- Trying to add generic classes for Triggered abilities. PLEASE DO NOT USE THESE RIGHT NOW, Not Tested AT ALL !
1764 lines
47 KiB
C++
1764 lines
47 KiB
C++
#include "../include/debug.h"
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#include "../include/MTGAbility.h"
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#include "../include/ManaCost.h"
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#include "../include/MTGGameZones.h"
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#include "../include/AllAbilities.h"
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#include "../include/Damage.h"
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#include "../include/TargetChooser.h"
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#include "../include/CardGui.h"
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#include "../include/MTGDeck.h"
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int AbilityFactory::destroyAllFromTypeInPlay(const char * type, MTGCardInstance * source, int bury){
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GameObserver * game = GameObserver::GetInstance();
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for (int i = 0; i < 2 ; i++){
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for (int j = 0; j < game->players[i]->game->inPlay->nb_cards; j++){
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MTGCardInstance * current = game->players[i]->game->inPlay->cards[j];
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if (current->hasType(type)){
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if (bury){
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game->players[i]->game->putInGraveyard(current);
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}else{
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game->mLayers->stackLayer()->addPutInGraveyard(current);
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}
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}
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}
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}
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return 1;
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}
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int AbilityFactory::destroyAllFromColorInPlay(int color, MTGCardInstance * source, int bury){
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GameObserver * game = GameObserver::GetInstance();
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for (int i = 0; i < 2 ; i++){
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for (int j = 0; j < game->players[i]->game->inPlay->nb_cards; j++){
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MTGCardInstance * current = game->players[i]->game->inPlay->cards[j];
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if (current->hasColor(color)){
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if (bury){
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game->players[i]->game->putInGraveyard(current);
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}else{
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game->mLayers->stackLayer()->addPutInGraveyard(current);
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}
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}
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}
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}
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return 1;
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}
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int AbilityFactory::putInPlayFromZone(MTGCardInstance * card, MTGGameZone * zone, Player * p){
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Spell * spell = NEW Spell(card);
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p->game->putInZone(card, zone, p->game->stack);
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spell->resolve();
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delete spell;
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return 1;
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}
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Trigger * AbilityFactory::parseTrigger(string magicText){
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int found = magicText.find("@");
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if (found == string::npos) return NULL;
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//Next Time...
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found = magicText.find("next");
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if (found != string::npos){
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for (int i = 0; i < NB_MTG_PHASES; i++){
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found = magicText.find(MTGPhaseCodeNames[i]);
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if (found != string::npos){
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return NEW TriggerNextPhase(i);
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}
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}
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}
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return NULL;
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}
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//Some basic functionalities that can be added automatically in the text file
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int AbilityFactory::magicText(int id, Spell * spell, MTGCardInstance * card){
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int dryMode = 0;
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if (!spell) dryMode = 1;
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GameObserver * game = GameObserver::GetInstance();
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if (!card) card = spell->source;
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MTGCardInstance * target = card->target;
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if (!target) target = card;
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string magicText = card->magicText;
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if (card->alias && magicText.size() == 0){
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//An awful way to get access to the aliasedcard
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magicText = GameObserver::GetInstance()->players[0]->game->collection->getCardById(card->alias)->magicText;
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}
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string s;
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int size = magicText.size();
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if (size == 0) return 0;
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unsigned int found;
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int result = id;
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while (magicText.size()){
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found = magicText.find("\n");
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if (found != string::npos){
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s = magicText.substr(0,found);
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magicText = magicText.substr(found+1);
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}else{
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s = magicText;
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magicText = "";
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}
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#if defined (WIN32) || defined (LINUX)
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char buf[4096];
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sprintf(buf, "AUTO ACTION: %s\n", s.c_str());
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OutputDebugString(buf);
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#endif
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TargetChooser * tc = NULL;
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int doTap = 0;
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string lordType = "";
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Trigger * trigger = parseTrigger(s);
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//Dirty way to remove the trigger text (could get in the way)
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if (trigger){
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found = s.find(":");
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s = s.substr(found+1);
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}
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//Tap in the cost ?
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if (s.find("{t}") != string::npos) doTap = 1;
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//Target Abilities
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found = s.find("target(");
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if (found != string::npos){
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int end = s.find(")");
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string target = s.substr(found + 7,end - found - 7);
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TargetChooserFactory tcf;
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tc = tcf.createTargetChooser(target, card);
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}
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//Lord
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found = s.find("lord(");
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if (found != string::npos){
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if (dryMode) return BAKA_EFFECT_GOOD;
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unsigned int end = s.find(")", found+5);
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if (end != string::npos){
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lordType = s.substr(found+5,end-found-5).c_str();
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}
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}
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//Champion. Very basic, needs to be improved !
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found = s.find("champion(name:");
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if (found != string::npos){
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if (dryMode) return BAKA_EFFECT_GOOD;
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unsigned int end = s.find(")", found+14);
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if (end != string::npos){
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string type = s.substr(found+14,end-found-14).c_str();
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game->addObserver(NEW APlagueRats(id,card,type.c_str()));
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result++;
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continue;
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}
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}
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//Untapper (Ley Druid...)
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found = s.find("untap");
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if (found != string::npos){
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if (dryMode) return BAKA_EFFECT_GOOD;
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ManaCost * cost = ManaCost::parseManaCost(s);
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if (tc){
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game->addObserver(NEW AUntaper(id, card, cost, tc));
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}else{
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target->tapped = 0;
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}
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result++;
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continue;
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}
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//Tapper (icy manipulator)
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found = s.find("tap");
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if (found != string::npos){
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if (dryMode) return BAKA_EFFECT_GOOD;
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ManaCost * cost = ManaCost::parseManaCost(s);
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if (tc){
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game->addObserver(NEW ATapper(id, card, cost, tc));
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}else{
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target->tapped = 1;
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}
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result++;
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continue;
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}
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//Regeneration
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found = s.find("}:regenerate");
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if (found != string::npos){
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if (dryMode) return BAKA_EFFECT_GOOD;
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ManaCost * cost = ManaCost::parseManaCost(s);
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if (lordType.size() > 0){
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game->addObserver(NEW ALord(id,card,lordType.c_str(),0,0,-1,cost));
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}else{
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if (tc){
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//TODO
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}else{
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game->addObserver(NEW AStandardRegenerate(id, card, target, cost));
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//TODO death ward !
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}
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}
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result++;
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continue;
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}
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//Bury
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found = s.find("bury");
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if (found != string::npos){
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if (dryMode) return BAKA_EFFECT_BAD;
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if (tc){
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game->addObserver(NEW ABurier(id, card,tc));
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}else{
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target->controller()->game->putInGraveyard(target);
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}
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result++;
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continue;
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}
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//Destroy
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found = s.find("destroy");
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if (found != string::npos){
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if (dryMode) return BAKA_EFFECT_BAD;
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if (tc){
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game->addObserver(NEW ADestroyer(id, card,tc));
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}else{
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game->mLayers->stackLayer()->addPutInGraveyard(target);
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}
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result++;
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continue;
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}
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//Damage
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found = s.find("damage");
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if (found != string::npos){
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unsigned int start = s.find(":",found);
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unsigned int end = s.find(" ",start);
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int damage;
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ManaCost * cost = ManaCost::parseManaCost(s);
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if (end != string::npos){
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damage = atoi(s.substr(start+1,end-start-1).c_str());
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}else{
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damage = atoi(s.substr(start+1).c_str());
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}
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if (dryMode) return BAKA_EFFECT_BAD;
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if (tc){
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game->addObserver(NEW ADamager(id, card, cost, damage, tc,doTap));
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}else{
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delete cost;
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game->mLayers->stackLayer()->addDamage(card,spell->getNextDamageableTarget(), damage);
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}
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result++;
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continue;
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}
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//gain/lose life
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found = s.find("life");
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if (found != string::npos){
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unsigned int start = s.find(":",found);
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unsigned int end = s.find(" ",start);
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int life;
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ManaCost * cost = ManaCost::parseManaCost(s);
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if (end != string::npos){
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life = atoi(s.substr(start+1,end-start-1).c_str());
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}else{
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life = atoi(s.substr(start+1).c_str());
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}
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if (dryMode) return BAKA_EFFECT_GOOD;
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if (tc){
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//TODO ?
