Commit Graph

4705 Commits

Author SHA1 Message Date
Tobias Loose
f9dc551942 Fix logic error in grid view 2013-12-08 23:05:06 +01:00
Tobias Loose
718ceca919 Do not allow that the selection moves outside in grid view. 2013-12-08 22:43:03 +01:00
Tobias Loose
1cc65ab611 Enable rotating over multiple filters, add src code doc 2013-12-08 12:03:13 +01:00
Tobias Loose
2b9977a334 Rename methods for consistency and add source code doc
to DeckView.h
2013-12-08 10:48:15 +01:00
Tobias Loose
12c5f31562 Add a buttonMode to grid view to enable it on pointerless devices. 2013-12-08 09:11:44 +01:00
Tobias Loose
bdd0e6c042 Reset positions and filters when reopening the editor 2013-12-07 20:47:50 +01:00
xawotihs
ee217e94a8 Fixed carousel pull request with Visual Studio. 2013-12-07 20:29:42 +01:00
Tobias Loose
aaceb3c038 Remove unused declaration 2013-12-07 13:33:16 +01:00
Tobias Loose
5efa7e10bd Remove test debug output. Fix HUD fading. 2013-12-07 13:01:14 +01:00
Tobias Loose
14c164364e Cleanups and state reduction.
This mainly moves datamembers around and tries to avoid caching of
results of calculations when the calculations are cheap.
2013-12-07 12:58:20 +01:00
Tobias Loose
4514725aba Make the eased value a reference and add source code doc to Easing.h
This allows to apply multiple easings to the same variable.
2013-12-07 10:05:26 +01:00
Tobias Loose
2b0f50bb88 Remove redundancy and make control flow a bit simpler 2013-12-07 09:04:24 +01:00
Tobias Loose
31b353c5ec Use easing within the carousel view sliding 2013-12-06 21:04:21 +01:00
Tobias Loose
0d350af1b6 Use easing within the carousel views scrolling
It is visible if you scroll more than one card
2013-12-06 20:51:18 +01:00
Tobias Loose
2002bb4e16 Fix crash that occured when opening the editor a second time 2013-12-06 20:13:30 +01:00
Tobias Loose
7e9c4ddbdd Fix logic error in optimization introduced in last commit 2013-12-06 19:53:38 +01:00
Tobias Loose
12b71de63c Render small cards as thumbnails 2013-12-06 19:51:42 +01:00
Tobias Loose
15011961f4 Do only prefetch cards if resource management is threaded 2013-12-06 16:43:09 +01:00
Tobias Loose
72e6876001 Remove temporary and binary files 2013-12-05 23:57:03 +01:00
Tobias Loose
96aeaffa1b Style and logic error. 2013-12-05 23:33:43 +01:00
Tobias Loose
8bb58ca3b1 Put boilerplate code into easing base class 2013-12-05 23:27:28 +01:00
Tobias Loose
93d1a637b6 Style guide 2013-12-05 23:22:50 +01:00
Tobias Loose
cbe6c0c842 Parameterize animations in grid deck view 2013-12-05 23:06:32 +01:00
Tobias Loose
77eb7f2777 Add missing header 2013-12-05 23:06:32 +01:00
Tobias Loose
077ab10c05 Rename Button to ButtonPressed 2013-12-05 23:06:32 +01:00
Tobias Loose
1194463349 Let the deck view base class handle buttons 2013-12-05 23:06:32 +01:00
Tobias Loose
8de50532f2 Put easing code into Easing.h. Add easing to sliding 2013-12-05 23:06:31 +01:00
Tobias Loose
334454655d Add Easing code to make scrolling in grid view more fluid 2013-12-05 23:06:31 +01:00
Tobias Loose
d8d52e185d Add another missing include 2013-12-05 23:06:31 +01:00
Tobias Loose
9f1d225259 Add additional source files to various build systems 2013-12-05 23:06:30 +01:00
Tobias Loose
0c72bfd4c4 Make deck views toggleable 2013-12-05 23:06:30 +01:00
Tobias Loose
55e0366f19 Move griddeckview implementation into source file 2013-12-05 23:06:30 +01:00
Tobias Loose
667b95f2b8 Refactor gamestatedeckviewer and add a grid view suited...
for bigger screens.
2013-12-05 23:06:30 +01:00
Tobias Loose
e90f6fe224 Whitespaces and add button to toggle griv/scrolling view 2013-12-05 23:06:30 +01:00
Dmitry Panin
b7a4b7f6b9 Fixing Yawgmoth's will 2013-12-02 21:26:55 +04:00
Dmitry Panin
ed03fb744d Added [Yawgmoth's Will] 2013-12-02 13:42:31 +04:00
Dmitry Panin
02be213d1e Test for keyword "CanPlayFromGraveyard"
Also added card [Crucible of Worlds] as example of it.
2013-12-02 04:36:58 +04:00
Dmitry Panin
0d4db9ee54 Fixed bug in alternative cost when playing lands 2013-12-02 04:33:39 +04:00
Dmitry Panin
ae927576c5 Draft of new feature: canplayfromgraveyard
this will allow playing cards from graveyard
examples: tbd
2013-12-02 04:20:04 +04:00
Dmitry Panin
f08ddac77b Fixed formatting 2013-12-02 04:16:25 +04:00
Dmitry Panin
9effa7c975 Slightly changed formatting while investigating src 2013-12-01 01:01:57 +04:00
Dmitry Panin
a70259b5ba Fixed: Assembly-Worker didn't appear as creature type
For artifact creatures the parent type TYPE_ARTIFACT was used
and therefore that creature's subtype wasn't added in full list.
2013-12-01 00:59:16 +04:00
xawotihs
4095676b6b Fixed memory leak introduced in #555 2013-11-29 22:07:45 +01:00
xawotihs
bedd1e8da8 Merge branch 'valgrind' of https://github.com/ZobyTwo/wagic into ZobyTwo-valgrind 2013-11-29 19:41:46 +01:00
xawotihs
965d4f6d45 Fixes Windows project 2013-11-29 19:31:23 +01:00
Tobias Loose
031f2dbffb Fix Valgrind warnings appearing during the test suit. 2013-11-29 18:21:53 +01:00
Tobias Loose
6699902c24 Add TIXML_USE_STL to android builds 2013-11-29 13:34:44 +01:00
Tobias Loose
e8407caa2a Add TIXML_USE_STL compiler flag to psp makefile to make headers compatible 2013-11-29 13:34:35 +01:00
Tobias Loose
69c6745f53 Make getMenuText() return string. 2013-11-29 13:33:33 +01:00
Tobias Loose
6f083389c2 Speedup MTGAllCards::countByType a bit 2013-11-29 11:51:58 +01:00