Reverted Random

This commit is contained in:
Anthony Calosa
2015-09-20 22:28:08 +08:00
parent 9bf329bd17
commit 725a285e7f
2 changed files with 2 additions and 7 deletions

View File

@@ -215,10 +215,7 @@ void DeckMenu::selectRandomDeck(bool isAi)
{
DeckManager *deckManager = DeckManager::GetInstance();
vector<DeckMetaData *> *deckList = isAi ? deckManager->getAIDeckOrderList() : deckManager->getPlayerDeckOrderList();
//int random = (WRand() * 1000) % deckList->size();
int lowest=0, highest = deckList->size();
int range=(highest-lowest);
int random = lowest+int(range*rand()/(RAND_MAX + 1.0));
int random = rand() % (int)deckList->size();
selectDeck( random, isAi );
}

View File

@@ -1857,9 +1857,7 @@ int Tournament::getRandomDeck(bool noEasyDecks)
while(isDouble && decks.size()>0)
{
isDouble=false;
int lowest=0, highest = (int)decks.size();
int range=(highest-lowest);
k = lowest+int(range*rand()/(RAND_MAX + 1.0));
k = rand() % (int)decks.size();
random = decks.at(k);
deckNumber = deckList->at(random)->getDeckId();