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}else{
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if (cost->getConvertedCost() == 0 && !doTap){
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delete cost;
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card->controller()->life+=life;
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}else{
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//TODO;
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}
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}
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result++;
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continue;
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}
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//Draw
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found = s.find("draw:");
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if (found != string::npos){
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unsigned int start = s.find(":",found);
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unsigned int end = s.find(" ",start);
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int nbcards;
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ManaCost * cost = ManaCost::parseManaCost(s);
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if (end != string::npos){
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nbcards = atoi(s.substr(start+1,end-start-1).c_str());
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}else{
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nbcards = atoi(s.substr(start+1).c_str());
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}
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if (dryMode) return BAKA_EFFECT_GOOD;
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if (trigger){
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DrawEvent * action = NEW DrawEvent(card->controller(),nbcards);
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game->addObserver(NEW GenericTriggeredAbility(id, card,trigger,action));
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}else{
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if (tc){
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//TODO ?
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}else{
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if (cost->getConvertedCost() == 0){
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delete cost;
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game->mLayers->stackLayer()->addDraw(card->controller(),nbcards);
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}else{
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game->addObserver(NEW ADrawer(id,card,cost,nbcards,doTap));
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}
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}
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}
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result++;
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continue;
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}
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//Change Power/Toughness
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found = s.find("/");
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if (found != string::npos){
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unsigned int start = s.find(":");
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if (start == string::npos) start = -1;
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int power = atoi(s.substr(start+1,size-found).c_str());
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unsigned int end = s.find(" ",start);
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int toughness;
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if (end != string::npos){
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toughness = atoi(s.substr(found+1,end-found-1).c_str());
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}else{
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toughness = atoi(s.substr(found+1).c_str());
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}
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if (dryMode){
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if (power >=0 && toughness >= 0 ) return BAKA_EFFECT_GOOD;
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return BAKA_EFFECT_BAD;
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}
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int limit = 0;
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unsigned int limit_str = s.find("limit:");
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if (limit_str != string::npos){
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limit = atoi(s.substr(limit_str+6).c_str());
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}
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ManaCost * cost = ManaCost::parseManaCost(s);
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if (lordType.size() > 0){
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game->addObserver(NEW ALord(id,card,lordType.c_str(),power,toughness));
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}else{
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if(tc){
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game->addObserver(NEW ATargetterPowerToughnessModifierUntilEOT(id, card,power,toughness, cost, tc));
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}else{
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if (cost->getConvertedCost() == 0){
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delete cost;
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if(card->hasType("enchantment")){
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game->addObserver(NEW APowerToughnessModifier(id, card, target,power,toughness));
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}else{
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game->addObserver(NEW AInstantPowerToughnessModifierUntilEOT(id, card, target,power,toughness));
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}
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}else{
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game->addObserver(NEW APowerToughnessModifierUntilEndOfTurn(id, card, target,power,toughness, cost, limit));
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}
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}
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}
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result++;
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continue;
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}
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//Mana Producer
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found = s.find("add");
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if (found != string::npos){
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if (dryMode) return BAKA_EFFECT_GOOD;
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ManaCost * cost = ManaCost::parseManaCost(s.substr(0,found));
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ManaCost * output = ManaCost::parseManaCost(s.substr(found));
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if (cost->getConvertedCost()){
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game->addObserver(NEW AManaProducer(id, target, output, cost));
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}else{
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delete cost;
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if (doTap){
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game->addObserver(NEW AManaProducer(id, target, output));
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}else{
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card->controller()->getManaPool()->add(output);
