leungclj
dd6d317dbb
JON4TH4N - updated permanents with "lord" abilities which requires either cost or other conditions to trigger, they all requires "ueot".
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Example: all creature gets +1/+1
auto=lord(creature) 1/1
Example2: pay {2} all other creatures get +2/+2 and flying until end of turn.
auto={2}:lord(creature) 2/2 other ueot && lord(creature) flying other ueot.
Example3: Whenever a player put a creature onto the battlefield, all creature that player controllers attack this turn if able.
auto=@movedTo(creature|battlefield):lord(creature|XYZ player) mustattack ueot
2009-09-11 10:57:56 +00:00
wagic.jeck
9d203619aa
Jeck - Extremely minor speedup for cache access in GameStateDeckViewer, minor fix to WResourceManager::cleanup().
2009-09-11 08:17:05 +00:00
leungclj
421d2655ee
JON4TH4N - (FUT) fix Akroma's Memorial
2009-09-10 22:40:41 +00:00
leungclj
7e70aadc1d
JON4TH4N - (M10) hypnotic specter can now fly
2009-09-10 22:22:49 +00:00
leungclj
ed20be6277
JON4TH4N - sets update
2009-09-10 12:56:39 +00:00
leungclj
5aa654d8fd
JON4TH4N - (ALA) fixes, removed cards explanations are now included in the todo, much better the future references.
2009-09-10 07:08:25 +00:00
leungclj
85f6f15947
JON4TH4N - removed cards that "destroy target when comes into play" "may" is required, but that is incorrect.
2009-09-10 04:12:12 +00:00
wagic.the.homebrew@gmail.com
c0be024093
Erwan
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- Put back delayed loading functionality for the Deck editor
2009-09-09 13:51:29 +00:00
wagic.jeck
91a9387e33
Jeck - Profile loading fix, minor options menu improvements, minor cleanup.
2009-09-09 11:11:17 +00:00
wagic.jeck
4993cc5dea
Jeck - Cache now pretty damn near guarantees successful retrieval.
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* The only fail condition is if all resources are locked, or the file doesn't exist at all.
2009-09-09 05:02:08 +00:00
wagic.jeck
e3d86f0824
Jeck - Improved cache size tracking.
2009-09-09 00:15:33 +00:00
wagic.jeck
a03c35e440
Jeck - Bugfix for createUsersFirstDeck and isDefault.
2009-09-08 19:28:07 +00:00
jean.chalard
457266184d
J :
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* Add a helper function.
2009-09-08 14:53:23 +00:00
wagic.the.homebrew@gmail.com
471da5d9d9
Erwan
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-better fix for psp compilation
2009-09-08 14:11:47 +00:00
wagic.the.homebrew@gmail.com
bc74cea1aa
Erwan
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- fix psp compilation
2009-09-08 13:23:22 +00:00
wagic.the.homebrew@gmail.com
f9a2d8283a
Erwan
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- A few card fixes
2009-09-08 13:07:19 +00:00
wagic.jeck
c76d8a3976
Jeck - Separated GameStateDeckViewer.h code into GameStateDeckViewer.cpp.
2009-09-08 07:53:54 +00:00
wagic.jeck
ad7006e2de
Jeck - Profile and cache improvements, booster duplicate likelihood reduced.
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* Cache now tracks missing textures for RetrieveQuad, not just RetrieveCard/RetrieveTexture.
* Profile options are no longer overwritten when switching profiles.
* Main menu notifies of alternate profile- "Database: X" becomes "Profile: Y of X cards."
* Boosters iterates through cards, replacing duplicates. Stops after 15 tries to prevent infinite loops on small sets.
* Very simplistic theme switcher, only displays when alternate themes are present.
2009-09-08 03:23:19 +00:00
jean.chalard
a0b1da9810
J :
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* Remove an unused variable.
2009-09-08 01:32:30 +00:00
jean.chalard
6f183fd8ec
J :
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* Temporarily remove the PIC1 option that prevents compilation.
* Fix the carriage returns.
2009-09-07 17:30:16 +00:00
jean.chalard
ea92876d7b
J :
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* Fix a little memory leak.
2009-09-07 17:18:46 +00:00
jean.chalard
e7fb9282ce
J :
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* Fix the last tests that didn't work, Rampage ability.
2009-09-07 16:40:03 +00:00
jean.chalard
5b473a1505
J :
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* Fix almost all tests.
* This version "nearly" works.
2009-09-07 14:37:32 +00:00
wagic.jeck
635c87202a
Jeck - More f3 fiddling.
2009-09-06 21:35:53 +00:00
wagic.jeck
eef4be363e
Jeck - Restored credits to all tabs, fixed f3 graphic alignment issues.
