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a0427d99dfdff888dcb0d43701c46794f0c4acee
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wrenczes@gmail.com a0427d99df These files were meant to be part of the previous checkin. I blame AnkhSVN yet again. Someone needs to write a Subversion tool with proper changelist support!
2010-12-01 07:20:26 +00:00
Boost
boost static threading lib for linux.
2010-11-23 19:08:38 +00:00
JGE
These files were meant to be part of the previous checkin. I blame AnkhSVN yet again. Someone needs to write a Subversion tool with proper changelist support!
2010-12-01 07:20:26 +00:00
projects/mtg
PC specific change (ie PSP not impacted) - OpenGL is not thread safe, only one thread is allowed to have the context at any given time. The JGE library was not written with multithreading in mind, so the LoadTexture call doesn't work when called on a worker thread. In order to get my threading changes to work, I had to split out the OpenGL calls to happen on a point where we're guaranteed to be back on the main thread.
2010-12-01 07:19:12 +00:00
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Wagic the Homebrew
androidcard-gamecppiosmacosmagic-the-gatheringpspwindows
495 MiB
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