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delete output;
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}
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}
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result++;
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continue;
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}
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//Gain/loose Ability
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for (int j = 0; j < NB_BASIC_ABILITIES; j++){
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found = s.find(MTGBasicAbilities[j]);
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if (found!= string::npos){
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int modifier = 1;
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if (found > 0 && s[found-1] == '-') modifier = 0;
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if (dryMode){
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if (j == DEFENDER){
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if (modifier == 1) return BAKA_EFFECT_BAD;
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return BAKA_EFFECT_GOOD;
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}else{
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if (modifier == 1) return BAKA_EFFECT_GOOD;
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return BAKA_EFFECT_BAD;
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}
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}
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ManaCost * cost = ManaCost::parseManaCost(s);
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if (lordType.size() > 0){
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game->addObserver(NEW ALord(id,card,lordType.c_str(),0,0,j));
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}else{
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if (tc){
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game->addObserver(NEW ABasicAbilityModifierUntilEOT(id, card, j, cost,tc, modifier));
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}else{
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if (cost->getConvertedCost() == 0){
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delete cost;
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if(card->hasType("enchantment")){
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game->addObserver(NEW ABasicAbilityModifier(id, card,target, j,modifier));
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}else{
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game->addObserver(NEW AInstantBasicAbilityModifierUntilEOT(id, card,target, j,modifier));
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}
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}else{
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game->addObserver(NEW ABasicAbilityAuraModifierUntilEOT(id, card,target, cost,j,modifier));
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}
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}
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}
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result++;
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continue;
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}
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}
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}
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return result;
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}
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void AbilityFactory::addAbilities(int _id, Spell * spell){
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MTGCardInstance * card = spell->source;
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if (spell->cursor==1) card->target = spell->getNextCardTarget();
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_id = magicText(_id, spell);
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int putSourceInGraveyard = 0; //For spells that are not already InstantAbilities;
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GameObserver * game = GameObserver::GetInstance();
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int id = card->model->getId();
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if (card->alias) id = card->alias;
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switch (id){
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case 1092: //Aladdin's lamp
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{
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AAladdinsLamp * ability = NEW AAladdinsLamp(_id, card);
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game->addObserver(ability);
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break;
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}
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case 130550: //Ancestor's chosen
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{
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int life = card->controller()->game->graveyard->nb_cards;
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card->controller()->life+= life;
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break;
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}
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case 1190: //Animate Artifact
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{
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int x = card->target->getManaCost()->getConvertedCost();
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game->addObserver(NEW AConvertToCreatureAura(_id, card,card->target,x,x));
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break;
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}
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case 1094: //Ank Of Mishra
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{
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AAnkhOfMishra * ability = NEW AAnkhOfMishra(_id,card);
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game->addObserver(ability);
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break;
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}
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case 1095: //Armageddon clock
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{
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AArmageddonClock * ability = NEW AArmageddonClock(_id,card);
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game->addObserver(ability);
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break;
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}
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case 106525: //Ascendant Evincar
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{
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game->addObserver(NEW AColorLord(_id, card,MTG_COLOR_BLACK,-1,1,1));
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game->addObserver(NEW AColorLord(_id + 1, card,0,MTG_COLOR_BLACK,-1,-1));
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break;
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}
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case 1096: //Basalt Monolith
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{
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int cost[] = {MTG_COLOR_ARTIFACT, 3};
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AManaProducer * ability = NEW AManaProducer(_id, card, NEW ManaCost(cost,1));
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AUntapManaBlocker * ability2 = NEW AUntapManaBlocker(_id+1, card, NEW ManaCost(cost,1));
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AUnBlocker * ability3 = NEW AUnBlocker(_id+1, card,card, NEW ManaCost(cost,1));
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game->addObserver(ability);
