the special putinplay keyword for castcard is used for aura so we can
"retarget" their intended targets but without casting them instead they
are put onto the battlefield and the ability is not targetted 👍
303.4c If an Aura is enchanting an illegal object or player as defined
by its enchant ability and other
applicable effects, the object it was attached to no longer exists, or
the player it was attached to
has left the game, the Aura is put into its owner’s graveyard. (This is
a state-based action. See
rule 704.)
303.4f If an Aura is entering the battlefield under a player’s control
by any means other than by
resolving as an Aura spell, and the effect putting it onto the
battlefield doesn’t specify the object
or player the Aura will enchant, that player chooses what it will
enchant as the Aura enters the
battlefield. The player must choose a legal object or player according
to the Aura’s enchant
ability and any other applicable effects.
auraward -> an exception for protection from quality used for aura, like
flickering ward
added event for unattach
added state based check for protection from quality.
702.16c A permanent or player with protection can’t be enchanted by
Auras that have the stated
quality. Such Auras attached to the permanent or player with protection
will be put into their
owners’ graveyards as a state-based action.
702.16d A permanent with protection can’t be equipped by Equipment that
have the stated quality
or fortified by Fortifications that have the stated quality. Such
Equipment or Fortifications
become unattached from that permanent as a state-based action, but
remain on the battlefield.
When a creature is damaged and has critical life, PT turns to
red(critical life is 2 and below), if a card has a powered down status
like from -1/-1 counter, the PT turns to thistle, if powered up above 4,
the PT turns into yellow, default is white. legendary eldrazi pt is
violet. Token Indicator is T, and C for cards with copy abilities(so we
can differentiate them from originals), TC for both token and copy cat
cards.
if a creature was damaged or has a negative toughness bonus, the pt
changes to crimson red, if the creature was not damaged and has power
buff, the color changes to spring green, normal was default white.
Some tokens when cloned produces miscalculated PT(Using foreach,
aslongas and others that needs CDA). This should fix the issue. TODO:
add tests and updated mtg.txt ...
This controls whether to update Power and Toughness if we are setting
base PT or not. If we are setting base PT update the CDA but it will not
be applied since we have an effect that sets PT to a default base. If
there are no effect that sets base PT, apply it on CDA using
current/updated PT. The buffs are not affected. Yeah...
This fixes the bug I introduced lst time. The damage was not taking into
account, but this time the damage reflects...
TODO/TOFOLLOW: update test and update all cards that uses CDA :)
CDA works by using "cdaactive" keyword on PT changes. Instead of
granting bonus, we modify the orig power and toughness since they are
dynamic PT. cdaactive are for cards like maro, tarmogoyf, etc. To
Follow/To Do: Additional Tests and other bug fix
208.4. Effects that set a creature’s power and/or toughness to specific
values may refer to that creature’s
“base power,” “base toughness,” or “base power and toughness.” Other
continuous effects may
further modify the creature’s power and toughness. See rule 613,
“Interaction of Continuous
Effects.”
usage tap lands to produce mana then sacrifice an offering... example
you have Guttersnipe in play, it has a mana cost of {2}{R}, and you have
Patron of the Akki in hand that costs {4}{R}{R}. You need to produce
{2}{R} mana first before casting Patron of the Akki, then choose
Guttersnipe as an offering.
maxcast(*)0 - checks for the current action player of that turn, but
when you passes the turn to the opponent, you can cast instant or cards
with flash instead because you are not the current player, it mustcheck
the controller of the card with play restriction if he can play it or
not whether it your turn or the opponents turn.