Anthony Calosa
f142363bfa
smaller scaled big quad and forced border
...
Ingame big quads are scaled smaller
2016-07-24 12:40:41 +08:00
Anthony Calosa
c0e9800179
added scalpelexis, sphinx's tutelage, grindstone, primal surge
2016-07-24 12:31:16 +08:00
Anthony Calosa
97308ca31c
Merge remote-tracking branch 'refs/remotes/WagicProject/master'
2016-07-24 11:24:02 +08:00
Anthony Calosa
78d4f178a3
Merge pull request #783 from kevlahnota/master
...
Fix Flying vs Moat (multiples of them). Fixes issue #526
2016-07-23 10:16:47 +08:00
Anthony Calosa
fe577d9dd0
fix flying and multiple moat in play
...
putrid imp that gains temporary flying cant attack if the opponent has
multiple moat in play, this should fix it.
2016-07-23 09:45:12 +08:00
Anthony Calosa
007010067b
Merge remote-tracking branch 'refs/remotes/WagicProject/master'
2016-07-23 09:06:56 +08:00
zethfoxster
296f8645fb
Merge pull request #782 from zethfoxster/master
...
pushing to master
2016-07-22 18:05:35 -04:00
zethfoxster
2d76c8ff0d
Merge pull request #29 from WagicProject/master
...
getting master
2016-07-22 18:05:16 -04:00
zethfoxster
0a3d9f9876
flipped the logic of the 2 deck editor menu buttons left and right, it was a nightmare making an ai deck with the tiny buttons to navigate. having my finger slip slightly off the button made it travel the opposite direction from the button, which was confusing and felt very buggy.
2016-07-22 17:46:52 -04:00
Anthony Calosa
2a1d0b19ce
Merge remote-tracking branch 'refs/remotes/WagicProject/master'
2016-07-22 21:35:23 +08:00
Anthony Calosa
a99c57ab1a
Merge pull request #780 from kevlahnota/master
...
OK quad and COMBATTOUGHNESS for attackers/blockers
2016-07-22 16:34:15 +08:00
Anthony Calosa
6832049ccc
reserve size
2016-07-22 16:00:29 +08:00
Anthony Calosa
6d72753216
OK quad and COMBATTOUGHNESS for attackers/blockers
...
support doubled res for OK quad, AI should consider toughness as power
if it has COMBATTOUGHNESS ability
2016-07-22 15:38:38 +08:00
Anthony Calosa
b6b3898536
Merge pull request #10 from WagicProject/master
...
pull from master
2016-07-22 14:20:39 +08:00
Anthony Calosa
99922d38e2
Merge remote-tracking branch 'refs/remotes/WagicProject/master'
2016-07-22 14:15:50 +08:00
zethfoxster
161623a8d2
Merge pull request #779 from zethfoxster/master
...
pushing to master
2016-07-21 22:31:17 -04:00
zethfoxster
155a7a6582
Merge pull request #28 from WagicProject/master
...
getting master
2016-07-21 22:29:58 -04:00
zethfoxster
6aafe9dee0
added lifegain and oplifegain variable used the same as lifelost, but stores the value of life gained this turn.
2016-07-21 21:11:15 -04:00
zethfoxster
680c9d64cb
Merge pull request #778 from zethfoxster/master
...
getting master
2016-07-21 20:47:28 -04:00
zethfoxster
ca395492d5
added meld(cardname)
...
added meldfrom(cardname|cardname) helper class.
auto={0}:target(arbor colossus|mybattlefield) meld(Arc Runner)
auto=meldfrom(arbor elf|Arbor Colossus)
2016-07-21 20:46:53 -04:00
Anthony Calosa
ea920d352f
Merge pull request #777 from kevlahnota/master
...