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game->addObserver(ability2);
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game->addObserver(ability3);
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break;
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}
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case 1097: //Black Vise
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{
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game->addObserver( NEW ALifeZoneLink(_id ,card, MTG_PHASE_UPKEEP, 4));
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break;
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}
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case 1191: //Blue Elemental Blast
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{
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if (card->target){
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card->target->controller()->game->putInGraveyard(card->target);
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}else{
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Spell * starget = spell->getNextSpellTarget();
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game->mLayers->stackLayer()->Fizzle(starget);
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}
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break;
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}
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case 1099: //Brass Man
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{
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int cost[] = {MTG_COLOR_ARTIFACT, 1};
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game->addObserver(NEW AUntapManaBlocker(_id, card, NEW ManaCost(cost,1)));
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break;
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}
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case 1237: //Channel
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{
|
|
game->addObserver(NEW AChannel(_id, card));
|
|
break;
|
|
}
|
|
case 1282: //Chaoslace
|
|
{
|
|
if (card->target){
|
|
card->target->setColor(MTG_COLOR_RED, 1);
|
|
}else{
|
|
Spell * starget = spell->getNextSpellTarget();
|
|
starget->source->setColor(MTG_COLOR_RED, 1);
|
|
}
|
|
break;
|
|
}
|
|
case 1335: //Circle of protection : black
|
|
{
|
|
game->addObserver(NEW ACircleOfProtection( _id,card, MTG_COLOR_BLACK));
|
|
break;
|
|
}
|
|
case 1336: //Circle of protection : blue
|
|
{
|
|
game->addObserver(NEW ACircleOfProtection( _id,card, MTG_COLOR_BLUE));
|
|
break;
|
|
}
|
|
case 1337: //Circle of protection : green
|
|
{
|
|
game->addObserver(NEW ACircleOfProtection( _id,card, MTG_COLOR_GREEN));
|
|
break;
|
|
}
|
|
case 1338: //Circle of protection : red
|
|
{
|
|
game->addObserver(NEW ACircleOfProtection( _id,card, MTG_COLOR_RED));
|
|
break;
|
|
}
|
|
case 1339: //Circle of protection : white
|
|
{
|
|
game->addObserver(NEW ACircleOfProtection( _id,card, MTG_COLOR_WHITE));
|
|
break;
|
|
}
|
|
case 1101: //clockwork Beast
|
|
{
|
|
game->addObserver(NEW AClockworkBeast(_id,card));
|
|
break;
|
|
}
|
|
case 1102: //Conservator
|
|
{
|
|
game->addObserver(NEW AConservator(_id,card));
|
|
break;
|
|
}
|
|
case 1196: //Counterspell
|
|
{
|
|
Spell * starget = spell->getNextSpellTarget();
|
|
if (starget) game->mLayers->stackLayer()->Fizzle(starget);
|
|
break;
|
|
}
|
|
case 1197: //Creature Bond
|
|
{
|
|
game->addObserver(NEW ACreatureBond(_id,card, card->target));
|
|
break;
|
|
}
|
|
case 1103: //Crystal Rod
|
|
{
|
|
int cost[] = {MTG_COLOR_BLUE, 1};
|
|
ASpellCastLife* ability = NEW ASpellCastLife(_id, card, MTG_COLOR_WHITE,NEW ManaCost(cost,1) , 1);
|
|
game->addObserver(ability);
|
|
break;
|
|
}
|
|
case 1151: //Deathgrip
|
|
{
|
|
int _cost[] = {MTG_COLOR_BLACK, 2};
|
|
game->addObserver(NEW ASpellCounterEnchantment(_id, card, NEW ManaCost(_cost, 1),MTG_COLOR_GREEN));
|
|
break;
|
|
}
|
|
case 1152: //Deathlace
|
|
{
|
|
if (card->target){
|
|
card->target->setColor(MTG_COLOR_BLACK, 1);
|
|
}else{
|
|
Spell * starget = spell->getNextSpellTarget();
|
|
starget->source->setColor(MTG_COLOR_BLACK, 1);
|
|
}
|
|
break;
|
|
}
|
|
case 1105: //dingus Egg
|
|
{
|
|
ADingusEgg * ability = NEW ADingusEgg(_id,card);
|
|
game->addObserver(ability);
|
|
break;
|
|
}
|
|
case 1106: //Disrupting Scepter
|
|
{
|
|
ADisruptingScepter * ability = NEW ADisruptingScepter(_id,card);
|
|
game->addObserver(ability);
|
|
break;
|
|
}
|
|
case 1284: //Dragon Whelp
|
|
{
|
|
game->addObserver(NEW ADragonWhelp(_id,card));
|
|
break;
|
|
}
|
|
case 1108: //Ebony Horse
|
|
{
|
|
AEbonyHorse * ability = NEW AEbonyHorse(_id,card);
|
|
game->addObserver(ability);
|
|
break;
|
|
}
|
|
case 1345: //Farmstead
|
|
{
|
|
game->addObserver(NEW AFarmstead(_id, card,card->target));
|
|
break;
|
|
}
|
|
case 1291: //Fireball
|
|
{
|
|
int x = spell->cost->getConvertedCost() - 1; //TODO BETTER
|
|
game->addObserver(NEW AFireball(_id, card,spell, x));
|
|
break;
|
|
}
|
|
case 1245: //Force of Nature
|
|
{
|
|
game->addObserver(NEW AForceOfNature(_id,card));
|
|
break;
|
|
}
|
|
case 1110: //Glasses Of Urza
|
|
{
|
|
AGlassesOfUrza * ability = NEW AGlassesOfUrza(_id,card);
|
|
game->addObserver(ability);
|
|
break;
|
|
}
|
|
case 1112: //Howling Mine
|
|
{
|
|
game->addObserver(NEW AHowlingMine(_id, card));
|
|
break;
|
|
}
|
|
case 1252: //Instill Energy
|
|
{
|
|
game->addObserver(NEW AUntaperOnceDuringTurn(_id, card, card->target, NEW ManaCost()));
|
|
break;
|
|
}
|
|
case 1113: //Iron Star
|
|
{
|
|
int cost[] = {MTG_COLOR_ARTIFACT, 1};
|
|
ASpellCastLife* ability = NEW ASpellCastLife(_id, card, MTG_COLOR_RED,NEW ManaCost(cost,1) , 1);
|
|
game->addObserver(ability);
|
|
break;
|
|
}
|
|
case 1351: // Island Sancturay
|
|
{
|
|
game->addObserver(NEW AIslandSanctuary(_id, card));
|
|
break;
|
|
}
|
|
case 1114: //Ivory cup
|
|
{
|
|
int cost[] = {MTG_COLOR_ARTIFACT, 1};
|
|
ASpellCastLife* ability = NEW ASpellCastLife(_id, card, MTG_COLOR_WHITE,NEW ManaCost(cost,1) , 1);
|
|
game->addObserver(ability);
|
|
break;
|
|
}
|
|
case 1115: //Ivory Tower
|
|
{
|
|
game->addObserver(NEW ALifeZoneLink(_id ,card, MTG_PHASE_UPKEEP, 4, 1, 1));
|
|
break;
|
|
}
|
|
case 1117: //Jandors Ring
|
|
{
|
|
game->addObserver(NEW AJandorsRing( _id, card));
|
|
break;
|
|
}
|
|
case 1121: //Kormus Bell
|
|
{
|
|
game->addObserver(NEW AConvertLandToCreatures(id, card, "swamp"));
|
|
break;
|
|
}
|
|
case 1254: //Kudzu
|
|
{
|
|
game->addObserver(NEW AKudzu(id, card, card->target));
|
|
break;
|
|
}
|
|
case 1256: //LifeForce
|
|
{
|
|
int _cost[] = {MTG_COLOR_GREEN, 2};
|
|
game->addObserver(NEW ASpellCounterEnchantment(_id, card, NEW ManaCost(_cost, 1),MTG_COLOR_BLACK));
|
|
break;
|
|
}
|
|
case 1257: //Lifelace
|
|
{
|
|
if (card->target){
|
|
card->target->setColor(MTG_COLOR_GREEN, 1);
|
|
}else{
|
|
Spell * starget = spell->getNextSpellTarget();
|
|
starget->source->setColor(MTG_COLOR_GREEN, 1);
|
|
}
|
|
break;
|
|
}
|
|
case 1205: //Lifetap
|
|
{
|
|
game->addObserver(NEW AGiveLifeForTappedType(_id, card, "forest"));
|
|
break;
|
|
}
|
|
case 1259: //Living lands
|
|
{
|
|
game->addObserver(NEW AConvertLandToCreatures(id, card, "forest"));
|
|
break;
|
|
}
|
|
case 1124: //Mana Vault
|
|
{
|
|
int output[] = {MTG_COLOR_ARTIFACT, 3};
|
|
game->addObserver(NEW AManaProducer(_id,card,NEW ManaCost(output,1)));
|
|
int cost[] = {MTG_COLOR_ARTIFACT, 4};
|
|
game->addObserver(NEW AUntapManaBlocker(_id+1, card, NEW ManaCost(cost,1)));
|
|
game->addObserver(NEW ARegularLifeModifierAura(_id+2, card, card, MTG_PHASE_DRAW, -1, 1));
|
|
break;
|
|
}
|
|
case 1126:// Millstone
|
|
{
|
|
game->addObserver( NEW AMillstone(_id ,card));
|
|
break;
|
|
}
|
|
case 1215: //Power Leak
|
|
{
|
|
game->addObserver( NEW APowerLeak(_id ,card, card->target));
|
|
break;
|
|
}
|
|
case 1311: //Power Surge
|
|
{
|
|
game->addObserver( NEW APowerSurge(_id ,card));
