added epic cards, fixed maxcast bug

maxcast(*)0 - checks for the current action player of that turn, but
when you passes the turn to the opponent, you can cast instant or cards
with flash instead because you are not the current player, it mustcheck
the controller of the card with play restriction if he can play it or
not whether it your turn or the opponents turn.
This commit is contained in:
Anthony Calosa
2015-09-07 10:09:34 +08:00
parent 45b880ef76
commit 022a15a5e9
8 changed files with 113 additions and 46 deletions

View File

@@ -16398,10 +16398,10 @@ type=Land
[/card]
[card]
name=City of Solitude
auto=this(variable{controllerturn}) maxCast(*)0 opponent
auto=this(variable{controllerturn}) lord(*|opponentbattlefield) noactivatedability
auto=this(variable{opponentturn}) maxCast(*)0 controller
auto=this(variable{opponentturn}) lord(*|mybattlefield) noactivatedability
auto=this(variable{controllerturn}>0) maxCast(*)0 opponent
auto=this(variable{controllerturn}>0) lord(*|opponentbattlefield) noactivatedability
auto=this(variable{opponentturn}>0) maxCast(*)0 controller
auto=this(variable{opponentturn}>0) lord(*|mybattlefield) noactivatedability
text=Players can cast spells and activate abilities only during their own turns.
mana={2}{G}
type=Enchantment
@@ -24860,8 +24860,8 @@ type=Land
[/card]
[card]
name=Dosan the Falling Leaf
auto=this(variable{controllerturn}) maxCast(*)0 opponent
auto=this(variable{opponentturn}) maxCast(*)0 controller
auto=this(variable{controllerturn}>0) maxCast(*)0 opponent
auto=this(variable{opponentturn}>0) maxCast(*)0 controller
text=Players can cast spells only during their own turns.
mana={1}{G}{G}
type=Legendary Creature
@@ -29061,6 +29061,14 @@ type=Enchantment
subtype=Aura
[/card]
[card]
name=Endless Swarm
auto=token(Snake,Creature Snake,1/1,green)*phandcount
auto=if compare(epicactivated)~lessthan~1 then emblem transforms((,newability[epic controller],newability[@each my upkeep:castcard(copied named!:Endless Swarm:!)])) forever dontremove
text=Put a 1/1 green Snake creature token onto the battlefield for each card in your hand. -- Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability.)
mana={5}{G}{G}{G}
type=Sorcery
[/card]
[card]
name=Endless Whispers
auto=@each endofturn:moveto(mybattlefield) all(creature[fresh]|opponentgraveyard)
auto=@each endofturn:moveto(opponentbattlefield) all(creature[fresh]|mygraveyard)
@@ -29113,6 +29121,14 @@ mana={3}{W}{W}
type=Instant
[/card]
[card]
name=Enduring Ideal
auto=moveto(mybattlefield) notatarget(enchantment|mylibrary) and!( transforms((,newability[if cantargetcard(aura) then retarget target(creature|mybattlefield)])) )!
auto=if compare(epicactivated)~lessthan~1 then emblem transforms((,newability[epic controller],newability[@each my upkeep:castcard(copied named!:Enduring Ideal:!)])) forever dontremove
text=Search your library for an enchantment card and put it onto the battlefield. Then shuffle your library. -- Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability.)
mana={5}{W}{W}
type=Sorcery
[/card]
[card]
name=Enemy of the Guildpact
auto=protection from(*[multicolor])
text=Protection from multicolored
@@ -29981,6 +29997,15 @@ power=0
toughness=0
[/card]
[card]
name=Eternal Dominion
target=opponent
auto=target(*[artifact;creature;enchantment;land]|targetedpersonslibrary) moveto(mybattlefield)
auto=if compare(epicactivated)~lessthan~1 then emblem transforms((,newability[epic controller],newability[@each my upkeep:castcard(copied named!:Eternal Dominion:!)])) forever dontremove
text=Search target opponent's library for an artifact, creature, enchantment, or land card. Put that card onto the battlefield under your control. Then that player shuffles his or her library. -- Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability. You may choose a new target for the copy.)
