
volcanic_island.txt
white_knight1.txt