|
|
break;
|
|
}
|
|
case 1358: //Purelace
|
|
{
|
|
if (card->target){
|
|
card->target->setColor(MTG_COLOR_WHITE, 1);
|
|
}else{
|
|
Spell * starget = spell->getNextSpellTarget();
|
|
starget->source->setColor(MTG_COLOR_WHITE, 1);
|
|
}
|
|
break;
|
|
}
|
|
case 1312: //Red Elemental Blast
|
|
{
|
|
if (card->target){
|
|
card->target->controller()->game->putInGraveyard(card->target);
|
|
}else{
|
|
Spell * starget = spell->getNextSpellTarget();
|
|
game->mLayers->stackLayer()->Fizzle(starget);
|
|
}
|
|
break;
|
|
}
|
|
case 1136: //Soul Net
|
|
{
|
|
game->addObserver( NEW ASoulNet(_id ,card));
|
|
break;
|
|
}
|
|
case 1139: //The Rack
|
|
{
|
|
game->addObserver( NEW ALifeZoneLink(_id ,card, MTG_PHASE_UPKEEP, -3));
|
|
break;
|
|
}
|
|
case 1140: //Throne of bones
|
|
{
|
|
int cost[] = {MTG_COLOR_ARTIFACT, 1};
|
|
ASpellCastLife* ability = NEW ASpellCastLife(_id, card, MTG_COLOR_BLACK,NEW ManaCost(cost,1) , 1);
|
|
game->addObserver(ability);
|
|
break;
|
|
}
|
|
case 1142: //Wooden Sphere
|
|
{
|
|
int cost[] = {MTG_COLOR_ARTIFACT, 1};
|
|
ASpellCastLife* ability = NEW ASpellCastLife(_id, card, MTG_COLOR_GREEN,NEW ManaCost(cost,1) , 1);
|
|
game->addObserver(ability);
|
|
break;
|
|
}
|
|
case 1143: //Animate Dead
|
|
{
|
|
game->addObserver(NEW AAnimateDead(_id, card, card->target));
|
|
break;
|
|
}
|
|
case 1144: //Bad moon
|
|
{
|
|
game->addObserver(NEW ABadMoon(_id,card));
|
|
break;
|
|
}
|
|
case 1148 : //Cursed lands
|
|
{
|
|
game->addObserver(NEW AWanderlust(_id, card, card->target));
|
|
break;
|
|
}
|
|
case 1156: //Drain Life
|
|
{
|
|
Damageable * target = spell->getNextDamageableTarget();
|
|
int x = spell->cost->getConvertedCost() - 2; //TODO Fix that !!! + X should be only black mana, that needs to be checked !
|
|
game->mLayers->stackLayer()->addDamage(card, target, x);
|
|
if (target->life < x) x = target->life;
|
|
game->currentlyActing()->life+=x;
|
|
break;
|
|
}
|
|
case 1159: //Erg Raiders
|
|
{
|
|
AErgRaiders* ability = NEW AErgRaiders(_id, card);
|
|
game->addObserver(ability);
|
|
break;
|
|
}
|
|
case 1164: //Howl from beyond
|
|
{
|
|
int x = spell->cost->getConvertedCost() - 1; //TODO, this is not enough, Spells shouls have a function like "xCost" because the spell might cost more than expected to launch
|
|
AInstantPowerToughnessModifierUntilEOT * ability = NEW AInstantPowerToughnessModifierUntilEOT( _id, card, card->target, x, 0);
|
|
game->addObserver(ability);
|
|
break;
|
|
}
|
|
case 1202: //Hurkyl's Recall
|
|
{
|
|
Player * player = spell->getNextPlayerTarget();
|
|
if (player){
|
|
for (int i = 0; i < 2; i++){
|
|
MTGInPlay * inplay = game->players[i]->game->inPlay;
|
|
for (int j= inplay->nb_cards -1 ; j >=0 ; j--){
|
|
MTGCardInstance * card = inplay->cards[j];
|
|
if (card->owner == player && card->hasType("artifact")){
|
|
player->game->putInZone(card, inplay, player->game->hand);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
case 1165: //Hypnotic Specter
|
|
{
|
|
game->addObserver(NEW AHypnoticSpecter( _id, card));
|
|
break;
|
|
}
|
|
case 1258: //Living Artifact
|
|
{
|
|
game->addObserver(NEW ALivingArtifact( _id, card, card->target));
|
|
break;
|
|
}
|
|
case 1166: //Lord Of The Pit
|
|
{
|
|
game->addObserver(NEW ALordOfThePit( _id, card));
|
|
break;
|
|
}
|
|
case 1209: //Mana Short
|
|
{
|
|
Player * player = spell->getNextPlayerTarget();
|
|
if (player){
|
|
MTGInPlay * inplay = player->game->inPlay;
|
|
for (int i = 0; i < inplay->nb_cards; i++){
|
|
MTGCardInstance * current = inplay->cards[i];
|
|
if (current->hasType("land")) current->tapped = 1;
|
|
}
|
|
player->getManaPool()->init();
|
|
}
|
|
break;
|
|
}
|
|
case 1167: //Mind Twist
|
|
{
|
|
int xCost = spell->cost->getConvertedCost() - 1;
|
|
for (int i = 0; i < xCost; i++){
|
|
game->opponent()->game->discardRandom(game->opponent()->game->hand);
|
|
}
|
|
break;
|
|
}
|
|
case 1170: //Nightmare
|
|
{
|
|
game->addObserver(NEW ANightmare(_id, card));
|
|
break;
|
|
}
|
|
case 1171: //Paralysis
|
|
{
|
|
int cost[] = {MTG_COLOR_ARTIFACT, 4};
|
|
game->addObserver(NEW AUntapManaBlocker(_id, card,card->target, NEW ManaCost(cost,1)));
|
|
card->target->tapped = 1;
|
|
break;
|
|
}
|
|
case 1172: //Pestilence
|
|
{
|
|
game->addObserver(NEW APestilence(_id, card));
|
|
break;
|
|
}
|
|
/*case 1173: //Plague Rats
|
|
{
|
|
game->addObserver(NEW APlagueRats(_id, card, "Plague Rats"));
|
|
break;
|
|
}
|
|
*/
|
|
case 1174: //Raise Dead
|
|
{
|
|
MTGPlayerCards * zones = game->currentlyActing()->game;
|
|
zones->putInZone(card->target,zones->graveyard,zones->hand);
|
|
}
|
|
case 1176: //Sacrifice
|
|
{
|
|
ASacrifice * ability = NEW ASacrifice(_id, card, card->target);
|
|
game->addObserver(ability);
|
|
break;
|
|
}
|
|
case 1224: //Spell Blast
|
|
{
|
|
int x = spell->cost->getConvertedCost() - 1;
|
|
Spell * starget = spell->getNextSpellTarget();
|
|
if (starget){
|
|
if (starget->cost->getConvertedCost() <= x) game->mLayers->stackLayer()->Fizzle(starget);
|
|
}
|
|
break;
|
|
}
|
|
case 1185: //Warp Artifact
|
|
{
|
|
game->addObserver(NEW ARegularLifeModifierAura(_id, card, card->target, MTG_PHASE_UPKEEP, -1));
|
|
break;
|
|
}
|
|
case 1192: //BrainGeyser
|
|
{
|
|
Player * player = ((Player * )spell->targets[0]);
|
|
int x = spell->cost->getConvertedCost() - 2;
|
|
for (int i = 0; i < x ; i++){
|
|
player->game->drawFromLibrary();
|
|
}
|
|
break;
|
|
}
|
|
case 1194: //Control Magic
|
|
{
|
|
game->addObserver(NEW ATakeControlAura(_id, card, card->target));
|
|
break;
|
|
}
|
|
|
|
case 1200 : //Feedback
|
|
{
|
|
game->addObserver(NEW AWanderlust(_id, card, card->target));
|
|
break;
|
|
}
|
|
case 129601: //Icy Manipulator
|
|
{
|
|
int cost[] = {MTG_COLOR_ARTIFACT, 1};
|
|
TypeTargetChooser * tc = new TypeTargetChooser("artifact",card);
|
|
tc->addType("land");
|
|
tc->addType("creature");
|
|
game->addObserver(NEW ATapper(_id,card,NEW ManaCost(cost, 1),tc));
|
|
break;
|
|
}
|
|
|
|
case 1203: //Island Fish
|
|
{
|
|
int cost[] = {MTG_COLOR_BLUE, 3};
|
|
game->addObserver(NEW AUntapManaBlocker(_id, card, NEW ManaCost(cost,1)));
|
|
game->addObserver(NEW AStrongLandLinkCreature(_id, card, "island"));
|
|
break;
|
|
}
|
|
case 1214: //Pirate Ship
|
|
{
|
|
game->addObserver(NEW AStrongLandLinkCreature(_id, card, "island"));
|
|
game->addObserver(NEW ADamager(_id+1, card, NEW ManaCost(), 1));
|
|
break;
|
|
}
|
|
case 1218: //Psychic Venom
|
|
{
|
|
game->addObserver(NEW APsychicVenom(_id, card, card->target));
|
|
break;
|
|
}
|
|
case 1220: //Sea Serpent
|
|
{
|
|
game->addObserver(NEW AStrongLandLinkCreature(_id, card, "island"));
|
|
break;
|
|
}
|
|
case 1315: //Sedge Troll
|
|
{
|
|
game->addObserver( NEW ASedgeTroll(_id, card));
|
|
break;
|
|
}
|
|
case 1221: //Serendib Efreet
|
|
{
|
|
game->addObserver( NEW ASerendibEfreet(_id, card));
|
|
break;
|
|
}
|
|
case 1226: //Steal Artifact
|
|
{
|
|
game->addObserver( NEW AControlStealAura(_id, card, card->target));
|
|
break;
|
|
}
|
|
case 1228: //Unstable mutation
|
|
{
|
|
game->addObserver(NEW APowerToughnessModifier(_id, card, card->target, 3, 3));
|
|
game->addObserver(NEW APowerToughnessModifierRegularCounter(_id, card, card->target, MTG_PHASE_UPKEEP, -1, -1));
|
|
break;
|
|
}
|
|
case 1229: //Unsummon
|
|
{
|
|
MTGPlayerCards * zones = card->target->controller()->game;
|
|
zones->putInZone(card->target,zones->inPlay,zones->hand);
|
|
break;
|
|
|
|
}
|
|
case 1235: //Aspect of Wolf
|
|
{
|
|
game->addObserver(NEW AAspectOfWolf(_id, card, card->target));
|
|
break;
|
|
}
|
|
case 1236: //Birds of Paradise
|
|
{
|
|
for (int i = MTG_COLOR_GREEN; i <= MTG_COLOR_WHITE; i++){
|
|
int output[]={i,1};
|
|
game->addObserver(NEW AManaProducer(_id + i, card, NEW ManaCost(output,1)));
|
|
}
|
|
break;
|
|
}
|
|
case 1240: //Crumble
|
|
{
|
|
card->target->controller()->game->putInGraveyard(card->target);
|
|
card->target->controller()->life+= card->target->getManaCost()->getConvertedCost();
|
|
break;
|