mana={7}{U}{U}{U}
type=Sorcery
[/card]
[card]
name=Eternal Dragon
abilities=flying
autohand={2}{cycle}:name(plainscycling) moveTo(myhand) target(plains|mylibrary)
@@ -38047,8 +38072,8 @@ toughness=3
[/card]
[card]
name=Glory of Warfare
auto=this(variable{controllerturn}) lord(creature|mybattlefield) 2/0
auto=this(variable{opponentturn}) lord(creature|mybattlefield) 0/2
auto=this(variable{controllerturn}>0) lord(creature|mybattlefield) 2/0
auto=this(variable{opponentturn}>0) lord(creature|mybattlefield) 0/2
text=As long as it's your turn, creatures you control get +2/+0. -- As long as it's not your turn, creatures you control get +0/+2.
mana={2}{R}{W}
type=Enchantment
@@ -39827,8 +39852,8 @@ type=Artifact
[/card]
[card]
name=Grand Abolisher
auto=this(variable{controllerturn}) maxCast(*)0 opponent
auto=this(variable{controllerturn}) lord(*[artifact;enchantment;creature]|opponentbattlefield) noactivatedability
auto=this(variable{controllerturn}>0) maxCast(*)0 opponent
auto=this(variable{controllerturn}>0) lord(*[artifact;enchantment;creature]|opponentbattlefield) noactivatedability
text=During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantments.
mana={W}{W}
type=Creature
@@ -64511,6 +64536,15 @@ mana={1}{U}
type=Instant
[/card]
[card]
name=Neverending Torment
target=player
auto=moveto(exile) target(<phandcount>*|targetedpersonslibrary)
auto=if compare(epicactivated)~lessthan~1 then emblem transforms((,newability[epic controller],newability[@each my upkeep:castcard(copied named!:Neverending Torment:!)])) forever dontremove
text=Search target player's library for X cards, where X is the number of cards in your hand, and exile them. Then that player shuffles his or her library. -- Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability. You may choose a new target for the copy.)
mana={4}{B}{B}
type=Sorcery
[/card]
[card]
name=Nevermaker
abilities=flying
other={3}{U} name(Evoke)
@@ -65912,7 +65946,7 @@ subtype=Equipment
[/card]
[card]
name=Oak Street Innkeeper
auto=this(variable{opponentturn}) lord(creature[tapped]|mybattlefield) opponentshroud
auto=this(variable{opponentturn}>0) lord(creature[tapped]|mybattlefield) opponentshroud
text=As long as it's not your turn, tapped creatures you control have hexproof.
mana={2}{G}
type=Creature
@@ -66036,7 +66070,7 @@ type=Artifact
[/card]
[card]
name=Ob Nixilis, the Fallen
auto=@movedTo(land|myBattlefield):may counter(1/1,3) && life:-3 opponent
auto=@movedTo(land|myBattlefield):may life:-3 target(player) && counter(1/1,3) all(this)
text=Landfall - Whenever a land enters the battlefield under your control, you may have target player lose 3 life. If you do, put three +1/+1 counters on Ob Nixilis, the Fallen.
mana={3}{B}{B}
type=Legendary Creature
@@ -104694,8 +104728,8 @@ toughness=4
[/card]
[card]
name=Vibrating Sphere
auto=this(variable{controllerturn}) lord(creature|mybattlefield) 2/0
auto=this(variable{opponentturn}) lord(creature|mybattlefield) 0/-2
auto=this(variable{controllerturn}>0) lord(creature|mybattlefield) 2/0
auto=this(variable{opponentturn}>0) lord(creature|mybattlefield) 0/-2
text=As long as it's your turn, creatures you control get +2/+0. -- As long as it's not your turn, creatures you control get -0/-2.
mana={4}
type=Artifact
@@ -111952,7 +111986,7 @@ toughness=1
[card]
name=Zurgo Helmsmasher
abilities=haste,mustattack
auto=this(variable{controllerturn}) indestructible
auto=this(variable{controllerturn}>0) indestructible
auto=@vampired(creature) from(this):counter(1/1,1) all(this)
text=Haste. -- Zurgo Helmsmasher attacks each combat if able. -- Zurgo Helmsmasher has indestructible as long as it is your turn. -- Whenever a creature dealt damage by Zurgo Helmsmasher dies, put a +1/+1 counter on Zurgo Helmsmasher.
mana={2}{R}{W}{B}