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* F3 font had an issue where the j and y dangled into the characters below them. I fixed this by shifting all characters one pixel up, but this does change the way f3 fits when rendered. The alternative would be just to clip the dangling pixels off entirely.
2009-09-06 21:22:23 +00:00
wagic.the.homebrew@gmail.com
8771ee7579
Erwan
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-Various card fixes
2009-09-06 09:55:11 +00:00
wagic.the.homebrew@gmail.com
5a2a4a7617
Erwan
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- display name of cards in the shop, when it loads, and any time by pressing triangle
2009-09-06 06:35:29 +00:00
wagic.the.homebrew@gmail.com
1d4b8ef177
Erwan
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-Bug fix: Selesnya Guildmage ability ueot
2009-09-06 04:55:05 +00:00
wagic.jeck
4e7db4423d
Jeck - Oops. Adding unversioned alternate card images.
2009-09-06 03:11:32 +00:00
wagic.jeck
f9dbfcf025
Jeck - Alternate card rendering for land and artifacts, minor graphical tweaking.
2009-09-06 03:05:01 +00:00
wagic.the.homebrew@gmail.com
d73951ecfc
Erwan
...
-some bug fixes (test suite)
2009-09-06 02:50:54 +00:00
wagic.the.homebrew@gmail.com
c1accf5c6e
Erwan
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- fix global effect cards (wrath of god) VS protection
- Removed/updated a few debug outputs
2009-09-06 01:11:51 +00:00
jean.chalard
74bd57cb55
J :
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* Fix a bug where a creature dying would not leave the battlefield.
2009-09-05 15:38:01 +00:00
jean.chalard
e5b09cf5ec
J :
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* Fix a bug where combat damage would be wrongly assigned.
2009-09-05 15:05:16 +00:00
wagic.the.homebrew@gmail.com
293d9af5a1
erwan
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-Update VisualC++ project with Trash.cpp
2009-09-05 13:11:55 +00:00
jean.chalard
b6781e82f1
J :
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* Add the Trash facility and use it for CardViews.
* Fix a graphical bug with card shadows.
* Fix a graphical bug with limitors.
* Enhance the graphical appearance of cards going to graveyard.
2009-09-05 11:44:34 +00:00
jean.chalard
44738399dc
J :
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* Make the SAFE_DELETE syntactically safe.
2009-09-05 11:34:51 +00:00
wagic.the.homebrew@gmail.com
380014b2a6
Erwan
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-removed memory leak introduced in r.789
-added "blocked" bool in MTGCardInstance
2009-09-05 09:17:30 +00:00
wagic.jeck
bf42825be8
Jeck - Fixed zipfile loading on PSP.
2009-09-05 07:14:01 +00:00
wagic.the.homebrew@gmail.com
681122f018
Erwan
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- prevent a segfault in the test suite (does not fix the root cause)
2009-09-05 04:58:44 +00:00
leungclj
69a20f24c2
JON4TH4N - (ARB) fix
2009-09-05 01:20:19 +00:00
wagic.jeck
62be1e1c72
Jeck — Cache refresh functionality, forcing in situ reload of textures.
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* Changing profiles will now reload graphics, in case the profile has a different theme/mode/whatever.
2009-09-04 22:33:39 +00:00
wagic.jeck
78b9d61baf
Jeck - Crashfix for cache, proposed replacement for icon.png
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* Please comment on new icon.png with any suggestions.
* Prevents RemoveOldestTexture from deleting things it shouldn't
2009-09-04 20:41:31 +00:00
jean.chalard
c8af1836a0
J :
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* Fix a bug where some event chains could result in reading from a
freed memory space.
2009-09-04 17:21:34 +00:00
jean.chalard
01fe3b76f7
J :
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* Minor bugfixes (mostly graphical bugs)
2009-09-04 16:58:17 +00:00
jean.chalard
2e7570fdea
J :
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* Add some pretty printers to help debugging.
2009-09-04 13:22:15 +00:00
wagic.jeck
2a7d6819bb
Jeck - More minor WResourceManager fixes.
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* Locked resources are now guaranteed, though they currently share memory limits with the cache, so be certain to release them when you're done.
* RetrieveQuad now returns different quads for different resource names, regardless of if they share size and position.
2009-09-03 22:41:25 +00:00
wagic.jeck
0689b01536
Jeck - WResourceManager now tracks filesystem misses for cards (up to MAX_CACHE_OBJECTS) and sfx, so disk use is much reduced.
2009-09-03 21:52:41 +00:00
wagic.jeck
805a78e39d
Jeck - Some logic fixes, reducing number of filesys calls when loading graphics. (Cards still check filesys way too often, but I'm working on that)
2009-09-03 21:10:04 +00:00
wagic.jeck
b78d25d16b
Jeck - Tempory fix for missing GuiHand.h. Please commit if your copy differs.
2009-09-03 20:14:29 +00:00