|
}
|
|
case 1251: //Hurricane
|
|
{
|
|
int x = spell->cost->getConvertedCost() - 1;
|
|
for (int i = 0; i < 2 ; i++){
|
|
game->mLayers->stackLayer()->addDamage(card, game->players[i], x);
|
|
for (int j = 0; j < game->players[i]->game->inPlay->nb_cards; j++){
|
|
MTGCardInstance * current = game->players[i]->game->inPlay->cards[j];
|
|
if (current->basicAbilities[FLYING] && current->isACreature()){
|
|
game->mLayers->stackLayer()->addDamage(card, current, x);
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
case 1262: //Regeneration
|
|
{
|
|
int cost[] = {MTG_COLOR_GREEN, 1};
|
|
game->addObserver(NEW AStandardRegenerate(_id,card,card->target,NEW ManaCost(cost,1)));
|
|
break;
|
|
}
|
|
case 1263: //Regrowth
|
|
{
|
|
MTGPlayerCards * zones = game->currentlyActing()->game;
|
|
zones->putInZone(card->target,zones->graveyard,zones->hand);
|
|
break;
|
|
}
|
|
case 1266: //stream of life
|
|
{
|
|
int x = spell->cost->getConvertedCost() - 1; //TODO Improve that !
|
|
spell->getNextPlayerTarget()->life += x;
|
|
break;
|
|
}
|
|
case 1270: //tranquility
|
|
{
|
|
destroyAllFromTypeInPlay("enchantment", card);
|
|
break;
|
|
}
|
|
case 1271: //Tsunami
|
|
{
|
|
destroyAllFromTypeInPlay("island", card);
|
|
break;
|
|
}
|
|
case 1231: //Volcanic Eruption
|
|
{
|
|
int x = spell->cost->getConvertedCost() - 3;
|
|
int _x = x;
|
|
MTGCardInstance * target = spell->getNextCardTarget();
|
|
while(target && _x){
|
|
game->mLayers->stackLayer()->addPutInGraveyard(target);
|
|
_x--;
|
|
target = spell->getNextCardTarget(target);
|
|
}
|
|
x-=_x;
|
|
for (int i = 0; i < 2 ; i++){
|
|
game->mLayers->stackLayer()->addDamage(card, game->players[i], x);
|
|
for (int j = 0; j < game->players[i]->game->inPlay->nb_cards; j++){
|
|
MTGCardInstance * current = game->players[i]->game->inPlay->cards[j];
|
|
if (current->isACreature()){
|
|
game->mLayers->stackLayer()->addDamage(card, current, x);
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
case 1278: //Web
|
|
{
|
|
game->addObserver(NEW APowerToughnessModifier(_id, card, card->target, 0,2));
|
|
game->addObserver(NEW ABasicAbilityModifier(_id + 1, card, card->target, REACH));
|
|
break;
|
|
}
|
|
case 1280: //Atog
|
|
{
|
|
game->addObserver(NEW AAtog(_id, card));
|
|
break;
|
|
}
|
|
case 1285: //Dwarven Warriors{
|
|
{
|
|
CreatureTargetChooser * tc = NEW CreatureTargetChooser(card);
|
|
tc->maxpower = 2;
|
|
game->addObserver(NEW ABasicAbilityModifierUntilEOT(_id, card, UNBLOCKABLE, NULL,tc));
|
|
break;
|
|
}
|
|
case 1288: //EarthBind
|
|
{
|
|
game->addObserver(NEW AEarthbind(_id, card, card->target));
|
|
break;
|
|
}
|
|
case 1289: //earthquake
|
|
{
|
|
int x = spell->cost->getConvertedCost() - 1;
|
|
for (int i = 0; i < 2 ; i++){
|
|
game->mLayers->stackLayer()->addDamage(card, game->players[i], x);
|
|
for (int j = 0; j < game->players[i]->game->inPlay->nb_cards; j++){
|
|
MTGCardInstance * current = game->players[i]->game->inPlay->cards[j];
|
|
if (!current->basicAbilities[FLYING] && current->isACreature()){
|
|
game->mLayers->stackLayer()->addDamage(card, current, x);
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
case 1344: //Eye for an Eye
|
|
{
|
|
Damage * damage = spell->getNextDamageTarget();
|
|
if (damage){
|
|
game->mLayers->stackLayer()->addDamage(card,damage->source->controller(),damage->damage);
|
|
}
|
|
break;
|
|
}
|
|
case 1243: //Fastbond
|
|
{
|
|
game->addObserver(NEW AFastbond(_id, card));
|
|
break;
|
|
}
|
|
case 1293: //FlashFires
|
|
{
|
|
destroyAllFromTypeInPlay("plains", card);
|
|
break;
|
|
}
|
|
case 1301: // Keldon Warlord
|
|
{
|
|
game->addObserver(NEW AKeldonWarlord(_id, card));
|
|
break;
|
|
}
|
|
case 1302: //Kird Ape
|
|
{
|
|
game->addObserver(NEW AKirdApe(_id, card));
|
|
break;
|
|
}
|
|
case 1309: //Orcish Artillery
|
|
{
|
|
game->addObserver(NEW AOrcishArtillery(_id, card));
|
|
break;
|
|
}
|
|
case 1310: //Orcish Oriflame
|
|
{
|
|
game->addObserver(NEW AOrcishOriflame(_id, card));
|
|
break;
|
|
}
|
|
case 1317: //ShatterStorm
|
|
{
|
|
destroyAllFromTypeInPlay("artifact", card, 1);
|
|
break;
|
|
}
|
|
case 1326: //Wheel of fortune
|
|
{
|
|
for (int i = 0; i < 2; i++){
|
|
MTGLibrary * library = game->players[i]->game->library;
|
|
MTGHand * hand = game->players[i]->game->hand;
|
|
for (int j = hand->nb_cards-1; j>=0; j--){
|
|
game->players[i]->game->putInGraveyard(hand->cards[j]);
|
|
}
|
|
for(int j = 0; j < 7; j++){
|
|
game->players[i]->game->drawFromLibrary();
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
case 1328: //Armageddon
|
|
{
|
|
destroyAllFromTypeInPlay("land", card);
|
|
break;
|
|
}
|
|
case 1331: //Black Ward
|
|
{
|
|
game->addObserver(NEW AProtectionFrom( _id,card, card->target, MTG_COLOR_BLACK));
|
|
break;
|
|
}
|
|
case 1333: //Blue Ward
|
|
{
|
|
game->addObserver(NEW AProtectionFrom( _id,card, card->target, MTG_COLOR_BLUE));
|
|
break;
|
|
}
|
|
case 1334: //Castle
|
|
{
|
|
game->addObserver(NEW ACastle(_id,card));
|
|
break;
|
|
}
|
|
case 1238: //Cockatrice
|
|
{
|
|
game->addObserver(NEW AOldSchoolDeathtouch(_id,card));
|
|
break;
|
|
}
|
|
case 1341: //Crusade:
|
|
{
|
|
game->addObserver(NEW ABadMoon(_id,card, MTG_COLOR_WHITE));
|
|
break;
|
|
|
|
}
|
|
case 1346: //Green Ward
|
|
{
|
|
game->addObserver(NEW AProtectionFrom( _id,card, card->target, MTG_COLOR_GREEN));
|
|
break;
|
|
}
|
|
case 1352: //Karma
|
|
{
|
|
game->addObserver(NEW AKarma(_id, card));
|
|
break;
|
|
}
|
|
case 1355: //Northern Paladin
|
|
{
|
|
game->addObserver(NEW ANorthernPaladin(_id, card));
|
|
break;
|
|
}
|
|
case 1359: //Red Ward
|
|
{
|
|
game->addObserver(NEW AProtectionFrom( _id,card, card->target, MTG_COLOR_RED));
|
|
break;
|
|
}
|
|
case 1360: //Resurrection
|
|
{
|
|
Player * p = card->controller();
|
|
AbilityFactory af;
|
|
af.putInPlayFromZone(card->target, p->game->graveyard, p);
|
|
break;
|
|
}
|
|
case 1362: //Reverse polarity
|
|
{
|
|
ActionStack * as = game->mLayers->stackLayer();
|
|
Player * controller = card->controller();
|
|
Damage * current = ((Damage *)as->getNext(NULL,ACTION_SPELL, RESOLVED_OK));
|
|
while(current){
|
|
if (current->target == controller && current->source->hasType("artifact")){
|
|
controller->life+= current->damage * 2;
|
|
}
|
|
current = ((Damage *)as->getNext(current,ACTION_SPELL, RESOLVED_OK));
|
|
}
|
|
break;
|
|
}
|
|
case 1225: //Stasis
|
|
{
|
|
game->addObserver(NEW AStasis(_id, card));
|
|
break;
|
|
}
|
|
|
|
case 1367: //Sword to Plowshares
|
|
{
|
|
card->target->controller()->life+= card->target->power;
|
|
card->target->controller()->game->inPlay->removeCard(card->target);
|
|
break;
|
|
}
|
|
case 1182: //Terror
|
|
{
|
|
if (card->target->hasColor(MTG_COLOR_BLACK) || card->target->hasSubtype("artifact")){
|
|
}else{
|
|
card->target->controller()->game->putInGraveyard(card->target);
|
|
}
|
|
break;
|
|
}
|
|
case 1267: //Thicket Basilic
|
|
{
|
|
game->addObserver(NEW AOldSchoolDeathtouch(_id,card));
|
|
break;
|
|
}
|
|
case 1227: //Toughtlace
|
|
{
|
|
if (card->target){
|
|
card->target->setColor(MTG_COLOR_BLUE, 1);
|
|
}else{
|
|
Spell * starget = spell->getNextSpellTarget();
|
|
starget->source->setColor(MTG_COLOR_BLUE, 1);
|
|
}
|
|
break;
|
|
}
|
|
case 1371: //White Ward
|
|
{
|
|
game->addObserver(NEW AProtectionFrom( _id,card, card->target, MTG_COLOR_WHITE));
|
|
break;
|
|
}
|
|
case 1372: //Wrath of God
|
|
{
|
|
destroyAllFromTypeInPlay("creature", card); //TODO -> bury !!!
|
|
break;
|
|
}
|
|
|
|
//Addons ICE-AGE Cards
|
|
case 2631: //Jokulhaups
|
|
{
|
|
destroyAllFromTypeInPlay("artifact", card);
|
|
destroyAllFromTypeInPlay("creature", card);
|
|
destroyAllFromTypeInPlay("land", card);
|
|
break;
|
|
}
|
|
|
|
case 2650: //Pyroclasm Need to be improved copied from hurricane with does 0 dammage to player and does 2 dammage to each creature
|
|
{
|
|
int x = 2;
|
|
for (int i = 0; i < 2 ; i++){
|
|
game->mLayers->stackLayer()->addDamage(card, game->players[i], 0);// To be removed ?
