Commit Graph

20 Commits

Author SHA1 Message Date
wagic.the.homebrew 3148a25f3a - Manual cache cleanup in the menu to help a bit with issue 693. This is unfortunately not enough, we are dealing with ram fragmentation problems here :( 2011-07-10 13:51:39 +00:00
wrenczes@gmail.com 382fb5969d Reverted out changes to JFileSystem - WIP, not meant for the tree yet. 2011-06-02 05:39:06 +00:00
wrenczes@gmail.com a06558be55 Some warning cleanup involving (seemlingly unintended) bool to int conversions. It seems that the original design intent was to pass down IDs to the base class JGuiObject, but certain classes broke the pattern with their constructors.
(One could argue that this ID is completely meaningless and could be entirely ripped out, as the IDs obviously never made it to their intended target...)
2011-06-02 05:33:45 +00:00
techdragon.nguyen@gmail.com 0a2af52545 Issue 656: game will now work out of the Documents directory. All settings and changes are saved and read from that directory now. TODO: Need to find a mechanism to allow updates to code without having to delete the app entirely. (hence the player data as well) Perhaps implement an option ingame to allow player to download images to the repository. Perhaps a front-end that allows users to first update the app with card images before starting the game. 2011-05-12 00:45:17 +00:00
Xawotihs 832904dce1 - Defined keys translation for SDL config
- Added boost thread files, that fixes all the threading/compiling/linking problems on Android ...
- Added opengles 1.1 code, there are still some bugs I need to tackle ... and I should realy split this file now !!!
- Added Android debug traces
- Hardcoded resources to "/sdcard/Wagic/Res" for the moment on Android
- Added a wagic SDL project for desktop, and the related SDL frontend used for Android. This frontend is currently mostly desktop based, it needs some work to be fully useable with touch and gesture on Android.
2011-04-23 21:30:36 +00:00
wagic.the.homebrew 8ff6839c8d Some preparation work for new platform support.
- Added a "PSP" compile-time define to clean up some compile time checks (replaced !WIN32 && !LINUX && !IOS with PSP) 
-- Wil, I am aware that this is redundant with the PSPENV variable you introduced recently, I think we can clean that up easily
-- This looks like lots of changes, but most of the time I just moved some blocks here and there
-- tested on VC 2010, PSP, and a bit of NDK
-- I might have broken maemo, iOS, or Linux compilation, can you guys check?
- Fixed some warnings reported by NDK
- NDK still does not compile because recent boost additions (mutex, etc...) are apparently not supported
2011-04-21 13:16:11 +00:00
wrenczes@gmail.com 8add655df7 Formatting cleanup, modified a function to pass by const reference. 2011-03-31 11:08:58 +00:00
wrenczes@gmail.com 772828bced Removed some overly noisy log tracing in JFileSystem that I had previously put in. One nice thought would be the addition of a 'volume' to tracing messages so that you could choose how much verbosity you want in the logging output, but that's a luxury for the moment. 2011-03-01 08:57:31 +00:00
Ittobaal@gmail.com c6849d35d5 Prefix VS Postfix increment 2011-02-09 20:06:15 +00:00
wrenczes@gmail.com 9085b2a0e1 Some minor reformatting, JLOG instrumentation of the zip file loading. 2011-02-01 05:53:19 +00:00
Ittobaal@gmail.com 07ef902d85 Added newline to end-of-file 2011-01-08 12:24:39 +00:00
Xawotihs 8339cdd3b3 iOS compilation fixes 2010-11-19 23:16:31 +00:00
wagic.the.homebrew@gmail.com 5d907f5abe Erwan
- Added a possibility to put a file "Res.txt" instead of the folder "Res". The file Res.txt is a simple 1 line text file, telling where to find the Res folder, terminated by "/". For example: "../../wagic_res".
This addresses issue 428 . This could also help us in the future, to develop mods.
2010-11-07 09:26:29 +00:00
wagic.the.homebrew@gmail.com 0149512412 Erwan
- fixed bugs introduced in revision 2034 (Giant Growth)
- Extended Story mode xml: much easier to write basic thing, font selection, possibility to position answers, answers now in correct order
- moved story in the menu because it is not major for now
2010-05-06 13:47:56 +00:00
wagic.the.homebrew@gmail.com 0e88d03c04 Erwan
- Zip file Directory cache for faster access
- Preload card images in player's hand before the game starts
2009-05-26 11:32:17 +00:00
wagic.the.homebrew@gmail.com 62f6b92332 Erwan
- Zip file support for card pictures
- TODO : linux, update JGFX.cpp for zip support
- TODO : make sure there is no leak in the PSP version
2009-05-10 11:10:53 +00:00
jean.chalard 3185e51b32 J :
* Align font on pixel.
2009-01-01 23:26:57 +00:00
wagic.the.homebrew 37220f9e24 Erwan
- fixed a few warnings with the PSP compilation
- changed definition of DWORD to unsinged int rather than unsigned long for PSP
- fixed make 3xx. the call to "which" in the makefile still needs to be corrected with a DOS compatible call
2008-11-10 11:07:33 +00:00
jean.chalard ddf04e14e8 J :
* Update for linux support.
2008-11-05 13:38:39 +00:00
wagic.the.homebrew d45e3b101b 2008-11-02 09:50:16 +00:00