View File

@@ -4509,24 +4509,12 @@ mana={3}{W}
type=Enchantment
[/card]
[card]
name=Endless Swarm
text=Put a 1/1 green Snake creature token onto the battlefield for each card in your hand. -- Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability.)
mana={5}{G}{G}{G}
type=Sorcery
[/card]
[card]
name=Endoskeleton
text=You may choose not to untap Endoskeleton during your untap step. -- {2}, {T}: Target creature gets +0/+3 for as long as Endoskeleton remains tapped.
mana={2}
type=Artifact
[/card]
[card]
name=Enduring Ideal
text=Search your library for an enchantment card and put it onto the battlefield. Then shuffle your library. -- Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability.)
mana={5}{W}{W}
type=Sorcery
[/card]
[card]
name=Enduring Renewal
text=Play with your hand revealed. -- If you would draw a card, reveal the top card of your library instead. If it's a creature card, put it into your graveyard. Otherwise, draw a card. -- Whenever a creature is put into your graveyard from the battlefield, return it to your hand.
mana={2}{W}{W}
@@ -4707,12 +4695,6 @@ type=Enchantment
subtype=Aura
[/card]
[card]
name=Eternal Dominion
text=Search target opponent's library for an artifact, creature, enchantment, or land card. Put that card onto the battlefield under your control. Then that player shuffles his or her library. -- Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability. You may choose a new target for the copy.)
mana={7}{U}{U}{U}
type=Sorcery
[/card]
[card]
name=Etherium-Horn Sorcerer
text={1}{U}{R}: Return Etherium-Horn Sorcerer to its owner's hand. -- Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
mana={4}{U}{R}
@@ -10798,12 +10780,6 @@ power=2
toughness=2
[/card]
[card]
name=Neverending Torment
text=Search target player's library for X cards, where X is the number of cards in your hand, and exile them. Then that player shuffles his or her library. -- Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability. You may choose a new target for the copy.)
mana={4}{B}{B}
type=Sorcery
[/card]
[card]
name=New Benalia
text=New Benalia enters the battlefield tapped. -- When New Benalia enters the battlefield, scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) -- {T}: Add {W} to your mana pool.
type=Land

View File

@@ -599,6 +599,10 @@ private:
{
intValue = target->controller()->opponent()->drawCounter;
}
else if (s == "epicactivated")
{
intValue = target->controller()->epic;
}
else if (s == "p" || s == "power")
{
intValue = target->getPower();
@@ -1335,6 +1339,16 @@ public:
AAFakeAbility * clone() const;
};
class AAEPIC: public ActivatedAbility
{
public:
string named;
AAEPIC(GameObserver* observer, int id, MTGCardInstance * source, MTGCardInstance * target,string _newName, ManaCost * cost = NULL);
int resolve();
const string getMenuText();
AAEPIC * clone() const;
};
class AAFizzler: public ActivatedAbility
{
public:

View File

@@ -42,6 +42,7 @@ public:
int skippingTurn;
int extraTurn;
int drawCounter;
int epic;
vector<string> prowledTypes;
vector<MTGCardInstance*>curses;
Player(GameObserver *observer, string deckFile, string deckFileSmall, MTGDeck * deck = NULL);

View File

@@ -1328,6 +1328,31 @@ AAFakeAbility * AAFakeAbility::clone() const
return NEW AAFakeAbility(*this);
}
//EPIC
AAEPIC::AAEPIC(GameObserver* observer, int id, MTGCardInstance * source, MTGCardInstance * _target, string _named,ManaCost * cost):
ActivatedAbility(observer, id, source, cost, 0),named(_named)
{
this->target = _target;
}
int AAEPIC::resolve()
{
MTGCardInstance * _target = (MTGCardInstance *)target;
_target->controller()->epic = 1;
return 1;
}
const string AAEPIC::getMenuText()
{
if(named.size())
return named.c_str();
return "EPIC";
}
AAEPIC * AAEPIC::clone() const
{
return NEW AAEPIC(*this);
}
// Fizzler
AAFizzler::AAFizzler(GameObserver* observer, int _id, MTGCardInstance * card, Spell * _target, ManaCost * _cost) :
ActivatedAbility(observer, _id, card, _cost, 0)