|
|
for (int j = 0; j < game->players[i]->game->inPlay->nb_cards; j++){
|
|
MTGCardInstance * current = game->players[i]->game->inPlay->cards[j];
|
|
if (current->isACreature()){
|
|
game->mLayers->stackLayer()->addDamage(card, current, x);
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
case 2660: //Word of Blasting
|
|
{
|
|
card->target->controller()->game->putInGraveyard(card->target);
|
|
card->target->controller()->life-= card->target->getManaCost()->getConvertedCost();
|
|
break;
|
|
}
|
|
case 2443: //Dark Banishing
|
|
{
|
|
if (card->target->hasColor(MTG_COLOR_BLACK)){
|
|
}else{
|
|
card->target->controller()->game->putInGraveyard(card->target);
|
|
}
|
|
break;
|
|
}
|
|
case 2593: //Thoughtleech
|
|
{
|
|
game->addObserver(NEW AGiveLifeForTappedType (_id, card, "island"));
|
|
break;
|
|
}
|
|
case 2484: //Songs of the Damned
|
|
{
|
|
int mana = card->controller()->game->graveyard->countByType("creature");
|
|
game->currentlyActing()->getManaPool()->add(MTG_COLOR_BLACK, mana);
|
|
break;
|
|
}
|
|
case 2606: //Anarchy
|
|
{
|
|
destroyAllFromColorInPlay(MTG_COLOR_WHITE, card);
|
|
break;
|
|
}
|
|
case 2474: //Minion of Leshrac
|
|
{
|
|
game->addObserver(NEW AMinionofLeshrac( _id, card));
|
|
break;
|
|
}
|
|
case 2421: //Shield of the Age
|
|
{
|
|
game->addObserver(NEW AShieldOfTheAge( _id, card));
|
|
break;
|
|
}
|
|
case 2487: //Spoil of Evil
|
|
{
|
|
int mana_cr = game->opponent()->game->graveyard->countByType("creature");
|
|
int mana_ar = game->opponent()->game->graveyard->countByType("artifact");
|
|
int spoil = mana_ar + mana_cr;
|
|
game->currentlyActing()->getManaPool()->add(MTG_COLOR_ARTIFACT, spoil);
|
|
game->currentlyActing()->life+= spoil;
|
|
break;
|
|
}
|
|
case 2435: //Whalebone Glider
|
|
{
|
|
int cost[] = {MTG_COLOR_ARTIFACT,2};
|
|
CreatureTargetChooser * tc = NEW CreatureTargetChooser(card);
|
|
tc->maxpower = 3;
|
|
game->addObserver(NEW ABasicAbilityModifierUntilEOT(_id, card, FLYING, NEW ManaCost(cost,1),tc));
|
|
break;
|
|
}
|
|
case 2393: //Aegis of the Meek work but work also for 0/1 creatures... :D
|
|
{
|
|
int cost[] = {MTG_COLOR_ARTIFACT,1};
|
|
CreatureTargetChooser * tc = NEW CreatureTargetChooser(card);
|
|
tc->maxpower = 1;
|
|
tc->maxtoughness =1;
|
|
game->addObserver(NEW ATargetterPowerToughnessModifierUntilEOT(id, card, 1,2, NEW ManaCost(cost,1),tc));
|
|
break;
|
|
}
|
|
case 2703: // Lost Order of Jarkeld
|
|
{
|
|
game->addObserver(NEW ALostOrderofJarkeld(_id, card));
|
|
break;
|
|
}
|
|
default:
|
|
break;
|
|
}
|
|
|
|
if (card->basicAbilities[LIFELINK]){
|
|
ALifeLink * ability = NEW ALifeLink(_id, card);
|
|
game->addObserver(ability);
|
|
}
|
|
|
|
for (int i=PROTECTIONGREEN; i <= PROTECTIONWHITE; i++){
|
|
if (card->basicAbilities[i]){
|
|
game->addObserver(NEW AProtectionFrom(_id, card, card, i - PROTECTIONGREEN + MTG_COLOR_GREEN));
|
|
}
|
|
}
|
|
|
|
if (card->basicAbilities[EXALTED]){
|
|
game->addObserver(NEW AExalted(_id, card));
|
|
}
|
|
|
|
// Tested works the first r10 did not function because of the mistake in the array of the definition
|
|
if (card->basicAbilities[FORESTHOME]){
|
|
game->addObserver(NEW AStrongLandLinkCreature(_id, card, "forest"));
|
|
}
|
|
if (card->basicAbilities[ISLANDHOME]){
|
|
game->addObserver(NEW AStrongLandLinkCreature(_id, card, "island"));
|
|
}
|
|
if (card->basicAbilities[MOUNTAINHOME]){
|
|
game->addObserver(NEW AStrongLandLinkCreature(_id, card,"moutain"));
|
|
}
|
|
if (card->basicAbilities[SWAMPHOME]){
|
|
game->addObserver(NEW AStrongLandLinkCreature(_id, card,"swamp"));
|
|
}
|
|
if (card->basicAbilities[PLAINSHOME]){
|
|
game->addObserver(NEW AStrongLandLinkCreature(_id, card,"plains"));
|
|
}
|
|
//Instants are put in the graveyard automatically if that's not already done
|
|
if (!putSourceInGraveyard){
|
|
if (card->hasType("instant") || card->hasType("sorcery")){
|
|
putSourceInGraveyard = 1;
|
|
}
|
|
}
|
|
if (putSourceInGraveyard == 1){
|
|
MTGPlayerCards * zones = card->controller()->game;
|
|
zones->putInGraveyard(card);
|
|
}
|
|
}
|
|
|
|
MTGAbility::MTGAbility(int id, MTGCardInstance * card):ActionElement(id){
|
|
game = GameObserver::GetInstance();
|
|
source = card;
|
|
target = card;
|
|
}
|
|
|
|
MTGAbility::MTGAbility(int id, MTGCardInstance * _source,Damageable * _target ):ActionElement(id){
|
|
game = GameObserver::GetInstance();
|
|
source = _source;
|
|
target = _target;
|
|
}
|
|
|
|
MTGAbility::~MTGAbility(){
|
|
|
|
}
|
|
|
|
//returns 1 if this ability needs to be removed from the list of active abilities
|
|
int MTGAbility::testDestroy(){
|
|
if (!game->isInPlay(source)){
|
|
return 1;
|
|
}
|
|
if (target && !game->isInPlay((MTGCardInstance *)target)){
|
|
source->controller()->game->putInGraveyard(source);//TODO put this in a better place ???
|
|
return 1;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
|
|
|
|
int MTGAbility::fireAbility(){
|
|
game->mLayers->stackLayer()->addAbility(this);
|
|
return 1;
|
|
}
|
|
|
|
//
|
|
|
|
ActivatedAbility::ActivatedAbility(int id, MTGCardInstance * card, ManaCost * _cost, int _playerturnonly,int tap):MTGAbility(id,card), cost(_cost), playerturnonly(_playerturnonly), needsTapping(tap){
|
|
}
|
|
|
|
|
|
int ActivatedAbility::isReactingToClick(MTGCardInstance * card){
|
|
Player * player = game->currentPlayer;
|
|
if (!playerturnonly) player = game->currentlyActing();
|
|
if (card == source && (!cost || player->getManaPool()->canAfford(cost)) && source->controller()==player && (!needsTapping || (!source->isTapped() && !source->hasSummoningSickness())) && player==game->currentlyActing())
|
|
return 1;
|
|
return 0;
|
|
}
|
|
|
|
int ActivatedAbility::reactToClick(MTGCardInstance * card){
|
|
if (!isReactingToClick(card)) return 0;
|
|
if (needsTapping) source->tapped = 1;
|
|
if (cost) game->currentlyActing()->getManaPool()->pay(cost);
|
|
fireAbility();
|
|
return 1;
|
|
|
|
}
|
|
|
|
int ActivatedAbility::reactToTargetClick(Targetable * object){
|
|
if (!isReactingToTargetClick(object)) return 0;
|
|
if (needsTapping) source->tapped = 1;
|
|
if (cost) game->currentlyActing()->getManaPool()->pay(cost);
|
|
fireAbility();
|
|
return 1;
|
|
|
|
}
|
|
|
|
|
|
ActivatedAbility::~ActivatedAbility(){
|
|
if (cost) delete cost;
|
|
}
|
|
|
|
//
|
|
|
|
TargetAbility::TargetAbility(int id, MTGCardInstance * card, TargetChooser * _tc,ManaCost * _cost, int _playerturnonly,int tap):ActivatedAbility(id, card,_cost,_playerturnonly, tap){
|
|
tc = _tc;
|
|
}
|
|
|
|
TargetAbility::TargetAbility(int id, MTGCardInstance * card,ManaCost * _cost, int _playerturnonly,int tap):ActivatedAbility(id, card,_cost,_playerturnonly, tap){
