Jeck - Extremely minor speedup for cache access in GameStateDeckViewer, minor fix to WResourceManager::cleanup().
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@@ -80,7 +80,6 @@ public:
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WResourceManager();
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~WResourceManager();
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bool isCardInCache(MTGCard * card, int type = CACHE_CARD);
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JQuad * RetrieveCard(MTGCard * card, int type = CACHE_CARD, int style = RETRIEVE_NORMAL);
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JSample * RetrieveSample(string filename, int style = RETRIEVE_NORMAL);
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JTexture * RetrieveTexture(string filename, int style = RETRIEVE_NORMAL);
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@@ -543,13 +543,18 @@ void GameStateDeckViewer::renderCard(int id, float rotation){
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int alpha = (int) (255 * (scale + 1.0 - max_scale));
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if (!card) return;
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JQuad * quad = backQuad;
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JQuad * quad = NULL;
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int showName = 1;
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if (resources.RetrieveCard(card,CACHE_CARD,RETRIEVE_EXISTING) || last_user_activity > (abs(2-id) + 1)* NO_USER_ACTIVITY_SHOWCARD_DELAY){
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quad = resources.RetrieveCard(card);
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showName = 0;
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}
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int showName = 0;
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quad = resources.RetrieveCard(card,CACHE_CARD,RETRIEVE_EXISTING);
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if (!quad){
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if(last_user_activity > (abs(2-id) + 1)* NO_USER_ACTIVITY_SHOWCARD_DELAY)
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quad = resources.RetrieveCard(card);
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else{
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quad = backQuad;
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showName = 1;
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}
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}
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if (quad){
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@@ -163,8 +163,8 @@ bool WResourceManager::cleanup(){
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long maxSize = options[Options::CACHESIZE].number * 100000;
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if (!maxSize) maxSize = CACHE_SIZE_PIXELS;
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ClearMisses();
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while (textureCache.size() > MAX_CACHE_OBJECTS - 1 || totalsize > maxSize){
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ClearMisses();
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int result = RemoveOldestTexture();
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if (!result) return false;
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}
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