BIN
projects/mtg/bin/Res/graphics/blitz_unlocked.png
Normal file
BIN
projects/mtg/bin/Res/graphics/blitz_unlocked.png
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|
After Width: | Height: | Size: 14 KiB |
BIN
projects/mtg/bin/Res/graphics/hermit_unlocked.png
Normal file
BIN
projects/mtg/bin/Res/graphics/hermit_unlocked.png
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|
After Width: | Height: | Size: 13 KiB |
BIN
projects/mtg/bin/Res/graphics/pspmagic.dat
Normal file
BIN
projects/mtg/bin/Res/graphics/pspmagic.dat
Normal file
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BIN
projects/mtg/bin/Res/graphics/pspmagic.png
Normal file
BIN
projects/mtg/bin/Res/graphics/pspmagic.png
Normal file
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|
After Width: | Height: | Size: 13 KiB |
BIN
projects/mtg/bin/Res/graphics/pspmenubgdeckeditor.jpg
Normal file
BIN
projects/mtg/bin/Res/graphics/pspmenubgdeckeditor.jpg
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|
After Width: | Height: | Size: 20 KiB |
BIN
projects/mtg/bin/Res/graphics/stonehewer_unlocked.png
Normal file
BIN
projects/mtg/bin/Res/graphics/stonehewer_unlocked.png
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|
After Width: | Height: | Size: 13 KiB |
@@ -10,6 +10,7 @@ unlock_condition=type(land|myBattlefield)~equalto~8
|
||||
[award]
|
||||
name=Hermit Druid Mode
|
||||
id=prx_timreh
|
||||
unlock_img=hermit_unlocked.png
|
||||
unlock_text=Hermit Druid Basic Unlocked
|
||||
trophyroom_text=Won with less than 10 lands.
|
||||
unlock_condition=type(land|myBattlefield)~lessthan~10
|
||||
@@ -18,6 +19,7 @@ unlock_condition=type(land|myBattlefield)~lessthan~10
|
||||
[award]
|
||||
name=Stone Hewer Mode
|
||||
id=prx_rewehenots
|
||||
unlock_img=stonehewer_unlocked.png
|
||||
unlock_text=Stone Hewer Basic Unlocked
|
||||
teaser=Love Equipment and want a real challenge? Unlock Stone Hewer Basic:)
|
||||
trophyroom_text=Won with more than 10 equipments.
|
||||
@@ -27,6 +29,7 @@ unlock_condition=type(equipment|Battlefield)~morethan~10
|
||||
[award]
|
||||
name=Blitzkrieg Mode
|
||||
id=prx_geirkztilb
|
||||
unlock_img=blitz_unlocked.png
|
||||
unlock_text=Blitzkrieg Mode Unlocked
|
||||
teaser=Like to play fast? Unlock Blitzkrieg Mode :)
|
||||
trophyroom_text=Won with more than 18 lands.
|
||||
|
||||
@@ -11,7 +11,7 @@
|
||||
#include <sstream>
|
||||
|
||||
#if defined (PSP)
|
||||
#define HUGE_CACHE_LIMIT 20000000 // Size of the cache for PSP (in bytes) - old value is 20mb - reverted
|
||||
#define HUGE_CACHE_LIMIT 25000000 // Size of the cache for PSP (in bytes) - old value is 20mb - reverted
|
||||
#else
|
||||
#define HUGE_CACHE_LIMIT 60000000 // Size of the cache for Windows and Linux (in bytes) - old value is 20mb increased to 60mb
|
||||
#endif
|
||||
|
||||
@@ -151,7 +151,10 @@ void DeckMenu::RenderBackground()
|
||||
bgFilename << backgroundName << ".png";
|
||||
|
||||
#if defined (PSP)
|
||||
bgFilename << "psppspdeckmenu.png";
|
||||
if(backgroundName == "menubgdeckeditor")
|
||||
bgFilename << "pspmenubgdeckeditor.jpg";
|
||||
else
|
||||
bgFilename << "pspdeckmenu.png";
|
||||
#endif
|
||||
|
||||
static bool loadBackground = true;
|
||||
|
||||
@@ -842,12 +842,13 @@ void ResourceManagerImpl::InitFonts(const std::string& inLang)
|
||||
LoadWFont("pspsimon", 11, Fonts::MAIN_FONT + idOffset);
|
||||
GetWFont(Fonts::MAIN_FONT)->SetTracking(-1);
|
||||
LoadWFont("pspf3", 16, Fonts::MENU_FONT + idOffset);
|
||||
LoadWFont("pspmagic", 16, Fonts::MAGIC_FONT + idOffset);
|
||||
#else
|
||||
LoadWFont("simon", 11, Fonts::MAIN_FONT + idOffset);
|
||||
GetWFont(Fonts::MAIN_FONT)->SetTracking(-1);
|
||||
LoadWFont("f3", 16, Fonts::MENU_FONT + idOffset);
|
||||
#endif
|
||||
LoadWFont("magic", 16, Fonts::MAGIC_FONT + idOffset);
|
||||
#endif
|
||||
LoadWFont("smallface", 7, Fonts::SMALLFACE_FONT + idOffset);
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user