|
|
tc = NULL;
|
|
}
|
|
|
|
void TargetAbility::Update(float dt){
|
|
JGE * mEngine = JGE::GetInstance();
|
|
if (waitingForAnswer){
|
|
if(mEngine->GetButtonClick(PSP_CTRL_CROSS)){
|
|
waitingForAnswer = 0;
|
|
}else if(tc->targetsReadyCheck() == TARGET_OK_FULL){
|
|
waitingForAnswer = 0;
|
|
ActivatedAbility::reactToClick(source);
|
|
}
|
|
}
|
|
}
|
|
|
|
int TargetAbility::reactToTargetClick(Targetable * object){
|
|
if (object->typeAsTarget() == TARGET_CARD) return reactToClick((MTGCardInstance *)object);
|
|
if (waitingForAnswer){
|
|
tc->toggleTarget(object);
|
|
return 1;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
|
|
int TargetAbility::reactToClick(MTGCardInstance * card){
|
|
if (!waitingForAnswer) {
|
|
if (isReactingToClick(card)){
|
|
waitingForAnswer = 1;
|
|
tc->initTargets();
|
|
}
|
|
}else{
|
|
if (card == source){
|
|
if (tc->targetsReadyCheck() == TARGET_OK){
|
|
waitingForAnswer = 0;
|
|
ActivatedAbility::reactToClick(source);
|
|
}
|
|
}else{
|
|
tc->toggleTarget(card);
|
|
}
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
void TargetAbility::Render(){
|
|
//TODO
|
|
}
|
|
|
|
|
|
//
|
|
|
|
|
|
TriggeredAbility::TriggeredAbility(int id, MTGCardInstance * card, Damageable * _target):MTGAbility(id,card, _target){
|
|
}
|
|
|
|
|
|
TriggeredAbility::TriggeredAbility(int id, MTGCardInstance * card):MTGAbility(id,card){
|
|
}
|
|
|
|
void TriggeredAbility::Update(float dt){
|
|
if (trigger()) fireAbility();
|
|
}
|
|
|
|
|
|
|
|
//
|
|
InstantAbility::InstantAbility(int _id, MTGCardInstance * source):MTGAbility(_id, source){
|
|
init = 0;
|
|
for (int i = 0; i < 2; i++){
|
|
if(game->players[i]->game->inPlay->hasCard(source)){
|
|
game->players[i]->game->putInGraveyard(source);
|
|
}
|
|
}
|
|
}
|
|
|
|
void InstantAbility::Update(float dt){
|
|
if (!init){
|
|
init = resolve();
|
|
}
|
|
}
|
|
|
|
InstantAbility::InstantAbility(int _id, MTGCardInstance * source, Damageable * _target):MTGAbility(_id, source, _target){
|
|
init = 0;
|
|
for (int i = 0; i < 2; i++){
|
|
if(game->players[i]->game->inPlay->hasCard(source)){
|
|
game->players[i]->game->putInGraveyard(source);
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
|
|
//Instant abilities last generally until the end of the turn
|
|
int InstantAbility::testDestroy(){
|
|
int newPhase = game->getCurrentGamePhase();
|
|
if (newPhase != currentPhase && newPhase == MTG_PHASE_UNTAP) return 1;
|
|
currentPhase = newPhase;
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
void ListMaintainerAbility::Update(float dt){
|
|
map<MTGCardInstance *,bool>::iterator it=cards.begin();
|
|
while(it != cards.end()){
|
|
MTGCardInstance * card = (*it).first;
|
|
it++;
|
|
int doDelete = 1;
|
|
for (int i = 0; i < 2; i++){
|
|
Player * p = game->players[i];
|
|
MTGGameZone * zones[] = {p->game->inPlay};
|
|
for (int k = 0; k < 1; k++){
|
|
MTGGameZone * zone = zones[k];
|
|
if (zone->hasCard(card)){
|
|
doDelete = 0;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
if (doDelete || !canBeInList(card)){
|
|
#if defined (WIN32) || defined (LINUX)
|
|
OutputDebugString("DELETE FRO LISTMAINTAINER\n");
|
|
#endif
|
|
cards.erase(card);
|
|
removed(card);
|
|
}
|
|
}
|
|
for (int i = 0; i < 2; i++){
|
|
Player * p = game->players[i];
|
|
MTGGameZone * zones[] = {p->game->inPlay};
|
|
for (int k = 0; k < 1; k++){
|
|
MTGGameZone * zone = zones[k];
|
|
for (int j = 0; j < zone->nb_cards; j++){
|
|
if (canBeInList(zone->cards[j])){
|
|
if(cards.find(zone->cards[j]) == cards.end()){
|
|
cards[zone->cards[j]] = true;
|
|
added(zone->cards[j]);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
//Destroy the spell -> remove all targets
|
|
int ListMaintainerAbility::destroy(){
|
|
map<MTGCardInstance *,bool>::iterator it;
|
|
|
|
for ( it=cards.begin() ; it != cards.end(); it++ ){
|
|
removed((*it).first);
|
|
}
|
|
cards.clear();
|
|
return 1;
|
|
}
|
|
|
|
|
|
/* An attempt to globalize triggered abilities as much as possible */
|
|
|
|
MTGAbilityBasicFeatures::MTGAbilityBasicFeatures(){
|
|
game = GameObserver::GetInstance();
|
|
}
|
|
MTGAbilityBasicFeatures::MTGAbilityBasicFeatures(MTGCardInstance * _source, Damageable * _target):source(_source),target(_target){
|
|
if (!target) target = source;
|
|
game = GameObserver::GetInstance();
|
|
}
|
|
void MTGAbilityBasicFeatures::init(MTGCardInstance * _source, Damageable * _target){
|
|
source = source;
|
|
target=_target;
|
|
if (!target) target = source;
|
|
}
|
|
|
|
|
|
|
|
TriggerAtPhase::TriggerAtPhase(int _phaseId):Trigger(),phaseId(_phaseId){
|
|
currentPhase = game->getCurrentGamePhase();
|
|
newPhase = -1;
|
|
}
|
|
|
|
int TriggerAtPhase::trigger(){
|
|
int result = 0;
|
|
newPhase = game->getCurrentGamePhase();
|
|
if (currentPhase != newPhase && newPhase == phaseId){
|
|
result = 1;
|
|
}
|
|
currentPhase = newPhase;
|
|
return result;
|
|
}
|
|
|
|
TriggerNextPhase::TriggerNextPhase(int _phaseId):TriggerAtPhase(_phaseId){
|
|
destroyActivated = 0;
|
|
}
|
|
|
|
int TriggerNextPhase::testDestroy(){
|
|
if (newPhase <= phaseId) destroyActivated = 1;
|
|
if ( newPhase > phaseId && destroyActivated){
|
|
return 1;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
|
|
|
|
|
|
DrawEvent::DrawEvent(Player * _player, int _nbcards):TriggeredEvent(),player(_player),nbcards(_nbcards){
|
|
}
|
|
|
|
int DrawEvent::resolve(){
|
|
game->mLayers->stackLayer()->addDraw(player,nbcards);
|
|
return nbcards;
|
|
}
|
|
|
|
|
|
int DestroyCondition::testDestroy(){
|
|
if (!game->isInPlay(source)){
|
|
return 1;
|
|
}
|
|
if (target && !game->isInPlay((MTGCardInstance *)target)){
|
|
source->controller()->game->putInGraveyard(source);//TODO put this in a better place ???
|
|
return 1;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
|
|
|
|
GenericTriggeredAbility::GenericTriggeredAbility(int id, MTGCardInstance * _source, Trigger * _t, TriggeredEvent * _te, DestroyCondition * _dc , Damageable * _target ): TriggeredAbility(id, _source,_target){
|
|
if (!target) target = source;
|
|
t = _t;
|
|
te = _te;
|
|
dc = _dc;
|
|
|
|
t->init(_source,_target);
|
|
te->init(_source,_target);
|
|
if (dc) dc->init(_source,_target);
|
|
}
|
|
|
|
int GenericTriggeredAbility::trigger(){
|
|
return t->trigger();
|
|
}
|
|
|
|
int GenericTriggeredAbility::resolve(){
|
|
return te->resolve();
|
|
}
|
|
|
|
int GenericTriggeredAbility::testDestroy(){
|
|
if (dc) return dc->testDestroy();
|
|
return t->testDestroy();
|
|
}
|
|
|
|
GenericTriggeredAbility::~GenericTriggeredAbility(){
|
|
delete t;
|
|
delete te;
|
|
SAFE_DELETE(dc);
|
|
}
|