View File

@@ -2408,7 +2408,7 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG
return a;
}
//Reset damages on cards
//Do nothing
found = s.find("donothing");
if (found != string::npos)
{
@@ -2418,6 +2418,16 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG
return a;
}
//Epic
found = s.find("epic");
if (found != string::npos)
{
MTGAbility * a = NEW AAEPIC(observer, id, card, target,newName);
a->oneShot = 1;
return a;
}
//Damage
vector<string> splitDamage = parseBetween(s, "damage:", " ", false);
if (splitDamage.size())

View File

@@ -318,13 +318,15 @@ int MTGPutInPlayRule::isReactingToClick(MTGCardInstance * card, ManaCost *)
}
}
else if ((card->hasType(Subtypes::TYPE_INSTANT)) || card->has(Constants::FLASH)
|| (player == currentPlayer && !game->isInterrupting
|| (player == card->controller() && !game->isInterrupting
&& (game->getCurrentGamePhase() == MTG_PHASE_FIRSTMAIN
|| game->getCurrentGamePhase() == MTG_PHASE_SECONDMAIN))
)
{
if(card->controller()->epic)
return 0;
if (game->currentActionPlayer->game->playRestrictions->canPutIntoZone(card, game->currentActionPlayer->game->stack) == PlayRestriction::CANT_PLAY)
if (card->controller()->game->playRestrictions->canPutIntoZone(card, game->currentActionPlayer->game->stack) == PlayRestriction::CANT_PLAY)
return 0;
ManaCost * playerMana = player->getManaPool();
ManaCost * cost = card->getManaCost();
@@ -650,12 +652,14 @@ int MTGAlternativeCostRule::isReactingToClick(MTGCardInstance * card, ManaCost *
return 1;
}
else if ((card->hasType(Subtypes::TYPE_INSTANT)) || card->has(Constants::FLASH)
|| (player == currentPlayer && !game->isInterrupting
|| (player == card->controller() && !game->isInterrupting
&& (game->getCurrentGamePhase() == MTG_PHASE_FIRSTMAIN
|| game->getCurrentGamePhase() == MTG_PHASE_SECONDMAIN))
)
{
if (game->currentActionPlayer->game->playRestrictions->canPutIntoZone(card, game->currentActionPlayer->game->stack) == PlayRestriction::CANT_PLAY)
if(card->controller()->epic)
return 0;
if (card->controller()->game->playRestrictions->canPutIntoZone(card, card->controller()->game->stack) == PlayRestriction::CANT_PLAY)
return 0;
ManaCost * playerMana = player->getManaPool();
@@ -1035,14 +1039,16 @@ int MTGMorphCostRule::isReactingToClick(MTGCardInstance * card, ManaCost *)
return 0;
if(!allowedToAltCast(card,player))
return 0;
if(card->controller()->epic)//zoetic cavern... morph is casted for a cost...
return 0;
//note lands can morph too, this is different from other cost types.
if ((card->hasType(Subtypes::TYPE_INSTANT)) || card->has(Constants::FLASH) || (player == currentPlayer
if ((card->hasType(Subtypes::TYPE_INSTANT)) || card->has(Constants::FLASH) || (player == card->controller()
&& !game->isInterrupting
&& (game->getCurrentGamePhase() == MTG_PHASE_FIRSTMAIN
|| game->getCurrentGamePhase() == MTG_PHASE_SECONDMAIN))
)
{
if (game->currentActionPlayer->game->playRestrictions->canPutIntoZone(card, game->currentActionPlayer->game->stack) == PlayRestriction::CANT_PLAY)
if (card->controller()->game->playRestrictions->canPutIntoZone(card, card->controller()->game->stack) == PlayRestriction::CANT_PLAY)
return 0;
ManaCost * playerMana = player->getManaPool();
ManaCost * morph = card->getManaCost()->getMorph();

View File

@@ -33,6 +33,7 @@ Player::Player(GameObserver *observer, string file, string fileSmall, MTGDeck *
skippingTurn = 0;
extraTurn = 0;
drawCounter = 0;
epic = 0;
prowledTypes.clear();
doesntEmpty = NEW ManaCost();
poolDoesntEmpty = NEW ManaCost();