Award images
2016-07-21 15:50:58 -05:00
Anthony Calosa
0c0031455b
Add files via upload
2016-07-21 15:49:32 -05:00
Anthony Calosa
a8a9893ce4
Merge remote-tracking branch 'refs/remotes/WagicProject/master'
2016-07-22 04:22:34 +08:00
Anthony Calosa
5143743661
unlocked images
2016-07-21 22:58:27 +08:00
Anthony Calosa
88a42b25cc
Add files via upload
2016-07-21 02:39:51 -05:00
Anthony Calosa
b371bf6efa
Merge pull request #776 from kevlahnota/master
...
psp fix 3
2016-07-21 02:37:47 -05:00
Anthony Calosa
3bc7ed6f8c
Merge branch 'master' of https://github.com/kevlahnota/wagic
2016-07-21 15:36:22 +08:00
Anthony Calosa
f996510969
psp fix 3
2016-07-21 15:36:16 +08:00
Anthony Calosa
58fd119636
Add files via upload
2016-07-21 02:36:16 -05:00
Anthony Calosa
f275792604
Merge remote-tracking branch 'refs/remotes/WagicProject/master'
2016-07-21 15:23:17 +08:00
zethfoxster
9f8ead5e4e
added other={cost}
...
other={emerge}
2016-07-20 20:06:18 -04:00
zethfoxster
a35ccbbe5b
Merge pull request #775 from zethfoxster/master
...
pushing to master
2016-07-20 19:01:10 -04:00
zethfoxster
9a60a8838f
Merge pull request #27 from WagicProject/master
...
getting master
2016-07-20 19:00:08 -04:00
zethfoxster
bb9e02da6b
fixed a debug assert i introduced.
2016-07-20 18:58:29 -04:00
Anthony Calosa
0fd0c5ecc1
Merge pull request #774 from kevlahnota/master
...
psp fix 2
2016-07-20 17:36:02 -05:00
Anthony Calosa
c89961ebf0
Add files via upload
2016-07-20 17:35:03 -05:00
Anthony Calosa
0f81e82206
psp fix 2
2016-07-21 06:34:14 +08:00
Anthony Calosa
7c7c8c4f34
Merge remote-tracking branch 'refs/remotes/WagicProject/master'
2016-07-21 06:02:56 +08:00
xawotihs
3d7362aa9d
Merge branch 'master' of https://github.com/WagicProject/wagic
2016-07-20 22:16:23 +01:00
Anthony Calosa
f3061a2526
Merge pull request #773 from kevlahnota/master
...
Semicolon
2016-07-20 11:40:24 -05:00
Anthony Calosa
2657af1aef
semicolon
2016-07-21 00:38:01 +08:00
Anthony Calosa
dd03ed4b30
Merge remote-tracking branch 'refs/remotes/WagicProject/master'
2016-07-21 00:37:50 +08:00
Anthony Calosa
64c6b05963
Merge pull request #772 from kevlahnota/master
...
try to fix psp
2016-07-20 19:19:56 +08:00
Anthony Calosa
05017b0236
Merge remote-tracking branch 'refs/remotes/WagicProject/master'
2016-07-20 19:17:36 +08:00
Anthony Calosa
efd9cce4ef
try to fix psp platform
2016-07-20 19:16:48 +08:00
Anthony Calosa
144c78fa4b
Add files via upload
2016-07-20 19:12:06 +08:00
Anthony Calosa
3147aa539c
Merge remote-tracking branch 'refs/remotes/WagicProject/master'
2016-07-20 09:42:16 +08:00
zethfoxster
ad4532932b
Merge pull request #771 from zethfoxster/master
...
pushing to master
2016-07-19 20:44:40 -04:00
zethfoxster
ffac3462af
Merge pull request #26 from WagicProject/master
...
Merge pull request #770 from zethfoxster/master
2016-07-19 20:44:06 -04:00
zethfoxster
7c163592b5
removed the changes I made to selectAbility and created a new function which handles sending an ability and card to have AI do the ability of that card.
...
found a selectability call after blockers that was the cause of a race condition debug assert, but most importantly, the reason AI would sometimes block a creature, then immediately decide not to block. causing it to sometimes take preventable damage, and sometime cause AI to stack a ton of blockers on a single card even tho it did not have a chance to actually kill the creature.
this is still a thing, but wont happen so grossly incorrect now.
2016-07-19 20:16:22 -04:00