wagic.the.homebrew
179b7deeb8
Erwan
...
- fixed a bug with Damage parsing in _cards.dat (should fix damages for Lava axe)
2008-12-01 07:13:33 +00:00
wagic.the.homebrew
58a50705de
Erwan
...
- Fixed a bug with control magic (see tests/control_magic2.txt)
2008-11-29 06:47:03 +00:00
wagic.the.homebrew
1ca143abd7
Erwan
...
- Fixed a bug with royal Assassin
2008-11-28 15:38:05 +00:00
jean.chalard
8f282e8eae
J :
...
* Some cleaning of the ^M's
* Fix a few warnings
2008-11-17 16:54:18 +00:00
wagic.the.homebrew
c50ea49e74
Erwan
...
- Adding new icons from J
- fixed a bug with Zombie Master (for real this time, I swear !)
- The AI should play Wrath of god in a more "clever" way
2008-11-16 10:37:13 +00:00
jean.chalard
3c603f1ec4
J :
...
* Remove warnings.
2008-11-16 05:20:08 +00:00
jean.chalard
0f41df8023
J :
...
* Remove carriage returns & whitespace, and re-indent.
2008-11-16 04:42:20 +00:00
wagic.the.homebrew
73f32d2641
Erwan
...
- added a few cards
- fixed a bug with spark elemental (now sacrificed at end of turn)
2008-11-15 05:28:12 +00:00
wagic.the.homebrew
28393e8f8a
Erwan
...
- fixed a bug with "/" keyword in _cards.dat parser
- added @next [phasename] keyword in parser
- new tests for recent changes
2008-11-14 15:03:27 +00:00
wagic.the.homebrew
da1967270c
Erwan
...
- Added destroy all(xxx) and bury all(xxx) keywords in _cards.dat
2008-11-13 11:36:14 +00:00
wagic.the.homebrew
443817a83a
Erwan
...
- I DID NOT TEST THESE CHANGES, I Don't know if this revision compiles
- Merged my code with r21 from Abrasax (I had mistakenly removed some of his changes)
2008-11-13 04:44:21 +00:00
wagic.the.homebrew
a418e10c47
Erwan
...
- Trying to add generic classes for Triggered abilities. PLEASE DO NOT USE THESE RIGHT NOW, Not Tested AT ALL !
2008-11-12 14:38:30 +00:00
jean.chalard
c97dd1f260
J :
...
* Remove ^M's.
* Re-indent automatically.
* Remove whitespace at the end of lines.
2008-11-12 13:45:42 +00:00
laurent.rabouin
6ad6f9b668
- Fixed Shadow Ability now works properly
...
- Added Generic KirdApe give P/W modifier when cards inplay
- Added Rampage (WIP) does not work at the moment
- Added Cards from diverse Sets
2008-11-12 08:23:39 +00:00
jean.chalard
98d8f8c833
J :
...
* Fix a few warnings.
2008-11-10 14:52:52 +00:00
wagic.the.homebrew
01d2110e8d
Erwan
...
- Added the possibility to narrow a spell/ability target according to color,tapped status, attacker/blocker, abilities...
- Changed the games phase system to become a phaseRing. This allows to add cards that have an impact on the phases, such as stasis
- Added a few cards
- Fixed a (windows) bug in gatherer tool
- Adding stdint.h for VC++ (see wikipedia->stdint.h)
- deleting the compiled PSP lib to avoid confusion. People who work from the sourcehave to compile the lib by themselves.
2008-11-09 04:28:03 +00:00
laurent.rabouin
45f3d6fe6e
Corrected Array in MTGDefinitions that is the cause why the landshome ability was not functioning.
...
No the landshome function well (tested foresthome on gorillapack)
2008-11-08 16:24:48 +00:00
laurent.rabouin
4d798fe527
Added the todo.dat from ICE AGE
...
Added the Tap in the parser (works)
Removed the code from MTGAbility that could be added in the cards.dat and modified cards.dat
Tryed to add the shadow & landshome ability (does not work properly)
Added the maxtoughness in targechooser--> added the card Aegis from ICE AGE
2008-11-08 15:54:59 +00:00
wagic.the.homebrew
cb0b68b76d
Erwan
...
- Added Ice Age cards from Abrasax
- Added "untap" and "gainlife" abilities in script
2008-11-06 14:20:42 +00:00
wagic.the.homebrew
89dae65237
-Adding some missing files to the repository
...
-Improved "auto" parser : added "lord", improved "draw"
2008-11-03 13:53:06 +00:00
wagic.the.homebrew
d45e3b101b
2008-11-02 09:50:16 +00:00